add .clang-format file from zeldaret/oot

This commit is contained in:
lemon-sherbet 2020-06-14 11:32:15 +02:00
parent 7f24d3da70
commit 044c9f1d67
3 changed files with 26 additions and 3 deletions

23
.clang-format Normal file
View File

@ -0,0 +1,23 @@
IndentWidth: 4
Language: Cpp
UseTab: Never
ColumnLimit: 120
PointerAlignment: Left
BreakBeforeBraces: Attach
SpaceAfterCStyleCast: false
Cpp11BracedListStyle: false
IndentCaseLabels: true
BinPackArguments: true
BinPackParameters: true
AlignAfterOpenBracket: Align
AlignOperands: true
BreakBeforeTernaryOperators: true
BreakBeforeBinaryOperators: None
AllowShortBlocksOnASingleLine: true
AllowShortIfStatementsOnASingleLine: false
AllowShortLoopsOnASingleLine: false
AllowShortCaseLabelsOnASingleLine: false
AllowShortFunctionsOnASingleLine: false
AlignEscapedNewlines: Left
AlignTrailingComments: true
SortIncludes: false

View File

@ -5,7 +5,7 @@
#include "global.h"
#include "entity.h"
//Identified
// Identified
extern u32 Random(void);
extern void PlaySFX(u32);
extern void UpdateSpriteOrderAndFlip(Entity*);
@ -19,7 +19,7 @@ extern void DeleteEntity(Entity*);
extern u32 __modsi3(u32, u32);
extern void DoFade(u32, u32);
//Unidentified
// Unidentified
extern void sub_0806ED78(Entity*);
extern void sub_0806920C(Entity*);
extern void sub_080042B8(Entity*);

View File

@ -82,7 +82,7 @@ void sub_08065AA4(Entity* this) {
sub_0805E3A0(this, 2);
sub_08065A50(this);
}
LoadAnimation(this, sub_0806F5A4(sub_080045C4(this, &gLinkEntity)));
} else {
sub_08065A50(this);