mirror of https://github.com/zeldaret/tmc.git
				
				
				
			improve hole manager member names
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				|  | @ -26,7 +26,7 @@ typedef struct { | |||
|     u16 offset_y; | ||||
|     u16 x; | ||||
|     u16 y; | ||||
| } HoleTransitionPersistance; | ||||
| } HoleTransitionParallaxBackground; | ||||
| 
 | ||||
| typedef struct { | ||||
|     u8 type; | ||||
|  | @ -35,7 +35,7 @@ typedef struct { | |||
|     u8 unk_3; | ||||
|     u16 x; | ||||
|     u16 y; | ||||
| } HoleTransitionParallax; | ||||
| } HoleTransitionParallaxEntity; | ||||
| 
 | ||||
| typedef struct HoleTransition { | ||||
|     u8 type; | ||||
|  | @ -48,8 +48,8 @@ typedef struct HoleTransition { | |||
|     u8 hole_y; | ||||
|     u8 hole_width; | ||||
|     u8 hole_height; | ||||
|     const HoleTransitionPersistance* persistance; | ||||
|     const HoleTransitionParallax* parallax; | ||||
|     const HoleTransitionParallaxBackground* parallax_background; | ||||
|     const HoleTransitionParallaxEntity* parallax_entity; | ||||
| } HoleTransition; | ||||
| 
 | ||||
| void HoleManager_Init(HoleManager*); | ||||
|  | @ -60,7 +60,7 @@ void (*const HoleManager_Actions[])(HoleManager*) = { | |||
|     HoleManager_Update, | ||||
| }; | ||||
| 
 | ||||
| const HoleTransitionPersistance gHoleTransitionPersistances[] = { | ||||
| const HoleTransitionParallaxBackground gHoleTransitionParallaxBackgrounds[] = { | ||||
|     { offset_gfx_unknown_6, 0x00c4, 0x0030, 0x0310, 0x13c8 }, | ||||
|     { offset_gfx_unknown_6 + 0x800, 0x00c4, 0x0030, 0x0310, 0x13c8 }, | ||||
|     { offset_gfx_unknown_6 + 0x800 * 2, 0xfffa, 0x00de, 0x05d0, 0x0410 }, | ||||
|  | @ -72,7 +72,7 @@ const HoleTransitionPersistance gHoleTransitionPersistances[] = { | |||
|     { offset_gfx_unknown_7 + 0x800 * 2, 0x005c, 0x00a4, 0x0290, 0x1b48 }, | ||||
| }; | ||||
| 
 | ||||
| const HoleTransitionParallax gHoleTransitionParallaxes[] = { | ||||
| const HoleTransitionParallaxEntity gHoleTransitionParallaxEntities[] = { | ||||
|     { 0x00, 0x00, 0x00, 0x00, 0x0088, 0x0068 }, { 0x01, 0x01, 0x00, 0x00, 0x0088, 0x0068 }, | ||||
|     { 0x02, 0x02, 0x00, 0x00, 0x00b8, 0x0068 }, { 0x04, 0x04, 0x00, 0x00, 0x00b8, 0x0068 }, | ||||
|     { 0x05, 0x00, 0x00, 0x00, 0x0078, 0x00b8 }, { 0x06, 0x01, 0x00, 0x00, 0x0048, 0x0040 }, | ||||
|  | @ -86,19 +86,19 @@ const HoleTransitionParallax gHoleTransitionParallaxes[] = { | |||
| 
 | ||||
| const HoleTransition gHoleTransitions[] = { | ||||
|     { 0x00, 0x48, 0x14, 0x02, 0x00e8, 0x00c8, 0x00, 0x00, 0x00, 0x00, NULL, NULL }, | ||||
|     { 0x00, 0x51, 0x00, 0x02, 0x00c0, 0x00f8, 0x00, 0x00, 0x00, 0x00, &gHoleTransitionPersistances[0], NULL }, | ||||
|     { 0x01, 0x58, 0x1b, 0x02, 0xfeb0, 0x0000, 0x1d, 0x06, 0x05, 0x02, &gHoleTransitionPersistances[2], NULL }, | ||||
|     { 0x01, 0x58, 0x1d, 0x01, 0xffe0, 0xff20, 0x09, 0x13, 0x03, 0x03, NULL, &gHoleTransitionParallaxes[16] }, | ||||
|     { 0x01, 0x58, 0x1c, 0x01, 0xfff0, 0x0000, 0x08, 0x05, 0x03, 0x03, &gHoleTransitionPersistances[3], NULL }, | ||||
