Decompile object44

This commit is contained in:
Tal Hayon 2022-03-13 06:23:12 +02:00
parent 01fc98d161
commit 248578d7d2
4 changed files with 72 additions and 226 deletions

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@ -1,215 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Object44
Object44: @ 0x0808E280
push {lr}
ldr r2, _0808E294 @ =gUnk_08121B8C
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0808E294: .4byte gUnk_08121B8C
thumb_func_start sub_0808E298
sub_0808E298: @ 0x0808E298
push {r4, r5, r6, lr}
adds r4, r0, #0
adds r0, #0x38
movs r1, #2
strb r1, [r0]
movs r0, #1
strb r0, [r4, #0xc]
movs r5, #0
movs r6, #0
adds r0, r4, #0
bl GetTileTypeByEntity
adds r1, r0, #0
movs r0, #0xd1
lsls r0, r0, #2
cmp r1, r0
beq _0808E2DA
cmp r1, r0
bhi _0808E2C6
subs r0, #1
cmp r1, r0
beq _0808E2D8
b _0808E2E2
_0808E2C6:
ldr r0, _0808E2D4 @ =0x00000345
cmp r1, r0
beq _0808E2DE
adds r0, #1
cmp r1, r0
beq _0808E2E6
b _0808E2E2
.align 2, 0
_0808E2D4: .4byte 0x00000345
_0808E2D8:
movs r5, #0x10
_0808E2DA:
movs r6, #0x10
b _0808E2E6
_0808E2DE:
movs r5, #0x10
b _0808E2E6
_0808E2E2:
bl DeleteThisEntity
_0808E2E6:
ldrh r0, [r4, #0x2e]
adds r0, r0, r5
movs r2, #0x10
rsbs r2, r2, #0
adds r1, r2, #0
ands r0, r1
strh r0, [r4, #0x2e]
ldrh r0, [r4, #0x32]
adds r0, r0, r6
ands r0, r1
strh r0, [r4, #0x32]
adds r0, r4, #0
movs r1, #0
bl InitializeAnimation
ldr r1, _0808E314 @ =0x00000347
adds r0, r4, #0
bl sub_0808E354
adds r0, r4, #0
bl sub_0808E318
pop {r4, r5, r6, pc}
.align 2, 0
_0808E314: .4byte 0x00000347
thumb_func_start sub_0808E318
sub_0808E318: @ 0x0808E318
push {r4, lr}
adds r4, r0, #0
bl GetNextFrame
adds r0, r4, #0
adds r0, #0x5a
ldrb r1, [r0]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0808E340
ldr r1, _0808E33C @ =0x00000343
adds r0, r4, #0
bl sub_0808E354
bl DeleteThisEntity
b _0808E34E
.align 2, 0
_0808E33C: .4byte 0x00000343
_0808E340:
movs r0, #1
ands r0, r1
cmp r0, #0
beq _0808E34E
ldr r0, _0808E350 @ =0x0000018B
bl EnqueueSFX
_0808E34E:
pop {r4, pc}
.align 2, 0
_0808E350: .4byte 0x0000018B
thumb_func_start sub_0808E354
sub_0808E354: @ 0x0808E354
push {r4, r5, r6, lr}
mov r6, r8
push {r6}
adds r6, r0, #0
lsls r1, r1, #0x10
mov r8, r1
mov r0, r8
lsrs r0, r0, #0x10
mov r8, r0
movs r2, #0x2e
ldrsh r1, [r6, r2]
ldr r5, _0808E410 @ =gRoomControls
ldrh r0, [r5, #6]
adds r0, #0x10
subs r1, r1, r0
asrs r1, r1, #4
movs r4, #0x3f
ands r1, r4
movs r3, #0x32
ldrsh r0, [r6, r3]
ldrh r2, [r5, #8]
adds r2, #0x10
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r4
lsls r0, r0, #6
orrs r1, r0
mov r0, r8
movs r2, #2
bl sub_0807B7D8
mov r0, r8
adds r0, #1
movs r2, #0x2e
ldrsh r1, [r6, r2]
ldrh r2, [r5, #6]
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r4
movs r3, #0x32
ldrsh r2, [r6, r3]
ldrh r3, [r5, #8]
adds r3, #0x10
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r4
lsls r2, r2, #6
orrs r1, r2
movs r2, #2
bl sub_0807B7D8
mov r0, r8
adds r0, #2
movs r2, #0x2e
ldrsh r1, [r6, r2]
ldrh r2, [r5, #6]
adds r2, #0x10
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r4
movs r3, #0x32
ldrsh r2, [r6, r3]
ldrh r3, [r5, #8]
subs r2, r2, r3
asrs r2, r2, #4
ands r2, r4
lsls r2, r2, #6
orrs r1, r2
movs r2, #2
bl sub_0807B7D8
movs r0, #3
add r8, r0
movs r2, #0x2e
ldrsh r1, [r6, r2]
ldrh r0, [r5, #6]
subs r1, r1, r0
asrs r1, r1, #4
ands r1, r4
movs r3, #0x32
ldrsh r0, [r6, r3]
ldrh r2, [r5, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r4
lsls r0, r0, #6
orrs r1, r0
mov r0, r8
movs r2, #2
bl sub_0807B7D8
pop {r3}
mov r8, r3
pop {r4, r5, r6, pc}
.align 2, 0
_0808E410: .4byte gRoomControls

