Merge branch 'master' into pot

This commit is contained in:
notyouraveragehooman 2020-08-09 16:24:35 -07:00 committed by GitHub
commit 2bd083c933
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GPG Key ID: 4AEE18F83AFDEB23
15 changed files with 1265 additions and 1464 deletions

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@ -866,982 +866,4 @@ _0801CEB4:
pop {r4, pc}
.align 2, 0
_0801CEB8: .4byte gUnk_0200AF00
_0801CEBC: .4byte gTextBox
thumb_func_start sub_0801CEC0
sub_0801CEC0: @ 0x0801CEC0
push {lr}
ldr r2, _0801CED4 @ =gUnk_080C904C
ldrb r1, [r0, #4]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0801CED4: .4byte gUnk_080C904C
thumb_func_start sub_0801CED8
sub_0801CED8: @ 0x0801CED8
push {r4, lr}
adds r3, r0, #0
ldr r0, _0801CF10 @ =gUnk_0200AF00
adds r1, r0, #0
adds r1, #0x24
ldrb r4, [r1]
cmp r4, #1
bne _0801CF0E
movs r2, #2
movs r0, #2
strb r0, [r1]
movs r1, #0
movs r0, #0x10
strh r0, [r3, #0xc]
movs r0, #0x90
strh r0, [r3, #0xe]
strb r1, [r3, #6]
movs r0, #7
strb r0, [r3, #1]
strb r4, [r3, #4]
ldrb r0, [r3]
orrs r0, r2
strb r0, [r3]
ldr r1, _0801CF14 @ =gUnk_080C9094
adds r0, r3, #0
bl sub_0801CAB8
_0801CF0E:
pop {r4, pc}
.align 2, 0
_0801CF10: .4byte gUnk_0200AF00
_0801CF14: .4byte gUnk_080C9094
thumb_func_start sub_0801CF18
sub_0801CF18: @ 0x0801CF18
push {r4, r5, lr}
adds r5, r0, #0
ldr r2, _0801CF54 @ =gUnk_080C9058
ldrb r0, [r5, #6]
adds r1, r0, #1
strb r1, [r5, #6]
lsls r0, r0, #0x18
lsrs r0, r0, #0x17
adds r0, r0, r2
ldrh r4, [r0]
movs r0, #0
adds r1, r4, #0
adds r2, r4, #0
movs r3, #0
bl sub_0805ECEC
cmp r4, #0
bne _0801CF52
movs r0, #2
strb r0, [r5, #4]
movs r0, #8
strb r0, [r5, #1]
ldr r0, _0801CF58 @ =gUnk_0200AF00
adds r0, #0x24
movs r1, #3
strb r1, [r0]
ldr r0, _0801CF5C @ =0x00000173
bl PlaySFX
_0801CF52:
pop {r4, r5, pc}
.align 2, 0
_0801CF54: .4byte gUnk_080C9058
_0801CF58: .4byte gUnk_0200AF00
_0801CF5C: .4byte 0x00000173
thumb_func_start sub_0801CF60
sub_0801CF60: @ 0x0801CF60
push {r4, r5, lr}
adds r4, r0, #0
ldr r0, _0801CF8C @ =gUnk_0200AF00
adds r5, r0, #0
adds r5, #0x24
ldrb r0, [r5]
cmp r0, #4
bhi _0801CF7C
ldr r0, _0801CF90 @ =gTextBox
ldrb r1, [r0]
movs r0, #0x7f
ands r0, r1
cmp r0, #0
beq _0801CF94
_0801CF7C:
movs r0, #0
strb r0, [r4, #4]
ldrb r1, [r4]
subs r0, #3
ands r0, r1
strb r0, [r4]
b _0801CFA4
.align 2, 0
_0801CF8C: .4byte gUnk_0200AF00
_0801CF90: .4byte gTextBox
_0801CF94:
adds r0, r4, #0
bl sub_0801CAD0
ldrb r0, [r4, #0x13]
cmp r0, #1
bne _0801CFA4
movs r0, #4
strb r0, [r5]
_0801CFA4:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_0801CFA8
sub_0801CFA8: @ 0x0801CFA8
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, _0801CFCC @ =gUnk_02001A00
movs r1, #0x40
bl _DmaZero
movs r4, #0
_0801CFB6:
adds r0, r4, #0
bl sub_0801CFD0
adds r4, #1
cmp r4, #5
bls _0801CFB6
adds r0, r5, #0
bl sub_0801D000
pop {r4, r5, pc}
.align 2, 0
_0801CFCC: .4byte gUnk_02001A00
thumb_func_start sub_0801CFD0
sub_0801CFD0: @ 0x0801CFD0
lsls r0, r0, #2
ldr r1, _0801CFF8 @ =gUnk_02001A00
