diff --git a/asm/managerC.s b/asm/managerC.s deleted file mode 100644 index ef613cdd..00000000 --- a/asm/managerC.s +++ /dev/null @@ -1,712 +0,0 @@ - .include "asm/macros.inc" - - .include "constants/constants.inc" - - .syntax unified - - .text - - thumb_func_start sub_0805884C -sub_0805884C: @ 0x0805884C - push {r4, lr} - adds r4, r0, #0 - ldr r1, _08058880 @ =gUnk_0810821C - ldrb r0, [r4, #0xc] - lsls r0, r0, #2 - adds r0, r0, r1 - ldr r1, [r0] - adds r0, r4, #0 - bl _call_via_r1 - adds r0, r4, #0 - bl sub_08058BC8 - ldr r0, _08058884 @ =gUnk_03003DE4 - ldrb r1, [r0] - lsls r0, r1, #2 - adds r0, r0, r1 - lsls r0, r0, #9 - ldr r1, _08058888 @ =gUnk_02017AA0 - adds r0, r0, r1 - ldr r1, _0805888C @ =0x04000020 - ldr r2, _08058890 @ =0xA2600008 - bl sub_0805622C - pop {r4, pc} - .align 2, 0 -_08058880: .4byte gUnk_0810821C -_08058884: .4byte gUnk_03003DE4 -_08058888: .4byte gUnk_02017AA0 -_0805888C: .4byte 0x04000020 -_08058890: .4byte 0xA2600008 - - thumb_func_start sub_08058894 -sub_08058894: @ 0x08058894 - push {r4, lr} - adds r4, r0, #0 - movs r0, #1 - strb r0, [r4, #0xc] - ldr r0, _080588C4 @ =0x00001234 - str r0, [r4, #0x28] - movs r0, #0x15 - movs r1, #2 - bl CheckLocalFlags - rsbs r1, r0, #0 - orrs r1, r0 - lsrs r1, r1, #0x1f - strb r1, [r4, #0xe] - adds r0, r4, #0 - bl sub_08058CB0 - ldr r1, _080588C8 @ =sub_08058D34 - adds r0, r4, #0 - movs r2, #0 - bl sub_08052D74 - pop {r4, pc} - .align 2, 0 -_080588C4: .4byte 0x00001234 -_080588C8: .4byte sub_08058D34 - - thumb_func_start sub_080588CC -sub_080588CC: @ 0x080588CC - push {r4, lr} - adds r4, r0, #0 - bl sub_08058CFC - adds r0, r4, #0 - bl sub_08058A04 - ldr r0, _080588E8 @ =gScreenTransition - ldrb r0, [r0, #8] - cmp r0, #0 - beq _080588EC - movs r0, #2 - strb r0, [r4, #0xc] - b _080588F2 - .align 2, 0 -_080588E8: .4byte gScreenTransition -_080588EC: - adds r0, r4, #0 - bl sub_080588F8 -_080588F2: - pop {r4, pc} - - thumb_func_start nullsub_108 -nullsub_108: @ 0x080588F4 - bx lr - .align 2, 0 - - thumb_func_start sub_080588F8 -sub_080588F8: @ 0x080588F8 - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xf] - cmp r0, #0 - bne _08058952 - movs r0, #0x26 - ldrsh r2, [r4, r0] - ldr r0, [r4, #0x28] - subs r1, r0, r2 - cmp r1, #0 - blt _08058914 - cmp r1, #8 - bhi _0805891A - b _08058968 -_08058914: - subs r0, r2, r0 - cmp r0, #8 - bls _08058968 -_0805891A: - ldr r0, _08058934 @ =0x00001234 - str r0, [r4, #0x28] - movs r2, #0x26 - ldrsh r1, [r4, r2] - ldr r0, _08058938 @ =0x0000FFFE - ands r1, r0 - cmp r1, #0xa0 - beq _08058940 - cmp r1, #0xa0 - bgt _0805893C - cmp r1, #0x48 - beq _08058940 - b _08058968 - .align 2, 0 -_08058934: .4byte 0x00001234 -_08058938: .4byte 0x0000FFFE -_0805893C: - cmp r1, #0xf0 - bne _08058968 -_08058940: - movs r3, #0x26 - ldrsh r0, [r4, r3] - str r0, [r4, #0x28] - movs r0, #0x2d - strb r0, [r4, #0xf] - movs r0, #0x8c - bl PlaySFX - b _08058968 -_08058952: - subs r0, #1 - strb r0, [r4, #0xf] - lsls r0, r0, #0x18 - lsrs r0, r0, #0x18 - cmp r0, #0x29 - bls _08058964 - ldr r0, [r4, #0x28] - subs r0, #2 - b _08058966 -_08058964: - ldr r0, [r4, #0x28] -_08058966: - strh r0, [r4, #0x26] -_08058968: - ldrb r0, [r4, #0xe] - cmp r0, #0 - beq _080589DE - ldr r0, _080589A4 @ =gPlayerEntity - movs r2, #0x32 - ldrsh r1, [r0, r2] - ldr r0, _080589A8 @ =gRoomControls - ldrh r0, [r0, #8] - subs r2, r1, r0 - adds r1, r2, #0 - subs r1, #0x50 - cmp r1, #0 - bge _08058986 - movs r1, #0x50 - subs r1, r1, r2 -_08058986: - lsrs r1, r1, #3 - lsls r0, r1, #1 - adds r0, r0, r1 - lsls r0, r0, #0xc - movs r3, #0x80 - lsls r3, r3, #7 - adds r1, r0, r3 - ldrb r0, [r4, #0xf] - cmp r0, #0 - bne _080589DE - cmp r2, #0x48 - bgt _080589AC - ldr r0, [r4, #0x24] - subs r0, r0, r1 - b _080589B4 - .align 2, 0 -_080589A4: .4byte gPlayerEntity -_080589A8: .4byte gRoomControls -_080589AC: - cmp r2, #0x57 - ble _080589B6 - ldr r0, [r4, #0x24] - adds r0, r0, r1 -_080589B4: - str r0, [r4, #0x24] -_080589B6: - ldr r2, [r4, #0x2c] - ldr r0, [r4, #0x24] - subs r1, r2, r0 - adds r3, r0, #0 - cmp r1, #0 - blt _080589CC - movs r0, #0x80 - lsls r0, r0, #0xd - cmp r1, r0 - bhi _080589D6 - b _080589DE -_080589CC: - subs r1, r3, r2 - movs r0, #0x80 - lsls r0, r0, #0xd - cmp r1, r0 - bls _080589DE -_080589D6: - str r3, [r4, #0x2c] - movs r0, #0x8b - bl PlaySFX -_080589DE: - movs r0, #0x26 - ldrsh r1, [r4, r0] - str r1, [r4, #0x20] - cmp r1, #0 - bge _080589F0 - ldr r0, _080589EC @ =0x000001FF - b _080589F8 - .align 2, 0 -_080589EC: .4byte 0x000001FF -_080589F0: - ldr r0, _08058A00 @ =0x000001FF - cmp r1, r0 - ble _080589FC - movs r0, #0 -_080589F8: - str r0, [r4, #0x20] - strh r0, [r4, #0x26] -_080589FC: - pop {r4, pc} - .align 2, 0 -_08058A00: .4byte 0x000001FF - - thumb_func_start sub_08058A04 -sub_08058A04: @ 0x08058A04 - push {r4, r5, r6, r7, lr} - mov r7, r8 - push {r7} - adds r4, r0, #0 - ldr r6, _08058A68 @ =gPlayerEntity - movs r0, #0x2e - ldrsh r1, [r6, r0] - ldr r7, _08058A6C @ =gRoomControls - ldrh r0, [r7, #6] - subs r1, r1, r0 - mov r8, r1 - movs r0, #0x32 - ldrsh r1, [r6, r0] - ldrh r0, [r7, #8] - subs r5, r1, r0 - ldr r0, [r4, #0x20] - ldr r1, _08058A70 @ =0xFFFFFEE8 - adds r0, r0, r1 - cmp r0, #0xc - bhi _08058A78 - movs r0, #0x17 - bl CheckGlobalFlag - cmp r0, #0 - beq _08058A78 - mov r0, r8 - subs r0, #0x6d - cmp r0, #0x16 - bhi _08058A78 - adds r0, r5, #0 - subs r0, #0x45 - cmp r0, #0x16 - bhi _08058A78 - movs r0, #0x36 - ldrsh r2, [r6, r0] - cmp r2, #0 - bne _08058A78 - ldr r0, _08058A74 @ =gPlayerState - movs r1, #3 - strb r1, [r0, #0xc] - adds r0, #0x38 - strb r2, [r0] - ldrh r0, [r7, #6] - adds r0, #0x78 - strh r0, [r6, #0x2e] - ldrh r0, [r7, #8] - adds r0, #0x50 - strh r0, [r6, #0x32] - b _08058AFC - .align 2, 0 -_08058A68: .4byte gPlayerEntity -_08058A6C: .4byte gRoomControls -_08058A70: .4byte 0xFFFFFEE8 -_08058A74: .4byte gPlayerState -_08058A78: - mov r1, r8 - cmp r1, #0x77 - bgt _08058AC0 - cmp r5, #0x4f - bgt _08058AA0 - ldr r3, _08058A9C @ =gUnk_08108228 - adds r0, r4, #0 - movs r1, #0x88 - movs r2, #0xb0 - bl sub_08058B08 - cmp r0, #0 - beq _08058AFC - adds r0, r4, #0 - movs r1, #0 - bl sub_08058B5C - b _08058AFC - .align 2, 0 -_08058A9C: .4byte gUnk_08108228 -_08058AA0: - ldr r3, _08058ABC @ =gUnk_08108258 - adds r0, r4, #0 - movs r1, #0x38 - movs r2, #0x60 - bl sub_08058B08 - cmp r0, #0 - beq _08058AFC - adds r0, r4, #0 - movs r1, #1 - bl sub_08058B5C - b _08058AFC - .align 2, 0 -_08058ABC: .4byte gUnk_08108258 -_08058AC0: - cmp r5, #0x4f - bgt _08058AE4 - movs r2, #0x84 - lsls r2, r2, #1 - ldr r3, _08058AE0 @ =gUnk_08108288 - adds r0, r4, #0 - movs r1, #0xe0 - bl sub_08058B08 - cmp r0, #0 - beq _08058AFC - adds r0, r4, #0 - movs r1, #2 - bl sub_08058B5C - b _08058AFC - .align 2, 0 -_08058AE0: .4byte gUnk_08108288 -_08058AE4: - ldr r3, _08058B04 @ =gUnk_081082B8 - adds r0, r4, #0 - movs r1, #0x90 - movs r2, #0xb8 - bl sub_08058B08 - cmp r0, #0 - beq _08058AFC - adds r0, r4, #0 - movs r1, #3 - bl sub_08058B5C -_08058AFC: - pop {r3} - mov r8, r3 - pop {r4, r5, r6, r7, pc} - .align 2, 0 -_08058B04: .4byte gUnk_081082B8 - - thumb_func_start sub_08058B08 -sub_08058B08: @ 0x08058B08 - push {r4, r5, lr} - adds r4, r3, #0 - ldr r0, [r0, #0x20] - cmp r0, r1 - blo _08058B16 - cmp r0, r2 - bls _08058B1A -_08058B16: - movs r0, #0 - b _08058B50 -_08058B1A: - subs r0, r0, r1 - lsrs r0, r0, #3 - lsls r0, r0, #3 - adds r4, r4, r0 - ldr r3, _08058B54 @ =gPlayerEntity - movs r0, #0x2e - ldrsh r2, [r3, r0] - ldr r1, _08058B58 @ =gRoomControls - ldrh r0, [r1, #6] - subs r2, r2, r0 - ldrh r0, [r4] - subs r2, r2, r0 - movs r5, #0x32 - ldrsh r0, [r3, r5] - ldrh r1, [r1, #8] - subs r0, r0, r1 - ldrh r1, [r4, #2] - subs r0, r0, r1 - movs r1, #0 - ldrh r3, [r4, #4] - cmp r2, r3 - bhs _08058B4E - ldrh r4, [r4, #6] - cmp r0, r4 - bhs _08058B4E - movs r1, #1 -_08058B4E: - adds r0, r1, #0 -_08058B50: - pop {r4, r5, pc} - .align 2, 0 -_08058B54: .4byte gPlayerEntity -_08058B58: .4byte gRoomControls - - thumb_func_start sub_08058B5C -sub_08058B5C: @ 0x08058B5C - push {r4, r5, lr} - ldr r3, _08058BB4 @ =gScreenTransition - movs r0, #0 - movs r4, #1 - strb r4, [r3, #8] - strb r0, [r3, #9] - movs r5, #4 - movs r0, #4 - strb r0, [r3, #0xf] - ldr r0, _08058BB8 @ =gRoomControls - ldrb r0, [r0, #4] - strb r0, [r3, #0xc] - movs r0, #6 - strb r0, [r3, #0xd] - adds r2, r1, #0 - ands r2, r4 - rsbs r0, r2, #0 - orrs r0, r2 - asrs r0, r0, #0x1f - ands r0, r5 - strb r0, [r3, #0xe] - ldr r4, _08058BBC @ =gUnk_081082E8 - lsls r2, r1, #1 - adds r2, r2, r1 - lsls r0, r2, #1 - adds r0, r0, r4 - ldrh r0, [r0] - strh r0, [r3, #0x10] - adds r0, r2, #1 - lsls r0, r0, #1 - adds r0, r0, r4 - ldrh r0, [r0] - strh r0, [r3, #0x12] - ldr r1, _08058BC0 @ =gUnk_02002A40 - adds r2, #2 - lsls r2, r2, #1 - adds r2, r2, r4 - ldrh r0, [r2] - strb r0, [r1, #7] - ldr r0, _08058BC4 @ =0x00000121 - bl PlaySFX - pop {r4, r5, pc} - .align 2, 0 -_08058BB4: .4byte gScreenTransition -_08058BB8: .4byte gRoomControls -_08058BBC: .4byte gUnk_081082E8 -_08058BC0: .4byte gUnk_02002A40 -_08058BC4: .4byte 0x00000121 - - thumb_func_start sub_08058BC8 -sub_08058BC8: @ 0x08058BC8 - push {r4, r5, r6, r7, lr} - mov r7, sb - mov r6, r8 - push {r6, r7} - sub sp, #0x14 - mov sb, r0 - ldr r0, _08058C9C @ =gUnk_03003DE4 - ldrb r1, [r0] - lsls r0, r1, #2 - adds r0, r0, r1 - lsls r0, r0, #9 - ldr r1, _08058CA0 @ =gUnk_02017AA0 - adds r4, r0, r1 - movs r0, #0x80 - lsls r0, r0, #9 - str r0, [sp] - mov r1, sp - movs r2, #0 - movs r0, #0x78 - strh r0, [r1, #8] - movs r0, #0x80 - strh r0, [r1, #0xa] - mov r0, sp - strh r2, [r0, #0x10] - movs r1, #0x80 - lsls r1, r1, #1 - strh r1, [r0, #0xe] - strh r1, [r0, #0xc] - movs r5, #0 - mov r6, sp - ldr r0, _08058CA4 @ =gSineTable - mov r8, r0 - adds r7, r1, #0 -_08058C0A: - lsls r0, r5, #7 - movs r1, #0xa0 - bl __divsi3 - movs r1, #0xff - ands r0, r1 - lsls r1, r0, #1 - add r1, r8 - movs r3, #0 - ldrsh r2, [r1, r3] - lsls r1, r2, #1 - adds r1, r1, r2 - asrs r1, r1, #2 - adds r1, r1, r7 - strh r1, [r6, #0xc] - lsls r0, r0, #2 - add r0, r8 - movs r1, #0 - ldrsh r0, [r0, r1] - asrs r0, r0, #4 - subs r0, r7, r0 - strh r0, [r6, #0xe] - mov r3, sb - ldr r0, [r3, #0x20] - adds r0, r0, r5 - lsls r0, r0, #8 - str r0, [sp, #4] - mov r0, sp - adds r1, r4, #0 - movs r2, #1 - bl BgAffineSet - adds r4, #0x10 - adds r5, #1 - cmp r5, #0x9f - bls _08058C0A - ldr r0, _08058C9C @ =gUnk_03003DE4 - ldrb r1, [r0] - lsls r0, r1, #2 - adds r0, r0, r1 - lsls r0, r0, #9 - ldr r1, _08058CA8 @ =gUnk_02017BA0 - adds r4, r0, r1 - ldr r2, _08058CAC @ =gScreen - ldrh r0, [r4] - strh r0, [r2, #0x38] - ldrh r0, [r4, #2] - strh r0, [r2, #0x3a] - ldrh r0, [r4, #4] - strh r0, [r2, #0x3c] - ldrh r0, [r4, #6] - strh r0, [r2, #0x3e] - ldrh r1, [r4, #8] - adds r0, r2, #0 - adds r0, #0x40 - strh r1, [r0] - ldrh r0, [r4, #0xa] - adds r1, r2, #0 - adds r1, #0x42 - strh r0, [r1] - ldrh r1, [r4, #0xc] - adds r0, r2, #0 - adds r0, #0x44 - strh r1, [r0] - ldrh r1, [r4, #0xe] - adds r0, #2 - strh r1, [r0] - add sp, #0x14 - pop {r3, r4} - mov r8, r3 - mov sb, r4 - pop {r4, r5, r6, r7, pc} - .align 2, 0 -_08058C9C: .4byte gUnk_03003DE4 -_08058CA0: .4byte gUnk_02017AA0 -_08058CA4: .4byte gSineTable -_08058CA8: .4byte gUnk_02017BA0 -_08058CAC: .4byte gScreen - - thumb_func_start sub_08058CB0 -sub_08058CB0: @ 0x08058CB0 - push {r4, lr} - adds r4, r0, #0 - ldr r2, _08058CD8 @ =gPlayerEntity - movs r0, #0x2e - ldrsh r1, [r2, r0] - ldr r3, _08058CDC @ =gRoomControls - ldrh r0, [r3, #6] - subs r1, r1, r0 - movs r0, #0x32 - ldrsh r2, [r2, r0] - ldrh r0, [r3, #8] - subs r2, r2, r0 - cmp r1, #0x77 - bhi _08058CE0 - movs r1, #1 - cmp r2, #0x4f - bhi _08058CE8 - movs r1, #0 - b _08058CE8 - .align 2, 0 -_08058CD8: .4byte gPlayerEntity -_08058CDC: .4byte gRoomControls -_08058CE0: - movs r1, #3 - cmp r2, #0x4f - bhi _08058CE8 - movs r1, #2 -_08058CE8: - ldr r0, _08058CF8 @ =gUnk_08108300 - lsls r1, r1, #1 - adds r1, r1, r0 - ldrh r0, [r1] - str r0, [r4, #0x20] - strh r0, [r4, #0x26] - pop {r4, pc} - .align 2, 0 -_08058CF8: .4byte gUnk_08108300 - - thumb_func_start sub_08058CFC -sub_08058CFC: @ 0x08058CFC - push {r4, r5, lr} - ldr r5, _08058D2C @ =gPlayerEntity - movs r1, #0x32 - ldrsh r0, [r5, r1] - ldr r1, _08058D30 @ =gRoomControls - movs r2, #0xc - ldrsh r1, [r1, r2] - subs r4, r0, r1 - cmp r4, #0x4b - bhi _08058D1A - adds r0, r5, #0 - movs r1, #0xc0 - movs r2, #0x10 - bl sub_080044AE -_08058D1A: - cmp r4, #0x54 - bls _08058D28 - adds r0, r5, #0 - movs r1, #0xc0 - movs r2, #0 - bl sub_080044AE -_08058D28: - pop {r4, r5, pc} - .align 2, 0 -_08058D2C: .4byte gPlayerEntity -_08058D30: .4byte gRoomControls - - thumb_func_start sub_08058D34 -sub_08058D34: @ 0x08058D34 - push {r4, lr} - movs r0, #0x28 - bl LoadPaletteGroup - ldr r0, _08058DAC @ =gUnk_02017700 - movs r2, #0x90 - lsls r2, r2, #2 - adds r1, r0, r2 - movs r2, #0x20 - bl _DmaCopy - ldr r2, _08058DB0 @ =gUsedPalettes - ldr r0, [r2] - movs r1, #0x80 - lsls r1, r1, #0xe - orrs r0, r1 - str r0, [r2] - movs r0, #0x16 - bl LoadGfxGroup - ldr r1, _08058DB4 @ =gScreen - ldrh r0, [r1] - movs r3, #0 - movs r2, #1 - movs r4, #0 - orrs r0, r2 - strh r0, [r1] - ldr r0, _08058DB8 @ =0x0000BC82 - strh r0, [r1, #0x20] - ldr r0, _08058DBC @ =0x00005E86 - strh r0, [r1, #0x14] - strh r3, [r1, #0x16] - strh r3, [r1, #0x18] - adds r2, r1, #0 - adds r2, #0x66 - ldr r0, _08058DC0 @ =0x00003456 - strh r0, [r2] - adds r1, #0x68 - ldr r0, _08058DC4 @ =0x00000909 - strh r0, [r1] - ldr r0, _08058DC8 @ =gArea - movs r2, #0x86 - lsls r2, r2, #4 - adds r1, r0, r2 - adds r2, #4 - adds r0, r0, r2 - ldr r0, [r0] - str r0, [r1] - ldr r0, _08058DCC @ =gUnk_02000070 - strb r4, [r0] - movs r0, #0x17 - bl CheckGlobalFlag - cmp r0, #0 - beq _08058DA8 - movs r0, #0x4a - bl LoadGfxGroup -_08058DA8: - pop {r4, pc} - .align 2, 0 -_08058DAC: .4byte gUnk_02017700 -_08058DB0: .4byte gUsedPalettes -_08058DB4: .4byte gScreen -_08058DB8: .4byte 0x0000BC82 -_08058DBC: .4byte 0x00005E86 -_08058DC0: .4byte 0x00003456 -_08058DC4: .4byte 0x00000909 -_08058DC8: .4byte gArea -_08058DCC: .4byte gUnk_02000070 diff --git a/asm/non_matching/managerC/sub_08058D34.inc b/asm/non_matching/managerC/sub_08058D34.inc new file mode 100644 index 00000000..9749bb14 --- /dev/null +++ b/asm/non_matching/managerC/sub_08058D34.inc @@ -0,0 +1,66 @@ +sub_08058D34: @ 0x08058D34 + push {r4, lr} + mov r0, #0x28 + bl LoadPaletteGroup + ldr r0, _08058DAC @ =gUnk_02017700 + mov r2, #0x90 + lsl r2, r2, #0x2 + add r1, r0, r2 + mov r2, #0x20 + bl _DmaCopy + ldr r2, _08058DB0 @ =gUsedPalettes + ldr r0, [r2] + mov r1, #0x80 + lsl r1, r1, #0xe + orr r0, r0, r1 + str r0, [r2] + mov r0, #0x16 + bl LoadGfxGroup + ldr r1, _08058DB4 @ =gScreen + ldrh r0, [r1] + mov r3, #0 + mov r2, #0x1 + mov r4, #0 + orr r0, r0, r2 + strh r0, [r1] + ldr r0, _08058DB8 @ =0x0000BC82 + strh r0, [r1, #0x20] + ldr r0, _08058DBC @ =0x00005E86 + strh r0, [r1, #0x14] + strh r3, [r1, #0x16] + strh r3, [r1, #0x18] + add r2, r1, #0 + add r2, r2, #0x66 + ldr r0, _08058DC0 @ =0x00003456 + strh r0, [r2] + add r1, r1, #0x68 + ldr r0, _08058DC4 @ =0x00000909 + strh r0, [r1] + ldr r0, _08058DC8 @ =gArea + mov r2, #0x86 + lsl r2, r2, #0x4 + add r1, r0, r2 + add r2, r2, #0x4 + add r0, r0, r2 + ldr r0, [r0] + str r0, [r1] + ldr r0, _08058DCC @ =gUnk_02000070 + strb r4, [r0] + mov r0, #0x17 + bl CheckGlobalFlag + cmp r0, #0 + beq _08058DA8 + mov r0, #0x4a + bl LoadGfxGroup +_08058DA8: + pop {r4, pc} +.align 2,0 +_08058DAC: .4byte gUnk_02017700 +_08058DB0: .4byte gUsedPalettes +_08058DB4: .4byte gScreen +_08058DB8: .4byte 0x0000BC82 +_08058DBC: .4byte 0x00005E86 +_08058DC0: .4byte 0x00003456 +_08058DC4: .4byte 0x00000909 +_08058DC8: .4byte gArea +_08058DCC: .4byte gUnk_02000070 diff --git a/linker.ld b/linker.ld index 096fd008..0d74b4e1 100644 --- a/linker.ld +++ b/linker.ld @@ -482,7 +482,7 @@ SECTIONS { src/manager/manager9.o(.text); src/manager/managerA.o(.text); src/manager/managerB.o(.text); - asm/managerC.o(.text); + src/manager/managerC.o(.text); asm/managerD.o(.text); src/manager/managerE.o(.text); asm/managerF.o(.text); diff --git a/src/manager/managerC.c b/src/manager/managerC.c new file mode 100644 index 00000000..b2f4ae72 --- /dev/null +++ b/src/manager/managerC.c @@ -0,0 +1,280 @@ +#include "global.h" +#include "manager.h" +#include "flags.h" +#include "structures.h" +#include "room.h" +#include "area.h" +#include "screen.h" +#include "trig.h" +#include "functions.h" + + +typedef struct { + Manager manager; + s32 unk_20; + union SplitWord unk_24; + u32 unk_28; + u32 unk_2c; + u8 unk_30[0x10]; +} ManagerC; + +typedef struct { + u16 unk_0; + u16 unk_2; + u16 unk_4; + u16 unk_6; +} struct_08108228; + +extern void (* const gUnk_0810821C[])(ManagerC*); +extern const struct_08108228 gUnk_08108228[]; +extern const struct_08108228 gUnk_08108258[]; +extern const struct_08108228 gUnk_08108288[]; +extern const struct_08108228 gUnk_081082B8[]; +extern const u16 gUnk_081082E8[]; +extern const u16 gUnk_08108300[]; + +void sub_08058BC8(ManagerC*); +void sub_08058CB0(ManagerC*); +void sub_08058CFC(void); +void sub_08058A04(ManagerC*); +void sub_080588F8(ManagerC*); +u32 sub_08058B08(ManagerC*, u32, u32, const struct_08108228*); +void sub_08058B5C(ManagerC*, u32); + +void sub_08058D34(void); + +extern void sub_0805622C(struct BgAffineDstData*, u32, u32); +extern void sub_08052D74(void*, void*, void*); +extern void sub_080044AE(Entity*, u32, u32); +extern void _DmaCopy(const void* src, void* dest, u32 size); + +extern u8 gUnk_03003DE4[0xC]; + +extern struct BgAffineDstData gUnk_02017AA0[]; +extern struct BgAffineDstData gUnk_02017BA0[]; +extern u8 gUnk_02017700[]; +extern u8 gUnk_02000070; +extern u32 gUsedPalettes; + +void sub_0805884C(ManagerC* this) { + u32 tmp; + gUnk_0810821C[this->manager.action](this); + sub_08058BC8(this); + sub_0805622C(&gUnk_02017AA0[gUnk_03003DE4[0] * 0xA0], 0x04000020, 0xA2600008); +} +void sub_08058894(ManagerC* this) { + this->manager.action = 1; + this->unk_28 = 0x1234; + this->manager.unk_0e = CheckLocalFlags(0x15, 0x2) != 0; + sub_08058CB0(this); + sub_08052D74(this, sub_08058D34, 0); +} + +void sub_080588CC(ManagerC* this) { + sub_08058CFC(); + sub_08058A04(this); + if (gScreenTransition.transitioningOut) { + this->manager.action = 2; + } else { + sub_080588F8(this); + } +} + +void nullsub_108(ManagerC* this) {} + +#define ABS_DIFF_GT(a, b, c) (signed) a - b >= 0 ? a - b > c : b - a > c + +void sub_080588F8(ManagerC* this) { + if (this->manager.unk_0f == 0) { + if (ABS_DIFF_GT(this->unk_28, this->unk_24.HALF.HI, 8)) { + this->unk_28 = 0x1234; + switch (this->unk_24.HALF.HI & 0xFFFE) { + case 0x48: + case 0xa0: + case 0xf0: + this->unk_28 = this->unk_24.HALF.HI; + this->manager.unk_0f = 0x2D; + PlaySFX(0x8c); + } + } + } else { + this->manager.unk_0f--; + if (this->manager.unk_0f > 0x29) { + this->unk_24.HALF.HI = this->unk_28 - 2; + } else { + this->unk_24.HALF.HI = this->unk_28; + } + } + if (this->manager.unk_0e) { + s32 tmp = gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY; + u32 tmp2; + tmp2 = (((unsigned)(tmp - 0x50 < 0 ? 0x50 - tmp : tmp - 0x50) >> 3) * 0x3000) + 0x4000; + if (this->manager.unk_0f == 0) { + if (tmp < 0x49) { + this->unk_24.WORD -= tmp2; + } else if (tmp > 0x57) { + this->unk_24.WORD += tmp2; + } + if (ABS_DIFF_GT(this->unk_2c, this->unk_24.WORD, 0x100000)) { + this->unk_2c = this->unk_24.WORD; + PlaySFX(0x8b); + } + } + } + if ((this->unk_20 = this->unk_24.HALF.HI) < 0) { + this->unk_20 = 0x1FF; + this->unk_24.HALF.HI = 0x1FF; + } else if (this->unk_20 > 0x1FF) { + this->unk_20 = 0; + this->unk_24.HALF.HI = 0; + } +} + +void sub_08058A04(ManagerC* this) { + s32 tmp = gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX; + s32 tmp2 = gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY; + if ((this->unk_20 - 0x118 < 0xDu) && + CheckGlobalFlag(LV1TARU_OPEN) && + (tmp - 0x6d < 0x17u) && + (tmp2 - 0x45 < 0x17u) && + (gPlayerEntity.height.HALF.HI == 0)) { + gPlayerState.playerAction = 3; + gPlayerState.field_0x38 = 0; + gPlayerEntity.x.HALF.HI = gRoomControls.roomOriginX + 0x78; + gPlayerEntity.y.HALF.HI = gRoomControls.roomOriginY + 0x50; + return; + } + if (tmp < 0x78) { + if (tmp2 < 0x50) { + if (sub_08058B08(this, 0x88, 0xB0, gUnk_08108228)) { + sub_08058B5C(this, 0); + } + } else { + if (sub_08058B08(this, 0x38, 0x60, gUnk_08108258)) { + sub_08058B5C(this, 1); + } + } + } else { + if (tmp2 < 0x50) { + if (sub_08058B08(this, 0xE0, 0x108, gUnk_08108288)) { + sub_08058B5C(this, 2); + } + } else { + if (sub_08058B08(this, 0x90, 0xB8, gUnk_081082B8)) { + sub_08058B5C(this, 3); + } + } + } +} + +u32 sub_08058B08(ManagerC* this, u32 unk1, u32 unk2, const struct_08108228* unk3) { + u32 tmp = this->unk_20; + if (tmp < unk1 || tmp > unk2) { + return 0; + } else { + u32 tmp2, tmp3; + tmp -= unk1; + tmp >>= 3; + unk3 += tmp; + tmp2 = (gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX - unk3->unk_0); + tmp3 = (gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY - unk3->unk_2); + return ((tmp2 < unk3->unk_4) && (tmp3 < unk3->unk_6)); + } +} + +void sub_08058B5C(ManagerC* this, u32 unk1) { + gScreenTransition.transitioningOut = 1; + gScreenTransition.transitionType = 0; + gScreenTransition.field_0xf = 4; + gScreenTransition.areaID = gRoomControls.areaID; + gScreenTransition.roomID = 6; + gScreenTransition.playerState = unk1 & 1 ? 