This commit is contained in:
theo3 2021-12-19 18:09:02 -08:00
parent 3c4e1762d9
commit 29c0ee1844
8 changed files with 110 additions and 48 deletions

10
Jenkinsfile vendored
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@ -26,8 +26,9 @@ pipeline {
}
steps {
sh 'mkdir reports'
sh 'python3 progress.py >> reports/progress_tmc.csv'
sh 'python3 progress.py -m >> reports/progress_tmc_matching.csv'
sh 'python3 progress.py csv >> reports/progress-tmc-nonmatching.csv'
sh 'python3 progress.py csv -m >> reports/progress-tmc-matching.csv'
sh 'python3 progress.py shield-json > reports/progress-tmc-shield.json'
stash includes: 'reports/*', name: 'reports'
}
}
@ -40,8 +41,9 @@ pipeline {
}
steps {
unstash 'reports'
sh 'cat reports/progress_tmc.csv >> /var/www/html/reports/progress_tmc.csv'
sh 'cat reports/progress_tmc_matching.csv >> /var/www/html/reports/progress_tmc_matching.csv'
sh 'cat reports/progress-tmc-nonmatching.csv >> /var/www/zelda64.dev/assets/csv/progress-tmc-nonmatching.csv'
sh 'cat reports/progress-tmc-matching.csv >> /var/www/zelda64.dev/assets/csv/progress-tmc-matching.csv'
sh 'cat reports/progress-tmc-shield.json > /var/www/zelda64.dev/assets/csv/progress-tmc-shield.json'
}
}
}

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@ -1,6 +1,19 @@
# The Legend of Zelda: The Minish Cap
**Progress:** [⬛⬛⬛⬛⬛⬛⬛⬛⬛⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜⬜] 45%
[![Build Status][jenkins-badge]][jenkins] [![Decompilation Progress][progress-badge]][progress] [![Contributors][contributors-badge]][contributors] [![Discord Channel][discord-badge]][discord]
[jenkins]: https://jenkins.deco.mp/job/TMC/job/master
[jenkins-badge]: https://img.shields.io/jenkins/build?jobUrl=https%3A%2F%2Fjenkins.deco.mp%2Fjob%2FTMC%2Fjob%2Fmaster
[progress]: https://zelda64.dev/games/tmc
[progress-badge]: https://img.shields.io/endpoint?url=https://zelda64.dev/assets/csv/progress-tmc-shield.json
[contributors]: https://github.com/zeldaret/tmc/graphs/contributors
[contributors-badge]: https://img.shields.io/github/contributors/zeldaret/tmc
[discord]: https://discord.zelda64.dev
[discord-badge]: https://img.shields.io/discord/688807550715560050?color=%237289DA&logo=discord&logoColor=%23FFFFFF
```diff
- WARNING! -

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@ -699,7 +699,7 @@ _08097346:
sub_08097348: @ 0x08097348
push {lr}
adds r3, r0, #0
ldr r1, _08097360 @ =gUnk_02017660
ldr r1, _08097360 @ =gSmallChests
movs r2, #0
_08097350:
ldrh r0, [r1, #4]
@ -709,7 +709,7 @@ _08097350:
bl CheckLocalFlag
b _0809736E
.align 2, 0
_08097360: .4byte gUnk_02017660
_08097360: .4byte gSmallChests
_08097364:
adds r2, #1
adds r1, #8

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@ -152,7 +152,24 @@ typedef struct {
u8 _6;
u8 _7;
} TileEntity;
extern TileEntity gUnk_02017660[];
extern TileEntity gSmallChests[];
typedef enum {
NONE,
ROOM_VISIT_MARKER,
SMALL_CHEST,
BIG_CHEST,
BOMBABLE_WALL,
SIGN,
TILE_ENTITY_6,
MUSIC_SETTER,
TILE_ENTITY_8,
DARKNESS,
DESTRUCTIBLE_TILE,
GRASS_DROP_CHANGER,
TILE_ENTITY_C,
TILE_ENTITY_D
} TileEntityType;
extern void SetTileType(u32, u32, u32);
extern void sub_08080964(u32 time, u32 magnitude); // shake screen

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@ -65,7 +65,7 @@ SECTIONS {
. = 0x00012654; gMetatilesTop = .;
. = 0x00016654; gUnk_02016654 = .;
. = 0x00017654; gCurrentRoomProperties = .;
. = 0x00017660; gUnk_02017660 = .;
. = 0x00017660; gSmallChests = .;
. = 0x000176A0; gPaletteBuffer = .;
. = 0x000176E0; gUnk_020176E0 = .;
. = 0x00017700; gUnk_02017700 = .;

54
progress.py Normal file → Executable file
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@ -1,4 +1,7 @@
#!/usr/bin/env python3
import argparse
import json
import git
import os
import re
@ -80,9 +83,13 @@ def parse_map(non_matching_funcs):
def main():
parser = argparse.ArgumentParser()
parser.add_argument('-m', '--matching', dest='matching', action='store_true',
help='Output matching progress instead of decompilation progress')
parser = argparse.ArgumentParser(description="Computes current progress throughout the whole project.")
parser.add_argument("format", nargs="?", default="text", choices=["text", "csv", "shield-json"])
parser.add_argument("-m", "--matching", dest='matching', action='store_true',
help="Output matching progress instead of decompilation progress")
args = parser.parse_args()
matching = args.matching
non_matching_funcs = []
@ -101,21 +108,42 @@ def main():
total = src + asm
data_total = src_data + data
src_pct = '%.4f' % (100 * src / total)
asm_pct = '%.4f' % (100 * asm / total)
src_percent = 100 * src / total
asm_percent = 100 * asm / total
src_data_pct = '%.4f' % (100 * src_data / data_total)
data_pct = '%.4f' % (100 * data / data_total)
src_data_percent = 100 * src_data / data_total
data_percent = 100 * data / data_total
version = 1
git_object = git.Repo().head.object
timestamp = str(git_object.committed_date)
git_hash = git_object.hexsha
csv_list = [str(version), timestamp, git_hash, str(src_pct),
str(asm_pct), str(src_data_pct), str(data_pct)]
if args.format == 'csv':
version = 2
git_object = git.Repo().head.object
timestamp = str(git_object.committed_date)
git_hash = git_object.hexsha
print(','.join(csv_list))
csv_list = [str(version), timestamp, git_hash, str(src),
str(total), str(src_data), str(data_total)]
print(','.join(csv_list))
elif args.format == 'shield-json':
# https://shields.io/endpoint
print(json.dumps({
"schemaVersion": 1,
"label": "progress",
"message": f"{src_percent:.3g}%",
"color": 'yellow',
}))
elif args.format == 'text':
adjective = "decompiled" if not args.matching else "matched"
print("src: {:>9} / {:>8} total bytes {:<10} {:>9.4f}%".format(src, total, adjective, round(src_percent, 4)))
# print()
print("data: {:>9} / {:>8} total bytes analysed {:>9.4f}%".format(src_data, data_total, round(src_data_percent, 4)))
else:
print("Unknown format argument: " + args.format)
if __name__ == '__main__':

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@ -6,6 +6,7 @@
#include "audio.h"
#include "flags.h"
#include "textbox.h"
#include "object.h"
Entity* GiveItemWithCutscene(u32, u32, u32);
Entity* sub_080A276C(Entity*, u32, u32);
@ -13,15 +14,15 @@ void sub_08078AF0(Entity*, u32, u32);
Entity* sub_0805E744(void);
void sub_080A7D44(u32, u32);
void CreateItemEntity(u32 a, u32 b, u32 c) {
Entity* e = GiveItemWithCutscene(a, b, c);
void CreateItemEntity(u32 type, u32 type2, u32 delay) {
Entity* e = GiveItemWithCutscene(type, type2, delay);
if (e != NULL) {
e->parent = sub_080A276C(e, e->type, 0);
}
}
void sub_080A7C18(u32 a, u32 b, u32 c) {
Entity* e = GiveItemWithCutscene(a, b, c);
void sub_080A7C18(u32 type, u32 type2, u32 delay) {
Entity* e = GiveItemWithCutscene(type, type2, delay);
if (e != NULL) {
e->parent = &gPlayerEntity;
sub_08078AF0(e, e->type, 0);
@ -39,19 +40,19 @@ Entity* GiveItemWithCutscene(u32 type, u32 type2, u32 delay) {
e->type = type;
e->type2 = type2;
e->actionDelay = delay;
e->id = 11;
e->kind = 6;
e->id = OBJECT_B;
e->kind = OBJECT;
AppendEntityToList(e, 6);
}
return e;
}
void sub_080A7C7C(void) {
MemClear(gUnk_02017660, 0x40);
void ClearSmallChests(void) {
MemClear(gSmallChests, 0x40);
}
void sub_080A7C8C(u32 pos, u32 layer) {
TileEntity* t = gUnk_02017660;
TileEntity* t = gSmallChests;
u32 found = 0;
u32 i;
for (i = 0; i < 8; ++i, ++t) {
@ -69,25 +70,25 @@ void sub_080A7C8C(u32 pos, u32 layer) {
}
sub_0807B7D8(0x74, pos, layer);
RequestPriorityDuration(NULL, 120);
SoundReq(283);
SoundReq(SFX_11B);
}
}
u32 sub_080A7CFC(u32 a1) {
u32 ta = 0x600;
u32 tb = 0;
u32 msg = 0x600;
u32 isTileEntity6 = 0;
TileEntity* t = GetCurrentRoomProperty(3);
if (t != 0) {
do {
if (t->_4 == a1) {
switch (t->type) {
case 5:
tb = 0;
ta = *(u16*)&t->_6;
case SIGN:
isTileEntity6 = 0;
msg = *(u16*)&t->_6;
break;
case 6:
tb = 1;
ta = *(u16*)&t->_6;
case TILE_ENTITY_6:
isTileEntity6 = 1;
msg = *(u16*)&t->_6;
break;
}
break;
@ -95,12 +96,13 @@ u32 sub_080A7CFC(u32 a1) {
t++;
} while (t->_4 != 0);
}
sub_080A7D44(ta, tb);
sub_080A7D44(msg, isTileEntity6);
}
void sub_080A7D44(u32 msg, u32 a2) {
if (a2)
void sub_080A7D44(u32 msg, u32 isTileEntity6) {
if (isTileEntity6)
sub_08078AA8(msg, 0);
else
// Read sign text
MessageFromTarget(msg);
}

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@ -17,7 +17,7 @@ extern u8 gUnk_081091E4[];
extern void sub_080186EC();
extern void sub_0804B16C();
extern void sub_080A7C7C(void);
extern void ClearSmallChests(void);
extern Entity* GetEmptyEntityByKind(u32 kind);
void RegisterRoomEntity(Entity*, EntityData*);
@ -134,7 +134,7 @@ void sub_0804AF0C(Entity* ent, EntityData* dat) {
void sub_0804AF90(void) {
sub_0804AFB0(gArea.pCurrentRoomInfo->properties);
sub_080A7C7C();
ClearSmallChests();
}
void sub_0804AFB0(void** properties) {
@ -254,12 +254,12 @@ void* GetCurrentRoomProperty(u32 idx) {
}
void sub_0804B16C(void) {
TileEntity* tile = gUnk_02017660;
TileEntity* tile = gSmallChests;
do {
if (tile->_4 != 0 && CheckLocalFlag(tile->_1)) {
SetTileType(0x74, tile->_4, tile->_6 & 1 ? 2 : 1);
}
} while (++tile < gUnk_02017660 + 8);
} while (++tile < gSmallChests + 8);
}
void LoadRoomTileEntities(TileEntity* list) {
@ -315,7 +315,7 @@ static void sub_0804B290(TileEntity* tile) {
}
static void sub_0804B29C(TileEntity* tile) {
TileEntity* t = gUnk_02017660;
TileEntity* t = gSmallChests;
u32 i = 0;
for (i = 0; i < 8; ++i, ++t) {
if (!t->_4) {