adds r0, r0, r1
ldrb r2, [r0]
movs r1, #0x10
rsbs r1, r1, #0
ands r1, r2
movs r2, #4
orrs r1, r2
movs r2, #0xf
ands r1, r2
movs r2, #0x10
orrs r1, r2
strb r1, [r0]
movs r1, #0x80
strb r1, [r0, #1]
ldr r1, _0801CFFC @ =0x0000FFFF
strh r1, [r0, #2]
bx lr
.align 2, 0
_0801CFF8: .4byte gUnk_02001A00
_0801CFFC: .4byte 0x0000FFFF
thumb_func_start sub_0801D000
sub_0801D000: @ 0x0801D000
push {lr}
adds r2, r0, #0
ldr r0, _0801D024 @ =gScreenTransition
movs r1, #0
cmp r2, #0
beq _0801D00E
movs r1, #0xf
_0801D00E:
adds r0, #0x2f
strb r1, [r0]
cmp r2, #0
beq _0801D028
bl sub_0801D34C
movs r0, #0xf
bl sub_0801CFD0
b _0801D03A
.align 2, 0
_0801D024: .4byte gScreenTransition
_0801D028:
ldr r3, _0801D03C @ =gUnk_02001A3C
ldrb r1, [r3]
movs r0, #0xf
ands r0, r1
cmp r0, #4
bne _0801D03A
strb r2, [r3]
strb r2, [r3, #1]
strh r2, [r3, #2]
_0801D03A:
pop {pc}
.align 2, 0
_0801D03C: .4byte gUnk_02001A3C
thumb_func_start sub_0801D040
sub_0801D040: @ 0x0801D040
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #4
str r0, [sp]
adds r6, r1, #0
adds r0, r6, #0
bl sub_0801D108
adds r5, r0, #0
cmp r5, #0
bge _0801D0E8
cmp r6, #0x15
bhi _0801D064
movs r4, #1
b _0801D074
_0801D064:
ldr r0, _0801D100 @ =gUnk_08133368
adds r1, r6, #0
subs r1, #0x16
lsls r1, r1, #2
adds r1, r1, r0
ldrb r4, [r1, #3]
movs r0, #0xf
ands r4, r0
_0801D074:
adds r0, r4, #0
bl sub_0801D134
adds r5, r0, #0
cmp r5, #0
bge _0801D090
bl sub_0801D34C
adds r0, r4, #0
bl sub_0801D134
adds r5, r0, #0
cmp r5, #0
blt _0801D0E8
_0801D090:
lsls r1, r5, #2
ldr r0, _0801D104 @ =gUnk_02001A00
adds r3, r1, r0
movs r0, #0
strh r6, [r3, #2]
strb r0, [r3, #1]
movs r2, #0x10
rsbs r2, r2, #0
lsls r0, r4, #4
movs r1, #3
orrs r0, r1
strb r0, [r3]
subs r4, #1
cmp r4, #0
beq _0801D0E0
movs r0, #0
mov sl, r0
movs r1, #0
mov r8, r1
movs r0, #0xf
mov sb, r0
mov ip, r2
movs r7, #2
_0801D0BE:
adds r3, #4
mov r1, r8
strh r1, [r3, #2]
mov r0, sl
strb r0, [r3, #1]
lsls r2, r4, #4
ldrb r1, [r3]
mov r0, sb
ands r0, r1
orrs r0, r2
mov r1, ip
ands r0, r1
orrs r0, r7
strb r0, [r3]
subs r4, #1
cmp r4, #0
bne _0801D0BE
_0801D0E0:
adds r0, r6, #0
adds r1, r5, #0
bl sub_0801D2C8
_0801D0E8:
ldr r0, [sp]
adds r1, r5, #0
bl sub_0801D19C
adds r0, r5, #0
add sp, #4
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801D100: .4byte gUnk_08133368
_0801D104: .4byte gUnk_02001A00
thumb_func_start sub_0801D108
sub_0801D108: @ 0x0801D108
push {lr}
adds r2, r0, #0
cmp r2, #5
bhi _0801D116
b _0801D12E
_0801D112:
adds r0, r1, #0
b _0801D12E
_0801D116:
movs r1, #6
ldr r0, _0801D130 @ =gUnk_02001A00
adds r0, #0x18
_0801D11C:
ldrh r3, [r0, #2]
cmp r2, r3
beq _0801D112
adds r0, #4
adds r1, #1
cmp r1, #0xf
bls _0801D11C
movs r0, #1
rsbs r0, r0, #0
_0801D12E:
pop {pc}
.align 2, 0
_0801D130: .4byte gUnk_02001A00
thumb_func_start sub_0801D134
sub_0801D134: @ 0x0801D134
push {r4, lr}
adds r4, r0, #0
movs r1, #0
movs r2, #6
ldr r0, _0801D154 @ =gUnk_02001A00
adds r3, r0, #0
adds r3, #0x18
_0801D142:
ldrb r0, [r3]
