diff --git a/Makefile b/Makefile index 40aac673..85569795 100644 --- a/Makefile +++ b/Makefile @@ -281,7 +281,7 @@ endif SOUND_BANK_FILES := $(wildcard sound/sound_banks/*.json) SOUND_SAMPLE_DIRS := $(wildcard sound/samples/*) SOUND_SAMPLE_AIFFS := $(foreach dir,$(SOUND_SAMPLE_DIRS),$(wildcard $(dir)/*.aiff)) -ifdef TARGET_NDS +ifeq ($(TARGET_NDS),1) SOUND_SAMPLE_HALFS := $(wildcard sound/samples/instruments/*.aiff) sound/samples/sfx_9/03.aiff SOUND_SAMPLE_AIFCS := $(foreach file,$(SOUND_SAMPLE_AIFFS),$(BUILD_DIR)/$(file:.aiff=.ima)) $(foreach file,$(SOUND_SAMPLE_HALFS),$(BUILD_DIR)/$(file:.aiff=.half.ima)) else @@ -575,7 +575,7 @@ $(BUILD_DIR)/src/game/ingame_menu.o: $(BUILD_DIR)/include/text_strings.h #==============================================================================# TEXTURE_ENCODING := u8 -ifdef TARGET_NDS +ifeq ($(TARGET_NDS),1) TEXTURE_OPTIONS := -d endif @@ -638,7 +638,7 @@ endif # Sound File Generation # #==============================================================================# -ifdef TARGET_NDS +ifeq ($(TARGET_NDS),1) $(BUILD_DIR)/%.half.wav: %.aiff $(call print,Converting AIFF:,$<,$@) $(V)$(SOX) $^ -r $(shell $(PYTHON) -c "print($(shell $(SOX) --i -r $^) / 2)") $@