goronMerchant.c

This commit is contained in:
theo3 2020-07-24 14:18:58 -07:00
parent 45298f8a96
commit 0d39bb7f11
8 changed files with 189 additions and 316 deletions

View File

@ -6,262 +6,6 @@
.text
thumb_func_start GoronMerchant
GoronMerchant: @ 0x08069544
push {r4, lr}
adds r4, r0, #0
ldrb r1, [r4, #0x10]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _08069568
ldr r0, _08069564 @ =gUnk_08111B98
ldrb r1, [r4, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
b _0806957E
.align 2, 0
_08069564: .4byte gUnk_08111B98
_08069568:
ldr r0, _08069580 @ =gUnk_08111B88
ldrb r1, [r4, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
adds r0, r4, #0
bl sub_0806ED78
_0806957E:
pop {r4, pc}
.align 2, 0
_08069580: .4byte gUnk_08111B88
thumb_func_start sub_08069584
sub_08069584: @ 0x08069584
push {lr}
adds r1, r0, #0
ldr r0, _08069598 @ =gUnk_030010A0
adds r0, #0x2c
ldrb r0, [r0]
cmp r0, #0
beq _0806959C
movs r0, #3
b _0806959E
.align 2, 0
_08069598: .4byte gUnk_030010A0
_0806959C:
movs r0, #1
_0806959E:
strb r0, [r1, #0xc]
adds r0, r1, #0
movs r1, #2
bl InitAnimationForceUpdate
pop {pc}
.align 2, 0
thumb_func_start sub_080695AC
sub_080695AC: @ 0x080695AC
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xf]
adds r0, #1
strb r0, [r4, #0xf]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x10
bls _080695D2
movs r0, #0
strb r0, [r4, #0xf]
adds r0, r4, #0
movs r1, #0x28
movs r2, #0x28
bl sub_0806ED9C
cmp r0, #0
blt _080695D2
strb r0, [r4, #0x14]
_080695D2:
adds r0, r4, #0
adds r0, #0x58
ldrb r0, [r0]
ldrb r1, [r4, #0x14]
cmp r0, r1
beq _080695E6
ldrb r1, [r4, #0x14]
adds r0, r4, #0
bl InitAnimationForceUpdate
_080695E6:
pop {r4, pc}
thumb_func_start sub_080695E8
sub_080695E8: @ 0x080695E8
push {r4, lr}
adds r4, r0, #0
bl UpdateAnimationSingleFrame
ldr r0, _08069618 @ =gTextBox
ldrb r0, [r0]
movs r1, #0x7f
ands r1, r0
cmp r1, #0
bne _08069614
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
adds r0, #0x39
strb r1, [r0]
adds r0, r4, #0
bl sub_0805E584
ldrb r1, [r4, #0x14]
adds r0, r4, #0
bl InitAnimationForceUpdate
_08069614:
pop {r4, pc}
.align 2, 0
_08069618: .4byte gTextBox
thumb_func_start sub_0806961C
sub_0806961C: @ 0x0806961C
push {r4, lr}
adds r4, r0, #0
ldr r0, _08069638 @ =gUnk_030010A0
adds r0, #0x2c
ldrb r0, [r0]
cmp r0, #2
bne _08069630
adds r0, r4, #0
bl UpdateAnimationSingleFrame
_08069630:
adds r0, r4, #0
bl sub_0806FD3C
pop {r4, pc}
.align 2, 0
_08069638: .4byte gUnk_030010A0
thumb_func_start sub_0806963C
sub_0806963C: @ 0x0806963C
push {lr}
movs r3, #1
movs r1, #1
strb r1, [r0, #0xc]
ldrb r2, [r0, #0x18]
subs r1, #5
ands r1, r2
orrs r1, r3
strb r1, [r0, #0x18]
bl sub_0807DD50
pop {pc}
thumb_func_start sub_08069654
sub_08069654: @ 0x08069654
push {lr}
movs r1, #0
bl sub_0807DD94
pop {pc}
.align 2, 0
thumb_func_start sub_08069660
sub_08069660: @ 0x08069660
push {r4, lr}
adds r4, r0, #0
ldr r0, _0806967C @ =0x00002C1C
adds r1, r4, #0
bl TextboxNoOverlap
adds r0, r4, #0
bl sub_080696BC
ldr r1, _08069680 @ =gTextBox
lsls r0, r0, #0x10
lsrs r0, r0, #0x10
str r0, [r1, #0x10]
pop {r4, pc}
.align 2, 0
_0806967C: .4byte 0x00002C1C
_08069680: .4byte gTextBox
thumb_func_start sub_08069684
sub_08069684: @ 0x08069684
push {lr}
movs r0, #9
movs r1, #0x31
movs r2, #8
bl sub_0805EB00
cmp r0, #0
bne _080696AE
bl sub_0805E8D4
adds r1, r0, #0
cmp r1, #0
beq _080696AE
movs r0, #9
strb r0, [r1, #8]
movs r0, #0x31
strb r0, [r1, #9]
adds r0, r1, #0
movs r1, #8
bl sub_0805EA2C
_080696AE:
pop {pc}
thumb_func_start sub_080696B0
sub_080696B0: @ 0x080696B0
ldr r1, _080696B8 @ =gRoomVars
movs r0, #0
strb r0, [r1, #6]
bx lr
.align 2, 0
_080696B8: .4byte gRoomVars
thumb_func_start sub_080696BC
sub_080696BC: @ 0x080696BC
push {r4, r5, lr}
ldr r0, _08069710 @ =gRoomVars
ldrb r0, [r0, #7]
movs r5, #0
cmp r0, #0x70
ble _080696CA
movs r5, #1
_080696CA:
cmp r0, #0x72
ble _080696D0
movs r5, #2
_080696D0:
movs r0, #0x3e
bl CheckGlobalFlag
rsbs r1, r0, #0
orrs r1, r0
lsrs r4, r1, #0x1f
movs r0, #0x3f
bl CheckGlobalFlag
cmp r0, #0
beq _080696E8
movs r4, #2
_080696E8:
movs r0, #0x40
bl CheckGlobalFlag
cmp r0, #0
beq _080696F4
movs r4, #3
_080696F4:
movs r0, #0x41
bl CheckGlobalFlag
cmp r0, #0
beq _08069700
movs r4, #4
_08069700:
ldr r0, _08069714 @ =gUnk_08111BA0
lsls r1, r4, #1
adds r1, r1, r4
adds r1, r1, r5
lsls r1, r1, #1
adds r1, r1, r0
ldrh r0, [r1]
pop {r4, r5, pc}
.align 2, 0
_08069710: .4byte gRoomVars
_08069714: .4byte gUnk_08111BA0
thumb_func_start sub_08069718
sub_08069718: @ 0x08069718
push {r4, r5, r6, r7, lr}

