mirror of https://github.com/zeldaret/tmc.git
Name all possible R button actions
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985eeb67a1
commit
06c0f111e7
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@ -452,6 +452,22 @@ typedef enum {
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INTERACTION_NULL = 0xFF,
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} InteractionType;
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typedef enum {
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R_ACTION_NONE,
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R_ACTION_CANCEL,
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R_ACTION_DROP,
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R_ACTION_THROW,
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R_ACTION_READ,
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R_ACTION_CHECK,
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R_ACTION_OPEN,
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R_ACTION_SPEAK,
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R_ACTION_GRAB,
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R_ACTION_LIFT,
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R_ACTION_GROW,
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R_ACTION_SHRINK,
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R_ACTION_ROLL,
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} ActionRButton;
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// playerUtils.c
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void DeleteClones(void);
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void CreateItemEquippedAtSlot(/*EquipSlot*/ u32 equipSlot);
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@ -310,7 +310,7 @@ u32 UpdatePlayerCollision(void) {
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if (gPlayerEntity.animationState != 0) {
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return 0;
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}
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gUnk_0200AF00.rActionInteractTile = 4;
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gUnk_0200AF00.rActionInteractTile = R_ACTION_READ;
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if ((gPlayerState.playerInput.newInput & (PLAYER_INPUT_80 | PLAYER_INPUT_40)) == 0) {
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return 0;
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}
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@ -324,7 +324,7 @@ u32 UpdatePlayerCollision(void) {
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if ((gPlayerState.flags & 0x4080) != 0) {
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return 0;
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}
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gUnk_0200AF00.rActionInteractTile = 6;
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gUnk_0200AF00.rActionInteractTile = R_ACTION_OPEN;
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if ((gPlayerState.playerInput.newInput & (PLAYER_INPUT_80 | PLAYER_INPUT_8)) == 0) {
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return 0;
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}
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@ -335,7 +335,7 @@ u32 UpdatePlayerCollision(void) {
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if (HasDungeonSmallKey() == 0) {
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return 0;
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}
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gUnk_0200AF00.rActionInteractTile = 6;
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gUnk_0200AF00.rActionInteractTile = R_ACTION_OPEN;
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if ((gPlayerState.playerInput.newInput & (PLAYER_INPUT_80 | PLAYER_INPUT_8)) == 0) {
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return 0;
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}
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@ -225,9 +225,9 @@ void PlayerUpdate(Entity* this) {
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static void HandlePlayerLife(Entity* this) {
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u32 temp;
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gUnk_0200AF00.rActionPlayerState = 0;
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gUnk_0200AF00.rActionInteractTile = 0;
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gUnk_0200AF00.rActionGrabbing = 0;
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gUnk_0200AF00.rActionPlayerState = R_ACTION_NONE;
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gUnk_0200AF00.rActionInteractTile = R_ACTION_NONE;
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gUnk_0200AF00.rActionGrabbing = R_ACTION_NONE;
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if ((gPlayerEntity.contactFlags & 0x80) && (gPlayerEntity.iframes > 0))
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SoundReq(SFX_86);
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@ -323,7 +323,7 @@ static void sub_080171F0(void) {
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sub_080028E0(&gPlayerEntity);
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if (gPlayerState.flags & PL_CLONING)
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gUnk_0200AF00.rActionPlayerState = 1;
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gUnk_0200AF00.rActionPlayerState = R_ACTION_CANCEL;
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sub_08078180();
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gPlayerState.field_0x7 &= ~0x80;
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@ -95,7 +95,7 @@ void ItemPickupCheck(ItemBehavior* this, u32 index) {
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carried->subAction = 5;
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gPlayerState.framestate = PL_STATE_THROW;
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sub_080762C4(this, carried, 2, index);
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gUnk_0200AF00.rActionGrabbing = 8;
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gUnk_0200AF00.rActionGrabbing = R_ACTION_GRAB;
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SoundReq(SFX_102);
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break;
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case 1:
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@ -172,9 +172,9 @@ void CrenelBeanSprout_Action1(CrenelBeanSproutEntity* this) {
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this->unk_70 = ((super->x.HALF.HI + (s8)gUnk_08123184[tmp]) & -0x10) | 8;
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this->unk_72 = ((super->y.HALF.HI + (s8)gUnk_08123184[(tmp) + 1]) & -0x10) | 8;
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if (sub_080B1AB4(this->unk_70, this->unk_72, super->collisionLayer) == 0x19) {
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gUnk_0200AF00.rActionPlayerState = 3;
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gUnk_0200AF00.rActionPlayerState = R_ACTION_THROW;
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} else {
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gUnk_0200AF00.rActionPlayerState = 0;
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gUnk_0200AF00.rActionPlayerState = R_ACTION_NONE;
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}