|     { 0x01, 0x58, 0x20, 0x01, 0xfff0, 0x0000, 0x00, 0x00, 0x00, 0x00, &gHoleTransitionPersistances[4], NULL }, | ||||
|     { 0x01, 0x58, 0x22, 0x01, 0xffe0, 0x0000, 0x00, 0x00, 0x00, 0x00, &gHoleTransitionPersistances[5], NULL }, | ||||
|     { 0x00, 0x51, 0x00, 0x02, 0x00c0, 0x00f8, 0x00, 0x00, 0x00, 0x00, &gHoleTransitionParallaxBackgrounds[0], NULL }, | ||||
|     { 0x01, 0x58, 0x1b, 0x02, 0xfeb0, 0x0000, 0x1d, 0x06, 0x05, 0x02, &gHoleTransitionParallaxBackgrounds[2], NULL }, | ||||
|     { 0x01, 0x58, 0x1d, 0x01, 0xffe0, 0xff20, 0x09, 0x13, 0x03, 0x03, NULL, &gHoleTransitionParallaxEntities[16] }, | ||||
|     { 0x01, 0x58, 0x1c, 0x01, 0xfff0, 0x0000, 0x08, 0x05, 0x03, 0x03, &gHoleTransitionParallaxBackgrounds[3], NULL }, | ||||
|     { 0x01, 0x58, 0x20, 0x01, 0xfff0, 0x0000, 0x00, 0x00, 0x00, 0x00, &gHoleTransitionParallaxBackgrounds[4], NULL }, | ||||
|     { 0x01, 0x58, 0x22, 0x01, 0xffe0, 0x0000, 0x00, 0x00, 0x00, 0x00, &gHoleTransitionParallaxBackgrounds[5], NULL }, | ||||
|     { 0x00, 0x62, 0x11, 0x01, 0x00c8, 0x0038, 0x00, 0x00, 0x00, 0x00, NULL, NULL }, | ||||
|     { 0x01, 0x60, 0x20, 0x01, 0x0000, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxes[0] }, | ||||
|     { 0x01, 0x60, 0x21, 0x01, 0x0000, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxes[1] }, | ||||
|     { 0x01, 0x60, 0x2e, 0x01, 0x0000, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxes[2] }, | ||||
|     { 0x01, 0x60, 0x11, 0x01, 0xffc0, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxes[3] }, | ||||
|     { 0x01, 0x60, 0x20, 0x01, 0x0000, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxEntities[0] }, | ||||
|     { 0x01, 0x60, 0x21, 0x01, 0x0000, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxEntities[1] }, | ||||
|     { 0x01, 0x60, 0x2e, 0x01, 0x0000, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxEntities[2] }, | ||||
|     { 0x01, 0x60, 0x11, 0x01, 0xffc0, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxEntities[3] }, | ||||
|     { 0x00, 0x60, 0x31, 0x01, 0x0078, 0x00a8, 0x00, 0x00, 0x00, 0x00, NULL, NULL }, | ||||
|     { 0x00, 0x51, 0x00, 0x02, 0x00c0, 0x00f8, 0x00, 0x00, 0x00, 0x00, &gHoleTransitionPersistances[1], NULL }, | ||||
|     { 0x00, 0x51, 0x00, 0x02, 0x00c0, 0x00f8, 0x00, 0x00, 0x00, 0x00, &gHoleTransitionParallaxBackgrounds[1], NULL }, | ||||
|     { 0x01, 0x08, 0x01, 0x01, 0x0000, 0x0000, 0x1d, 0x1d, 0x03, 0x03, NULL, NULL }, | ||||
|     { 0x01, 0x08, 0x02, 0x01, 0x0000, 0x0000, 0x1d, 0x1d, 0x03, 0x03, NULL, NULL }, | ||||
|     { 0x01, 0x08, 0x02, 0x01, 0x0000, 0x0000, 0x23, 0x03, 0x03, 0x03, NULL, NULL }, | ||||
|  | @ -120,26 +120,26 @@ const HoleTransition gHoleTransitions[] = { | |||
|     { 0x01, 0x70, 0x0f, 0x01, 0x01e0, 0x0070, 0x08, 0x03, 0x04, 0x04, NULL, NULL }, | ||||
|     { 0x01, 0x70, 0x10, 0x01, 0x0000, 0x0090, 0x14, 0x05, 0x05, 0x03, NULL, NULL }, | ||||
|     { 0x01, 0x70, 0x10, 0x01, 0x0000, 0x0090, 0x21, 0x05, 0x04, 0x03, NULL, NULL }, | ||||
|     { 0x00, 0x70, 0x0c, 0x01, 0x0078, 0x00a0, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxes[4] }, | ||||
