#ifndef ITEM_H
#define ITEM_H

#include "global.h"
#include "entity.h"
#include "player.h"

extern void ItemDebug(ItemBehavior*, u32);
extern void ItemSword(ItemBehavior*, u32);
extern void ItemBomb(ItemBehavior*, u32);
extern void ItemBow(ItemBehavior*, u32);
extern void ItemBoomerang(ItemBehavior*, u32);
extern void ItemShield(ItemBehavior*, u32);
extern void ItemLantern(ItemBehavior*, u32);
extern void ItemGustJar(ItemBehavior*, u32);
extern void ItemPacciCane(ItemBehavior*, u32);
extern void ItemMoleMitts(ItemBehavior*, u32);
extern void ItemRocsCape(ItemBehavior*, u32);
extern void ItemPegasusBoots(ItemBehavior*, u32);
extern void ItemOcarina(ItemBehavior*, u32);
extern void ItemTryPickupObject(ItemBehavior*, u32);
extern void ItemJarEmpty(ItemBehavior*, u32);

/* On hold until naming conflicts are resolved */
/*
        enum
    {
        Untyped,
        SmithSword = 0x01,
        GreenSword = 0x02,
        RedSword = 0x03,
        BlueSword = 0x04,
        // UnusedSword = 0x05,
        FourSword = 0x06,
        Bombs = 0x07,
        RemoteBombs = 0x08,
        Bow = 0x09,
        LightArrow = 0x0A,
        Boomerang = 0x0B,
        MagicBoomerang = 0x0C,
        Shield = 0x0D,
        MirrorShield = 0x0E,
        LanternOff = 0x0F,

        GustJar = 0x11,
        PacciCane = 0x12,
        MoleMitts = 0x13,
        RocsCape = 0x14,
        PegasusBoots = 0x15,
        FireRod = 0x16,
        Ocarina = 0x17,
        GreenOrb = 0x18,
        BlueOrb = 0x19,
        RedOrb = 0x1A,
        Trap = 0x1B,
        Bottle1 = 0x1C,
        Bottle2 = 0x1D,
        Bottle3 = 0x1E,
        Bottle4 = 0x1F,
        BottleEmpty = 0x20,
        BottleButter = 0x21,
        BottleMilk = 0x22,
        BottleHalfMilk = 0x23,
        BottleRedPotion = 0x24,
        BottleBluePotion = 0x25,
        BottleWater = 0x26,
        BottleMineralWater = 0x27,
        BottleFairy = 0x28,
        BottlePicolyteRed = 0x29,
        BottlePicolyteOrange = 0x2A,
        BottlePicolyteYellow = 0x2B,
        BottlePiclolyteGreen = 0x2C,
        BottlePicolyteBlue = 0x2D,
        BottlePicolyteWhite = 0x2E,
        BottleCharmNayru = 0x2F,
        BottleCharmFarore = 0x30,
        BottleCharmDin = 0x31,


        SmithSwordQuest = 0x34,
        BrokenPicoriBlade = 0x35,
        DogFoodBottle = 0x36,
        LonLonKey = 0x37,
        WakeUpMushroom = 0x38,
        HyruleanBestiary = 0x39,
        PicoriLegend = 0x3A,
        MaskHistory = 0x3B,
        GraveyardKey = 0x3C,
        TingleTrophy = 0x3D,
        CarlovMedal = 0x3E,
        ShellsX = 0x3F,
        EarthElement = 0x40,
        FireElement = 0x41,
        WaterElement = 0x42,
        WindElement = 0x43,
        GripRing = 0x44,
        PowerBracelets = 0x45,
        Flippers = 0x46,
        HyruleMap = 0x47,
        SpinAttack = 0x48,
        RollAttack = 0x49,
        DashAttack = 0x4A,
        RockBreaker = 0x4B,
        SwordBeam = 0x4C,
        GreatSpin = 0x4D,
        DownThrust = 0x4E,
        PerilBeam = 0x4F,
        DungeonMap = 0x50,
        Compass = 0x51,
        BigKey = 0x52,
        SmallKey = 0x53,
        Rupee1 = 0x54,
        Rupee5 = 0x55,
        Rupee20 = 0x56,
        Rupee50 = 0x57,
        Rupee100 = 0x58,
        Rupee200 = 0x59,

        JabberNut = 0x5B,
        KinstoneX = 0x5C,
        Bombs5 = 0x5D,
        Arrows5 = 0x5E,
        SmallHeart = 0x5F,
        Fairy = 0x60,
        Shells30 = 0x61,
        HeartContainer = 0x62,
        PieceOfHeart = 0x63,
        Wallet = 0x64,
        BombBag = 0x65,
        LargeQuiver = 0x66,
        KinstoneBag = 0x67,
        Brioche = 0x68,
        Croissant = 0x69,
        PieSlice = 0x6A,
        CakeSlice = 0x6B,
        Bombs10 = 0x6C,
        Bombs30 = 0x6D,
        Arrows10 = 0x6E,
        Arrows30 = 0x6F,
        ArrowButterfly = 0x70,
        DigButterfly = 0x71,
        SwimButterfly = 0x72,
        FastSpin = 0x73,
        FastSplit = 0x74,
        LongSpin = 0x75
    } ItemType;
*/
#endif
