decompile chaser

This commit is contained in:
Behemoth 2020-09-20 03:33:40 +02:00
parent 4a01e1601b
commit 0cc482a363
5 changed files with 110 additions and 178 deletions

View File

@ -1,159 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Chaser
Chaser: @ 0x0802B4D8
push {r4, r5, lr}
adds r5, r0, #0
bl sub_080012DC
adds r1, r0, #0
cmp r1, #0
beq _0802B4FC
ldr r0, _0802B4F8 @ =gUnk_080012C8
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r5, #0
bl _call_via_r1
b _0802B510
.align 2, 0
_0802B4F8: .4byte gUnk_080012C8
_0802B4FC:
ldr r4, _0802B514 @ =gUnk_080CD27C
adds r0, r5, #0
bl GetNextFunction
lsls r0, r0, #2
adds r0, r0, r4
ldr r1, [r0]
adds r0, r5, #0
bl _call_via_r1
_0802B510:
pop {r4, r5, pc}
.align 2, 0
_0802B514: .4byte gUnk_080CD27C
thumb_func_start sub_0802B518
sub_0802B518: @ 0x0802B518
push {lr}
ldr r2, _0802B52C @ =gUnk_080CD298
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0802B52C: .4byte gUnk_080CD298
thumb_func_start sub_0802B530
sub_0802B530: @ 0x0802B530
push {lr}
movs r1, #1
strb r1, [r0, #0xc]
movs r1, #0
bl InitializeAnimation
pop {pc}
.align 2, 0
thumb_func_start sub_0802B540
sub_0802B540: @ 0x0802B540
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _0802B550
subs r0, #1
strb r0, [r4, #0xe]
b _0802B56A
_0802B550:
adds r0, r4, #0
movs r1, #1
movs r2, #0xc
bl sub_0804A024
adds r1, r0, #0
cmp r1, #0xff
beq _0802B56A
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0x40
strh r0, [r4, #0x24]
strb r1, [r4, #0x15]
_0802B56A:
pop {r4, pc}
thumb_func_start sub_0802B56C
sub_0802B56C: @ 0x0802B56C
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
adds r0, r4, #0
adds r0, #0x41
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0802B586
movs r0, #0x40
strh r0, [r4, #0x24]
_0802B586:
adds r0, r4, #0
bl sub_080AF038
cmp r0, #0
beq _0802B5B8
adds r0, r4, #0
adds r0, #0x58
ldrb r0, [r0]
cmp r0, #1
beq _0802B5A2
adds r0, r4, #0
movs r1, #1
bl InitializeAnimation
_0802B5A2:
ldrh r2, [r4, #0x24]
movs r0, #0x24
ldrsh r1, [r4, r0]
ldr r0, _0802B5B4 @ =0x0000021F
cmp r1, r0
bgt _0802B5C4
adds r0, r2, #4
strh r0, [r4, #0x24]
b _0802B5C4
.align 2, 0
_0802B5B4: .4byte 0x0000021F
_0802B5B8:
movs r0, #3
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #2
bl InitializeAnimation
_0802B5C4:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0802B5C8
sub_0802B5C8: @ 0x0802B5C8
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0802B5EE
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0x1e
strb r0, [r4, #0xe]
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
_0802B5EE:
pop {r4, pc}

16
data/animations/chaser.s Normal file
View File

@ -0,0 +1,16 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
gUnk_080CD2A8:: @ 080CD2A8
.incbin "baserom.gba", 0x0CD2A8, 0x0000004
gUnk_080CD2AC:: @ 080CD2AC
.incbin "baserom.gba", 0x0CD2AC, 0x0000011
gUnk_080CD2BD:: @ 080CD2BD
.incbin "baserom.gba", 0x0CD2BD, 0x000000B
gUnk_080CD2C8:: @ 080CD2C8
.incbin "baserom.gba", 0x0CD2C8, 0x0000010

View File

@ -3,24 +3,6 @@
.section .rodata .section .rodata
gUnk_080CD27C:: @ 080CD27C
.incbin "baserom.gba", 0x0CD27C, 0x000001C
gUnk_080CD298:: @ 080CD298
.incbin "baserom.gba", 0x0CD298, 0x0000010
gUnk_080CD2A8:: @ 080CD2A8
.incbin "baserom.gba", 0x0CD2A8, 0x0000004
gUnk_080CD2AC:: @ 080CD2AC
.incbin "baserom.gba", 0x0CD2AC, 0x0000011
gUnk_080CD2BD:: @ 080CD2BD
.incbin "baserom.gba", 0x0CD2BD, 0x000000B
gUnk_080CD2C8:: @ 080CD2C8
.incbin "baserom.gba", 0x0CD2C8, 0x0000010
gUnk_080CD2D8:: @ 080CD2D8 gUnk_080CD2D8:: @ 080CD2D8
.incbin "baserom.gba", 0x0CD2D8, 0x0000018 .incbin "baserom.gba", 0x0CD2D8, 0x0000018

View File

@ -354,7 +354,7 @@ SECTIONS {
src/enemy/wallMaster.o(.text); src/enemy/wallMaster.o(.text);
src/enemy/bombPeahat.o(.text); src/enemy/bombPeahat.o(.text);
src/enemy/spark.o(.text); src/enemy/spark.o(.text);
asm/chaser.o(.text); src/enemy/chaser.o(.text);
asm/spikedBeetle.o(.text); asm/spikedBeetle.o(.text);
asm/sensorBladeTrap.o(.text); asm/sensorBladeTrap.o(.text);
asm/helmasaur.o(.text); asm/helmasaur.o(.text);
@ -960,6 +960,8 @@ SECTIONS {
data/animations/bombPeahat.o(.rodata); data/animations/bombPeahat.o(.rodata);
src/enemy/spark.o(.rodata); src/enemy/spark.o(.rodata);
data/animations/spark.o(.rodata); data/animations/spark.o(.rodata);
src/enemy/chaser.o(.rodata);
data/animations/chaser.o(.rodata);
data/data_080CC6FC.o(.rodata); data/data_080CC6FC.o(.rodata);
src/enemy.o(.rodata); src/enemy.o(.rodata);
data/data_080D3D94.o(.rodata); data/data_080D3D94.o(.rodata);

91
src/enemy/chaser.c Normal file
View File

@ -0,0 +1,91 @@
#include "enemy.h"
#include "entity.h"
#include "functions.h"
extern s32 sub_080012DC(Entity*);
extern u32 sub_0804A024(Entity*, u32, u32);
extern bool32 sub_080AF038(Entity*);
extern void (*const gUnk_080012C8[])(Entity*);
extern void (*const gUnk_080CD27C[])(Entity*);
extern void (*const gUnk_080CD298[])(Entity*);
void Chaser(Entity* this) {
u32 idx = sub_080012DC(this);
if (idx) {
gUnk_080012C8[idx](this);
} else {
gUnk_080CD27C[GetNextFunction(this)](this);
}
}
void sub_0802B518(Entity* this) {
gUnk_080CD298[this->action](this);
}
void sub_0802B530(Entity* this) {
this->action = 1;
InitializeAnimation(this, 0);
}
void sub_0802B540(Entity* this) {
if (this->actionDelay) {
this->actionDelay--;
} else {
u32 direction = sub_0804A024(this, 1, 0xc);
if (direction != 0xff) {
this->action = 2;
this->nonPlanarMovement = 0x40;
this->direction = direction;
}
}
}
void sub_0802B56C(Entity* this) {
GetNextFrame(this);
if (this->bitfield & 0x80) {
this->nonPlanarMovement = 0x40;
}
if (sub_080AF038(this)) {
if (this->animIndex != 1) {
InitializeAnimation(this, 1);
}
if (this->nonPlanarMovement < 0x220) {
this->nonPlanarMovement += 4;
}
} else {
this->action = 3;
InitializeAnimation(this, 2);
}
}
void sub_0802B5C8(Entity *this) {
GetNextFrame(this);
if (this->frames.all & 0x80) {
this->action = 1;
this->actionDelay = 30;
InitializeAnimation(this,0);
}
}
// clang-format off
void (*const gUnk_080CD27C[])(Entity*) = {
sub_0802B518,
sub_0802B518,
sub_08001324,
sub_0804A7D4,
sub_08001242,
sub_0802B518,
sub_0802B518,
};
void (*const gUnk_080CD298[])(Entity*) = {
sub_0802B530,
sub_0802B540,
sub_0802B56C,
sub_0802B5C8,
};
// clang-format on