mirror of https://github.com/zeldaret/tmc.git
rebase
This commit is contained in:
parent
3c4e1762d9
commit
29c0ee1844
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@ -26,8 +26,9 @@ pipeline {
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}
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steps {
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sh 'mkdir reports'
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sh 'python3 progress.py >> reports/progress_tmc.csv'
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sh 'python3 progress.py -m >> reports/progress_tmc_matching.csv'
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sh 'python3 progress.py csv >> reports/progress-tmc-nonmatching.csv'
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sh 'python3 progress.py csv -m >> reports/progress-tmc-matching.csv'
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sh 'python3 progress.py shield-json > reports/progress-tmc-shield.json'
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stash includes: 'reports/*', name: 'reports'
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}
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}
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@ -40,8 +41,9 @@ pipeline {
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}
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steps {
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unstash 'reports'
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sh 'cat reports/progress_tmc.csv >> /var/www/html/reports/progress_tmc.csv'
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sh 'cat reports/progress_tmc_matching.csv >> /var/www/html/reports/progress_tmc_matching.csv'
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sh 'cat reports/progress-tmc-nonmatching.csv >> /var/www/zelda64.dev/assets/csv/progress-tmc-nonmatching.csv'
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sh 'cat reports/progress-tmc-matching.csv >> /var/www/zelda64.dev/assets/csv/progress-tmc-matching.csv'
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sh 'cat reports/progress-tmc-shield.json > /var/www/zelda64.dev/assets/csv/progress-tmc-shield.json'
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}
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}
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}
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15
README.md
15
README.md
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@ -1,6 +1,19 @@
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# The Legend of Zelda: The Minish Cap
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**Progress:** [⬛⬛⬛⬛⬛⬛⬛⬛⬛⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜] 45%
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[![Build Status][jenkins-badge]][jenkins] [![Decompilation Progress][progress-badge]][progress] [![Contributors][contributors-badge]][contributors] [![Discord Channel][discord-badge]][discord]
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[jenkins]: https://jenkins.deco.mp/job/TMC/job/master
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[jenkins-badge]: https://img.shields.io/jenkins/build?jobUrl=https%3A%2F%2Fjenkins.deco.mp%2Fjob%2FTMC%2Fjob%2Fmaster
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[progress]: https://zelda64.dev/games/tmc
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[progress-badge]: https://img.shields.io/endpoint?url=https://zelda64.dev/assets/csv/progress-tmc-shield.json
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[contributors]: https://github.com/zeldaret/tmc/graphs/contributors
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[contributors-badge]: https://img.shields.io/github/contributors/zeldaret/tmc
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[discord]: https://discord.zelda64.dev
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[discord-badge]: https://img.shields.io/discord/688807550715560050?color=%237289DA&logo=discord&logoColor=%23FFFFFF
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```diff
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- WARNING! -
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@ -699,7 +699,7 @@ _08097346:
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sub_08097348: @ 0x08097348
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push {lr}
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adds r3, r0, #0
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ldr r1, _08097360 @ =gUnk_02017660
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ldr r1, _08097360 @ =gSmallChests
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movs r2, #0
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_08097350:
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ldrh r0, [r1, #4]
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@ -709,7 +709,7 @@ _08097350:
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bl CheckLocalFlag
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b _0809736E
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.align 2, 0
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_08097360: .4byte gUnk_02017660
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_08097360: .4byte gSmallChests
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_08097364:
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adds r2, #1
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adds r1, #8
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@ -152,7 +152,24 @@ typedef struct {
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u8 _6;
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u8 _7;
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} TileEntity;
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extern TileEntity gUnk_02017660[];
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extern TileEntity gSmallChests[];
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typedef enum {
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NONE,
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ROOM_VISIT_MARKER,
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SMALL_CHEST,
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BIG_CHEST,
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BOMBABLE_WALL,
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SIGN,
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TILE_ENTITY_6,
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MUSIC_SETTER,
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TILE_ENTITY_8,
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DARKNESS,
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DESTRUCTIBLE_TILE,
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GRASS_DROP_CHANGER,
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TILE_ENTITY_C,
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TILE_ENTITY_D
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} TileEntityType;
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extern void SetTileType(u32, u32, u32);
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extern void sub_08080964(u32 time, u32 magnitude); // shake screen
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@ -65,7 +65,7 @@ SECTIONS {
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. = 0x00012654; gMetatilesTop = .;
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. = 0x00016654; gUnk_02016654 = .;
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. = 0x00017654; gCurrentRoomProperties = .;
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. = 0x00017660; gUnk_02017660 = .;
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. = 0x00017660; gSmallChests = .;
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. = 0x000176A0; gPaletteBuffer = .;
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. = 0x000176E0; gUnk_020176E0 = .;
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. = 0x00017700; gUnk_02017700 = .;
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@ -1,4 +1,7 @@
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#!/usr/bin/env python3
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import argparse
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import json
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import git
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import os
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import re
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@ -80,9 +83,13 @@ def parse_map(non_matching_funcs):
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def main():
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parser = argparse.ArgumentParser()
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parser.add_argument('-m', '--matching', dest='matching', action='store_true',
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help='Output matching progress instead of decompilation progress')
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parser = argparse.ArgumentParser(description="Computes current progress throughout the whole project.")
