mirror of https://github.com/zeldaret/tmc.git
Decompile Paper
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29bacb4ff3
commit
09ddc08f51
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@ -1,210 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start Paper
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Paper: @ 0x0809271C
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push {lr}
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ldr r2, _08092730 @ =gUnk_08122780
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ldrb r1, [r0, #0xc]
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lsls r1, r1, #2
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adds r1, r1, r2
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ldr r1, [r1]
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bl _call_via_r1
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pop {pc}
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.align 2, 0
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_08092730: .4byte gUnk_08122780
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thumb_func_start sub_08092734
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sub_08092734: @ 0x08092734
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push {lr}
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ldr r2, _08092748 @ =gUnk_08122788
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ldrb r1, [r0, #0xa]
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lsls r1, r1, #2
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adds r1, r1, r2
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ldr r1, [r1]
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bl _call_via_r1
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pop {pc}
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.align 2, 0
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_08092748: .4byte gUnk_08122788
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thumb_func_start sub_0809274C
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sub_0809274C: @ 0x0809274C
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push {r4, r5, r6, lr}
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adds r4, r0, #0
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movs r0, #1
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strb r0, [r4, #0xc]
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ldrb r1, [r4, #0x19]
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movs r5, #0x3f
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adds r0, r5, #0
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ands r0, r1
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movs r1, #0x40
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orrs r0, r1
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strb r0, [r4, #0x19]
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ldrh r0, [r4, #0x36]
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subs r0, #8
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strh r0, [r4, #0x36]
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ldrb r0, [r4, #0xb]
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cmp r0, #1
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beq _0809277C
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cmp r0, #2
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bne _080927A2
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ldrb r1, [r4, #0x18]
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movs r0, #4
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rsbs r0, r0, #0
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ands r0, r1
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strb r0, [r4, #0x18]
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_0809277C:
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ldr r0, _080927A4 @ =0x00004051
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movs r2, #0x2e
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ldrsh r1, [r4, r2]
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ldr r3, _080927A8 @ =gRoomControls
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ldrh r2, [r3, #6]
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subs r1, r1, r2
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asrs r1, r1, #4
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ands r1, r5
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movs r6, #0x32
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ldrsh r2, [r4, r6]
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ldrh r3, [r3, #8]
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subs r2, r2, r3
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asrs r2, r2, #4
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ands r2, r5
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lsls r2, r2, #6
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orrs r1, r2
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movs r2, #1
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bl SetTile
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_080927A2:
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pop {r4, r5, r6, pc}
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.align 2, 0
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_080927A4: .4byte 0x00004051
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_080927A8: .4byte gRoomControls
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thumb_func_start sub_080927AC
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sub_080927AC: @ 0x080927AC
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push {lr}
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adds r1, r0, #0
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movs r0, #1
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strb r0, [r1, #0xc]
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ldrb r0, [r1, #0xb]
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strb r0, [r1, #0x1e]
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ldrb r0, [r1, #0xb]
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cmp r0, #0
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beq _080927C4
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cmp r0, #2
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beq _080927CA
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b _080927D0
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_080927C4:
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adds r1, #0x63
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movs r0, #2
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b _080927CE
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_080927CA:
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adds r1, #0x63
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movs r0, #0xfe
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_080927CE:
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strb r0, [r1]
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_080927D0:
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pop {pc}
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.align 2, 0
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thumb_func_start sub_080927D4
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sub_080927D4: @ 0x080927D4
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push {r4, r5, r6, lr}
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mov r6, r8
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push {r6}
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adds r4, r0, #0
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movs r0, #1
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strb r0, [r4, #0xc]
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ldrh r0, [r4, #0x32]
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adds r0, #1
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strh r0, [r4, #0x32]
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adds r1, r4, #0
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adds r1, #0x63
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movs r0, #0xff
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strb r0, [r1]
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ldr r0, _08092848 @ =0x00004051
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mov r8, r0
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movs r2, #0x2e
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ldrsh r1, [r4, r2]
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ldr r6, _0809284C @ =gRoomControls
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ldrh r0, [r6, #6]
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subs r1, r1, r0
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asrs r1, r1, #4
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movs r5, #0x3f
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ands r1, r5
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movs r2, #0x32
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ldrsh r0, [r4, r2]
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ldrh r2, [r6, #8]
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subs r0, r0, r2
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asrs r0, r0, #4
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ands r0, r5
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lsls r0, r0, #6
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orrs r1, r0
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subs r1, #1
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mov r0, r8
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movs r2, #1
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bl SetTile
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movs r0, #0x2e
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ldrsh r1, [r4, r0]
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ldrh r0, [r6, #6]
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subs r1, r1, r0
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asrs r1, r1, #4
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ands r1, r5
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movs r2, #0x32
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ldrsh r0, [r4, r2]
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ldrh r2, [r6, #8]
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subs r0, r0, r2
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asrs r0, r0, #4
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ands r0, r5
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lsls r0, r0, #6
