diff --git a/asm/object/mazaalBossObject.s b/asm/object/mazaalBossObject.s deleted file mode 100644 index ffe7e4a1..00000000 --- a/asm/object/mazaalBossObject.s +++ /dev/null @@ -1,384 +0,0 @@ - .include "asm/macros.inc" - - .include "constants/constants.inc" - - .syntax unified - - .text - - - thumb_func_start MazaalBossObject -MazaalBossObject: @ 0x0809AAEC - push {lr} - ldr r2, _0809AB00 @ =gUnk_08123D28 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0809AB00: .4byte gUnk_08123D28 - - thumb_func_start sub_0809AB04 -sub_0809AB04: @ 0x0809AB04 - push {r4, r5, lr} - adds r5, r0, #0 - movs r0, #0x31 - bl CheckFlags - cmp r0, #0 - beq _0809AB22 - adds r0, r5, #0 - bl sub_0809AD68 - adds r0, r5, #0 - bl sub_0809AD8C - bl DeleteThisEntity -_0809AB22: - movs r0, #0x36 - movs r1, #0 - bl CreateEnemy - adds r4, r0, #0 - cmp r4, #0 - beq _0809AB9C - adds r0, r5, #0 - adds r1, r4, #0 - bl CopyPosition - str r4, [r5, #0x54] - ldr r2, _0809AB68 @ =gRoomTransition - adds r0, r2, #0 - adds r0, #0x38 - ldrb r1, [r0] - cmp r1, #0 - beq _0809AB70 - adds r0, #1 - ldrb r0, [r0] - cmp r0, #0 - beq _0809AB52 - bl DeleteThisEntity -_0809AB52: - movs r0, #7 - strb r0, [r5, #0xc] - ldrb r1, [r5, #0x18] - subs r0, #0xb - ands r0, r1 - strb r0, [r5, #0x18] - ldr r0, _0809AB6C @ =gRoomControls - str r5, [r0, #0x30] - bl sub_080809D4 - b _0809AB9C - .align 2, 0 -_0809AB68: .4byte gRoomTransition -_0809AB6C: .4byte gRoomControls -_0809AB70: - movs r0, #1 - strb r0, [r5, #0xc] - movs r0, #0x1e - strb r0, [r5, #0xe] - strb r1, [r5, #0x1e] - adds r2, r5, #0 - adds r2, #0x29 - ldrb r0, [r2] - movs r1, #7 - orrs r0, r1 - strb r0, [r2] - adds r1, r5, #0 - adds r1, #0x63 - movs r0, #0x20 - strb r0, [r1] - ldr r1, _0809ABA0 @ =script_Object89Mazaal - adds r0, r5, #0 - bl StartCutscene - adds r1, r5, #0 - adds r1, #0x84 - str r0, [r1] -_0809AB9C: - pop {r4, r5, pc} - .align 2, 0 -_0809ABA0: .4byte script_Object89Mazaal - - thumb_func_start sub_0809ABA4 -sub_0809ABA4: @ 0x0809ABA4 - push {lr} - movs r1, #0 - bl ExecuteScriptForEntity - pop {pc} - .align 2, 0 - - thumb_func_start sub_0809ABB0 -sub_0809ABB0: @ 0x0809ABB0 - push {lr} - adds r2, r0, #0 - ldrb r0, [r2, #0xe] - subs r0, #1 - strb r0, [r2, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0809ABCE - movs r0, #3 - strb r0, [r2, #0xc] - movs r0, #0x78 - strb r0, [r2, #0xe] - ldr r1, _0809ABD0 @ =gRoomControls - ldr r0, [r2, #0x54] - str r0, [r1, #0x30] -_0809ABCE: - pop {pc} - .align 2, 0 -_0809ABD0: .4byte gRoomControls - - thumb_func_start sub_0809ABD4 -sub_0809ABD4: @ 0x0809ABD4 - push {lr} - adds r1, r0, #0 - ldrb r0, [r1, #0xe] - subs r0, #1 - strb r0, [r1, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0809ABF2 - movs r0, #4 - strb r0, [r1, #0xc] - movs r0, #0x5a - strb r0, [r1, #0xe] - ldr r1, [r1, #0x54] - movs r0, #1 - strb r0, [r1, #0xd] -_0809ABF2: - pop {pc} - - thumb_func_start sub_0809ABF4 -sub_0809ABF4: @ 0x0809ABF4 - push {lr} - adds r2, r0, #0 - ldr r0, [r2, #0x54] - ldrb r0, [r0, #0xd] - cmp r0, #2 - bls _0809AC36 - ldrb r0, [r2, #0xe] - subs r0, #1 - strb r0, [r2, #0xe] - lsls r0, r0, #0x18 - lsrs r1, r0, #0x18 - cmp r1, #0 - bne _0809AC36 - movs r0, #5 - strb r0, [r2, #0xc] - movs r0, #8 - strb r0, [r2, #0xe] - strb r1, [r2, #0xf] - ldrb r1, [r2, #0x19] - subs r0, #0x15 - ands r0, r1 - movs r1, #4 - orrs r0, r1 - strb r0, [r2, #0x19] - ldr r1, _0809AC38 @ =gScreen - adds r2, r1, #0 - adds r2, #0x66 - movs r0, #0xf4 - lsls r0, r0, #4 - strh r0, [r2] - adds r1, #0x68 - movs r0, #0x10 - strh r0, [r1] -_0809AC36: - pop {pc} - .align 2, 0 -_0809AC38: .4byte gScreen - - thumb_func_start sub_0809AC3C -sub_0809AC3C: @ 0x0809AC3C - push {r4, r5, r6, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - movs r3, #0xff - lsls r0, r0, #0x18 - lsrs r5, r0, #0x18 - cmp r5, #0 - bne _0809AC9A - movs r0, #8 - strb r0, [r4, #0xe] - ldrb r2, [r4, #0xf] - adds r2, #1 - strb r2, [r4, #0xf] - adds r1, r2, #0 - ands r1, r3 - ldr r6, _0809AC9C @ =gScreen - lsls r3, r1, #8 - movs r0, #0x10 - subs r0, r0, r1 - movs r1, #0xff - ands r0, r1 - orrs r3, r0 - adds r0, r6, #0 - adds r0, #0x68 - strh r3, [r0] - lsls r2, r2, #0x18 - lsrs r2, r2, #0x18 - cmp r2, #0xf - bls _0809AC9A - ldrb r1, [r4, #0x19] - movs r0, #0xd - rsbs r0, r0, #0 - ands r0, r1 - strb r0, [r4, #0x19] - adds r0, r6, #0 - adds r0, #0x66 - strh r5, [r0] - movs r0, #6 - strb r0, [r4, #0xc] - movs r0, #0xf - strb r0, [r4, #0xe] - ldrb r1, [r4, #0x18] - subs r0, #0x13 - ands r0, r1 - strb r0, [r4, #0x18] -_0809AC9A: - pop {r4, r5, r6, pc} - .align 2, 0 -_0809AC9C: .4byte gScreen - - thumb_func_start sub_0809ACA0 -sub_0809ACA0: @ 0x0809ACA0 - push {lr} - adds r2, r0, #0 - ldrb r0, [r2, #0xe] - subs r0, #1 - strb r0, [r2, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0809ACC4 - ldr r1, [r2, #0x54] - movs r0, #6 - strb r0, [r1, #0xd] - ldr r0, _0809ACC8 @ =gRoomTransition - adds r0, #0x38 - movs r1, #0xf1 - strb r1, [r0] - adds r0, r2, #0 - bl DeleteEntity -_0809ACC4: - pop {pc} - .align 2, 0 -_0809ACC8: .4byte gRoomTransition - - thumb_func_start sub_0809ACCC -sub_0809ACCC: @ 0x0809ACCC - push {lr} - adds r2, r0, #0 - ldr r0, [r2, #0x54] - ldrb r0, [r0, #0xe] - cmp r0, #1 - bne _0809ACE4 - movs r0, #0 - movs r1, #8 - strb r1, [r2, #0xc] - strb r0, [r2, #0xd] - movs r0, #0xb4 - strb r0, [r2, #0xe] -_0809ACE4: - pop {pc} - .align 2, 0 - - thumb_func_start sub_0809ACE8 -sub_0809ACE8: @ 0x0809ACE8 - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xd] - cmp r0, #1 - beq _0809AD1E - cmp r0, #2 - beq _0809AD3A - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0809AD58 - movs r0, #0x5a - strb r0, [r4, #0xe] - movs r0, #1 - strb r0, [r4, #0xd] - movs r0, #0x73 - bl SoundReq - movs r0, #0x31 - bl SetFlag - adds r0, r4, #0 - bl sub_0809AD8C - b _0809AD58 -_0809AD1E: - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0809AD58 - movs r0, #0x78 - strb r0, [r4, #0xe] - movs r0, #2 - strb r0, [r4, #0xd] - adds r0, r4, #0 - bl sub_0809AD68 - b _0809AD58 -_0809AD3A: - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0809AD58 - ldr r1, _0809AD5C @ =gRoomControls - ldr r0, _0809AD60 @ =gPlayerEntity - str r0, [r1, #0x30] - ldr r0, _0809AD64 @ =gPlayerState - adds r0, #0x8b - movs r1, #1 - strb r1, [r0] - bl DeleteThisEntity -_0809AD58: - pop {r4, pc} - .align 2, 0 -_0809AD5C: .4byte gRoomControls -_0809AD60: .4byte gPlayerEntity -_0809AD64: .4byte gPlayerState - - thumb_func_start sub_0809AD68 -sub_0809AD68: @ 0x0809AD68 - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #0xa] - bl GetCurrentRoomProperty - bl LoadRoomEntityList - movs r0, #0x17 - bl GetInventoryValue - cmp r0, #0 - beq _0809AD8A - ldrb r0, [r4, #0xb] - bl GetCurrentRoomProperty - bl LoadRoomEntityList -_0809AD8A: - pop {r4, pc} - - thumb_func_start sub_0809AD8C -sub_0809AD8C: @ 0x0809AD8C - push {lr} - movs r0, #0x4f - movs r1, #0x22 - movs r2, #0 - bl CreateObject - adds r2, r0, #0 - cmp r2, #0 - beq _0809ADAC - ldr r0, _0809ADB0 @ =gRoomControls - ldrh r1, [r0, #6] - adds r1, #0xb8 - strh r1, [r2, #0x2e] - ldrh r0, [r0, #8] - adds r0, #8 - strh r0, [r2, #0x32] -_0809ADAC: - pop {pc} - .align 2, 0 -_0809ADB0: .4byte gRoomControls diff --git a/data/const/object/mazaalBossObject.s b/data/const/object/mazaalBossObject.s deleted file mode 100644 index a58e800e..00000000 --- a/data/const/object/mazaalBossObject.s +++ /dev/null @@ -1,16 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2 - -gUnk_08123D28:: @ 08123D28 - .4byte sub_0809AB04 - .4byte sub_0809ABA4 - .4byte sub_0809ABB0 - .4byte sub_0809ABD4 - .4byte sub_0809ABF4 - .4byte sub_0809AC3C - .4byte sub_0809ACA0 - .4byte sub_0809ACCC - .4byte sub_0809ACE8 diff --git a/linker.ld b/linker.ld index 08bc6343..b9d4ba72 100644 --- a/linker.ld +++ b/linker.ld @@ -760,7 +760,7 @@ SECTIONS { src/object/object86.o(.text); src/object/octorokBossObject.o(.text); src/object/macroBook.o(.text); - asm/object/mazaalBossObject.o(.text); + src/object/mazaalBossObject.o(.text); src/object/cabinFurniture.o(.text); src/object/doubleBookshelf.o(.text); src/object/book.o(.text); @@ -1509,7 +1509,7 @@ SECTIONS { src/object/octorokBossObject.o(.rodata); src/object/macroBook.o(.rodata); data/animations/object/macroBook.o(.rodata); - data/const/object/mazaalBossObject.o(.rodata); + src/object/mazaalBossObject.o(.rodata); src/object/cabinFurniture.o(.rodata); src/object/doubleBookshelf.o(.rodata); src/object/book.o(.rodata); diff --git a/src/enemy/flyingPot.c b/src/enemy/flyingPot.c index 93f87543..abba834c 100644 --- a/src/enemy/flyingPot.c +++ b/src/enemy/flyingPot.c @@ -96,7 +96,7 @@ void FlyingPot_OnCollision(FlyingPotEntity* this) { if (super->bitfield == 0x9D) { super->action = FLYING_POT_ACTION_6; - super->flags &= ~0x80; + COLLISION_OFF(super); super->zVelocity = 0x2A000; super->spritePriority.b1 = 1; @@ -143,7 +143,7 @@ void FlyingPot_SubAction2(FlyingPotEntity* this) { if (super->actionDelay == 0) { sub_08037418(this); super->actionDelay = 1; - super->flags &= ~0x80; + COLLISION_OFF(super); super->spriteOffsetX = 0; SetTile(this->tileIndex, TILE(super->x.HALF.HI, super->y.HALF.HI), super->collisionLayer); diff --git a/src/object/mazaalBossObject.c