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@ -1,9 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_08121B8C:: @ 08121B8C
.4byte sub_0808E298
.4byte sub_0808E318

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@ -691,7 +691,7 @@ SECTIONS {
src/object/ladderUp.o(.text);
src/object/object42.o(.text);
src/object/object43.o(.text);
asm/object/object44.o(.text);
src/object/object44.o(.text);
asm/object/object45.o(.text);
src/object/giantBookLadder.o(.text);
src/object/heartContainer.o(.text);
@ -1423,7 +1423,7 @@ SECTIONS {
src/object/object42.o(.rodata);
src/object/object43.o(.rodata);
data/animations/object/object43.o(.rodata);
data/const/object/object44.o(.rodata);
src/object/object44.o(.rodata);
data/animations/object/object44.o(.rodata);
data/const/object/object45.o(.rodata);
data/animations/object/object45.o(.rodata);

70
src/object/object44.c Normal file
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@ -0,0 +1,70 @@
#define NENT_DEPRECATED
#include "entity.h"
#include "asm.h"
#include "sound.h"
#include "room.h"
#include "functions.h"
void sub_0808E298(Entity*);
void sub_0808E318(Entity*);
void sub_0808E354(Entity*, u32);
void Object44(Entity* this) {
static void (*const actionFuncs[])(Entity*) = {
sub_0808E298,
sub_0808E318,
};
actionFuncs[this->action]((Entity*)this);
}
void sub_0808E298(Entity* this) {
int x;
int y;
this->collisionLayer = 2;
this->action = 1;
x = 0;
y = 0;
switch (GetTileTypeByEntity(this)) {
case 0x343:
x = 0x10;
case 0x344:
y = 0x10;
break;
case 0x345:
x = 0x10;
break;
case 0x346:
break;
default:
DeleteThisEntity();
break;
}
this->x.HALF.HI = (this->x.HALF.HI + x) & 0xfff0;
this->y.HALF.HI = (this->y.HALF.HI + y) & 0xfff0;
InitializeAnimation(this, 0);
sub_0808E354(this, 0x347);
sub_0808E318(this);
}
void sub_0808E318(Entity* this) {
GetNextFrame(this);
if (this->frame & 0x80) {
sub_0808E354(this, 0x343);
DeleteThisEntity();
} else {
if (this->frame & 1) {
EnqueueSFX(SFX_18B);
}
}
}
void sub_0808E354(Entity* this, u32 param_2) {
u16 uVar1 = param_2;
sub_0807B7D8(uVar1, COORD_TO_TILE_OFFSET(this, 0x10, 0x10), 2);
sub_0807B7D8(uVar1 + 1, COORD_TO_TILE_OFFSET(this, 0, 0x10), 2);
sub_0807B7D8(uVar1 + 2, COORD_TO_TILE_OFFSET(this, 0x10, 0), 2);
sub_0807B7D8(uVar1 + 3, COORD_TO_TILE_OFFSET(this, 0, 0), 2);
}