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orrs r1, r0
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mov r0, r8
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movs r2, #1
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bl SetTile
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pop {r3}
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mov r8, r3
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pop {r4, r5, r6, pc}
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.align 2, 0
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_08092848: .4byte 0x00004051
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_0809284C: .4byte gRoomControls
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thumb_func_start sub_08092850
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sub_08092850: @ 0x08092850
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push {r4, lr}
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adds r2, r0, #0
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ldrb r0, [r2, #0xa]
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cmp r0, #0
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bne _08092888
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ldr r3, _08092878 @ =gPlayerEntity
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movs r0, #0x32
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ldrsh r1, [r3, r0]
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movs r4, #0x32
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ldrsh r0, [r2, r4]
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cmp r1, r0
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blt _0809286E
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adds r0, #0x18
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cmp r1, r0
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ble _0809287C
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_0809286E:
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ldrb r0, [r2, #0x19]
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movs r1, #0x3f
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ands r1, r0
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movs r0, #0x40
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b _08092884
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.align 2, 0
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_08092878: .4byte gPlayerEntity
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_0809287C:
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ldrb r0, [r2, #0x19]
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movs r1, #0x3f
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ands r1, r0
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movs r0, #0x80
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_08092884:
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orrs r1, r0
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strb r1, [r2, #0x19]
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_08092888:
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pop {r4, pc}
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.align 2, 0
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@ -1,14 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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gUnk_08122780:: @ 08122780
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.4byte sub_08092734
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.4byte sub_08092850
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gUnk_08122788:: @ 08122788
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.4byte sub_0809274C
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.4byte sub_080927AC
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.4byte sub_080927D4
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@ -714,7 +714,7 @@ SECTIONS {
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src/object/hiddenLadderDown.o(.text);
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src/object/gentariCurtains.o(.text);
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src/object/lavaPlatform.o(.text);
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asm/object/paper.o(.text);
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src/object/paper.o(.text);
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asm/object/object5B.o(.text);
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src/object/mask.o(.text);
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src/object/houseDoorInterior.o(.text);
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@ -1454,7 +1454,7 @@ SECTIONS {
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data/animations/object/gentariCurtains.o(.rodata);
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src/object/lavaPlatform.o(.rodata);
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data/animations/object/lavaPlatform.o(.rodata);
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data/const/object/paper.o(.rodata);
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src/object/paper.o(.rodata);
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data/const/object/object5B.o(.rodata);
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data/const/object/mask.o(.rodata);
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src/object/houseDoorInterior.o(.rodata);
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@ -0,0 +1,78 @@
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/**
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* @file paper.c
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* @ingroup Objects
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*
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* @brief Paper object
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*/
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#define NENT_DEPRECATED
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#include "global.h"
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#include "object.h"
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#include "functions.h"
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void Paper_Init(Entity*);
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void Paper_Action1(Entity*);
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void Paper_Type0(Entity*);
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void Paper_Type1(Entity*);
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void Paper_Type2(Entity*);
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void Paper(Entity* this) {
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static void (*const Paper_Actions[])(Entity*) = {
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Paper_Init,
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Paper_Action1,
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};
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Paper_Actions[this->action](this);
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}
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void Paper_Init(Entity* this) {
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static void (*const Paper_Types[])(Entity*) = {
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Paper_Type0,
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Paper_Type1,
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Paper_Type2,
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};
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Paper_Types[this->type](this);
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}
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void Paper_Type0(Entity* this) {
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this->action = 1;
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this->spriteRendering.b3 = 1;
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this->z.HALF.HI -= 8;
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if (this->type2 != 1) {
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if (this->type2 != 2) {
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return;
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}
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this->spriteSettings.draw = 0;
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}
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SetTile(0x4051, COORD_TO_TILE(this), 1);
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}
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void Paper_Type1(Entity* this) {
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this->action = 1;
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this->frameIndex = this->type2;
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switch (this->type2) {
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case 0:
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this->spriteOffsetY = 2;
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break;
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case 2:
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this->spriteOffsetY = -2;
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break;
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}
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}
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void Paper_Type2(Entity* this) {
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this->action = 1;
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this->y.HALF.HI++;
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this->spriteOffsetY = -1;
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SetTile(0x4051, COORD_TO_TILE(this) - 1, 1);
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SetTile(0x4051, COORD_TO_TILE(this), 1);
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}
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void Paper_Action1(Entity* this) {
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if (this->type == 0) {
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if ((gPlayerEntity.y.HALF.HI < this->y.HALF.HI) || (gPlayerEntity.y.HALF.HI) > this->y.HALF.HI + 0x18) {
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this->spriteRendering.b3 = 1;
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} else {
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this->spriteRendering.b3 = 2;
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}
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}
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}
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