|     { 0x01, 0x70, 0x15, 0x01, 0x01e0, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxes[5] }, | ||||
|     { 0x00, 0x70, 0x0c, 0x01, 0x0078, 0x00a0, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxEntities[4] }, | ||||
|     { 0x01, 0x70, 0x15, 0x01, 0x01e0, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxEntities[5] }, | ||||
|     { 0x01, 0x70, 0x19, 0x01, 0x00f0, 0x0000, 0x05, 0x08, 0x04, 0x04, NULL, NULL }, | ||||
|     { 0x01, 0x70, 0x1b, 0x01, 0x0000, 0x0000, 0x08, 0x02, 0x02, 0x04, NULL, &gHoleTransitionParallaxes[6] }, | ||||
|     { 0x01, 0x70, 0x1d, 0x01, 0xfe30, 0x0000, 0x23, 0x02, 0x02, 0x04, NULL, &gHoleTransitionParallaxes[7] }, | ||||
|     { 0x01, 0x70, 0x1f, 0x01, 0xff10, 0xff60, 0x13, 0x0e, 0x07, 0x04, NULL, &gHoleTransitionParallaxes[8] }, | ||||
|     { 0x01, 0x70, 0x1b, 0x01, 0x0000, 0x0000, 0x08, 0x02, 0x02, 0x04, NULL, &gHoleTransitionParallaxEntities[6] }, | ||||
|     { 0x01, 0x70, 0x1d, 0x01, 0xfe30, 0x0000, 0x23, 0x02, 0x02, 0x04, NULL, &gHoleTransitionParallaxEntities[7] }, | ||||
|     { 0x01, 0x70, 0x1f, 0x01, 0xff10, 0xff60, 0x13, 0x0e, 0x07, 0x04, NULL, &gHoleTransitionParallaxEntities[8] }, | ||||
|     { 0x01, 0x70, 0x21, 0x01, 0x0000, 0x0090, 0x06, 0x03, 0x04, 0x04, NULL, NULL }, | ||||
|     { 0x01, 0x70, 0x26, 0x01, 0x0000, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxes[9] }, | ||||
|     { 0x01, 0x70, 0x29, 0x01, 0x0000, 0x0000, 0x06, 0x06, 0x03, 0x02, NULL, &gHoleTransitionParallaxes[10] }, | ||||
|     { 0x01, 0x70, 0x26, 0x01, 0x0000, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxEntities[9] }, | ||||
|     { 0x01, 0x70, 0x29, 0x01, 0x0000, 0x0000, 0x06, 0x06, 0x03, 0x02, NULL, &gHoleTransitionParallaxEntities[10] }, | ||||
|     { 0x01, 0x70, 0x2c, 0x01, 0x0000, 0x0000, 0x12, 0x0c, 0x04, 0x04, NULL, NULL }, | ||||
|     { 0x01, 0x70, 0x32, 0x01, 0x0000, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxes[11] }, | ||||
|     { 0x01, 0x70, 0x32, 0x01, 0x0000, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxEntities[11] }, | ||||
|     { 0x01, 0x70, 0x32, 0x02, 0x00f0, 0x0000, 0x07, 0x04, 0x02, 0x02, NULL, NULL }, | ||||
|     { 0x01, 0x70, 0x32, 0x01, 0x00f0, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxes[12] }, | ||||
|     { 0x01, 0x70, 0x32, 0x01, 0x01e0, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxes[13] }, | ||||
|     { 0x01, 0x70, 0x32, 0x01, 0x0000, 0x00a0, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxes[14] }, | ||||
|     { 0x00, 0x31, 0x00, 0x01, 0x0078, 0x0068, 0x25, 0x04, 0x03, 0x03, NULL, &gHoleTransitionParallaxes[15] }, | ||||
|     { 0x01, 0x70, 0x32, 0x01, 0x00f0, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxEntities[12] }, | ||||
|     { 0x01, 0x70, 0x32, 0x01, 0x01e0, 0x0000, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxEntities[13] }, | ||||
|     { 0x01, 0x70, 0x32, 0x01, 0x0000, 0x00a0, 0x00, 0x00, 0x00, 0x00, NULL, &gHoleTransitionParallaxEntities[14] }, | ||||
|     { 0x00, 0x31, 0x00, 0x01, 0x0078, 0x0068, 0x25, 0x04, 0x03, 0x03, NULL, &gHoleTransitionParallaxEntities[15] }, | ||||
