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Add fastlz compression, and a animation, and a script to generate animations

This commit is contained in:
Pedro de Oliveira 2017-03-24 23:23:30 +00:00
parent 02b763f4c6
commit 033861af9e
26 changed files with 1627 additions and 21 deletions

42
Inc/dht22.h Normal file
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@ -0,0 +1,42 @@
/*
DHT 22 humidity and temperature sensor library
Copyright (C) 2013 Fabio Angeletti - fabio.angeletti89@gmail.com
See attached license.txt file
*/
/* Define to prevent recursive inclusion -----------------------------------*/
#ifndef __DHT22_H
#define __DHT22_H
#ifdef __cplusplus
extern "C" {
#endif
/* Includes ----------------------------------------------------------------*/
#include "stm32f4xx_hal.h"
/* defines -----------------------------------------------------------------*/
#define DHT22_DATA_PIN GPIO_PIN_3
#define DHT22_GPIO GPIOE
#define DHT22_TIM TIM6
/* variables ---------------------------------------------------------------*/
uint8_t DHT22data[6];
/* functions prototypes ----------------------------------------------------*/
void DHT22pinIn(void);
void DHT22pinOut(void);
void DHT22_Init(void);
void DHT22_Read(TIM_HandleTypeDef timer);
float DHT22getTemperature(void);
float DHT22getHumidity(void);
float convertCtoF(float cTemperature);
#ifdef __cplusplus
}
#endif
#endif

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/*
FastLZ - lightning-fast lossless compression library
Copyright (C) 2007 Ariya Hidayat (ariya@kde.org)
Copyright (C) 2006 Ariya Hidayat (ariya@kde.org)
Copyright (C) 2005 Ariya Hidayat (ariya@kde.org)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#ifndef FASTLZ_H
#define FASTLZ_H
#define FASTLZ_VERSION 0x000100
#define FASTLZ_VERSION_MAJOR 0
#define FASTLZ_VERSION_MINOR 0
#define FASTLZ_VERSION_REVISION 0
#define FASTLZ_VERSION_STRING "0.1.0"
#if defined (__cplusplus)
extern "C" {
#endif
/**
Compress a block of data in the input buffer and returns the size of
compressed block. The size of input buffer is specified by length. The
minimum input buffer size is 16.
The output buffer must be at least 5% larger than the input buffer
and can not be smaller than 66 bytes.
If the input is not compressible, the return value might be larger than
length (input buffer size).
The input buffer and the output buffer can not overlap.
*/
int fastlz_compress(const void* input, int length, void* output);
/**
Decompress a block of compressed data and returns the size of the
decompressed block. If error occurs, e.g. the compressed data is
corrupted or the output buffer is not large enough, then 0 (zero)
will be returned instead.
The input buffer and the output buffer can not overlap.
Decompression is memory safe and guaranteed not to write the output buffer
more than what is specified in maxout.
*/
int fastlz_decompress(const void* input, int length, void* output, int maxout);
/**
Compress a block of data in the input buffer and returns the size of
compressed block. The size of input buffer is specified by length. The
minimum input buffer size is 16.
The output buffer must be at least 5% larger than the input buffer
and can not be smaller than 66 bytes.
If the input is not compressible, the return value might be larger than
length (input buffer size).
The input buffer and the output buffer can not overlap.
Compression level can be specified in parameter level. At the moment,
only level 1 and level 2 are supported.
Level 1 is the fastest compression and generally useful for short data.
Level 2 is slightly slower but it gives better compression ratio.
Note that the compressed data, regardless of the level, can always be
decompressed using the function fastlz_decompress above.
*/
int fastlz_compress_level(int level, const void* input, int length, void* output);
#if defined (__cplusplus)
}
#endif
#endif /* FASTLZ_H */

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@ -1,3 +1,3 @@
#include "stm32f4xx_hal.h"
extern uint8_t image[1024];
extern uint8_t image[];

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Inc/sprites.h Normal file
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@ -0,0 +1,13 @@
#include "stm32f4xx_hal.h"
typedef struct {
const uint8_t width;
const uint8_t height;
const uint8_t *buffer;
} SpriteDef;
extern SpriteDef sprite_0;
extern SpriteDef sprite_1;
extern SpriteDef sprite_2;
extern SpriteDef sprite_3;
extern SpriteDef sprite_4;

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@ -3,6 +3,9 @@
#include "stm32f4xx_hal.h"
#include "fonts.h"
#include "image.h"
#include "sprites.h"
#include "fastlz.h"
#ifndef ssd1306
#define ssd1306
@ -93,5 +96,6 @@ void ssd1306_ScrollUp(unsigned int pixels, unsigned int delay, UART_HandleTypeDe
void startscrollright(uint8_t start, uint8_t stop);
void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
void ssd1306_LoadImage(void);
void ssd1306_Anim(void);
#endif

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@ -1,6 +1,6 @@
#include <string.h>
//#include "stm32f4xx_hal.h"
#include "ssd1306.h"
//#include "ssd1306.h"
struct Star
{

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@ -26,9 +26,9 @@ BUILD_DIR = build
######################################
C_SOURCES = \
Src/main.c \
Src/fastlz.c \
Src/sprites.c \
Src/image.c \
Src/cube.c \
Src/starfield.c \
Src/ssd1306.c \
Src/fonts.c \
Src/system_stm32f4xx.c \
@ -58,12 +58,11 @@ ASM_SOURCES = \
# binaries
#######################################
TOOLCHAIN=/mnt/wd/toolchain/gcc-arm-none-eabi-6-2017-q1-update/install-native/bin
CC = ${TOOLCHAIN}/arm-none-eabi-gcc
AS = ${TOOLCHAIN}/arm-none-eabi-gcc -x assembler-with-cpp
CP = ${TOOLCHAIN}/arm-none-eabi-objcopy
AR = ${TOOLCHAIN}/arm-none-eabi-ar
SZ = ${TOOLCHAIN}/arm-none-eabi-size
CC = arm-none-eabi-gcc
AS = arm-none-eabi-gcc -x assembler-with-cpp
CP = arm-none-eabi-objcopy
AR = arm-none-eabi-ar
SZ = arm-none-eabi-size
HEX = $(CP) -O ihex
BIN = $(CP) -O binary -S

