From 3516804e8c727840c46c98fef91e70f5054d0c92 Mon Sep 17 00:00:00 2001 From: Pedro de Oliveira Date: Tue, 28 Mar 2017 22:33:26 +0100 Subject: [PATCH] Use AnimationDef --- Inc/sprites.h | 10 ++++------ Src/main.c | 8 ++++---- Src/sprites.c | 27 +++++++++++++++++---------- Src/ssd1306.c | 29 ++++------------------------- 4 files changed, 29 insertions(+), 45 deletions(-) diff --git a/Inc/sprites.h b/Inc/sprites.h index 427dfb3..0489cdf 100644 --- a/Inc/sprites.h +++ b/Inc/sprites.h @@ -7,12 +7,10 @@ typedef struct { } SpriteDef; typedef struct { + uint8_t width; + uint8_t height; uint8_t frames; - SpriteDef sprite[]; + uint8_t *buffer[5]; } AnimationDef; -extern SpriteDef sprite_0; -extern SpriteDef sprite_1; -extern SpriteDef sprite_2; -extern SpriteDef sprite_3; -extern SpriteDef sprite_4; +extern AnimationDef animation; diff --git a/Src/main.c b/Src/main.c index d2e3e8f..b005662 100644 --- a/Src/main.c +++ b/Src/main.c @@ -98,8 +98,8 @@ int main(void) //drawLine(0,2, 150, 2); //drawLine(0,4, 150, 4); - ssd1306_LoadImage(); - ssd1306_UpdateScreen(); + //ssd1306_LoadImage(); + //ssd1306_UpdateScreen(); /* USER CODE END 2 */ /* Infinite loop */ @@ -110,7 +110,7 @@ int main(void) //ssd1306_ScrollUp(64, 0); /* USER CODE BEGIN 3 */ - //ssd1306_Fill(Black); + ssd1306_Fill(Black); /* int x, msg; @@ -126,7 +126,7 @@ int main(void) //cube_Update(60); */ - //ssd1306_Anim(); + ssd1306_Anim(); ssd1306_UpdateScreen(); //HAL_Delay(100); } diff --git a/Src/sprites.c b/Src/sprites.c index 189cd8f..222f431 100644 --- a/Src/sprites.c +++ b/Src/sprites.c @@ -1,6 +1,6 @@ #include "sprites.h" -static const uint8_t sprite_0_Buf[185] = { +uint8_t sprite_0_Buf[185] = { 0x78, 0x9c, 0x8d, 0xd0, 0xbb, 0x0d, 0x83, 0x30, 0x10, 0x00, 0xd0, 0xb3, 0x4e, 0x22, 0x8d, 0x85, 0xdb, 0x74, 0x59, 0x81, 0x0d, 0x58, 0x85, 0x11, 0x28, 0xe9, 0x4c, 0x14, 0x89, 0x19, @@ -22,7 +22,7 @@ static const uint8_t sprite_0_Buf[185] = { 0x6f, 0x90, 0x66, 0x8d, 0xa6, }; -static const uint8_t sprite_1_Buf[152] = { +uint8_t sprite_1_Buf[152] = { 0x78, 0x9c, 0xb5, 0xd0, 0x31, 0x0e, 0x84, 0x20, 0x10, 0x05, 0x50, 0x27, 0x26, 0xd0, 0x6c, 0xa4, 0xb5, 0xe3, 0x0a, 0x78, 0x01, 0xce, 0x02, 0x37, 0xf0, 0x00, 0x26, 0x83, 0x37, 0xe3, @@ -41,7 +41,7 @@ static const uint8_t sprite_1_Buf[152] = { 0x6a, 0x70, }; -static const uint8_t sprite_2_Buf[156] = { +uint8_t sprite_2_Buf[156] = { 0x78, 0x9c, 0x8d, 0xd0, 0xb1, 0x09, 0xc5, 0x20, 0x10, 0x06, 0xe0, 0x48, 0xc0, 0xd7, 0x48, 0x6c, 0x5f, 0xe7, 0x0a, 0xd9, 0xc0, 0x59, 0xb2, 0x41, 0x20, 0x4d, 0xba, 0x73, 0x12, 0x67, @@ -60,7 +60,7 @@ static const uint8_t sprite_2_Buf[156] = { 0xf8, 0x01, 0x4a, 0xd2, 0x77, 0x8c, }; -static const uint8_t sprite_3_Buf[171] = { +uint8_t sprite_3_Buf[171] = { 0x78, 0x9c, 0xb5, 0xd0, 0xd1, 0x09, 0x83, 0x30, 0x10, 0x06, 0x60, 0x43, 0x20, 0x7d, 0x39, 0x74, 0x01, 0xc1, 0x15, 0x6e, 0x80, 0x82, 0xab, 0x54, 0x5c, 0x40, 0xf0, 0x55, 0xb8, 0x40, @@ -81,7 +81,7 @@ static const uint8_t sprite_3_Buf[171] = { 0xd5, }; -static const uint8_t sprite_4_Buf[143] = { +uint8_t sprite_4_Buf[143] = { 0x78, 0x9c, 0x8d, 0xd0, 0xc1, 0x0d, 0xc3, 0x20, 0x0c, 0x05, 0xd0, 0x58, 0x48, 0xf4, 0x82, 0xd2, 0x11, 0x98, 0x21, 0x77, 0x44, 0x56, 0x29, 0x62, 0x10, 0x37, 0x8b, 0x64, 0x16, 0x8f, @@ -99,8 +99,15 @@ static const uint8_t sprite_4_Buf[143] = { 0x13, 0x61, 0x67, }; -SpriteDef sprite_0 = {64, 64, sprite_0_Buf}; -SpriteDef sprite_1 = {64, 64, sprite_1_Buf}; -SpriteDef sprite_2 = {64, 64, sprite_2_Buf}; -SpriteDef sprite_3 = {64, 64, sprite_3_Buf}; -SpriteDef sprite_4 = {64, 64, sprite_4_Buf}; +AnimationDef animation = { + .width = 64, + .height = 64, + .frames = 5, + .buffer = { + sprite_0_Buf, + sprite_1_Buf, + sprite_2_Buf, + sprite_3_Buf, + sprite_4_Buf, + } +}; diff --git a/Src/ssd1306.c b/Src/ssd1306.c index a4617d7..128069e 100644 --- a/Src/ssd1306.c +++ b/Src/ssd1306.c @@ -119,35 +119,14 @@ void ssd1306_DrawSprite(SpriteDef sprite, int16_t x, int16_t y) { } void ssd1306_Anim(void) { - SpriteDef *srcSprite; SpriteDef dstSprite; uint16_t dstSize; - switch(anim) { - case 0: - srcSprite = &sprite_0; - break; - case 1: - srcSprite = &sprite_1; - break; - case 2: - srcSprite = &sprite_2; - break; - case 3: - srcSprite = &sprite_3; - break; - case 4: - srcSprite = &sprite_4; - break; - } - - dstSize = srcSprite->height * srcSprite->width / 8; - - dstSprite.width = srcSprite->width; - dstSprite.height = srcSprite->height; + dstSize = animation.height * animation.width / 8; + dstSprite.width = animation.width; + dstSprite.height = animation.height; dstSprite.buffer = malloc(sizeof(uint8_t) * (dstSize)); - - ssd1306_Decompress(srcSprite->buffer, dstSprite.buffer, dstSize); + ssd1306_Decompress(animation.buffer[anim], dstSprite.buffer, dstSize); ssd1306_DrawSprite(dstSprite, x, 0);