|     { 0x00, 0x70, 0x00, 0x02, 0x01d8, 0x00d8, 0x00, 0x00, 0x00, 0x00, NULL, NULL }, | ||||
|     { 0x01, 0x88, 0x1e, 0x01, 0x0000, 0x0000, 0x00, 0x00, 0x00, 0x00, &gHoleTransitionPersistances[6], NULL }, | ||||
|     { 0x01, 0x88, 0x2c, 0x01, 0x0000, 0xff30, 0x00, 0x00, 0x00, 0x00, &gHoleTransitionPersistances[7], NULL }, | ||||
|     { 0x01, 0x88, 0x3a, 0x01, 0x0000, 0xffe0, 0x00, 0x00, 0x00, 0x00, &gHoleTransitionPersistances[8], NULL }, | ||||
|     { 0x01, 0x88, 0x1e, 0x01, 0x0000, 0x0000, 0x00, 0x00, 0x00, 0x00, &gHoleTransitionParallaxBackgrounds[6], NULL }, | ||||
|     { 0x01, 0x88, 0x2c, 0x01, 0x0000, 0xff30, 0x00, 0x00, 0x00, 0x00, &gHoleTransitionParallaxBackgrounds[7], NULL }, | ||||
|     { 0x01, 0x88, 0x3a, 0x01, 0x0000, 0xffe0, 0x00, 0x00, 0x00, 0x00, &gHoleTransitionParallaxBackgrounds[8], NULL }, | ||||
|     { 0x00, 0x88, 0x06, 0x01, 0x00a8, 0x0088, 0x00, 0x00, 0x00, 0x00, NULL, NULL }, | ||||
|     { 0x02, 0x23, 0x01, 0x01, 0x0078, 0x0078, 0x00, 0x00, 0x00, 0x00, NULL, NULL }, | ||||
|     { 0x02, 0x23, 0x00, 0x01, 0x00a8, 0x0060, 0x00, 0x00, 0x00, 0x00, NULL, NULL }, | ||||
|  | @ -154,8 +154,8 @@ void HoleManager_Main(HoleManager* this) { | |||
| 
 | ||||
| bool32 IsPlayerOnHole(HoleManager*); | ||||
| void DoHoleTransition(HoleManager*); | ||||
| void HoleManager_ConfigureBG3Offset(HoleManager*); | ||||
| void HoleManager_ConfigureBG3(HoleManager*); | ||||
| void HoleManager_UpdateParallaxBackground(HoleManager*); | ||||
| void HoleManager_InitParallaxBackground(HoleManager*); | ||||
| 
 | ||||
| void HoleManager_Init(HoleManager* this) { | ||||
|     const HoleTransition* transition; | ||||
|  | @ -176,31 +176,31 @@ void HoleManager_Init(HoleManager* this) { | |||
|         this->width = (transition->hole_width << 4); | ||||
|         this->height = (transition->hole_height << 4); | ||||
|     } | ||||
|     super->type2 = transition->persistance != NULL; | ||||
|     super->type2 = transition->parallax_background != NULL; | ||||
|     if (super->type2) { | ||||
|         super->flags |= ENT_PERSIST; | ||||
|         this->persistance_offset_x = transition->persistance->offset_x; | ||||
|         this->persistance_offset_y = transition->persistance->offset_y; | ||||
|         this->persistance_x = transition->persistance->x; | ||||
|         this->persistance_y = transition->persistance->y; | ||||
|         this->persistance_offset_x = transition->parallax_background->offset_x; | ||||
|         this->persistance_offset_y = transition->parallax_background->offset_y; | ||||
|         this->persistance_x = transition->parallax_background->x; | ||||
|         this->persistance_y = transition->parallax_background->y; | ||||
|         UnDarkRoom(); | ||||
|         HoleManager_ConfigureBG3Offset(this); | ||||
|         HoleManager_ConfigureBG3(this); | ||||
|         RegisterTransitionManager(this, HoleManager_ConfigureBG3, NULL); | ||||
|         HoleManager_UpdateParallaxBackground(this); | ||||
|         HoleManager_InitParallaxBackground(this); | ||||