128
Src/dht22.c Normal file
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/*
DHT 22 humidity and temperature sensor library
Copyright (C) 2013 Fabio Angeletti - fabio.angeletti89@gmail.com
See attached license.txt file
*/
/* includes --------------------------------------------------------- */
#include "dht22.h"
/* functions -------------------------------------------------------- */
/*
configure DHT22_DATA as input
*/
void DHT22pinIn(void){
GPIO_InitTypeDef GPIO_InitStructure;
GPIO_InitStructure.Pin = DHT22_DATA_PIN;
GPIO_InitStructure.Mode = GPIO_MODE_INPUT;
GPIO_InitStructure.Pull = GPIO_PULLUP;
HAL_GPIO_Init(DHT22_GPIO, &GPIO_InitStructure);
}
/*
configure DHT22_DATA as output
*/
void DHT22pinOut(void){
GPIO_InitTypeDef GPIO_InitStructure;
GPIO_InitStructure.Pin = DHT22_DATA_PIN;
GPIO_InitStructure.Mode = GPIO_MODE_OUTPUT_PP;
GPIO_InitStructure.Pull = GPIO_PULLUP;
HAL_GPIO_Init(DHT22_GPIO, &GPIO_InitStructure);
}
void DHT22_Init(void){
//__HAL_RCC_GPIOE_CLK_ENABLE();
DHT22pinOut();
/* hold DHT22 in standby state */
HAL_GPIO_WritePin(DHT22_GPIO, DHT22_DATA_PIN, GPIO_PIN_SET);
}
void DHT22_Read(TIM_HandleTypeDef timer){
uint8_t dataIndex = 0;
uint8_t counter = 7;
uint8_t currByte = 0;
uint8_t index = 0;
uint32_t startTime = 0;
/* reset data holder */
for(index=0; index < 6; index++){
DHT22data[index] = 0x00;
}
/* mcu sends start signal to sensor */
DHT22pinOut();
HAL_GPIO_WritePin(DHT22_GPIO, DHT22_DATA_PIN, GPIO_PIN_RESET);
__HAL_TIM_SET_COUNTER(&timer, 0);
/* wait for at least 20 mSecs */
while(__HAL_TIM_GET_COUNTER(&timer) < 20000);
/* switch to input and wait for sensor response */
DHT22pinIn();
while(HAL_GPIO_ReadPin(DHT22_GPIO, DHT22_DATA_PIN));
/* DHT22 sends response signal */
while(!HAL_GPIO_ReadPin(DHT22_GPIO, DHT22_DATA_PIN));
while(HAL_GPIO_ReadPin(DHT22_GPIO, DHT22_DATA_PIN));
/* DHT22 sends, finally, data */
for (dataIndex=0; dataIndex<40; dataIndex++) {
__HAL_TIM_SET_COUNTER(&timer, 0);
while(!HAL_GPIO_ReadPin(DHT22_GPIO, DHT22_DATA_PIN));
startTime = __HAL_TIM_GET_COUNTER(&timer);
while(HAL_GPIO_ReadPin(DHT22_GPIO, DHT22_DATA_PIN));
if ((__HAL_TIM_GET_COUNTER(&timer) - startTime) > 40){
DHT22data[currByte] |= (1 << counter);
}
if (counter == 0) { // next byte?
counter = 7; // restart at MSB
currByte++; // next byte!
} else {
counter--;
}
}
}
float DHT22getTemperature(void){
float retVal;
retVal = DHT22data[2] & 0x7F;
retVal *= 256;
retVal += DHT22data[3];
retVal /= 10;
if (DHT22data[2] & 0x80)
retVal *= -1;
return retVal;
}
float DHT22getHumidity(void){
float retVal;
retVal = DHT22data[0];
retVal *= 256;
retVal += DHT22data[1];
retVal /= 10;
return retVal;
}
float convertCtoF(float cTemperature){
return cTemperature * 9 / 5 + 32;
}

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Src/fastlz.c Normal file
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@ -0,0 +1,551 @@
/*
FastLZ - lightning-fast lossless compression library
Copyright (C) 2007 Ariya Hidayat (ariya@kde.org)
Copyright (C) 2006 Ariya Hidayat (ariya@kde.org)
Copyright (C) 2005 Ariya Hidayat (ariya@kde.org)
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/
#if !defined(FASTLZ__COMPRESSOR) && !defined(FASTLZ_DECOMPRESSOR)
/*
* Always check for bound when decompressing.
* Generally it is best to leave it defined.
*/
#define FASTLZ_SAFE
/*
* Give hints to the compiler for branch prediction optimization.
*/
#if defined(__GNUC__) && (__GNUC__ > 2)
#define FASTLZ_EXPECT_CONDITIONAL(c) (__builtin_expect((c), 1))
#define FASTLZ_UNEXPECT_CONDITIONAL(c) (__builtin_expect((c), 0))
#else
#define FASTLZ_EXPECT_CONDITIONAL(c) (c)
#define FASTLZ_UNEXPECT_CONDITIONAL(c) (c)
#endif
/*
* Use inlined functions for supported systems.
*/
#if defined(__GNUC__) || defined(__DMC__) || defined(__POCC__) || defined(__WATCOMC__) || defined(__SUNPRO_C)
#define FASTLZ_INLINE inline
#elif defined(__BORLANDC__) || defined(_MSC_VER) || defined(__LCC__)
#define FASTLZ_INLINE __inline
#else
#define FASTLZ_INLINE
#endif
/*
* Prevent accessing more than 8-bit at once, except on x86 architectures.
*/
#if !defined(FASTLZ_STRICT_ALIGN)
#define FASTLZ_STRICT_ALIGN
#if defined(__i386__) || defined(__386) /* GNU C, Sun Studio */
#undef FASTLZ_STRICT_ALIGN
#elif defined(__i486__) || defined(__i586__) || defined(__i686__) /* GNU C */
#undef FASTLZ_STRICT_ALIGN
#elif defined(_M_IX86) /* Intel, MSVC */
#undef FASTLZ_STRICT_ALIGN
#elif defined(__386)
#undef FASTLZ_STRICT_ALIGN
#elif defined(_X86_) /* MinGW */
#undef FASTLZ_STRICT_ALIGN
#elif defined(__I86__) /* Digital Mars */
#undef FASTLZ_STRICT_ALIGN
#endif
#endif
/*
* FIXME: use preprocessor magic to set this on different platforms!
*/
typedef unsigned char flzuint8;
typedef unsigned short flzuint16;
typedef unsigned int flzuint32;
/* prototypes */
int fastlz_compress(const void* input, int length, void* output);
int fastlz_compress_level(int level, const void* input, int length, void* output);
int fastlz_decompress(const void* input, int length, void* output, int maxout);
#define MAX_COPY 32
#define MAX_LEN 264 /* 256 + 8 */
#define MAX_DISTANCE 8192
#if !defined(FASTLZ_STRICT_ALIGN)
#define FASTLZ_READU16(p) *((const flzuint16*)(p))
#else
#define FASTLZ_READU16(p) ((p)[0] | (p)[1]<<8)
#endif
#define HASH_LOG 13
#define HASH_SIZE (1<< HASH_LOG)
#define HASH_MASK (HASH_SIZE-1)
#define HASH_FUNCTION(v,p) { v = FASTLZ_READU16(p); v ^= FASTLZ_READU16(p+1)^(v>>(16-HASH_LOG));v &= HASH_MASK; }
#undef FASTLZ_LEVEL
#define FASTLZ_LEVEL 1
#undef FASTLZ_COMPRESSOR
#undef FASTLZ_DECOMPRESSOR
#define FASTLZ_COMPRESSOR fastlz1_compress
#define FASTLZ_DECOMPRESSOR fastlz1_decompress
static FASTLZ_INLINE int FASTLZ_COMPRESSOR(const void* input, int length, void* output);
static FASTLZ_INLINE int FASTLZ_DECOMPRESSOR(const void* input, int length, void* output, int maxout);
#include "fastlz.c"
#undef FASTLZ_LEVEL
#define FASTLZ_LEVEL 2
#undef MAX_DISTANCE
#define MAX_DISTANCE 8191
#define MAX_FARDISTANCE (65535+MAX_DISTANCE-1)
#undef FASTLZ_COMPRESSOR
#undef FASTLZ_DECOMPRESSOR
#define FASTLZ_COMPRESSOR fastlz2_compress
#define FASTLZ_DECOMPRESSOR fastlz2_decompress
static FASTLZ_INLINE int FASTLZ_COMPRESSOR(const void* input, int length, void* output);
static FASTLZ_INLINE int FASTLZ_DECOMPRESSOR(const void* input, int length, void* output, int maxout);
#include "fastlz.c"
int fastlz_compress(const void* input, int length, void* output)
{
/* for short block, choose fastlz1 */
if(length < 65536)
return fastlz1_compress(input, length, output);
/* else... */
return fastlz2_compress(input, length, output);
}
int fastlz_decompress(const void* input, int length, void* output, int maxout)
{
/* magic identifier for compression level */
int level = ((*(const flzuint8*)input) >> 5) + 1;
if(level == 1)
return fastlz1_decompress(input, length, output, maxout);
if(level == 2)
return fastlz2_decompress(input, length, output, maxout);
/* unknown level, trigger error */
return 0;
}
int fastlz_compress_level(int level, const void* input, int length, void* output)
{
if(level == 1)
return fastlz1_compress(input, length, output);
if(level == 2)
return fastlz2_compress(input, length, output);
return 0;
}
#else /* !defined(FASTLZ_COMPRESSOR) && !defined(FASTLZ_DECOMPRESSOR) */
static FASTLZ_INLINE int FASTLZ_COMPRESSOR(const void* input, int length, void* output)
{
const flzuint8* ip = (const flzuint8*) input;
const flzuint8* ip_bound = ip + length - 2;
const flzuint8* ip_limit = ip + length - 12;
flzuint8* op = (flzuint8*) output;
const flzuint8* htab[HASH_SIZE];
const flzuint8** hslot;
flzuint32 hval;
flzuint32 copy;
/* sanity check */
if(FASTLZ_UNEXPECT_CONDITIONAL(length < 4))
{
if(length)
{
/* create literal copy only */
*op++ = length-1;
ip_bound++;
while(ip <= ip_bound)
*op++ = *ip++;
return length+1;
}
else
return 0;
}
/* initializes hash table */
for (hslot = htab; hslot < htab + HASH_SIZE; hslot++)
*hslot = ip;
/* we start with literal copy */
copy = 2;
*op++ = MAX_COPY-1;
*op++ = *ip++;
*op++ = *ip++;
/* main loop */
while(FASTLZ_EXPECT_CONDITIONAL(ip < ip_limit))
{
const flzuint8* ref;
flzuint32 distance;
/* minimum match length */
flzuint32 len = 3;
/* comparison starting-point */
const flzuint8* anchor = ip;
/* check for a run */
#if FASTLZ_LEVEL==2
if(ip[0] == ip[-1] && FASTLZ_READU16(ip-1)==FASTLZ_READU16(ip+1))
{
distance = 1;
ip += 3;
ref = anchor - 1 + 3;
goto match;
}
#endif
/* find potential match */
HASH_FUNCTION(hval,ip);
hslot = htab + hval;
ref = htab[hval];
/* calculate distance to the match */
distance = anchor - ref;
/* update hash table */
*hslot = anchor;
/* is this a match? check the first 3 bytes */
if(distance==0 ||
#if FASTLZ_LEVEL==1
(distance >= MAX_DISTANCE) ||
#else
(distance >= MAX_FARDISTANCE) ||
#endif
*ref++ != *ip++ || *ref++!=*ip++ || *ref++!=*ip++)
goto literal;
#if FASTLZ_LEVEL==2
/* far, needs at least 5-byte match */
if(distance >= MAX_DISTANCE)
{
if(*ip++ != *ref++ || *ip++!= *ref++)
goto literal;
len += 2;
}
match:
#endif
/* last matched byte */
ip = anchor + len;
/* distance is biased */
distance--;
if(!distance)
{
/* zero distance means a run */
flzuint8 x = ip[-1];
while(ip < ip_bound)
if(*ref++ != x) break; else ip++;
}
else
for(;;)
{
/* safe because the outer check against ip limit */
if(*ref++ != *ip++) break;
if(*ref++ != *ip++) break;
if(*ref++ != *ip++) break;
if(*ref++ != *ip++) break;
if(*ref++ != *ip++) break;
if(*ref++ != *ip++) break;
if(*ref++ != *ip++) break;
if(*ref++ != *ip++) break;
while(ip < ip_bound)
if(*ref++ != *ip++) break;
break;
}
/* if we have copied something, adjust the copy count */
if(copy)
/* copy is biased, '0' means 1 byte copy */
*(op-copy-1) = copy-1;
else
/* back, to overwrite the copy count */
op--;
/* reset literal counter */
copy = 0;
/* length is biased, '1' means a match of 3 bytes */
ip -= 3;
len = ip - anchor;
/* encode the match */
#if FASTLZ_LEVEL==2
if(distance < MAX_DISTANCE)
{
if(len < 7)
{
*op++ = (len << 5) + (distance >> 8);
*op++ = (distance & 255);
}
else
{
*op++ = (7 << 5) + (distance >> 8);
for(len-=7; len >= 255; len-= 255)
*op++ = 255;
*op++ = len;
*op++ = (distance & 255);
}
}
else
{
/* far away, but not yet in the another galaxy... */
if(len < 7)
{
distance -= MAX_DISTANCE;
*op++ = (len << 5) + 31;
*op++ = 255;
*op++ = distance >> 8;
*op++ = distance & 255;
}
else
{
distance -= MAX_DISTANCE;
*op++ = (7 << 5) + 31;
for(len-=7; len >= 255; len-= 255)
*op++ = 255;
*op++ = len;
*op++ = 255;
*op++ = distance >> 8;
*op++ = distance & 255;
}
}
#else
if(FASTLZ_UNEXPECT_CONDITIONAL(len > MAX_LEN-2))
while(len > MAX_LEN-2)
{
*op++ = (7 << 5) + (distance >> 8);
*op++ = MAX_LEN - 2 - 7 -2;
*op++ = (distance & 255);
len -= MAX_LEN-2;
}
if(len < 7)
{
*op++ = (len << 5) + (distance >> 8);
*op++ = (distance & 255);
}
else
{
*op++ = (7 << 5) + (distance >> 8);
*op++ = len - 7;
*op++ = (distance & 255);
}
#endif
/* update the hash at match boundary */
HASH_FUNCTION(hval,ip);
htab[hval] = ip++;
HASH_FUNCTION(hval,ip);
htab[hval] = ip++;
/* assuming literal copy */
*op++ = MAX_COPY-1;
continue;
literal:
*op++ = *anchor++;
ip = anchor;
copy++;
if(FASTLZ_UNEXPECT_CONDITIONAL(copy == MAX_COPY))
{
copy = 0;
*op++ = MAX_COPY-1;
}
}
/* left-over as literal copy */
ip_bound++;
while(ip <= ip_bound)
{
*op++ = *ip++;
copy++;
if(copy == MAX_COPY)
{
copy = 0;
*op++ = MAX_COPY-1;
}
}
/* if we have copied something, adjust the copy length */
if(copy)
*(op-copy-1) = copy-1;
else
op--;
#if FASTLZ_LEVEL==2
/* marker for fastlz2 */
*(flzuint8*)output |= (1 << 5);
#endif
return op - (flzuint8*)output;
}
static FASTLZ_INLINE int FASTLZ_DECOMPRESSOR(const void* input, int length, void* output, int maxout)
{
const flzuint8* ip = (const flzuint8*) input;
const flzuint8* ip_limit = ip + length;
flzuint8* op = (flzuint8*) output;
flzuint8* op_limit = op + maxout;
flzuint32 ctrl = (*ip++) & 31;
int loop = 1;
do
{
const flzuint8* ref = op;
flzuint32 len = ctrl >> 5;
flzuint32 ofs = (ctrl & 31) << 8;
if(ctrl >= 32)
{
#if FASTLZ_LEVEL==2
flzuint8 code;
#endif
len--;
ref -= ofs;
if (len == 7-1)
#if FASTLZ_LEVEL==1
len += *ip++;
ref -= *ip++;
#else
do
{
code = *ip++;
len += code;
} while (code==255);
code = *ip++;
ref -= code;
/* match from 16-bit distance */
if(FASTLZ_UNEXPECT_CONDITIONAL(code==255))
if(FASTLZ_EXPECT_CONDITIONAL(ofs==(31 << 8)))
{
ofs = (*ip++) << 8;
ofs += *ip++;
ref = op - ofs - MAX_DISTANCE;
}
#endif
#ifdef FASTLZ_SAFE
if (FASTLZ_UNEXPECT_CONDITIONAL(op + len + 3 > op_limit))
return 0;
if (FASTLZ_UNEXPECT_CONDITIONAL(ref-1 < (flzuint8 *)output))
return 0;
#endif
if(FASTLZ_EXPECT_CONDITIONAL(ip < ip_limit))
ctrl = *ip++;
else
loop = 0;
if(ref == op)
{
/* optimize copy for a run */
flzuint8 b = ref[-1];
*op++ = b;
*op++ = b;
*op++ = b;
for(; len; --len)
*op++ = b;
}
else
{
#if !defined(FASTLZ_STRICT_ALIGN)
const flzuint16* p;
flzuint16* q;
#endif
/* copy from reference */
ref--;
*op++ = *ref++;
*op++ = *ref++;
*op++ = *ref++;
#if !defined(FASTLZ_STRICT_ALIGN)
/* copy a byte, so that now it's word aligned */
if(len & 1)
{
*op++ = *ref++;
len--;
}
/* copy 16-bit at once */
q = (flzuint16*) op;
op += len;
p = (const flzuint16*) ref;
for(len>>=1; len > 4; len-=4)
{
*q++ = *p++;
*q++ = *p++;
*q++ = *p++;
*q++ = *p++;
}
for(; len; --len)
*q++ = *p++;
#else
for(; len; --len)
*op++ = *ref++;
#endif
}
}
else
{
ctrl++;
#ifdef FASTLZ_SAFE
if (FASTLZ_UNEXPECT_CONDITIONAL(op + ctrl > op_limit))
return 0;
if (FASTLZ_UNEXPECT_CONDITIONAL(ip + ctrl > ip_limit))
return 0;
#endif
*op++ = *ip++;
for(--ctrl; ctrl; ctrl--)
*op++ = *ip++;
loop = FASTLZ_EXPECT_CONDITIONAL(ip < ip_limit);
if(loop)
ctrl = *ip++;
}
}
while(FASTLZ_EXPECT_CONDITIONAL(loop));
return op - (flzuint8*)output;
}
#endif /* !defined(FASTLZ_COMPRESSOR) && !defined(FASTLZ_DECOMPRESSOR) */

View File

@ -1,5 +1,6 @@
#include "image.h"
/*
uint8_t image[1024] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
@ -105,4 +106,51 @@ uint8_t image[1024] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};
*/
uint8_t image[340] = {
0x01, 0x00, 0x00, 0xe0, 0xe9, 0x01, 0x0c, 0x20,
0x20, 0xe0, 0x20, 0x20, 0x00, 0xe0, 0xe0, 0x40,
0x40, 0x40, 0xe0, 0xf8, 0x40, 0x00, 0x01, 0x78,
0x38, 0xe0, 0x04, 0x00, 0x01, 0x78, 0xf8, 0x40,
0x00, 0x02, 0x00, 0x00, 0x00, 0x40, 0x06, 0x01,
0x38, 0x38, 0xa0, 0x0f, 0x80, 0x00, 0x03, 0x38,
0x38, 0x38, 0xf8, 0x20, 0x00, 0xa0, 0x1c, 0xa0,
0x00, 0x40, 0x3f, 0x00, 0xf8, 0xe0, 0x01, 0x00,
0xe0, 0x17, 0x1c, 0x02, 0x00, 0x00, 0x07, 0x40,
0x03, 0x00, 0x03, 0x40, 0x04, 0x00, 0xff, 0x20,
0x00, 0x00, 0x01, 0x20, 0x08, 0x01, 0xfc, 0xfe,
0xa0, 0x00, 0x04, 0xfc, 0xe0, 0xc0, 0xc0, 0xc1,
0x20, 0x14, 0x00, 0xff, 0x20, 0x14, 0x20, 0x05,
0x40, 0x06, 0x07, 0x00, 0xe1, 0xc3, 0x87, 0x0f,
0x1f, 0x3f, 0x7f, 0x20, 0x0d, 0x40, 0x0e, 0x20,
0x05, 0xc0, 0x06, 0x40, 0x00, 0x09, 0x3f, 0x0f,
0x03, 0x00, 0xc0, 0xe0, 0x80, 0x01, 0x07, 0x1f,
0x60, 0x20, 0x20, 0x00, 0x20, 0x31, 0x20, 0x05,
0x60, 0x00, 0xe0, 0x0c, 0x1c, 0xe0, 0x03, 0x00,
0x00, 0xff, 0x20, 0x00, 0x40, 0x0f, 0x04, 0x7f,
0x7f, 0x7f, 0x77, 0x73, 0x60, 0x00, 0x00, 0x03,
0x20, 0x00, 0x20, 0x14, 0x40, 0x15, 0x20, 0x05,
0x40, 0x06, 0x40, 0x07, 0x03, 0xfe, 0xfc, 0xf8,
0xf0, 0x20, 0x86, 0x40, 0xb8, 0x20, 0x14, 0x40,
0x15, 0x20, 0x05, 0x10, 0xff, 0x7f, 0x1f, 0x07,
0x01, 0x80, 0x80, 0x98, 0x9e, 0x9f, 0x9f, 0x9f,
0x9c, 0x80, 0x80, 0x00, 0x03, 0x80, 0x82, 0x80,
0x31, 0x01, 0xff, 0xff, 0x60, 0x1c, 0x00, 0x88,
0xe0, 0x00, 0x1c, 0x02, 0x0f, 0x3f, 0xff, 0x20,
0x00, 0x20, 0x1c, 0xe0, 0x03, 0x00, 0x20, 0x11,
0x00, 0xff, 0x20, 0xf4, 0xe0, 0x04, 0x00, 0x01,
0xfe, 0xfe, 0x20, 0x14, 0x40, 0x28, 0x20, 0x05,
0x03, 0xff, 0xfc, 0xf8, 0xfc, 0x60, 0x0e, 0x80,
0x00, 0x40, 0x29, 0x40, 0x09, 0x20, 0x42, 0x40,
0x06, 0x40, 0x36, 0x40, 0x07, 0x80, 0x00, 0xe0,
0x06, 0x1c, 0x00, 0xfd, 0x20, 0x1d, 0x80, 0x18,
0x40, 0x00, 0xe0, 0x02, 0x1c, 0xe0, 0x03, 0x00,
0x40, 0x1a, 0xe0, 0x0d, 0x00, 0x20, 0x25, 0xe0,
0x0d, 0x18, 0x40, 0x00, 0xe0, 0x34, 0x1c, 0xe0,
0x03, 0x00, 0x00, 0x07, 0xe0, 0x10, 0x00, 0x20,
0x25, 0xe0, 0x10, 0x1b, 0xe0, 0x35, 0x1c, 0x0b,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00,
};

View File

@ -39,8 +39,8 @@
/* USER CODE BEGIN Includes */
#include "ssd1306.h"
#include "fonts.h"
#include "starfield.h"
#include "cube.h"
//#include "starfield.h"
//#include "cube.h"
//#include "dht22.h"
/* USER CODE END Includes */
@ -90,13 +90,14 @@ int main(void)
/* USER CODE BEGIN 2 */
ssd1306_Init();
starfield_Init();
cube_Init();
//starfield_Init();
//cube_Init();
//DHT22_Init();
HAL_UART_Receive_IT(&huart1, (uint8_t*) &UART1_Data, 1);
//drawLine(0,2, 150, 2);
//drawLine(0,4, 150, 4);
ssd1306_LoadImage();
//ssd1306_LoadImage();
/* USER CODE END 2 */
/* Infinite loop */
@ -106,7 +107,7 @@ int main(void)
/* USER CODE END WHILE */
/* USER CODE BEGIN 3 */
//ssd1306_Fill(Black);
ssd1306_Fill(Black);
/*
int x, msg;
@ -121,8 +122,9 @@ int main(void)
//starfield_Update();
//cube_Update(60);
*/
ssd1306_Anim();
ssd1306_UpdateScreen();
//HAL_Delay(25);
HAL_Delay(100);
}
/* USER CODE END 3 */
}

282
Src/sprites.c Normal file
View File

@ -0,0 +1,282 @@
#include "sprites.h"
static const uint8_t sprite_0_Buf[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80,
0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0x80, 0x80, 0x80, 0x98, 0x98, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0,
0xe0, 0xe0, 0xe0, 0xe0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xc1, 0xc1, 0xc1, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xfe,
0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f,
0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0xff, 0xff,
0xf8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xcf, 0xcf,
0xff, 0xff, 0xff, 0xff, 0xcf, 0xcf, 0xcf, 0x03, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x0c, 0x0c, 0x00, 0x00,
0x30, 0x30, 0xc0, 0xc0, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xe0, 0x18, 0x18,
0x18, 0x18, 0x18, 0x86, 0x86, 0x86, 0x86, 0x86, 0x86, 0x86,
0x86, 0x86, 0x81, 0x81, 0x81, 0x81, 0xff, 0xff, 0xff, 0xff,
0xff, 0xfe, 0xfe, 0xf8, 0xf8, 0xf8, 0xf8, 0xe0, 0xe0, 0x60,
0x60, 0x60, 0x98, 0x98, 0x06, 0x06, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x01, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x01, 0x01, 0x01,
0x01, 0xf1, 0xf1, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xc1, 0xc1, 0xc0, 0xc0, 0xc0, 0x0f, 0x0f, 0x30, 0x30,
0x30, 0x30, 0x0e, 0x0e, 0xfe, 0xfe, 0xfe, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x70,
0x70, 0x0c, 0x0c, 0x03, 0x03, 0x0f, 0x0f, 0x7f, 0x7f, 0x7f,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xf0, 0xf0, 0xff, 0xff, 0x80, 0x80, 0x00, 0x00, 0x00,
0x03, 0x03, 0x83, 0x83, 0x83, 0x83, 0x03, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x78, 0x86, 0x86,
0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x60, 0x60, 0x98,
0x98, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, 0x07, 0x1f, 0x1f,
0x1f, 0x1f, 0x1f, 0x7f, 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff,
0xff, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0x7f, 0x7f,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x03, 0x03, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c,
0x0c, 0x0c, 0x0c, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0x03, 0x03, 0x03, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
};
static const uint8_t sprite_1_Buf[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30,
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xfc,
0xfc, 0xfc, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfc, 0xfc, 0xc0, 0xc0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x06, 0x06, 0x06, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff,
0x7f, 0x7f, 0x7f, 0x1f, 0x1f, 0x07, 0x07, 0x07, 0x07, 0x01,
0x01, 0x61, 0x61, 0x61, 0x01, 0x01, 0x81, 0x81, 0x07, 0x07,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0x3e, 0x3e,
0x0f, 0x0f, 0x0f, 0x0f, 0x3e, 0x3e, 0x3e, 0xf0, 0xf0, 0xc0,
0xc0, 0xc0, 0xc0, 0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0,
0x31, 0x31, 0x0e, 0x0e, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0x7f,
0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xfc, 0xfc,
0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x7f, 0x0f,
0x0f, 0x0f, 0x70, 0x70, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
0xfe, 0x1f, 0x1f, 0x60, 0x60, 0x60, 0xe0, 0xe0, 0xf8, 0xf8,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x1f, 0x1f,
0x1f, 0xf8, 0xf8, 0x18, 0x18, 0x18, 0x18, 0x18, 0x07, 0x07,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x0f, 0x0f, 0x30, 0x30, 0xf0, 0xf0, 0xf0,
0xf3, 0xf3, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0x0c, 0x0c, 0x0c, 0x0c, 0x03, 0x03, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
0x7f, 0x7f, 0x7f, 0x7c, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
};
static const uint8_t sprite_2_Buf[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x0c, 0x0c,
0xfc, 0xfc, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xfc,
0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfc, 0xfc, 0xf0, 0xf0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x06, 0x06, 0x06, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0x7f, 0x7f, 0x1f, 0x1f, 0x07, 0x07, 0x07,
0x07, 0x01, 0x01, 0x01, 0x61, 0x61, 0x01, 0x01, 0x01, 0x01,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xf0, 0xf0,
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xc0,
0xc0, 0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xc0,
0x30, 0x30, 0x0e, 0x0e, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xff,
0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0x80, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x7f, 0x7f, 0x70, 0x70, 0x73, 0x73, 0x7f,
0x7f, 0x7f, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xe0, 0xe0, 0xf8,
0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xfe, 0xfe, 0xfe, 0x78, 0x78, 0x18, 0x18, 0x18,
0x18, 0x18, 0x18, 0x9e, 0x9e, 0x9e, 0x7f, 0x7f, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xc0, 0xc0, 0xf0, 0xf0, 0xfc, 0xfc, 0xfc, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x3f, 0x3f,
0x3f, 0x3f, 0x0f, 0x0f, 0x3f, 0x3f, 0xc3, 0xc3, 0xc3, 0xc0,
0xc0, 0xc0, 0xc0, 0xf0, 0xf0, 0x0c, 0x0c, 0x03, 0x03, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1f, 0x1f, 0x7f, 0x7f, 0x7f, 0x7f,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x03, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
};
static const uint8_t sprite_3_Buf[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30,
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xfc,
0xfc, 0xfc, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfc, 0xfc, 0xf0, 0xf0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x06, 0x06, 0x06, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0x7f, 0x7f, 0x1f, 0x1f, 0x07, 0x07, 0x07,
0x07, 0x01, 0x01, 0x01, 0x61, 0x61, 0x01, 0x01, 0x01, 0x01,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
0xc0, 0x30, 0x30, 0x0e, 0x0e, 0xce, 0xce, 0xce, 0xfe, 0xfe,
0xff, 0xff, 0x3f, 0x3f, 0x0f, 0x0f, 0x0f, 0x30, 0x30, 0xc0,
0xc0, 0xc0, 0xc0, 0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0,
0x30, 0x30, 0x0e, 0x0e, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x7c,
0x7c, 0x83, 0x83, 0x70, 0x70, 0x0c, 0x0c, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0,
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x80, 0x80, 0x03, 0x03, 0x0f,
0x0f, 0x0f, 0x0c, 0x0c, 0x83, 0x83, 0x73, 0x73, 0x0c, 0x0c,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x80,
0x80, 0x9f, 0x9f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xe6, 0xe6, 0x06, 0x06, 0x06, 0x06, 0x06, 0x01, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xfc, 0xfc,
0x3c, 0x3c, 0x3c, 0x3c, 0x3c, 0x3c, 0x3c, 0x3c, 0x3c, 0xff,
0xff, 0x3f, 0x3f, 0x0f, 0x0f, 0x03, 0x03, 0x0c, 0x0c, 0x0c,
0x30, 0x30, 0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x03, 0x03, 0x03,
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x1c, 0x1c, 0x60,
0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x63, 0x63,
0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
};
static const uint8_t sprite_4_Buf[] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x0c, 0x0c,
0xfc, 0xfc, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xfc,
0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfc, 0xfc, 0xc0, 0xc0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x06, 0x06, 0x06, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff,
0x7f, 0x7f, 0x7f, 0x1f, 0x1f, 0x07, 0x07, 0x07, 0x07, 0x01,
0x01, 0x61, 0x61, 0x61, 0x01, 0x01, 0x81, 0x81, 0x01, 0x01,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0x3e, 0x3e,
0x0f, 0x0f, 0x0f, 0x0f, 0x3e, 0x3e, 0x3e, 0xf0, 0xf0, 0xc0,
0xc0, 0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xc0,
0x31, 0x31, 0x0e, 0x0e, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
0xff, 0xff, 0xfc, 0xfc, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00,
0x00, 0x03, 0x03, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x1f, 0x1f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
0x7f, 0x7f, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0x9e,
0x9e, 0x07, 0x07, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0,
0x3c, 0x3c, 0x3c, 0x3c, 0xfc, 0xfc, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0x3f, 0x3f, 0x3c, 0x3c, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x7f, 0x7f, 0x7f, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60,
0x63, 0x63, 0x63, 0x7f, 0x7f, 0x03, 0x03, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
};
SpriteDef sprite_0 = {64, 64, sprite_0_Buf};
SpriteDef sprite_1 = {64, 64, sprite_1_Buf};
SpriteDef sprite_2 = {64, 64, sprite_2_Buf};
SpriteDef sprite_3 = {64, 64, sprite_3_Buf};
SpriteDef sprite_4 = {64, 64, sprite_4_Buf};

View File

@ -57,8 +57,69 @@ void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1)
}
}
static int anim = 1;
static x = 0;
void ssd1306_LoadImage(void) {
memcpy(SSD1306_Buffer, image, 1024);
//memcpy(SSD1306_Buffer, image, 1024);
fastlz_decompress(image, 1024, SSD1306_Buffer, 1024);
//size = fastlz_compress(a, 1024, b);
}
void ssd1306_DrawSprite(SpriteDef *sprite, int8_t x, int8_t y) {
int spriteAddr = 0;
int currX, currY = 0;
for(int bank = y / 8; bank < sprite->height / 8; bank++) {
int start = (bank * sprite->width) + (bank * sprite->height) + (x);
currX = x;
int end = start + sprite->width;
for(int addr = start; addr < end; addr++) {
if (currX > 0 && currY > 0 && currX < SSD1306_WIDTH && currY < SSD1306_HEIGHT) {
SSD1306_Buffer[addr] = sprite->buffer[spriteAddr];
}
spriteAddr++;
currX++;
}
currY += 8;
}
}
void ssd1306_Anim(void) {
SpriteDef *sprite;
switch(anim) {
case 0:
sprite = &sprite_0;
break;
case 1:
sprite = &sprite_1;
break;
case 2:
sprite = &sprite_2;
break;
case 3:
sprite = &sprite_3;
break;
case 4:
sprite = &sprite_4;
break;
}
ssd1306_DrawSprite(sprite, x, 0);
anim++;
x += 15;
if (anim == 5) {
anim = 1;
}
if (x > SSD1306_WIDTH) {
x = -64;
}
}
/**