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@ -6,65 +6,6 @@
.text
thumb_func_start Percy
Percy: @ 0x0806B3AC
push {lr}
adds r2, r0, #0
ldrb r1, [r2, #0x10]
movs r0, #2
ands r0, r1
cmp r0, #0
beq _0806B3C2
adds r0, r2, #0
bl sub_0806B41C
b _0806B3C8
_0806B3C2:
adds r0, r2, #0
bl sub_0806B3CC
_0806B3C8:
pop {pc}
.align 2, 0
thumb_func_start sub_0806B3CC
sub_0806B3CC: @ 0x0806B3CC
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _0806B3F4
ldr r1, _0806B418 @ =gUnk_08112E1C
adds r0, r4, #0
bl LoadExtraSpriteData
cmp r0, #0
beq _0806B414
movs r0, #1
strb r0, [r4, #0xc]
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
adds r0, r4, #0
bl sub_08078778
_0806B3F4:
adds r0, r4, #0
bl GetNextFrame
adds r1, r4, #0
adds r1, #0x39
movs r0, #0
ldrsb r0, [r1, r0]
cmp r0, #0
beq _0806B40E
movs r0, #0
strb r0, [r1]
bl TextboxNoOverlapFollow
_0806B40E:
adds r0, r4, #0
bl sub_0806ED78
_0806B414:
pop {r4, pc}
.align 2, 0
_0806B418: .4byte gUnk_08112E1C
thumb_func_start sub_0806B41C
sub_0806B41C: @ 0x0806B41C
push {r4, lr}

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@ -198,4 +198,6 @@ extern u32 sub_0807953C(void);
extern void sub_08077B2C(void);
extern void sub_080A29BC(Entity*);
extern void sub_080AE068(Entity*);
extern Entity* sub_0805E8D4(void);
extern void sub_0805EA2C(Entity*, u32);
#endif

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@ -36,7 +36,9 @@ typedef struct {
typedef struct {
u8 filler[6];
u8 itemForSaleIndex;
u16 unk;
u8 field_0x7;
u8 field_0x8;
u8 field_0x9;
u8 unk2;
u16 filler2[3];
u32 roomFlags;

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@ -14,6 +14,9 @@ typedef struct {
u8 textWindowPosY;
u16 textIndex;
u16 unk2; // HI?
u16 field_0xc;
u16 field_0xe;
u32 field_0x10;
} TextBox;
extern TextBox gTextBox;

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@ -586,6 +586,7 @@ SECTIONS {
src/npc/bladeBrothers.o(.text);
src/npc/cow.o(.text);
src/npc/goron.o(.text);
src/npc/goronMerchant.o(.text);
asm/goronMerchant.o(.text);
asm/gorman.o(.text);
asm/dog.o(.text);
@ -596,6 +597,7 @@ SECTIONS {
src/npc/townMinish.o(.text);
asm/townMinish.o(.text);
src/npc/librari.o(.text);
src/npc/percy.o(.text);
asm/percy.o(.text);
asm/vaatiReborn.o(.text);
src/npc/moblinLady.o(.text);

143
src/npc/goronMerchant.c Normal file
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@ -0,0 +1,143 @@
#include "global.h"
#include "entity.h"
#include "functions.h"
#include "structures.h"
#include "textbox.h"
#include "room.h"
#include "flags.h"
extern u32 sub_080696BC(Entity*);
extern void (*const gUnk_08111B88[])(Entity*);
extern void (*const gUnk_08111B98[])(Entity*);
extern u16 gUnk_08111BA0[];
void GoronMerchant(Entity *this)
{
if ((this->flags & 2) != 0) {
gUnk_08111B98[this->action](this);
}
else {
gUnk_08111B88[this->action](this);
sub_0806ED78(this);
}
}
void sub_08069584(Entity *this)
{
if (gUnk_030010A0.field_0x24[8] != 0) {
this->action = 3;
}
else {
this->action = 1;
}
InitAnimationForceUpdate(this, 2);
}
void sub_080695AC(Entity *this)
{
s32 iVar2;
if (++this->field_0xf > 0x10) {
this->field_0xf = 0;
iVar2 = sub_0806ED9C(this, 0x28, 0x28);
if (iVar2 > -1) {
this->animationState = iVar2;
}
}
if (this->animIndex != this->animationState) {
InitAnimationForceUpdate(this, this->animationState);
}
}
void sub_080695E8(Entity *this)
{
UpdateAnimationSingleFrame(this);
if ((gTextBox.doTextBox & 0x7f) == 0) {
this->action = 1;
this->interactType = gTextBox.doTextBox & 0x7f;
sub_0805E584(this);
InitAnimationForceUpdate(this, this->animationState);
}
}
void sub_0806961C(Entity *this)
{
if (gUnk_030010A0.field_0x24[8] == 2) {
UpdateAnimationSingleFrame(this);
}
sub_0806FD3C(this);
}
void sub_0806963C(Entity *this)
{
this->action = 1;
this->spriteSettings.b.draw = TRUE;
sub_0807DD50(this);
}
void sub_08069654(Entity* this) {
sub_0807DD94(this, 0);
}
void sub_08069660(Entity *this)
{
u32 uVar1;
TextboxNoOverlap(0x2c1c, this);
gTextBox.field_0x10 = (u16)sub_080696BC(this);
}
void sub_08069684(void)
{
Entity *mgr;
if (sub_0805EB00(9, 0x31, 8) == NULL) {
mgr = sub_0805E8D4();
if (mgr != NULL) {
mgr->entityType.type = 9;
mgr->entityType.subtype = 0x31;
sub_0805EA2C(mgr, 8);
}
}
}
void sub_080696B0(void)
{
gRoomVars.itemForSaleIndex = 0;
}
u32 sub_080696BC(Entity* this)
{
u32 uVar1;
u32 temp;
u32 iVar3;
s32 temp2;
temp2 = gRoomVars.field_0x7;
if (temp2 > 0x70) {
iVar3 = 1;
}
else {
iVar3 = 0;
}
if (temp2 > 0x72) {
iVar3 = 2;
}
temp = CheckGlobalFlag(0x3e);
uVar1 = (-temp | temp) >> 0x1f;
if (CheckGlobalFlag(0x3f)) {
uVar1 = 2;
}
if (CheckGlobalFlag(0x40)) {
uVar1 = 3;
}
if (CheckGlobalFlag(0x41)) {
uVar1 = 4;
}
return gUnk_08111BA0[uVar1 * 3 + iVar3];
}

36
src/npc/percy.c Normal file
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@ -0,0 +1,36 @@
#include "global.h"
#include "entity.h"
#include "npc.h"
#include "textbox.h"
#include "functions.h"
extern void sub_0806B41C(Entity*);
void sub_0806B3CC(Entity*);
extern SpriteLoadData gUnk_08112E1C;
void Percy(Entity* this) {
if ((this->flags & 2) != 0) {
sub_0806B41C(this);
} else {
sub_0806B3CC(this);
}
}
void sub_0806B3CC(Entity *this)
{
if (this->action == 0) {
if (!LoadExtraSpriteData(this, &gUnk_08112E1C)) {
return;
}
this->action = 1;
InitializeAnimation(this, 0);
sub_08078778(this);
}
GetNextFrame(this);
if (this->interactType != 0) {
this->interactType = 0;
TextboxNoOverlapFollow(0);
}
sub_0806ED78(this);
}