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parser.add_argument("format", nargs="?", default="text", choices=["text", "csv", "shield-json"])
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parser.add_argument("-m", "--matching", dest='matching', action='store_true',
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help="Output matching progress instead of decompilation progress")
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args = parser.parse_args()
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matching = args.matching
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non_matching_funcs = []
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@ -101,21 +108,42 @@ def main():
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total = src + asm
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data_total = src_data + data
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src_pct = '%.4f' % (100 * src / total)
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asm_pct = '%.4f' % (100 * asm / total)
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src_percent = 100 * src / total
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asm_percent = 100 * asm / total
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src_data_pct = '%.4f' % (100 * src_data / data_total)
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data_pct = '%.4f' % (100 * data / data_total)
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src_data_percent = 100 * src_data / data_total
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data_percent = 100 * data / data_total
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version = 1
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git_object = git.Repo().head.object
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timestamp = str(git_object.committed_date)
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git_hash = git_object.hexsha
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csv_list = [str(version), timestamp, git_hash, str(src_pct),
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str(asm_pct), str(src_data_pct), str(data_pct)]
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if args.format == 'csv':
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version = 2
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git_object = git.Repo().head.object
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timestamp = str(git_object.committed_date)
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git_hash = git_object.hexsha
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print(','.join(csv_list))
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csv_list = [str(version), timestamp, git_hash, str(src),
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str(total), str(src_data), str(data_total)]
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print(','.join(csv_list))
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elif args.format == 'shield-json':
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# https://shields.io/endpoint
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print(json.dumps({
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"schemaVersion": 1,
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"label": "progress",
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"message": f"{src_percent:.3g}%",
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"color": 'yellow',
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}))
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elif args.format == 'text':
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adjective = "decompiled" if not args.matching else "matched"
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print("src: {:>9} / {:>8} total bytes {:<10} {:>9.4f}%".format(src, total, adjective, round(src_percent, 4)))
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# print()
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print("data: {:>9} / {:>8} total bytes analysed {:>9.4f}%".format(src_data, data_total, round(src_data_percent, 4)))
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else:
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print("Unknown format argument: " + args.format)
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if __name__ == '__main__':
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@ -6,6 +6,7 @@
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#include "audio.h"
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#include "flags.h"
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#include "textbox.h"
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#include "object.h"
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Entity* GiveItemWithCutscene(u32, u32, u32);
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Entity* sub_080A276C(Entity*, u32, u32);
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Entity* sub_0805E744(void);
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void sub_080A7D44(u32, u32);
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void CreateItemEntity(u32 a, u32 b, u32 c) {
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Entity* e = GiveItemWithCutscene(a, b, c);
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void CreateItemEntity(u32 type, u32 type2, u32 delay) {
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Entity* e = GiveItemWithCutscene(type, type2, delay);
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if (e != NULL) {
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e->parent = sub_080A276C(e, e->type, 0);
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}
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}
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void sub_080A7C18(u32 a, u32 b, u32 c) {
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Entity* e = GiveItemWithCutscene(a, b, c);
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void sub_080A7C18(u32 type, u32 type2, u32 delay) {
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Entity* e = GiveItemWithCutscene(type, type2, delay);
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if (e != NULL) {
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e->parent = &gPlayerEntity;
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sub_08078AF0(e, e->type, 0);
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e->type = type;
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e->type2 = type2;
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e->actionDelay = delay;
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e->id = 11;
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e->kind = 6;
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e->id = OBJECT_B;
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e->kind = OBJECT;
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AppendEntityToList(e, 6);
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}
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return e;
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}
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void sub_080A7C7C(void) {
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MemClear(gUnk_02017660, 0x40);