282
anim/anim.c Normal file
View File

@ -0,0 +1,282 @@
#include "sprites.h"
uint8_t sprite_0_Buf[512] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80,
0x80, 0x80, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80,
0x80, 0x80, 0x80, 0x98, 0x98, 0xe0, 0xe0, 0xe0, 0xe0, 0xe0,
0xe0, 0xe0, 0xe0, 0xe0, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xc1, 0xc1, 0xc1, 0xff, 0xff, 0xfe, 0xfe, 0xfe, 0xfe,
0xfe, 0xfe, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f,
0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0x3f, 0xff, 0xff,
0xf8, 0xf8, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xcf, 0xcf,
0xff, 0xff, 0xff, 0xff, 0xcf, 0xcf, 0xcf, 0x03, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x0c, 0x0c, 0x00, 0x00,
0x30, 0x30, 0xc0, 0xc0, 0x3f, 0x3f, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xe0, 0xe0, 0x18, 0x18,
0x18, 0x18, 0x18, 0x86, 0x86, 0x86, 0x86, 0x86, 0x86, 0x86,
0x86, 0x86, 0x81, 0x81, 0x81, 0x81, 0xff, 0xff, 0xff, 0xff,
0xff, 0xfe, 0xfe, 0xf8, 0xf8, 0xf8, 0xf8, 0xe0, 0xe0, 0x60,
0x60, 0x60, 0x98, 0x98, 0x06, 0x06, 0x01, 0x01, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x01, 0x01, 0x0e, 0x0e, 0x0e, 0x0e, 0x0e, 0x01, 0x01, 0x01,
0x01, 0xf1, 0xf1, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xc1, 0xc1, 0xc0, 0xc0, 0xc0, 0x0f, 0x0f, 0x30, 0x30,
0x30, 0x30, 0x0e, 0x0e, 0xfe, 0xfe, 0xfe, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0x80, 0x70,
0x70, 0x0c, 0x0c, 0x03, 0x03, 0x0f, 0x0f, 0x7f, 0x7f, 0x7f,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xf0, 0xf0, 0xff, 0xff, 0x80, 0x80, 0x00, 0x00, 0x00,
0x03, 0x03, 0x83, 0x83, 0x83, 0x83, 0x03, 0x03, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x78, 0x78, 0x86, 0x86,
0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x60, 0x60, 0x98,
0x98, 0x06, 0x06, 0x06, 0x07, 0x07, 0x07, 0x07, 0x1f, 0x1f,
0x1f, 0x1f, 0x1f, 0x7f, 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff,
0xff, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xff, 0xff, 0x7f, 0x7f,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x03, 0x03, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c, 0x0c,
0x0c, 0x0c, 0x0c, 0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x03, 0x03, 0x03, 0x03, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f,
0x03, 0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
};
uint8_t sprite_1_Buf[512] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30,
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xfc,
0xfc, 0xfc, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfc, 0xfc, 0xc0, 0xc0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x06, 0x06, 0x06, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff,
0x7f, 0x7f, 0x7f, 0x1f, 0x1f, 0x07, 0x07, 0x07, 0x07, 0x01,
0x01, 0x61, 0x61, 0x61, 0x01, 0x01, 0x81, 0x81, 0x07, 0x07,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0x3e, 0x3e,
0x0f, 0x0f, 0x0f, 0x0f, 0x3e, 0x3e, 0x3e, 0xf0, 0xf0, 0xc0,
0xc0, 0xc0, 0xc0, 0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0,
0x31, 0x31, 0x0e, 0x0e, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0x7f,
0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xfc, 0xfc,
0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x7f, 0x7f, 0x0f,
0x0f, 0x0f, 0x70, 0x70, 0x80, 0x80, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xfe,
0xfe, 0x1f, 0x1f, 0x60, 0x60, 0x60, 0xe0, 0xe0, 0xf8, 0xf8,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x1f, 0x1f, 0x1f,
0x1f, 0xf8, 0xf8, 0x18, 0x18, 0x18, 0x18, 0x18, 0x07, 0x07,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x0f, 0x0f, 0x30, 0x30, 0xf0, 0xf0, 0xf0,
0xf3, 0xf3, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0x0c, 0x0c, 0x0c, 0x0c, 0x03, 0x03, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
0x7f, 0x7f, 0x7f, 0x7c, 0x7c, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
};
uint8_t sprite_2_Buf[512] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x0c, 0x0c,
0xfc, 0xfc, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xfc,
0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfc, 0xfc, 0xf0, 0xf0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x06, 0x06, 0x06, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0x7f, 0x7f, 0x1f, 0x1f, 0x07, 0x07, 0x07,
0x07, 0x01, 0x01, 0x01, 0x61, 0x61, 0x01, 0x01, 0x01, 0x01,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xf0, 0xf0,
0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0x0f, 0xf0, 0xf0, 0xc0,
0xc0, 0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xc0,
0x30, 0x30, 0x0e, 0x0e, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xff,
0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0x80, 0x80, 0x00, 0x00,
0x00, 0x00, 0x00, 0x7f, 0x7f, 0x70, 0x70, 0x73, 0x73, 0x7f,
0x7f, 0x7f, 0xf0, 0xf0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x80, 0xe0, 0xe0, 0xf8,
0xf8, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xfe, 0xfe, 0xfe, 0x78, 0x78, 0x18, 0x18, 0x18,
0x18, 0x18, 0x18, 0x9e, 0x9e, 0x9e, 0x7f, 0x7f, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0xc0, 0xc0, 0xf0, 0xf0, 0xfc, 0xfc, 0xfc, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0x3f, 0x3f, 0x3f,
0x3f, 0x3f, 0x0f, 0x0f, 0x3f, 0x3f, 0xc3, 0xc3, 0xc3, 0xc0,
0xc0, 0xc0, 0xc0, 0xf0, 0xf0, 0x0c, 0x0c, 0x03, 0x03, 0x03,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x1f, 0x1f, 0x7f, 0x7f, 0x7f, 0x7f,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x03, 0x03, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
};
uint8_t sprite_3_Buf[512] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x30, 0x30, 0x30,
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xfc,
0xfc, 0xfc, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfc, 0xfc, 0xf0, 0xf0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x06, 0x06, 0x06, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0x7f, 0x7f, 0x1f, 0x1f, 0x07, 0x07, 0x07,
0x07, 0x01, 0x01, 0x01, 0x61, 0x61, 0x01, 0x01, 0x01, 0x01,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
0xc0, 0x30, 0x30, 0x0e, 0x0e, 0xce, 0xce, 0xce, 0xfe, 0xfe,
0xff, 0xff, 0x3f, 0x3f, 0x0f, 0x0f, 0x0f, 0x30, 0x30, 0xc0,
0xc0, 0xc0, 0xc0, 0x00, 0x00, 0xc0, 0xc0, 0xc0, 0xc0, 0xc0,
0x30, 0x30, 0x0e, 0x0e, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x7c, 0x7c,
0x7c, 0x83, 0x83, 0x70, 0x70, 0x0c, 0x0c, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xff, 0xff, 0xf0, 0xf0, 0xf0, 0xf0,
0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0x80, 0x80, 0x03, 0x03, 0x0f,
0x0f, 0x0f, 0x0c, 0x0c, 0x83, 0x83, 0x73, 0x73, 0x0c, 0x0c,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x01, 0x01, 0x00, 0x00, 0x80,
0x80, 0x9f, 0x9f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xe6, 0xe6, 0x06, 0x06, 0x06, 0x06, 0x06, 0x01, 0x01,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0xf0, 0xf0, 0xff, 0xff, 0xff, 0xff, 0xfc, 0xfc, 0xfc,
0x3c, 0x3c, 0x3c, 0x3c, 0x3c, 0x3c, 0x3c, 0x3c, 0x3c, 0xff,
0xff, 0x3f, 0x3f, 0x0f, 0x0f, 0x03, 0x03, 0x0c, 0x0c, 0x0c,
0x30, 0x30, 0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x03, 0x03, 0x03,
0x03, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x03, 0x03, 0x1c, 0x1c, 0x60,
0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60, 0x63, 0x63,
0x7f, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
};
uint8_t sprite_4_Buf[512] = {
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0,
0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x0c, 0x0c, 0x0c,
0xfc, 0xfc, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xf0, 0xfc,
0xfc, 0xfc, 0xfc, 0xfc, 0xfc, 0xff, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0xff, 0xfc, 0xfc, 0xc0, 0xc0, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x06, 0x06, 0x06, 0x7f, 0x7f, 0xff, 0xff, 0xff, 0xff,
0x7f, 0x7f, 0x7f, 0x1f, 0x1f, 0x07, 0x07, 0x07, 0x07, 0x01,
0x01, 0x61, 0x61, 0x61, 0x01, 0x01, 0x81, 0x81, 0x01, 0x01,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0, 0x3e, 0x3e,
0x0f, 0x0f, 0x0f, 0x0f, 0x3e, 0x3e, 0x3e, 0xf0, 0xf0, 0xc0,
0xc0, 0xc0, 0xc0, 0x00, 0x00, 0x00, 0x00, 0x00, 0xc0, 0xc0,
0x31, 0x31, 0x0e, 0x0e, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xff, 0xff, 0xff,
0xff, 0xff, 0xfc, 0xfc, 0x80, 0x80, 0x80, 0x80, 0x00, 0x00,
0x00, 0x03, 0x03, 0x0f, 0x0f, 0x0f, 0x0f, 0xff, 0xff, 0xff,
0xff, 0xff, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x1f, 0x1f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f, 0x7f,
0x7f, 0x7f, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0xfe, 0x9e,
0x9e, 0x07, 0x07, 0x01, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xf0, 0xf0, 0xf0,
0x3c, 0x3c, 0x3c, 0x3c, 0xfc, 0xfc, 0xff, 0xff, 0xff, 0xff,
0xff, 0xff, 0xff, 0x3f, 0x3f, 0x3c, 0x3c, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x7f, 0x7f, 0x7f, 0x60, 0x60, 0x60, 0x60, 0x60, 0x60,
0x63, 0x63, 0x63, 0x7f, 0x7f, 0x03, 0x03, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
0x00, 0x00,
};
SpriteDef sprite_0 = {64, 64, sprite_0_Buf};
SpriteDef sprite_1 = {64, 64, sprite_1_Buf};
SpriteDef sprite_2 = {64, 64, sprite_2_Buf};
SpriteDef sprite_3 = {64, 64, sprite_3_Buf};
SpriteDef sprite_4 = {64, 64, sprite_4_Buf};

