mirror of https://github.com/zeldaret/tmc.git
Cleaned this up a bit
This commit is contained in:
parent
b43850a9aa
commit
261e837e8b
|
@ -426,6 +426,7 @@ typedef enum {
|
|||
ANIM_THROW_NOCAP = 0x930,
|
||||
ANIM_CARRY_NOCAP = 0x934,
|
||||
ANIM_PUSH_NOCAP = 0x93c,
|
||||
ANIM_PULL_START_NOCAP = 0x940,
|
||||
ANIM_PULL_NOCAP = 0x944,
|
||||
ANIM_GRAB_NOCAP = 0x948,
|
||||
ANIM_FALL_IN_HOLE_NOCAP = 0x950,
|
||||
|
|
|
@ -138,15 +138,15 @@ void sub_080762D8(ItemBehavior* this, u32 index) {
|
|||
u32 animIndex;
|
||||
|
||||
gPlayerState.heldObject &= 0xcf;
|
||||
if (PlayerTryDropObject(this, index) == 0) {
|
||||
if (!PlayerTryDropObject(this, index)) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (((gPlayerEntity.iframes < 9) && (gPlayerEntity.knockbackDuration == 0))) {
|
||||
if (gPlayerEntity.iframes < 9 && gPlayerEntity.knockbackDuration == 0) {
|
||||
if (this->field_0x18 != NULL) {
|
||||
if (this->field_0x18->action == 2 && this->field_0x18->subAction == 5) {
|
||||
if ((gPlayerState.playerInput.heldInput & 0x80) == 0) {
|
||||
this->field_0x18->subAction = 6; //
|
||||
if (!(gPlayerState.playerInput.heldInput & PLAYER_INPUT_80)) { // Pressing R
|
||||
this->field_0x18->subAction = 6;
|
||||
PlayerCancelHoldItem(this, index);
|
||||
return;
|
||||
}
|
||||
|
@ -156,7 +156,7 @@ void sub_080762D8(ItemBehavior* this, u32 index) {
|
|||
}
|
||||
}
|
||||
|
||||
gPlayerState.framestate = 5;
|
||||
gPlayerState.framestate = PL_STATE_THROW;
|
||||
gUnk_0200AF00.rActionGrabbing = 8;
|
||||
} else {
|
||||
if (this->field_0x18 != NULL) {
|
||||
|
@ -166,18 +166,18 @@ void sub_080762D8(ItemBehavior* this, u32 index) {
|
|||
return;
|
||||
}
|
||||
|
||||
if (gPlayerState.jump_status == 0) {
|
||||
if (!gPlayerState.jump_status) {
|
||||
|
||||
if ((gPlayerState.heldObject == 1) && (sub_0800875A(&gPlayerEntity, 6, this) != 0)) {
|
||||
if (gPlayerState.heldObject == 1 && sub_0800875A(&gPlayerEntity, 6, this) != 0) {
|
||||
sub_08076088(this, NULL, index);
|
||||
return;
|
||||
} else if ((gUnk_0811BE38[(gPlayerEntity.animationState >> 1)] & gPlayerState.playerInput.heldInput) != 0) {
|
||||
} else if (gUnk_0811BE38[gPlayerEntity.animationState >> 1] & gPlayerState.playerInput.heldInput) {
|
||||
UpdateItemAnim(this);
|
||||
|
||||
if ((gPlayerState.flags & 8) == 0) {
|
||||
animIndex = 0x340;
|
||||
if (!(gPlayerState.flags & PL_NO_CAP)) {
|
||||
animIndex = ANIM_PULL;
|
||||
} else {
|
||||
animIndex = 0x940;
|
||||
animIndex = ANIM_PULL_START_NOCAP;
|
||||
}
|
||||
|
||||
if (animIndex != this->animIndex) {
|
||||
|
@ -185,7 +185,7 @@ void sub_080762D8(ItemBehavior* this, u32 index) {
|
|||
}
|
||||
|
||||
gPlayerState.heldObject |= 0x10;
|
||||
gPlayerState.framestate = 0x1a;
|
||||
gPlayerState.framestate = PL_STATE_PULL;
|
||||
|
||||
if (gPlayerState.heldObject == 1) {
|
||||
return;
|
||||
|
@ -193,7 +193,7 @@ void sub_080762D8(ItemBehavior* this, u32 index) {
|
|||
|
||||
sub_08076088(this, this->field_0x18, index);
|
||||
} else {
|
||||
if ((gPlayerState.playerInput.heldInput & gUnk_0811BE40[(gPlayerEntity.animationState >> 1)]) != 0) {
|
||||
if (gPlayerState.playerInput.heldInput & gUnk_0811BE40[gPlayerEntity.animationState >> 1]) {
|
||||
if (gPlayerEntity.subtimer < 6) {
|
||||
gPlayerEntity.subtimer++;
|
||||
return;
|
||||
|
@ -202,12 +202,12 @@ void sub_080762D8(ItemBehavior* this, u32 index) {
|
|||
gPlayerState.field_0x35 = this->playerAnimationState;
|
||||
gPlayerState.pushedObject |= 0x80;
|
||||
gPlayerState.heldObject |= 0x20;
|
||||
gPlayerState.framestate = 0x19;
|
||||
gPlayerState.framestate = PL_STATE_PUSH;
|
||||
|
||||
if ((gPlayerState.flags & 8) == 0) {
|
||||
animIndex = 0x33c;
|
||||
if (!(gPlayerState.flags & PL_NO_CAP)) {
|
||||
animIndex = ANIM_PUSH;
|
||||
} else {
|
||||
animIndex = 0x93c;
|
||||
animIndex = ANIM_PUSH_NOCAP;
|
||||
}
|
||||
|
||||
if (animIndex == this->animIndex) {
|
||||
|
@ -218,10 +218,10 @@ void sub_080762D8(ItemBehavior* this, u32 index) {
|
|||
} else {
|
||||
gPlayerEntity.subtimer = 0;
|
||||
|
||||
if ((gPlayerState.flags & 8) == 0) {
|
||||
SetItemAnim(this, 0x340);
|
||||
if (!(gPlayerState.flags & PL_NO_CAP)) {
|
||||
SetItemAnim(this, ANIM_PULL);
|
||||
} else {
|
||||
SetItemAnim(this, 0x940);
|
||||
SetItemAnim(this, ANIM_PULL_START_NOCAP);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue