mirror of https://github.com/zeldaret/tmc.git
Decompile playerItemGustJar asm funcs
This commit is contained in:
parent
4e10e89cca
commit
1cdfd41e01
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@ -1,165 +0,0 @@
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.syntax unified
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push {r4, r5, lr}
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adds r4, r0, #0
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ldr r3, _080ADAF4 @ =gPlayerState
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ldrb r1, [r3, #0x1c]
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adds r0, r1, #0
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cmp r0, #3
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bne _080ADAFC
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ldrb r0, [r4, #0xc]
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adds r0, #1
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strb r0, [r4, #0xc]
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ldr r0, _080ADAF8 @ =gPlayerEntity
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ldrb r1, [r0, #0x14]
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lsrs r1, r1, #1
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adds r1, #8
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b _080ADB0C
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.align 2, 0
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_080ADAF4: .4byte gPlayerState
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_080ADAF8: .4byte gPlayerEntity
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_080ADAFC:
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cmp r0, #6
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bne _080ADB18
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movs r0, #4
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strb r0, [r4, #0xc]
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ldr r0, _080ADB14 @ =gPlayerEntity
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ldrb r1, [r0, #0x14]
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lsrs r1, r1, #1
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adds r1, #4
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_080ADB0C:
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adds r0, r4, #0
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bl InitAnimationForceUpdate
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b _080ADC08
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.align 2, 0
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_080ADB14: .4byte gPlayerEntity
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_080ADB18:
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movs r5, #0
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ldrb r0, [r4, #0xa]
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cmp r0, #0
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beq _080ADB58
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cmp r0, #1
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bne _080ADB36
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adds r0, r4, #0
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movs r1, #4
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bl sub_080ADCA0
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movs r0, #0x18
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strb r0, [r4, #0xe]
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movs r0, #2
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strb r0, [r4, #0xa]
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b _080ADBE0
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_080ADB36:
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adds r0, r4, #0
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movs r1, #1
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bl sub_080ADCDC
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ldrb r0, [r4, #0xe]
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subs r0, #1
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strb r0, [r4, #0xe]
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lsls r0, r0, #0x18
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lsrs r0, r0, #0x18
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cmp r0, #0xff
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bne _080ADBE0
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adds r0, r4, #0
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movs r1, #0
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bl sub_080ADCA0
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strb r5, [r4, #0xa]
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b _080ADBE0
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_080ADB58:
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movs r0, #0xf
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ands r0, r1
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cmp r0, #7
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bne _080ADB68
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adds r1, r4, #0
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adds r1, #0x59
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movs r0, #0x7f
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strb r0, [r1]
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_080ADB68:
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ldrb r0, [r3, #0x1d]
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cmp r0, #2
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beq _080ADB94
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cmp r0, #2
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bgt _080ADB78
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cmp r0, #1
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beq _080ADBB0
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b _080ADBCA
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_080ADB78:
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cmp r0, #3
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bne _080ADBCA
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adds r0, r4, #0
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movs r1, #3
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bl sub_080ADCDC
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ldrb r1, [r4, #0x1a]
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movs r0, #0x10
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rsbs r0, r0, #0
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ands r0, r1
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strb r0, [r4, #0x1a]
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movs r2, #3
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movs r5, #0xe9
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b _080ADBCA
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_080ADB94:
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adds r0, r4, #0
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movs r1, #2
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bl sub_080ADCDC
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ldrb r0, [r4, #0x1a]
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movs r1, #0x10
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rsbs r1, r1, #0
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ands r1, r0
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movs r0, #4
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orrs r1, r0
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strb r1, [r4, #0x1a]
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movs r2, #2
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movs r5, #0xe8
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b _080ADBCA
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_080ADBB0:
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adds r0, r4, #0
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movs r1, #1
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bl sub_080ADCDC
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ldrb r0, [r4, #0x1a]
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movs r1, #0x10
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rsbs r1, r1, #0
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ands r1, r0
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movs r0, #1
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orrs r1, r0
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strb r1, [r4, #0x1a]
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movs r2, #1
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movs r5, #0xe7
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_080ADBCA:
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ldr r0, _080ADC0C @ =gPlayerState
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ldrb r1, [r0, #0x1c]
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movs r0, #0xf
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ands r0, r1
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cmp r0, #7
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bne _080ADBDA
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movs r5, #0xee
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movs r2, #1
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_080ADBDA:
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ldrb r0, [r4, #0xf]
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subs r0, r0, r2
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strb r0, [r4, #0xf]
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_080ADBE0:
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movs r0, #0xf
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ldrsb r0, [r4, r0]
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cmp r0, #0
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bge _080ADBF6
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cmp r5, #0
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beq _080ADBF2
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adds r0, r5, #0
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bl SoundReq
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_080ADBF2:
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movs r0, #0xf
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strb r0, [r4, #0xf]
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_080ADBF6:
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ldr r2, _080ADC10 @ =gPlayerEntity
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adds r0, r2, #0
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adds r0, #0x5a
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ldrb r0, [r0]
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movs r1, #0x7f
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ands r1, r0
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ldrb r0, [r2, #0x1e]
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subs r0, r0, r1
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strb r0, [r4, #0x1e]
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_080ADC08:
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pop {r4, r5, pc}
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.align 2, 0
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_080ADC0C: .4byte gPlayerState
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_080ADC10: .4byte gPlayerEntity
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.syntax divided
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@ -1,30 +0,0 @@
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.syntax unified
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push {r4, lr}
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ldr r3, _080ADCD4 @ =gUnk_08132714
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ldr r2, _080ADCD8 @ =gPlayerEntity
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ldrb r2, [r2, #0x14]
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lsrs r2, r2, #1
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adds r1, r1, r2
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lsls r1, r1, #2
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adds r1, r1, r3
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ldr r2, [r1]
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str r2, [r0, #0x5c]
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ldrb r1, [r2]
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adds r3, r0, #0
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adds r3, #0x58
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strb r1, [r3]
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adds r1, r2, #1
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str r1, [r0, #0x5c]
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ldrb r2, [r2, #1]
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movs r4, #0x59
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strb r2, [r4, r0]
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adds r1, #1
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str r1, [r0, #0x5c]
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ldrb r1, [r3]
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ldrh r2, [r0, #0x12]
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bl sub_080042D0
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pop {r4, pc}
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.align 2, 0
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_080ADCD4: .4byte gUnk_08132714
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_080ADCD8: .4byte gPlayerEntity
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.syntax divided
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@ -1,45 +0,0 @@
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.syntax unified
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push {r4, r5, lr}
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adds r3, r0, #0
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movs r0, #0x59
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adds r0, r0, r3
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mov ip, r0
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ldrb r0, [r0]
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subs r0, r0, r1
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mov r1, ip
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strb r0, [r1]
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lsls r0, r0, #0x18
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cmp r0, #0
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bgt _080ADD2E
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ldr r1, [r3, #0x5c]
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ldrb r0, [r1]
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cmp r0, #0xff
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bne _080ADD06
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adds r0, r1, #1
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str r0, [r3, #0x5c]
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ldrb r1, [r1, #1]
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subs r0, r0, r1
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str r0, [r3, #0x5c]
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_080ADD06:
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ldr r1, [r3, #0x5c]
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ldrb r0, [r1]
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adds r2, r3, #0
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adds r2, #0x58
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strb r0, [r2]
