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Adds starfield

This commit is contained in:
Pedro de Oliveira 2017-03-23 00:59:23 +00:00
parent 3ae85de2d9
commit 06ebb82a70
3 changed files with 259 additions and 22 deletions

View File

@ -1,4 +1,4 @@
#include <stdlib.h>
#include "stm32f4xx_hal.h"
#include "fonts.h"
@ -49,6 +49,10 @@
#define SSD1306_VERTICAL_AND_RIGHT_HORIZONTAL_SCROLL 0x29
#define SSD1306_VERTICAL_AND_LEFT_HORIZONTAL_SCROLL 0x2A
#ifndef _swap_int16_t
#define _swap_int16_t(a, b) { int16_t t = a; a = b; b = t; }
#endif
//
// Enum voor de kleuren van het scherm Black en White
//
@ -84,5 +88,6 @@ void ssd1306_SetCursor(uint8_t x, uint8_t y);
void ssd1306_WriteCommand(uint8_t command);
void ssd1306_Scroll(void);
void startscrollright(uint8_t start, uint8_t stop);
void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1);
#endif

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@ -33,6 +33,7 @@
/* Includes ------------------------------------------------------------------*/
#include <string.h>
#include <stdlib.h>
#include <math.h>
#include "main.h"
#include "stm32f4xx_hal.h"
@ -54,6 +55,29 @@ char UART_Buffer[32];
char text[32];
int i;
typedef struct {
float x;
float y;
float z;
} triPoint;
triPoint vertices[8];
triPoint lineVertices[8];
uint32_t angleX = 0;
uint32_t angleY = 0;
uint32_t angleZ = 0;
struct _tStar
{
unsigned char nX;
unsigned char nY;
unsigned char nStarType;
};
#define STARS_NUM 80
struct _tStar aStars[STARS_NUM];
/* USER CODE END PV */
/* Private function prototypes -----------------------------------------------*/
@ -69,13 +93,92 @@ static void MX_USART1_UART_Init(void);
/* USER CODE END PFP */
/* USER CODE BEGIN 0 */
triPoint rotateX(triPoint startingPoint, uint16_t angle) {
triPoint computedPoint;
float rad = angle * 3.141592 / 180;
float cosa = cos(rad);
float sina = sin(rad);
computedPoint.x = startingPoint.x;
computedPoint.y = (startingPoint.y * cosa) - (startingPoint.z * sina);
computedPoint.z = (startingPoint.y * sina) + (startingPoint.z * cosa);
return computedPoint;
}
triPoint rotateY(triPoint startingPoint, uint16_t angle) {
triPoint computedPoint;
float rad = angle * 3.141592 / 180;
float cosa = cos(rad);
float sina = sin(rad);
computedPoint.y = startingPoint.y;
computedPoint.z = (startingPoint.z * cosa) - (startingPoint.x * sina);
computedPoint.x = (startingPoint.z * sina) + (startingPoint.x * cosa);
return computedPoint;
}
triPoint rotateZ(triPoint startingPoint, uint16_t angle) {
triPoint computedPoint;
float rad = angle * 3.141592 / 180;
float cosa = cos(rad);
float sina = sin(rad);
computedPoint.z = startingPoint.z;
computedPoint.x = (startingPoint.x * cosa) - (startingPoint.y * sina);
computedPoint.y = (startingPoint.x * sina) + (startingPoint.y * cosa);
return computedPoint;
}
triPoint projectPoint(triPoint startingPoint, uint8_t win_width, uint8_t win_height, uint8_t fov, uint8_t viewer_distance) {
triPoint returnPoint;
float factor = fov/(viewer_distance + startingPoint.z);
returnPoint.x = startingPoint.x * factor + win_width/2;
returnPoint.y = -startingPoint.y * factor + win_height/2;
returnPoint.z = 1;
return returnPoint;
}
/* USER CODE END 0 */
int main(void)
{
/* USER CODE BEGIN 1 */
vertices[0].x = -1;
vertices[0].y = 1;
vertices[0].z = -1;
vertices[1].x = 1;
vertices[1].y = 1;
vertices[1].z = -1;
vertices[2].x = 1;
vertices[2].y = -1;
vertices[2].z = -1;
vertices[3].x = -1;
vertices[3].y = -1;
vertices[3].z = -1;
vertices[4].x = -1;
vertices[4].y = 1;
vertices[4].z = 1;
vertices[5].x = 1;
vertices[5].y = 1;
vertices[5].z = 1;
vertices[6].x = 1;
vertices[6].y = -1;
vertices[6].z = 1;
vertices[7].x = -1;
vertices[7].y = -1;
vertices[7].z = 1;
triPoint calcPoint, newPoint;
unsigned char nStar = 0;
memset(aStars, 0, sizeof(aStars));
//Init
for(nStar = 0; nStar < STARS_NUM; nStar++)
{
aStars[nStar].nX = rand() % 128;
aStars[nStar].nY = rand() % 64;
aStars[nStar].nStarType = rand() % 3;
}
/* USER CODE END 1 */
/* MCU Configuration----------------------------------------------------------*/
@ -100,18 +203,24 @@ int main(void)
ssd1306_DrawPixel(y, 20, White);
}
*/
//drawLine(1, 1, 20, 20);
//ssd1306_UpdateScreen();
/* USER CODE END 2 */
/* Infinite loop */
/* USER CODE BEGIN WHILE */
int zbr = 40;
int direction = 1;
while (1)
{
/* USER CODE END WHILE */
/* USER CODE BEGIN 3 */
ssd1306_Fill(Black);
//ssd1306_UpdateScreen();
/*
int x, msg;
//HAL_GPIO_TogglePin(GPIOA, GPIO_PIN_6); //Toggle the state of pin PC9
HAL_GPIO_TogglePin(GPIOA, GPIO_PIN_6); //Toggle the state of pin PC9
//DHT22_Read(htim6);
@ -127,16 +236,81 @@ int main(void)
msg = rand() % 2 + 1;
ssd1306_SetCursor(x, 53);
ssd1306_WriteString((msg == 1) ? "GORDOS" : "LOL", Font_7x10, White);
/*
for(int y = 0; y < 129; y++) {
ssd1306_DrawPixel(y, 63, White);
}
*/
for(nStar = 0; nStar < STARS_NUM; nStar++) {
//move star
switch(aStars[nStar].nStarType) {
case 0: //slow star
aStars[nStar].nX += 2;
break;
case 1: //medium star
aStars[nStar].nX += 3;
break;
case 2: //fast star
aStars[nStar].nX += 4;
break;
}
if (aStars[nStar].nX >= 160) {
HAL_GPIO_TogglePin(GPIOA, GPIO_PIN_6); //Toggle the state of pin PC9
aStars[nStar].nX = 0;
aStars[nStar].nY = rand() % 200;
aStars[nStar].nStarType = rand() % 3;
continue;
}
//paint star
ssd1306_DrawPixel(aStars[nStar].nX, aStars[nStar].nY, White);
}
/*
ssd1306_SetCursor(zbr - 39, (sin(zbr) * 10) + 10);
ssd1306_WriteString("LOLGORDOS", Font_7x10, White);
//ssd1306_SetCursor(zbr - 39, 53);
ssd1306_SetCursor(zbr - 39, (sin(zbr) * 10) + 43);
ssd1306_WriteString("DEMOSCENE", Font_7x10, White);
*/
if (direction == 1) {
zbr++;
} else {
zbr--;
}
for (uint8_t i = 0; i<8; i++) {
calcPoint = rotateZ(vertices[i],angleZ++);
calcPoint = rotateY(calcPoint,angleY++);
calcPoint = rotateX(calcPoint,angleX++);
newPoint = projectPoint(calcPoint, 128, 64, zbr, 5);
lineVertices[i] = newPoint;
}
drawLine(lineVertices[0].x,lineVertices[0].y,lineVertices[1].x,lineVertices[1].y);
drawLine(lineVertices[1].x,lineVertices[1].y,lineVertices[2].x,lineVertices[2].y);
drawLine(lineVertices[2].x,lineVertices[2].y,lineVertices[3].x,lineVertices[3].y);
drawLine(lineVertices[3].x,lineVertices[3].y,lineVertices[0].x,lineVertices[0].y);
drawLine(lineVertices[0].x,lineVertices[0].y,lineVertices[4].x,lineVertices[4].y);
drawLine(lineVertices[1].x,lineVertices[1].y,lineVertices[5].x,lineVertices[5].y);
drawLine(lineVertices[2].x,lineVertices[2].y,lineVertices[6].x,lineVertices[6].y);
drawLine(lineVertices[3].x,lineVertices[3].y,lineVertices[7].x,lineVertices[7].y);
drawLine(lineVertices[4].x,lineVertices[4].y,lineVertices[5].x,lineVertices[5].y);
drawLine(lineVertices[5].x,lineVertices[5].y,lineVertices[6].x,lineVertices[6].y);
drawLine(lineVertices[6].x,lineVertices[6].y,lineVertices[7].x,lineVertices[7].y);
drawLine(lineVertices[7].x,lineVertices[7].y,lineVertices[4].x,lineVertices[4].y);
ssd1306_UpdateScreen();
HAL_Delay(25);
if (zbr > 100) {
direction = 0;
}
if (zbr < 40) {
direction = 1;
}
}
/* USER CODE END 3 */
}
/** System Clock Configuration