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PositionRelative(&gPlayerEntity, super, 0, 0x10000);
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if (GetTileUnderEntity(super) == 0x19) {
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@ -184,7 +184,7 @@ void CrenelBeanSprout_Action1(CrenelBeanSproutEntity* this) {
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if ((gPlayerState.playerInput.newInput & (PLAYER_INPUT_80 | PLAYER_INPUT_40)) == 0) {
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return;
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}
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if (gUnk_0200AF00.rActionPlayerState != 3) {
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if (gUnk_0200AF00.rActionPlayerState != R_ACTION_THROW) {
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return;
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}
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gPlayerState.heldObject = 0;
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@ -102,7 +102,7 @@ void ItemForSale_Action1(ItemForSaleEntity* this) {
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ResetActiveItems();
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gPlayerState.heldObject = 4;
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gNewPlayerEntity.unk_74 = super;
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gUnk_0200AF00.rActionPlayerState = 2;
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gUnk_0200AF00.rActionPlayerState = R_ACTION_DROP;
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MessageClose();
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}
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}
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@ -112,14 +112,14 @@ void ItemForSale_Action1(ItemForSaleEntity* this) {
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void ItemForSale_Action2(ItemForSaleEntity* this) {
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void* ptr;
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gUnk_0200AF00.rActionPlayerState = 2;
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gUnk_0200AF00.rActionPlayerState = R_ACTION_DROP;
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super->spriteSettings.draw = gPlayerEntity.spriteSettings.draw;
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if ((gPlayerState.heldObject == 0) || (super != gNewPlayerEntity.unk_74)) {
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sub_080819B4(this);
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} else {
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ptr = sub_080784E4();
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if (((*(int*)(ptr + 8) == 0) ||
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((*(u8*)(ptr + 1) != 1 || (gUnk_0200AF00.rActionPlayerState = 7, (gPlayerState.playerInput.newInput &
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((*(u8*)(ptr + 1) != 1 || (gUnk_0200AF00.rActionPlayerState = R_ACTION_SPEAK, (gPlayerState.playerInput.newInput &
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(PLAYER_INPUT_80 | PLAYER_INPUT_8)) == 0)))) &&
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((gPlayerState.playerInput.newInput & (PLAYER_INPUT_80 | PLAYER_INPUT_10 | PLAYER_INPUT_8)) != 0)) {
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sub_080819B4(this);
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@ -142,8 +142,8 @@ void sub_080819B4(ItemForSaleEntity* this) {
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gNewPlayerEntity.unk_74 = 0;
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ptr = &gUnk_0200AF00;
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gRoomVars.shopItemType = 0;
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ptr->rActionInteractObject = 0;
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ptr->rActionPlayerState = 0;
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ptr->rActionInteractObject = R_ACTION_NONE;
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ptr->rActionPlayerState = R_ACTION_NONE;
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gRoomVars.shopItemType2 = 0;
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super->x.HALF.HI = this->unk_80 + gRoomControls.origin_x;
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super->y.HALF.HI = this->unk_82 + gRoomControls.origin_y;
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@ -1830,7 +1830,7 @@ static void PlayerPull(Entity* this) {
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gPlayerState.framestate = PL_STATE_PULL;
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sPlayerPullStates[this->subAction](this);
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gUnk_0200AF00.rActionGrabbing = 8;
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gUnk_0200AF00.rActionGrabbing = R_ACTION_GRAB;
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}
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static void sub_08072214(Entity* this) {
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@ -2756,7 +2756,7 @@ static void sub_08073584(Entity* this) {
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return;
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}
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gUnk_0200AF00.rActionPlayerState = 1;
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gUnk_0200AF00.rActionPlayerState = R_ACTION_CANCEL;
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if (sub_0807A2F8(0)) {
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this->subAction++;
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this->direction = 4 * (this->animationState & 6);
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@ -211,7 +211,7 @@ bool32 IsPreventedFromUsingItem(void) {
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}
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return FALSE;
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default:
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if ((((gUnk_0200AF00.rActionInteractObject == 0xc) && (gPlayerState.field_0x1c == 0)) &&
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if ((((gUnk_0200AF00.rActionInteractObject == R_ACTION_ROLL) && (gPlayerState.field_0x1c == 0)) &&
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(gPlayerState.floor_type != SURFACE_SWAMP)) &&
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((((gPlayerState.playerInput.heldInput & PLAYER_INPUT_ANY_DIRECTION) != 0 &&
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((gPlayerState.flags & (PL_BURNING | PL_ROLLING)) == 0)) &&
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@ -972,49 +972,48 @@ void ForceSetPlayerState(u32 framestate) {
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}
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void sub_08078180(void) {
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u8 uVar1;
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u8 uVar3;
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InteractableObject* ptr;
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u8 rAction;
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InteractableObject* interaction;
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if (gUnk_0200AF00.rActionPlayerState != 0)
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if (gUnk_0200AF00.rActionPlayerState != R_ACTION_NONE)
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return;