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@ -0,0 +1,93 @@
#!/usr/bin/env python
# -*- coding: utf-8 -*-
# vim: tabstop=8 expandtab shiftwidth=4 softtabstop=4
# 128x64
# convert gnaa.png +dither -monochrome -colors 2 image.bmp
from PIL import Image
import sys
import math
#import zlib
invert = 0
def set_bit(value, bit):
return value | (1<<bit)
def clear_bit(value, bit):
return value & ~(1<<bit)
def print_array(name, buf, bytes_per_line = 10):
c = 0
print("uint8_t " + name + "[" + str(len(buf)) + "] = {")
for v in buf:
if c == 0:
print(" ", end='')
print(format(v, '#04x') + ", ", end='')
c = c + 1
if (c == bytes_per_line):
print()
c = 0
if (c <= bytes_per_line):
print()
print("};")
print()
def print_sprites(name, height, width):
print("SpriteDef " + name +" = {" + str(height) + ", " + str(width) + ", " + name + '_Buf' + "};")
if __name__ == "__main__":
if (len(sys.argv) < 2):
sys.exit()
frames = []
counter = 0
for file in sys.argv[1:]:
im = Image.open(file)
width, height = im.size
if (height > 64 or width > 128):
sys.exit()
banks = math.ceil(height / 8);
#print(banks)
buf = []
for bank in range(0, banks):
for x in range(0, width):
value = 0
if (invert == 1):
value = 255
c = 7
#print("OI")
for y in range( (bank * 8 ) + 7, (bank * 8) - 1, -1):
#print(bank, x, y)
b = im.getpixel((x,y))
if (b == 1 or b == 255):
value = set_bit(value, c)
if (invert == 1):
value = clear_bit(value, c)
c = c - 1
buf.append(value)
#buffer = zlib.compress(bytes(buffer))
frames.append({'name': 'sprite_' + str(counter), 'buf': buf})
counter = counter + 1
print('#include "sprites.h"')
print()
for item in frames:
print_array(item['name'] + "_Buf", item['buf'])
for item in frames:
print_sprites(item['name'], height, width)

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@ -7,7 +7,8 @@
from PIL import Image
import zlib
import sys
#import zlib
invert = 0
@ -17,7 +18,7 @@ def set_bit(value, bit):
def clear_bit(value, bit):
return value & ~(1<<bit)
im = Image.open("image.bmp")
im = Image.open(sys.argv[1])
buffer = []
for bank in range(0, 8):
@ -37,7 +38,7 @@ for bank in range(0, 8):
c = c - 1
buffer.append(value)
buffer = zlib.compress(bytes(buffer))
#buffer = zlib.compress(bytes(buffer))
c = 0
bytes_per_line = 10