qemu-irix/include/ui
Daniel P. Berrange 3b33cba69c ui: use evdev keymap when running under wayland
Wayland always uses evdev as its input source, so QEMU
can use the existing evdev keymap data

Signed-off-by: Daniel P. Berrange <berrange@redhat.com>
Tested-by: Stefan Hajnoczi <stefanha@redhat.com>
Message-id: 20161201094117.16407-1-berrange@redhat.com
Signed-off-by: Gerd Hoffmann <kraxel@redhat.com>
(cherry picked from commit a8ffb372a2)
Signed-off-by: Michael Roth <mdroth@linux.vnet.ibm.com>
2017-03-16 12:10:40 -05:00
..
console.h console: track gl_block state in QemuConsole 2016-09-28 12:49:35 +02:00
egl-context.h
egl-helpers.h
gtk.h ui: use evdev keymap when running under wayland 2017-03-16 12:10:40 -05:00
input.h Remove unused function declarations 2016-09-15 15:32:22 +03:00
pixel_ops.h
qemu-pixman.h Use scripts/clean-includes to drop redundant qemu/typedefs.h 2016-03-22 22:20:16 +01:00
qemu-spice.h clang: Fix warning reg. expansion to 'defined' 2016-08-09 22:57:36 +02:00
sdl2.h virgl: pass whole GL scanout dimensions 2016-07-06 10:32:14 +02:00
shader.h
spice-display.h spice/gl: render DisplaySurface via opengl 2016-09-28 12:49:36 +02:00