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Define in FlyingPot
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@ -96,7 +96,7 @@ void FlyingPot_OnCollision(FlyingPotEntity* this) {
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if (super->bitfield == 0x9D) {
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super->action = FLYING_POT_ACTION_6;
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super->flags &= ~0x80;
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COLLISION_OFF(super);
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super->zVelocity = 0x2A000;
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super->spritePriority.b1 = 1;
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@ -143,7 +143,7 @@ void FlyingPot_SubAction2(FlyingPotEntity* this) {
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if (super->actionDelay == 0) {
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sub_08037418(this);
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super->actionDelay = 1;
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super->flags &= ~0x80;
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COLLISION_OFF(super);
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super->spriteOffsetX = 0;
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SetTile(this->tileIndex, TILE(super->x.HALF.HI, super->y.HALF.HI), super->collisionLayer);
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