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adds r1, #1
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str r1, [r3, #0x5c]
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ldrb r0, [r1]
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mov r4, ip
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ldrb r4, [r4]
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adds r0, r0, r4
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mov r5, ip
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strb r0, [r5]
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adds r1, #1
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str r1, [r3, #0x5c]
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ldrb r1, [r2]
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ldrh r2, [r3, #0x12]
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adds r0, r3, #0
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bl sub_080042D0
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_080ADD2E:
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pop {r4, r5, pc}
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.syntax divided
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@ -4,12 +4,7 @@
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.section .rodata
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.align 2
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gUnk_08132700:: @ 08132700
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.4byte sub_080ADA6C
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.4byte sub_080ADAA8
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.4byte sub_080ADAD4
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.4byte sub_080ADC14
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.4byte sub_080ADC60
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gUnk_08132714:: @ 08132714
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.4byte gUnk_08132AF4
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@ -195,7 +195,7 @@ typedef struct Entity_ {
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/*0x59*/ u8 frameDuration;
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/*0x5a*/ u8 frame;
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/*0x5b*/ u8 frameSpriteSettings;
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/*0x5c*/ Frame* animPtr;
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/*0x5c*/ void* animPtr;
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/*0x60*/ u16 spriteVramOffset;
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/*0x62*/ u8 spriteOffsetX;
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/*0x63*/ s8 spriteOffsetY;
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@ -1675,6 +1675,7 @@ SECTIONS {
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data/const/playerItem/playerItem13.o(.rodata);
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src/title.o(.rodata);
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src/projectile.o(.rodata);
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src/playerItem/playerItemGustJar.o(.rodata);
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data/const/playerItem/playerItemGustJar.o(.rodata);
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data/gfx/fixed_type_gfx.o(.rodata);
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data/const/movement.o(.rodata);
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@ -1,23 +1,32 @@
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#include "entity.h"
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#include "player.h"
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#include "functions.h"
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extern void (*const gUnk_08132700[])(Entity*);
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#include "sound.h"
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extern Hitbox gUnk_08132B28;
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void sub_080ADC84(Entity*);
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void PlayerItemGustJar_Init(Entity*);
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void PlayerItemGustJar_Action1(Entity*);
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void PlayerItemGustJar_Action2(Entity*);
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void PlayerItemGustJar_Action3(Entity*);
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void PlayerItemGustJar_Action4(Entity*);
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void sub_080ADCDC(Entity*, u32);
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void sub_080ADCA0(Entity*, u32);
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void PlayerItemGustJar(Entity* this) {
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static void (*const actionFuncs[])(Entity*) = {
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PlayerItemGustJar_Init, PlayerItemGustJar_Action1, PlayerItemGustJar_Action2,
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PlayerItemGustJar_Action3, PlayerItemGustJar_Action4,
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};
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if (((Entity*)gPlayerState.item != this) || (gPlayerState.field_0x1c == 0)) {
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DeleteThisEntity();
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}
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gUnk_08132700[this->action](this);
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actionFuncs[this->action](this);
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sub_08078E84(this, &gPlayerEntity);
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}
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void sub_080ADA6C(Entity* this) {
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void PlayerItemGustJar_Init(Entity* this) {
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this->action = 1;
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this->field_0xf = 0xf;
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this->hitbox = &gUnk_08132B28;
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@ -30,7 +39,7 @@ void sub_080ADA6C(Entity* this) {
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InitAnimationForceUpdate(this, this->animationState >> 1);
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}
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void sub_080ADAA8(Entity* this) {
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void PlayerItemGustJar_Action1(Entity* this) {
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sub_080ADC84(this);
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if ((this->frame & 0x80) != 0) {
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this->action = 2;
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@ -40,9 +49,73 @@ void sub_080ADAA8(Entity* this) {
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}
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}
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ASM_FUNC("asm/non_matching/playerItemGustJar/sub_080ADAD4.inc", void sub_080ADAD4(Entity* this))
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void PlayerItemGustJar_Action2(Entity* this) {
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u32 in_r2;
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int windSound;
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void sub_080ADC14(Entity* this) {
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if (gPlayerState.field_0x1c == 3) {
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this->action++;
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InitAnimationForceUpdate(this, (gPlayerEntity.animationState >> 1) + 8);
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} else if (gPlayerState.field_0x1c == 6) {
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this->action = 4;
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InitAnimationForceUpdate(this, (gPlayerEntity.animationState >> 1) + 4);
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} else {
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windSound = 0;
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if (this->type != 0) {
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if (this->type == 1) {
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sub_080ADCA0(this, 4);
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this->actionDelay = 24;
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this->type = 2;
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} else {
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sub_080ADCDC(this, 1);
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if (--this->actionDelay == 0xff) {
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sub_080ADCA0(this, 0);
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this->type = 0;
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}
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}
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} else {
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if ((gPlayerState.field_0x1c & 0xf) == 7) {
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this->frameDuration = 0x7f;
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}
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switch (gPlayerState.field_0x1d) {
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case 3:
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sub_080ADCDC(this, 3);
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this->palette.b.b0 = 0;
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in_r2 = 3;
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windSound = SFX_WIND3;
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break;
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case 2:
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sub_080ADCDC(this, 2);
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this->palette.b.b0 = 4;
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in_r2 = 2;
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windSound = SFX_WIND2;
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break;
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case 1:
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sub_080ADCDC(this, 1);
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this->palette.b.b0 = 1;
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in_r2 = 1;
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windSound = SFX_WIND1;
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break;
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}
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if ((gPlayerState.field_0x1c & 0xf) == 7) {
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windSound = SFX_EE;
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in_r2 = 1;
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}
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this->field_0xf = this->field_0xf - in_r2;
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}
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if ((s8)this->field_0xf < 0) {
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if (windSound) {
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SoundReq(windSound);
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}
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this->field_0xf = 15;
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}
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this->frameIndex = gPlayerEntity.frameIndex - (gPlayerEntity.frame & 0x7f);
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}
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}
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void PlayerItemGustJar_Action3(Entity* this) {
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switch (gPlayerState.field_0x1c & 0xf) {
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case 6:
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this->action += 1;
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@ -58,7 +131,7 @@ void sub_080ADC14(Entity* this) {
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}
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}
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void sub_080ADC60(Entity* this) {
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void PlayerItemGustJar_Action4(Entity* this) {
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if ((this->frame & 0x80) != 0) {
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this->spriteSettings.draw = 0;
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} else {
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@ -70,6 +143,37 @@ void sub_080ADC84(Entity* this) {
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this->spriteSettings.flipX = gPlayerEntity.spriteSettings.flipX;
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}
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ASM_FUNC("asm/non_matching/playerItemGustJar/sub_080ADCA0.inc", void sub_080ADCA0(Entity* this, u32 param_1))
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extern const u8* gUnk_08132714[];
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ASM_FUNC("asm/non_matching/playerItemGustJar/sub_080ADCDC.inc", void sub_080ADCDC(Entity* this))
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void sub_080ADCA0(Entity* this, u32 param_2) {
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const u8* pFVar1 = gUnk_08132714[(param_2 + (gPlayerEntity.animationState >> 1))];
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const u8* pFVar2;
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this->animPtr = (void*)pFVar1;
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this->animIndex = *pFVar1;
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pFVar2 = pFVar1 + 1;
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this->animPtr = (void*)pFVar2;
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this->frameDuration = *pFVar2;
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this->animPtr = (void*)++pFVar2;
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sub_080042D0(this, this->animIndex, this->spriteIndex);
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}
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void sub_080ADCDC(Entity* this, u32 param_2) {
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u32 bVar1;
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u8* pFVar3;
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bVar1 = this->frameDuration;
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this->frameDuration = (u8)(bVar1 - param_2);
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if ((int)((bVar1 - param_2) * 0x1000000) < 1) {
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if (*(u8*)this->animPtr == 0xff) {
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this->animPtr = (u8*)this->animPtr + 1;
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this->animPtr = (u8*)this->animPtr - *(u8*)this->animPtr;
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}
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pFVar3 = this->animPtr;
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this->animIndex = *pFVar3;
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this->animPtr = ++pFVar3;
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this->frameDuration += *pFVar3;
|
||||
this->animPtr = ++pFVar3;
|
||||
sub_080042D0(this, this->animIndex, this->spriteIndex);
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue