Decompile Object1E

This commit is contained in:
octorock 2022-03-11 17:08:21 +01:00
parent 1aef85e81c
commit 2044fdcaff
6 changed files with 216 additions and 243 deletions

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@ -0,0 +1,107 @@
.syntax unified
push {r4, lr}
adds r4, r0, #0
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _08087590 @ =gPlayerEntity
ldrb r0, [r0, #0x14]
lsrs r0, r0, #1
strb r0, [r4, #0x14]
ldrb r1, [r4, #0x19]
movs r2, #0x3f
adds r0, r2, #0
ands r0, r1
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x19]
adds r3, r4, #0
adds r3, #0x29
ldrb r1, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r3]
ldrb r1, [r4, #0x1b]
lsrs r0, r1, #6
subs r0, #1
lsls r0, r0, #6
ands r2, r1
orrs r2, r0
strb r2, [r4, #0x1b]
ldrb r0, [r4, #0xb]
cmp r0, #0
beq _08087594
ldrb r1, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x1a]
ldrb r0, [r4, #0x14]
cmp r0, #1
bne _08087588
ldrb r0, [r4, #0x18]
movs r1, #0x40
orrs r0, r1
strb r0, [r4, #0x18]
_08087588:
adds r0, r4, #0
bl sub_08087640
b _080875DC
.align 2, 0
_08087590: .4byte gPlayerEntity
_08087594:
ldr r0, _080875B4 @ =gArea
ldrb r0, [r0, #1]
movs r1, #4
cmp r0, #0x10
bne _080875A2
movs r1, #0xb5
lsls r1, r1, #1
_080875A2:
adds r0, r4, #0
bl ChangeObjPalette
ldrb r0, [r4, #0x14]
cmp r0, #1
beq _080875B8
cmp r0, #3
bne _080875CE
b _080875C0
.align 2, 0
_080875B4: .4byte gArea
_080875B8:
ldrb r0, [r4, #0x18]
movs r1, #0x40
orrs r0, r1
strb r0, [r4, #0x18]
_080875C0:
ldrb r0, [r4, #0xa]
cmp r0, #0x40
bne _080875DC
ldrh r0, [r4, #0x32]
adds r0, #4
strh r0, [r4, #0x32]
b _080875DC
_080875CE:
ldrb r0, [r4, #0xa]
cmp r0, #0x40
bne _080875DC
ldrb r0, [r4, #0x18]
movs r1, #0x40
orrs r0, r1
strb r0, [r4, #0x18]
_080875DC:
adds r0, r4, #0
movs r1, #3
bl SetDefaultPriority
ldrb r1, [r4, #0xb]
lsls r1, r1, #2
ldrb r0, [r4, #0x14]
adds r1, r1, r0
adds r0, r4, #0
bl InitializeAnimation
pop {r4, pc}
.syntax divided

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@ -1,224 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Object1E
Object1E: @ 0x08087504
push {r4, lr}
adds r4, r0, #0
bl EntityIsDeleted
cmp r0, #0
bne _08087520
ldr r0, _08087524 @ =gUnk_081208B8
ldrb r1, [r4, #0xc]
lsls r1, r1, #2
adds r1, r1, r0
ldr r1, [r1]
adds r0, r4, #0
bl _call_via_r1
_08087520:
pop {r4, pc}
.align 2, 0
_08087524: .4byte gUnk_081208B8
thumb_func_start sub_08087528
sub_08087528: @ 0x08087528
push {r4, lr}
adds r4, r0, #0
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _08087590 @ =gPlayerEntity
ldrb r0, [r0, #0x14]
lsrs r0, r0, #1
strb r0, [r4, #0x14]
ldrb r1, [r4, #0x19]
movs r2, #0x3f
adds r0, r2, #0
ands r0, r1
movs r1, #0x80
orrs r0, r1
strb r0, [r4, #0x19]
adds r3, r4, #0
adds r3, #0x29
ldrb r1, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r3]
ldrb r1, [r4, #0x1b]
lsrs r0, r1, #6
subs r0, #1
lsls r0, r0, #6
ands r2, r1
orrs r2, r0
strb r2, [r4, #0x1b]
ldrb r0, [r4, #0xb]
cmp r0, #0
beq _08087594
ldrb r1, [r4, #0x1a]
movs r0, #0x10
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r4, #0x1a]
ldrb r0, [r4, #0x14]
cmp r0, #1
bne _08087588
ldrb r0, [r4, #0x18]
movs r1, #0x40
orrs r0, r1
strb r0, [r4, #0x18]
_08087588:
adds r0, r4, #0
bl sub_08087640
b _080875DC
.align 2, 0
_08087590: .4byte gPlayerEntity
_08087594:
ldr r0, _080875B4 @ =gArea
ldrb r0, [r0, #1]
movs r1, #4
cmp r0, #0x10
bne _080875A2
movs r1, #0xb5
lsls r1, r1, #1
_080875A2:
adds r0, r4, #0
bl ChangeObjPalette
ldrb r0, [r4, #0x14]
cmp r0, #1
beq _080875B8
cmp r0, #3
bne _080875CE
b _080875C0
.align 2, 0
_080875B4: .4byte gArea
_080875B8:
ldrb r0, [r4, #0x18]
movs r1, #0x40
orrs r0, r1
strb r0, [r4, #0x18]
_080875C0:
ldrb r0, [r4, #0xa]
cmp r0, #0x40
bne _080875DC
ldrh r0, [r4, #0x32]
adds r0, #4
strh r0, [r4, #0x32]
b _080875DC
_080875CE:
ldrb r0, [r4, #0xa]
cmp r0, #0x40
bne _080875DC
ldrb r0, [r4, #0x18]
movs r1, #0x40
orrs r0, r1
strb r0, [r4, #0x18]
_080875DC:
adds r0, r4, #0
movs r1, #3
bl SetDefaultPriority
ldrb r1, [r4, #0xb]
lsls r1, r1, #2
ldrb r0, [r4, #0x14]
adds r1, r1, r0
adds r0, r4, #0
bl InitializeAnimation
pop {r4, pc}
thumb_func_start sub_080875F4
sub_080875F4: @ 0x080875F4
push {r4, r5, lr}
adds r4, r0, #0
bl GetNextFrame
adds r5, r4, #0
adds r5, #0x5a
ldrb r1, [r5]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0808760E
bl DeleteThisEntity
_0808760E:
ldrb r0, [r4, #0xb]
cmp r0, #0
beq _08087638
ldr r0, _0808763C @ =gPlayerEntity
adds r0, #0x29
ldrb r1, [r0]
lsls r1, r1, #0x1d
lsrs r1, r1, #0x1d
ldrb r0, [r5]
subs r0, #1
subs r1, r1, r0
adds r3, r4, #0
adds r3, #0x29
movs r0, #7
ands r1, r0
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
_08087638:
pop {r4, r5, pc}
.align 2, 0
_0808763C: .4byte gPlayerEntity
thumb_func_start sub_08087640
sub_08087640: @ 0x08087640
push {r4, r5, r6, lr}
adds r4, r0, #0
movs r0, #0x2e
ldrsh r5, [r4, r0]
movs r1, #0x32
ldrsh r6, [r4, r1]
ldrb r1, [r4, #0x14]
lsls r1, r1, #1
ldr r0, _08087684 @ =gUnk_081208C0
adds r1, r1, r0
movs r0, #0
ldrsb r0, [r1, r0]
ldrh r2, [r4, #0x2e]
adds r0, r0, r2
strh r0, [r4, #0x2e]
movs r0, #1
ldrsb r0, [r1, r0]
ldrh r1, [r4, #0x32]
adds r0, r0, r1
strh r0, [r4, #0x32]
ldr r0, _08087688 @ =gRoomControls
ldrh r1, [r0, #4]
ldr r0, _0808768C @ =0x00000403
.ifdef EU
movs r2, #0x17
.else
movs r2, #0x16
.endif
cmp r1, r0
bne _08087676
.ifdef EU
movs r2, #0x18
.else
movs r2, #0x17
.endif
_08087676:
adds r0, r4, #0
adds r1, r2, #0
bl CreateRandomItemDrop
strh r5, [r4, #0x2e]
strh r6, [r4, #0x32]
pop {r4, r5, r6, pc}
.align 2, 0
_08087684: .4byte gUnk_081208C0
_08087688: .4byte gRoomControls
_0808768C: .4byte 0x00000403

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@ -42875,11 +42875,6 @@
"size": 44,
"type": "animation"
},
{
"path": "object1E/gUnk_081208C0.bin",
"start": 1181888,
"size": 8
},
{
"path": "object1F/gUnk_08120A18.bin",
"start": 1182232,

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@ -1,12 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_081208B8:: @ 081208B8
.4byte sub_08087528
.4byte sub_080875F4
gUnk_081208C0:: @ 081208C0
.incbin "object1E/gUnk_081208C0.bin"

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@ -650,7 +650,7 @@ SECTIONS {
src/object/greatFairy.o(.text);
src/object/object1C.o(.text);
src/object/object1D.o(.text);
asm/object/object1E.o(.text);
src/object/object1E.o(.text);
asm/object/object1F.o(.text);
asm/object/object20.o(.text);
src/object/object21.o(.text);
@ -1370,7 +1370,7 @@ SECTIONS {
src/object/greatFairy.o(.rodata);
data/animations/npc/greatFairy.o(.rodata);
data/const/object/object1D.o(.rodata);
data/const/object/object1E.o(.rodata);
src/object/object1E.o(.rodata);
data/animations/object/object1E.o(.rodata);
data/const/object/object1F.o(.rodata);
data/const/object/object20.o(.rodata);

107
src/object/object1E.c Normal file
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@ -0,0 +1,107 @@
/**
* @file object1E.c
* @ingroup Objects
*
* @brief Object1E object
*/
#define NENT_DEPRECATED
#include "global.h"
#include "object.h"
#include "functions.h"
#include "area.h"
void sub_08087528(Entity*);
void sub_080875F4(Entity*);
void sub_08087640(Entity*);
void Object1E(Entity* this) {
static void (*const gUnk_081208B8[])(Entity*) = {sub_08087528, sub_080875F4, };
if (!EntityIsDeleted(this)) {
gUnk_081208B8[this->action](this);
}
}
NONMATCH("asm/non_matching/object1E/sub_08087528.inc", void sub_08087528(Entity* this)) {
u32 palette;
this->action = 1;
this->animationState = gPlayerEntity.animationState >> 1;
this->spriteRendering.b3 = 2;
this->spritePriority.b0 = 3;
this->spriteOrientation.flipY--;
if (this->type2 != 0) {
this->palette.b.b0 = 1;
if (this->animationState == 1) {
this->spriteSettings.flipX = 1;
}
sub_08087640(this);
} else {
if (gArea.locationIndex == 0x10) {
palette = 0x16a;
} else {
palette = 4;
}
ChangeObjPalette(this, palette);
switch (this->animationState) {
case 1:
this->spriteSettings.flipX = 1;
if (this->type == 0x40) {
this->y.HALF.HI += 4;
}
break;
case 3:
if (this->type == 0x40) {
this->y.HALF.HI += 4;
}
break;
default:
if (this->type == 0x40) {
this->spriteSettings.flipX = 1;
}
break;
}
}
SetDefaultPriority(this, 3);
InitializeAnimation(this, this->type2 * 4 + this->animationState);
}
END_NONMATCH
void sub_080875F4(Entity* this) {
GetNextFrame(this);
if ((this->frame & 0x80) != 0) {
DeleteThisEntity();
}
if (this->type2 != 0) {
this->spritePriority.b0 =gPlayerEntity.spritePriority.b0 + 1 - this->frame;
}
}
void sub_08087640(Entity* this) {
static const s8 gUnk_081208C0[] = { 0, -12, 16, 0, 0, 15, -16, 0 };
s32 oldX;
s32 oldY;
u32 tmp;
const s8* ptr;
oldX = this->x.HALF.HI;
oldY = this->y.HALF.HI;
ptr = &gUnk_081208C0[this->animationState * 2];
this->x.HALF.HI += ptr[0];
this->y.HALF.HI += ptr[1];
if (gRoomControls.area == 3 && gRoomControls.room == 4) {
#ifdef EU
tmp = 0x18;
} else {
tmp = 0x17;
#else
tmp = 0x17;
} else {
tmp = 0x16;
#endif
}
CreateRandomItemDrop(this, tmp);
this->x.HALF.HI = oldX;
this->y.HALF.HI = oldY;
}