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uVar1 = 0;
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rAction = R_ACTION_NONE;
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if ((gPlayerState.jump_status == 0) &&
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((gPlayerState.flags & (PL_IN_HOLE | PL_FROZEN | PL_BURNING | PL_DISABLE_ITEMS | PL_DRUGGED)) == 0)) {
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if ((u8)(gPlayerState.heldObject - 1) < 4) {
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if (gUnk_0200AF00.rActionGrabbing != 0) {
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uVar1 = gUnk_0200AF00.rActionGrabbing;
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if (gUnk_0200AF00.rActionGrabbing != R_ACTION_NONE) {
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rAction = gUnk_0200AF00.rActionGrabbing;
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} else {
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uVar1 = 3;
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rAction = R_ACTION_THROW;
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}
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} else {
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if (gUnk_0200AF00.rActionInteractTile != 0) {
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uVar1 = gUnk_0200AF00.rActionInteractTile;
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if (gUnk_0200AF00.rActionInteractTile != R_ACTION_NONE) {
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rAction = gUnk_0200AF00.rActionInteractTile;
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} else {
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ptr = sub_080784E4();
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if (ptr->entity->interactType == 0) {
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interaction = sub_080784E4();
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if (interaction->entity->interactType == 0) {
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switch (ptr->type) {
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switch (interaction->type) {
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case INTERACTION_TALK:
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case INTERACTION_TALK_MINISH:
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uVar1 = 7;
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rAction = R_ACTION_SPEAK;
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break;
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case INTERACTION_LIFT_SHOP_ITEM:
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if (gRoomVars.shopItemType == ITEM_NONE) {
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uVar1 = 9;
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rAction = R_ACTION_LIFT;
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}
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break;
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case INTERACTION_OPEN_CHEST:
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case INTERACTION_USE_SMALL_KEY:
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case INTERACTION_USE_BIG_KEY:
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uVar1 = 6;
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rAction = R_ACTION_OPEN;
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break;
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case INTERACTION_CHECK:
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uVar1 = 5;
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rAction = R_ACTION_CHECK;
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break;
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case INTERACTION_DROP_PEDESTAL:
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uVar1 = 2;
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rAction = R_ACTION_DROP;
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break;
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}
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} else {
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if (((gPlayerState.framestate != PL_STATE_USEPORTAL))) {
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if ((gCarriedEntity.unk_1 == 2) && ((gCarriedEntity.unk_8)->carryFlags == 1)) {
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uVar1 = 8;
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rAction = R_ACTION_GRAB;
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} else {
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uVar1 = 9;
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rAction = R_ACTION_LIFT;
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}
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} else {
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return;
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}
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} else {
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if ((gPlayerState.framestate == PL_STATE_WALK) && (gPlayerState.mobility == 0)) {
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uVar1 = 0xc;
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rAction = R_ACTION_ROLL;
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} else {
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uVar1 = 0;
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rAction = R_ACTION_NONE;
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}
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}
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}
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}
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}
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}
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gUnk_0200AF00.rActionInteractObject = uVar1;
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gUnk_0200AF00.rActionInteractObject = rAction;
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}
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bool32 sub_080782C0(void) {
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6
src/ui.c
6
src/ui.c
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@ -743,13 +743,13 @@ void TextUIElement(UIElement* element) {
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if (element->type2 == 9) {
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frameIndex = gUnk_0200AF00.rActionPlayerState;
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if (frameIndex == 0) {
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if (frameIndex == R_ACTION_NONE) {
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switch (gArea.portal_mode) {
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case 2:
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frameIndex = 0xb;
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frameIndex = R_ACTION_SHRINK;
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break;
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case 3:
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frameIndex = 0xa;
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frameIndex = R_ACTION_GROW;
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break;
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default:
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frameIndex = gUnk_0200AF00.rActionInteractObject;
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