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void ClearSmallChests(void) {
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MemClear(gSmallChests, 0x40);
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}
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void sub_080A7C8C(u32 pos, u32 layer) {
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TileEntity* t = gUnk_02017660;
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TileEntity* t = gSmallChests;
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u32 found = 0;
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u32 i;
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for (i = 0; i < 8; ++i, ++t) {
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@ -69,25 +70,25 @@ void sub_080A7C8C(u32 pos, u32 layer) {
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}
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sub_0807B7D8(0x74, pos, layer);
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RequestPriorityDuration(NULL, 120);
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SoundReq(283);
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SoundReq(SFX_11B);
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}
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}
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u32 sub_080A7CFC(u32 a1) {
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u32 ta = 0x600;
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u32 tb = 0;
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u32 msg = 0x600;
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u32 isTileEntity6 = 0;
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TileEntity* t = GetCurrentRoomProperty(3);
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if (t != 0) {
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do {
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if (t->_4 == a1) {
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switch (t->type) {
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case 5:
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tb = 0;
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ta = *(u16*)&t->_6;
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case SIGN:
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isTileEntity6 = 0;
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msg = *(u16*)&t->_6;
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break;
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case 6:
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tb = 1;
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ta = *(u16*)&t->_6;
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case TILE_ENTITY_6:
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isTileEntity6 = 1;
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msg = *(u16*)&t->_6;
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break;
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}
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break;
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@ -95,12 +96,13 @@ u32 sub_080A7CFC(u32 a1) {
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t++;
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} while (t->_4 != 0);
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}
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sub_080A7D44(ta, tb);
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sub_080A7D44(msg, isTileEntity6);
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}
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void sub_080A7D44(u32 msg, u32 a2) {
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if (a2)
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void sub_080A7D44(u32 msg, u32 isTileEntity6) {
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if (isTileEntity6)
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sub_08078AA8(msg, 0);
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else
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// Read sign text
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MessageFromTarget(msg);
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}
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10
src/room.c
10
src/room.c
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@ -17,7 +17,7 @@ extern u8 gUnk_081091E4[];
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extern void sub_080186EC();
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extern void sub_0804B16C();
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extern void sub_080A7C7C(void);
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extern void ClearSmallChests(void);
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extern Entity* GetEmptyEntityByKind(u32 kind);
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void RegisterRoomEntity(Entity*, EntityData*);
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@ -134,7 +134,7 @@ void sub_0804AF0C(Entity* ent, EntityData* dat) {
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void sub_0804AF90(void) {
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sub_0804AFB0(gArea.pCurrentRoomInfo->properties);
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sub_080A7C7C();
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ClearSmallChests();
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}
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void sub_0804AFB0(void** properties) {
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@ -254,12 +254,12 @@ void* GetCurrentRoomProperty(u32 idx) {
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}
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void sub_0804B16C(void) {
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TileEntity* tile = gUnk_02017660;
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TileEntity* tile = gSmallChests;
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do {
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if (tile->_4 != 0 && CheckLocalFlag(tile->_1)) {
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SetTileType(0x74, tile->_4, tile->_6 & 1 ? 2 : 1);
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}
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} while (++tile < gUnk_02017660 + 8);
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} while (++tile < gSmallChests + 8);
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}
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void LoadRoomTileEntities(TileEntity* list) {
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@ -315,7 +315,7 @@ static void sub_0804B290(TileEntity* tile) {
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}
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static void sub_0804B29C(TileEntity* tile) {
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TileEntity* t = gUnk_02017660;
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TileEntity* t = gSmallChests;
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u32 i = 0;
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for (i = 0; i < 8; ++i, ++t) {
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if (!t->_4) {
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