Merge pull request #270 from hatal175/curtain

Decompile curtain
This commit is contained in:
notyourav 2022-01-09 23:20:53 -08:00 committed by GitHub
commit 0fba48297a
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4 changed files with 82 additions and 177 deletions

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@ -1,156 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Curtain
Curtain: @ 0x080481C0
push {lr}
ldr r1, _080481CC @ =gUnk_080D1CC8
bl EnemyFunctionHandler
pop {pc}
.align 2, 0
_080481CC: .4byte gUnk_080D1CC8
thumb_func_start sub_080481D0
sub_080481D0: @ 0x080481D0
push {lr}
ldr r2, _080481E4 @ =gUnk_080D1CE0
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080481E4: .4byte gUnk_080D1CE0
thumb_func_start sub_080481E8
sub_080481E8: @ 0x080481E8
push {lr}
adds r2, r0, #0
adds r0, #0x46
ldrh r0, [r0]
cmp r0, #0
beq _08048210
movs r0, #2
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r2, #0x10]
adds r3, r2, #0
adds r3, #0x29
ldrb r0, [r3]
movs r1, #7
orrs r0, r1
strb r0, [r3]
movs r0, #3
b _08048212
_08048210:
movs r0, #2
_08048212:
strb r0, [r2, #0xe]
ldrb r1, [r2, #0xe]
adds r0, r2, #0
bl InitializeAnimation
pop {pc}
.align 2, 0
thumb_func_start nullsub_26
nullsub_26: @ 0x08048220
bx lr
.align 2, 0
thumb_func_start sub_08048224
sub_08048224: @ 0x08048224
push {r4, lr}
adds r4, r0, #0
adds r2, r4, #0
adds r2, #0x29
ldrb r0, [r2]
movs r1, #8
rsbs r1, r1, #0
ands r1, r0
movs r0, #4
orrs r1, r0
strb r1, [r2]
movs r0, #0x72
bl CheckLocalFlag
adds r1, r0, #0
cmp r1, #0
bne _0804824E
movs r0, #1
strb r0, [r4, #0xc]
strb r1, [r4, #0xe]
b _0804825E
_0804824E:
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x10]
movs r0, #0x7f
ands r0, r1
strb r0, [r4, #0x10]
movs r0, #1
strb r0, [r4, #0xe]
_0804825E:
ldrb r1, [r4, #0xe]
adds r0, r4, #0
bl InitializeAnimation
pop {r4, pc}
thumb_func_start sub_08048268
sub_08048268: @ 0x08048268
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
cmp r0, #0
beq _08048292
adds r0, r4, #0
bl GetNextFrame
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _08048292
movs r0, #0
strb r0, [r4, #0xe]
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
_08048292:
pop {r4, pc}
thumb_func_start sub_08048294
sub_08048294: @ 0x08048294
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _080482BC
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #0x72
bl SetLocalFlag
adds r0, r4, #0
movs r1, #1
bl InitializeAnimation
_080482BC:
pop {r4, pc}
.align 2, 0
thumb_func_start nullsub_27
nullsub_27: @ 0x080482C0
bx lr
.align 2, 0

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@ -1,19 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_080D1CC8:: @ 080D1CC8
.4byte sub_080481D0
.4byte sub_080481E8
.4byte sub_08001324
.4byte sub_0804A7D4
.4byte sub_08001242
.4byte nullsub_26
gUnk_080D1CE0:: @ 080D1CE0
.4byte sub_08048224
.4byte sub_08048268
.4byte sub_08048294
.4byte nullsub_27

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@ -416,7 +416,7 @@ SECTIONS {
asm/enemy/businessScrubPrologue.o(.text);
asm/enemy/gyorgFemale.o(.text);
src/enemy/gyorgMale.o(.text);
asm/enemy/curtain.o(.text);
src/enemy/curtain.o(.text);
src/enemy/vaatiWrathEye.o(.text);
asm/enemy/gyorgChild.o(.text);
asm/enemy/gyorgFemaleEye.o(.text);
@ -1101,7 +1101,7 @@ SECTIONS {
data/const/enemy/gyorgFemale.o(.rodata);
src/enemy/gyorgMale.o(.rodata);
data/animations/enemy/gyorgMale.o(.rodata);
data/const/enemy/curtain.o(.rodata);
src/enemy/curtain.o(.rodata);
data/animations/enemy/curtain.o(.rodata);
src/enemy/vaatiWrathEye.o(.rodata);
data/animations/enemy/vaatiWrathEye.o(.rodata);

80
src/enemy/curtain.c Normal file
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@ -0,0 +1,80 @@
#include "enemy.h"
#include "entity.h"
void (*const gUnk_080D1CC8[])(Entity*);
void (*const gUnk_080D1CE0[])(Entity*);
void Curtain(Entity* this) {
EnemyFunctionHandler(this, gUnk_080D1CC8);
}
void sub_080481D0(Entity* this) {
gUnk_080D1CE0[this->action](this);
}
void sub_080481E8(Entity* this) {
if (this->field_0x46) {
this->action = 2;
this->flags &= 0x7f;
this->spritePriority.b0 = 7;
this->actionDelay = 3;
} else {
this->actionDelay = 2;
}
InitializeAnimation(this, this->actionDelay);
}
void nullsub_26() {
}
void sub_08048224(Entity* this) {
this->spritePriority.b0 = 4;
if (CheckLocalFlag(0x72) == 0) {
this->action = 1;
this->actionDelay = 0;
} else {
this->action = 3;
this->flags &= 0x7f;
this->actionDelay = 1;
}
InitializeAnimation(this, this->actionDelay);
}
void sub_08048268(Entity* this) {
if (this->actionDelay == 0) {
return;
}
GetNextFrame(this);
if (this->frame & 0x80) {
this->actionDelay = 0;
InitializeAnimation(this, 0);
}
}
void sub_08048294(Entity* this) {
GetNextFrame(this);
if (this->frame & 0x80) {
this->action = 3;
SetLocalFlag(0x72);
InitializeAnimation(this, 1);
}
}
void nullsub_27() {
}
void (*const gUnk_080D1CC8[])(Entity*) = {
sub_080481D0, sub_080481E8, sub_08001324, sub_0804A7D4, sub_08001242, nullsub_26,
};
void (*const gUnk_080D1CE0[])(Entity*) = {
sub_08048224,
sub_08048268,
sub_08048294,
nullsub_27,
};