b/src/object/mazaalBossObject.c new file mode 100644 index 00000000..27f42ffb --- /dev/null +++ b/src/object/mazaalBossObject.c @@ -0,0 +1,207 @@ +#define NENT_DEPRECATED +#include "global.h" +#include "entity.h" +#include "enemy.h" +#include "functions.h" +#include "item.h" +#include "object.h" +#include "player.h" +#include "new_player.h" +#include "room.h" +#include "screen.h" +#include "sound.h" + +extern u16 script_Object89Mazaal[]; + +typedef struct { + /* 0x00 */ Entity base; + /* 0x68 */ u8 unk_68[0x1C]; + /* 0x84 */ ScriptExecutionContext* cutsceneBeh; +} MazaalBossObjectEntity; + +enum MazaalBossObjectActions { + /* 0 */ MAZAAL_BOSS_OBJECT_ACTION_0, + /* 1 */ MAZAAL_BOSS_OBJECT_ACTION_1, + /* 2 */ MAZAAL_BOSS_OBJECT_ACTION_2, + /* 3 */ MAZAAL_BOSS_OBJECT_ACTION_3, + /* 4 */ MAZAAL_BOSS_OBJECT_ACTION_4, + /* 5 */ MAZAAL_BOSS_OBJECT_ACTION_5, + /* 6 */ MAZAAL_BOSS_OBJECT_ACTION_6, + /* 7 */ MAZAAL_BOSS_OBJECT_ACTION_7, + /* 8 */ MAZAAL_BOSS_OBJECT_ACTION_8, +}; + +void MazaalBossObject_Action0(MazaalBossObjectEntity* this); // 0809AB04 +void MazaalBossObject_Action1(MazaalBossObjectEntity* this); // 0809ABA4 +void MazaalBossObject_Action2(MazaalBossObjectEntity* this); // 0809ABB0 +void MazaalBossObject_Action3(MazaalBossObjectEntity* this); // 0809ABD4 +void MazaalBossObject_Action4(MazaalBossObjectEntity* this); // 0809ABF4 +void MazaalBossObject_Action5(MazaalBossObjectEntity* this); // 0809AC3C +void MazaalBossObject_Action6(MazaalBossObjectEntity* this); // 0809ACA0 +void MazaalBossObject_Action7(MazaalBossObjectEntity* this); // 0809ACCC +void MazaalBossObject_Action8(MazaalBossObjectEntity* this); // 0809ACE8 +void sub_0809AD68(MazaalBossObjectEntity* this); // 0809AD68 +void sub_0809AD8C(MazaalBossObjectEntity* this); // 0809AD8C + +void MazaalBossObject(Entity* thisx) { + static void (*const MazaalBossObject_Actions[])(MazaalBossObjectEntity*) = { + MazaalBossObject_Action0, MazaalBossObject_Action1, MazaalBossObject_Action2, + MazaalBossObject_Action3, MazaalBossObject_Action4, MazaalBossObject_Action5, + MazaalBossObject_Action6, MazaalBossObject_Action7, MazaalBossObject_Action8, + }; + + MazaalBossObject_Actions[thisx->action]((MazaalBossObjectEntity*)thisx); +} + +void MazaalBossObject_Action0(MazaalBossObjectEntity* this) { + Entity* mazaalHead; + + if (CheckFlags(0x31)) { + sub_0809AD68(this); + sub_0809AD8C(this); + DeleteThisEntity(); + } + + mazaalHead = CreateEnemy(MAZAAL_HEAD, 0); + if (mazaalHead == NULL) { + return; + } + + CopyPosition(super, mazaalHead); + super->child = mazaalHead; + + if (gRoomTransition.field_0x38 != 0) { + if (gRoomTransition.field_0x39 != 0) { + DeleteThisEntity(); + } + + super->action = MAZAAL_BOSS_OBJECT_ACTION_7; + super->spriteSettings.draw = 0; + gRoomControls.camera_target = super; + sub_080809D4(); + } else { + super->action = 1; + super->actionDelay = 30; + super->frameIndex = gRoomTransition.field_0x38; + super->spritePriority.b0 = 7; + super->spriteOffsetY = 0x20; + + this->cutsceneBeh = StartCutscene(super, script_Object89Mazaal); + } +} + +void MazaalBossObject_Action1(MazaalBossObjectEntity* this) { + ExecuteScriptForEntity(super, NULL); +} + +void MazaalBossObject_Action2(MazaalBossObjectEntity* this) { + if (--super->actionDelay == 0) { + super->action = MAZAAL_BOSS_OBJECT_ACTION_3; + super->actionDelay = 120; + gRoomControls.camera_target = super->child; + } +} + +void MazaalBossObject_Action3(MazaalBossObjectEntity* this) { + if (--super->actionDelay == 0) { + super->action = MAZAAL_BOSS_OBJECT_ACTION_4; + super->actionDelay = 90; + super->child->subAction = 1; + } +} + +void MazaalBossObject_Action4(MazaalBossObjectEntity* this) { + if (super->child->subAction > 2) { + if (--super->actionDelay == 0) { + super->action = MAZAAL_BOSS_OBJECT_ACTION_5; + super->actionDelay = 8; + super->field_0xf = 0; + super->spriteRendering.alphaBlend = BLDALPHA_BLEND(1, 0); + + gScreen.controls.layerFXControl = + BLDCNT_TGT2_BG3 | BLDCNT_TGT2_BG2 | BLDCNT_TGT2_BG1 | BLDCNT_TGT2_BG0 | BLDCNT_EFFECT_BLEND; + gScreen.controls.alphaBlend = BLDALPHA_BLEND(0x10, 0); + } + } +} + +void MazaalBossObject_Action5(MazaalBossObjectEntity* this) { + u32 tmp; + + if (--super->actionDelay == 0) { + super->actionDelay = 8; + + tmp = ++super->field_0xf; + tmp &= 0xFF; + gScreen.controls.alphaBlend = BLDALPHA_BLEND((0x10 - tmp) & 0xFF, tmp); + + if (super->field_0xf > 15) { + super->spriteRendering.alphaBlend = BLDALPHA_BLEND(4, 0); + gScreen.controls.layerFXControl = 0; + super->action = MAZAAL_BOSS_OBJECT_ACTION_6; + super->actionDelay = 15; + super->spriteSettings.draw = 0; + } + } +} + +void MazaalBossObject_Action6(MazaalBossObjectEntity* this) { + if (--super->actionDelay == 0) { + super->child->subAction = 6; + gRoomTransition.field_0x38 = 0xF1; + + DeleteEntity(super); + } +} + +void MazaalBossObject_Action7(MazaalBossObjectEntity* this) { + if (super->child->actionDelay == 1) { + super->action = MAZAAL_BOSS_OBJECT_ACTION_8; + super->subAction = 0; + super->actionDelay = 180; + } +} + +void MazaalBossObject_Action8(MazaalBossObjectEntity* this) { + switch (super->subAction) { + default: + if (--super->actionDelay == 0) { + super->actionDelay = 90; + super->subAction = 1; + SoundReq(SFX_SECRET_BIG); + SetFlag(0x31); + sub_0809AD8C(this); + } + break; + case 1: + if (--super->actionDelay == 0) { + super->actionDelay = 120; + super->subAction = 2; + sub_0809AD68(this); + } + break; + case 2: + if (--super->actionDelay == 0) { + gRoomControls.camera_target = &gNewPlayerEntity.base; + gPlayerState.controlMode = CONTROL_1; + DeleteThisEntity(); + } + break; + } +} + +void sub_0809AD68(MazaalBossObjectEntity* this) { + LoadRoomEntityList(GetCurrentRoomProperty(super->type)); + if (GetInventoryValue(ITEM_OCARINA) != 0) { + LoadRoomEntityList(GetCurrentRoomProperty(super->type2)); + } +} + +void sub_0809AD8C(MazaalBossObjectEntity* this) { + Entity* archway = CreateObject(ARCHWAY, 0x22, 0); + + if (archway != NULL) { + archway->x.HALF.HI = gRoomControls.origin_x + 0xB8; + archway->y.HALF.HI = gRoomControls.origin_y + 8; + } +}