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@ -1,7 +1,6 @@
#include"ssd1306.h"
// Databuffer voor het scherm
//static uint8_t SSD1306_Buffer[SSD1306_WIDTH * SSD1306_HEIGHT / 8];
static uint8_t SSD1306_Buffer[SSD1306_HEIGHT * SSD1306_WIDTH / 8];
// Een scherm-object om lokaal in te werken
@ -18,19 +17,78 @@ void startscrollright(uint8_t start, uint8_t stop){
ssd1306_WriteCommand(SSD1306_ACTIVATE_SCROLL);
}
void ssd1306_Scroll()
{
static uint32_t end = SSD1306_WIDTH * 8;
uint8_t bit_antigo = 0;
for(uint32_t addr = 0; addr < end; addr++) {
if (addr > 0x79) {
bit_antigo = SSD1306_Buffer[addr] & 0x01;
}
SSD1306_Buffer[addr] >>= 1;
bit_antigo <<= 7;
SSD1306_Buffer[addr - SSD1306_WIDTH] |= bit_antigo;
void drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1)
{
int16_t steep = abs(y1 - y0) > abs(x1 - x0);
if (steep) {
_swap_int16_t(x0, y0);
_swap_int16_t(x1, y1);
}
if (x0 > x1) {
_swap_int16_t(x0, x1);
_swap_int16_t(y0, y1);
}
int16_t dx, dy;
dx = x1 - x0;
dy = abs(y1 - y0);
int16_t err = dx / 2;
int16_t ystep;
if (y0 < y1) {
ystep = 1;
} else {
ystep = -1;
}
for (; x0<=x1; x0++) {
if (steep) {
ssd1306_DrawPixel(y0, x0, White);
} else {
ssd1306_DrawPixel(x0, y0, White);
}
err -= dy;
if (err < 0) {
y0 += ystep;
err += dx;
}
}
}
/**
* [ssd1306_ScrollUp scrolls the whole LCD buffer up]
* @param pixels [How many pixels to scroll up]
* @param delay [Delay between refresh]
*/
void ssd1306_ScrollUp(unsigned int pixels, unsigned int delay)
{
static uint32_t end_addr = SSD1306_WIDTH * 8;
char lost_bit = 0;
for(uint8_t times = 0; times < pixels; times++) {
for(uint32_t addr = 0; addr < end_addr; addr++) {
// In the first bank we dont need to keep the lost bit
if (addr > 0x79) {
lost_bit = SSD1306_Buffer[addr] & 0x01;
}
// Shift one pixel "up"
SSD1306_Buffer[addr] >>= 1;
// In the first bank we dont need to do this
if (addr > 0x79) {
// Move the saved bit from the LSB to the MSB
lost_bit <<= 7;
// Add the saved bit to the bank above it
SSD1306_Buffer[addr - SSD1306_WIDTH] |= lost_bit;
}
}
ssd1306_UpdateScreen();
HAL_Delay(delay);
}
}