4 : 0; + gScreenTransition.playerStartPos.HALF.x = gUnk_081082E8[unk1*3]; + gScreenTransition.playerStartPos.HALF.y = gUnk_081082E8[unk1*3+1]; + gUnk_02002A40.unk7 = gUnk_081082E8[unk1*3+2]; + PlaySFX(0x121); +} + +void sub_08058BC8(ManagerC* this) { + struct BgAffineDstData * tmp = &gUnk_02017AA0[gUnk_03003DE4[0]*0xA0]; + struct BgAffineSrcData tmp2; + s32 tmp3; + tmp2.texX = 0x10000; + tmp2.scrX = 0x78; + tmp2.scrY = 0x80; + tmp2.alpha = 0; + tmp2.sy = 0x100; + tmp2.sx = 0x100; + tmp3 = 0; + do { + u32 indx = ((tmp3 << 7) / 0xA0) & 0xFF; + tmp2.sx = 0x100 + ((gSineTable[indx] * 3) >> 2); + tmp2.sy = 0x100 - ((gSineTable[indx * 2] * 2) >> 5);//yes, it makes no sense to multiply first and then shift right, but it's matching this way + tmp2.texY = (this->unk_20 + tmp3) << 8; + BgAffineSet(&tmp2, tmp, 1); + tmp++; + } while (++tmp3<0xA0u); + tmp = &gUnk_02017BA0[gUnk_03003DE4[0]*0xA0]; + gScreen.controls.bg2dx = tmp->pa; + gScreen.controls.bg2dmx = tmp->pb; + gScreen.controls.bg2dy = tmp->pc; + gScreen.controls.bg2dmy = tmp->pd; + gScreen.controls.bg2xPointLeastSig = ((union SplitWord *) &tmp->dx)->HALF.LO; + gScreen.controls.bg2xPointMostSig = ((union SplitWord *) &tmp->dx)->HALF.HI; + gScreen.controls.bg2yPointLeastSig = ((union SplitWord *) &tmp->dy)->HALF.LO; + gScreen.controls.bg2yPointMostSig = ((union SplitWord *) &tmp->dy)->HALF.HI; +} + +void sub_08058CB0(ManagerC* this) { + u32 tmp = gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX; + u32 tmp2 = gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY; + u32 tmp3; + if (tmp < 0x78) { + tmp3 = 1; + if (tmp2 < 0x50) { + tmp3 = 0; + } + } else { + tmp3 = 3; + if (tmp2 < 0x50) { + tmp3 = 2; + } + } + this->unk_24.HALF.HI = this->unk_20 = gUnk_08108300[tmp3]; +} + +void sub_08058CFC() { + u32 tmp = gPlayerEntity.y.HALF.HI - gRoomControls.roomScrollY; + if (tmp < 0x4C) { + sub_080044AE(&gPlayerEntity, 0xC0, 0x10); + } + if (tmp > 0x54) { + sub_080044AE(&gPlayerEntity, 0xC0, 0); + } +} + +#ifdef NON_MATCHING +void sub_08058D34() { + LoadPaletteGroup(0x28); + _DmaCopy(gUnk_02017700, gUnk_02017700 + 0x240, 0x20); + gUsedPalettes |= 0x200000; + LoadGfxGroup(0x16); + gScreen.lcd.displayControl |= 1; + gScreen.affine.bg2Control = 0xBC82; + gScreen.bg.bg1xOffset = 0x5E86; + gScreen.bg.bg1yOffset = 0; + gScreen.bg.bg2xOffset = 0; + gScreen.controls.layerFXControl = 0x3456; + gScreen.controls.alphaBlend = 0x909; + gArea.musicIndex = gArea.pMusicIndex; + gUnk_02000070 = 0; + if (CheckGlobalFlag(LV1TARU_OPEN)) { + LoadGfxGroup(0x4A); + } +} +#else +NAKED +void sub_08058D34() { + asm(".include \"asm/non_matching/managerC/sub_08058D34.inc\""); +} +#endif