|         RegisterTransitionManager(this, HoleManager_InitParallaxBackground, NULL); | ||||
|     } | ||||
|     if (!transition->parallax) | ||||
|     if (!transition->parallax_entity) | ||||
|         return; | ||||
|     obj = CreateObject(PARALLAX_ROOM_VIEW, transition->parallax->type, transition->parallax->subtype); | ||||
|     obj = CreateObject(PARALLAX_ROOM_VIEW, transition->parallax_entity->type, transition->parallax_entity->subtype); | ||||
|     if (obj) { | ||||
|         obj->x.HALF.HI = transition->parallax->x + gRoomControls.origin_x; | ||||
|         obj->y.HALF.HI = transition->parallax->y + gRoomControls.origin_y; | ||||
|         obj->x.HALF.HI = transition->parallax_entity->x + gRoomControls.origin_x; | ||||
|         obj->y.HALF.HI = transition->parallax_entity->y + gRoomControls.origin_y; | ||||
|     } | ||||
|     if (super->type != 0xa || CheckLocalFlag(0x4B)) | ||||
|         return; | ||||
|     obj = CreateObject(PARALLAX_ROOM_VIEW, 3, 3); | ||||
|     if (obj) { | ||||
|         obj->x.HALF.HI = transition->parallax->x + gRoomControls.origin_x; | ||||
|         obj->y.HALF.HI = transition->parallax->y + gRoomControls.origin_y; | ||||
|         obj->x.HALF.HI = transition->parallax_entity->x + gRoomControls.origin_x; | ||||
|         obj->y.HALF.HI = transition->parallax_entity->y + gRoomControls.origin_y; | ||||
|     } | ||||
| } | ||||
| 
 | ||||
|  | @ -210,7 +210,7 @@ void HoleManager_Update(HoleManager* this) { | |||
|         DeleteThisEntity(); | ||||
|         return; | ||||
|     } | ||||
|     HoleManager_ConfigureBG3Offset(this); | ||||
|     HoleManager_UpdateParallaxBackground(this); | ||||
|     if (gRoomControls.reload_flags == 1) { | ||||
|         super->subAction = 1; | ||||
|         return; | ||||
|  | @ -273,7 +273,7 @@ void DoHoleTransition(HoleManager* this) { | |||
|     } | ||||
| } | ||||
| 
 | ||||
| void HoleManager_ConfigureBG3Offset(HoleManager* this) { | ||||
| void HoleManager_UpdateParallaxBackground(HoleManager* this) { | ||||
|     s32 x, y; | ||||
|     if (!super->type2) | ||||
|         return; | ||||
|  | @ -297,12 +297,12 @@ void HoleManager_ConfigureBG3Offset(HoleManager* this) { | |||
|     gScreen.bg3.yOffset = gRoomControls.bg3OffsetY.HALF.HI = gRoomControls.scroll_y + this->persistance_offset_y + y; | ||||
| } | ||||
| 
 | ||||
| void HoleManager_ConfigureBG3(HoleManager* this) { | ||||
| void HoleManager_InitParallaxBackground(HoleManager* this) { | ||||
|     const HoleTransition* transition; | ||||
|     if (!super->type2) | ||||
|         return; | ||||
|     transition = &gHoleTransitions[super->type]; | ||||
|     LoadResourceAsync(&gGlobalGfxAndPalettes[transition->persistance->gfx], 0x0600F000, 0x800); | ||||
|     LoadResourceAsync(&gGlobalGfxAndPalettes[transition->parallax_background->gfx], 0x0600F000, 0x800); | ||||
|     gScreen.bg3.control = 0x1E07; | ||||
|     gScreen.lcd.displayControl |= DISPCNT_BG3_ON; | ||||
|     gScreen.bg3.xOffset = gRoomControls.bg3OffsetX.HALF.HI; | ||||
|  |  | |||
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