lsls r0, r0, #0x1c
cmp r0, #0
bne _0801D158
adds r1, #1
cmp r4, r1
bhi _0801D15A
b _0801D180
.align 2, 0
_0801D154: .4byte gUnk_02001A00
_0801D158:
movs r1, #0
_0801D15A:
adds r3, #4
adds r2, #1
cmp r2, #0xf
bls _0801D142
movs r1, #0
movs r2, #6
ldr r0, _0801D188 @ =gUnk_02001A00
adds r3, r0, #0
adds r3, #0x18
_0801D16C:
ldrb r0, [r3]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
cmp r0, #1
bgt _0801D18C
cmp r0, #0
blt _0801D18C
adds r1, #1
cmp r4, r1
bhi _0801D18E
_0801D180:
subs r0, r1, #1
subs r0, r2, r0
b _0801D19A
.align 2, 0
_0801D188: .4byte gUnk_02001A00
_0801D18C:
movs r1, #0
_0801D18E:
adds r3, #4
adds r2, #1
cmp r2, #0xf
bls _0801D16C
movs r0, #1
rsbs r0, r0, #0
_0801D19A:
pop {r4, pc}
thumb_func_start sub_0801D19C
sub_0801D19C: @ 0x0801D19C
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r3, r1, #0
cmp r3, #0
bge _0801D1A8
movs r3, #0
_0801D1A8:
adds r0, r4, #0
adds r0, #0x28
ldrb r0, [r0]
subs r0, #1
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x7e
bls _0801D1BE
adds r0, r4, #0
adds r0, #0x27
strb r3, [r0]
_0801D1BE:
movs r0, #0xf
adds r1, r3, #0
ands r1, r0
ldrb r2, [r4, #0x1a]
movs r5, #0x10
rsbs r5, r5, #0
adds r0, r5, #0
ands r0, r2
orrs r0, r1
movs r2, #0xf
adds r1, r3, #0
ands r1, r2
lsls r1, r1, #4
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x1a]
lsls r1, r3, #2
ldr r0, _0801D22C @ =gUnk_02001A00
adds r4, r1, r0
ldr r0, [r4]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
cmp r0, #4
beq _0801D22A
ldrb r0, [r4, #1]
adds r0, #1
strb r0, [r4, #1]
ldr r0, [r4]
lsls r0, r0, #0x18
lsrs r3, r0, #0x1c
ldrb r1, [r4]
adds r0, r5, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r4]
subs r3, #1
cmp r3, #0
beq _0801D22A
movs r7, #0xf
adds r6, r5, #0
movs r5, #2
_0801D212:
adds r4, #4
lsls r2, r3, #4
ldrb r1, [r4]
adds r0, r7, #0
ands r0, r1
orrs r0, r2
ands r0, r6
orrs r0, r5
strb r0, [r4]
subs r3, #1
cmp r3, #0
bne _0801D212
_0801D22A:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801D22C: .4byte gUnk_02001A00
thumb_func_start sub_0801D230
sub_0801D230: @ 0x0801D230
push {lr}
adds r0, #0x27
ldrb r2, [r0]
movs r1, #0
strb r1, [r0]
adds r0, r2, #0
bl sub_0801D244
pop {pc}
.align 2, 0
thumb_func_start sub_0801D244
sub_0801D244: @ 0x0801D244
push {r4, r5, r6, lr}
lsls r0, r0, #2
ldr r1, _0801D288 @ =gUnk_02001A00
adds r2, r0, r1
ldr r0, [r2]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
cmp r0, #3
bne _0801D284
ldrb r0, [r2, #1]
subs r0, #1
strb r0, [r2, #1]
lsls r0, r0, #0x18
cmp r0, #0
bne _0801D284
ldr r0, [r2]
lsls r0, r0, #0x18
lsrs r3, r0, #0x1c
movs r5, #0
movs r6, #0x10
rsbs r6, r6, #0
movs r4, #1
_0801D270:
strb r5, [r2, #1]
ldrb r1, [r2]
adds r0, r6, #0
ands r0, r1
orrs r0, r4
strb r0, [r2]
adds r2, #4
subs r3, #1
cmp r3, #0
bne _0801D270
_0801D284:
pop {r4, r5, r6, pc}
.align 2, 0
_0801D288: .4byte gUnk_02001A00
thumb_func_start sub_0801D28C
sub_0801D28C: @ 0x0801D28C
push {lr}
adds r3, r1, #0
adds r0, #0x27
ldrb r2, [r0]
ldr r1, _0801D2B0 @ =gUnk_02001A00
lsls r0, r2, #2
adds r1, r0, r1
ldrb r0, [r1]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
cmp r0, #3
bne _0801D2AE
strh r3, [r1, #2]
adds r0, r3, #0
adds r1, r2, #0
bl sub_0801D2C8
_0801D2AE:
pop {pc}
.align 2, 0
_0801D2B0: .4byte gUnk_02001A00
thumb_func_start sub_0801D2B4
sub_0801D2B4: @ 0x0801D2B4
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl sub_0801D230
adds r0, r4, #0
adds r1, r5, #0
bl sub_0801D040
pop {r4, r5, pc}
thumb_func_start sub_0801D2C8
sub_0801D2C8: @ 0x0801D2C8
push {r4, lr}
adds r3, r0, #0
ldr r2, _0801D2F8 @ =gUnk_0200B644
adds r4, r1, #0
adds r4, #0x10
movs r1, #1
lsls r1, r4
ldr r0, [r2]
orrs r0, r1
str r0, [r2]
cmp r3, #5
bls _0801D33C
cmp r3, #0x15
bne _0801D300
ldr r2, _0801D2FC @ =gUnk_020176A0
adds r0, r2, #0
adds r0, #0x78
ldrh r0, [r0]
lsls r1, r4, #5
adds r1, r1, r2
movs r2, #0x20
bl _DmaFill16
b _0801D33C
.align 2, 0
_0801D2F8: .4byte gUnk_0200B644
_0801D2FC: .4byte gUnk_020176A0
_0801D300:
cmp r3, #0x14
bhi _0801D31C
subs r0, r3, #6
lsls r0, r0, #5
ldr r1, _0801D318 @ =gUnk_020176A0
adds r0, r0, r1
adds r1, r4, #0
movs r2, #1
bl sub_0801D754
b _0801D33C
.align 2, 0
_0801D318: .4byte gUnk_020176A0
_0801D31C:
ldr r1, _0801D340 @ =gUnk_08133368
adds r0, r3, #0
subs r0, #0x16
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
lsrs r2, r0, #0x18
movs r1, #0xf
ands r2, r1
ldr r1, _0801D344 @ =0x00FFFFFF
ands r0, r1
ldr r1, _0801D348 @ =gUnk_085A2E80
adds r0, r0, r1
adds r1, r4, #0
bl sub_0801D754
_0801D33C:
pop {r4, pc}
.align 2, 0
_0801D340: .4byte gUnk_08133368
_0801D344: .4byte 0x00FFFFFF
_0801D348: .4byte gUnk_085A2E80
thumb_func_start sub_0801D34C
sub_0801D34C: @ 0x0801D34C
push {r4, r5, r6, r7, lr}
sub sp, #0x10
movs r2, #0
movs r3, #0
ldr r1, _0801D37C @ =gUnk_02001A00
_0801D356:
mov r4, sp
adds r0, r4, r2
strb r2, [r0]
ldrb r0, [r1]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
cmp r0, #1
bgt _0801D370
cmp r0, #0
blt _0801D370
strb r3, [r1]
strb r3, [r1, #1]
strh r3, [r1, #2]
_0801D370:
adds r1, #4
adds r2, #1
cmp r2, #0xf
bls _0801D356
movs r4, #6
b _0801D390
.align 2, 0
_0801D37C: .4byte gUnk_02001A00
_0801D380:
cmp r4, r1
ble _0801D390
mov r2, sp
adds r0, r2, r4
strb r1, [r0]
adds r0, r4, #0
bl sub_0801D48C
_0801D390:
adds r0, r4, #1
bl sub_0801D458
adds r4, r0, #0
cmp r4, #0
beq _0801D3AC
movs r0, #1
bl sub_0801D134
adds r1, r0, #0
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
bne _0801D380
_0801D3AC:
movs r1, #0
ldr r4, _0801D450 @ =gUnk_03003D70
mov ip, r4
_0801D3B2:
lsls r0, r1, #3
mov r2, ip
adds r3, r0, r2
adds r0, r3, #0
ldr r3, [r3, #4]
adds r5, r1, #1
cmp r0, r3
beq _0801D444
movs r7, #0x10
rsbs r7, r7, #0
adds r4, r0, #0
ldr r6, _0801D454 @ =gUnk_020000C0
_0801D3CA:
ldrb r0, [r3, #8]
cmp r0, #9
beq _0801D43E
adds r1, r3, #0
adds r1, #0x28
ldrb r0, [r1]
subs r0, #1
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x7e
bhi _0801D40C
ldrb r1, [r1]
lsls r1, r1, #6
adds r1, r1, r6
ldrb r0, [r1, #5]
add r0, sp
ldrb r0, [r0]
strb r0, [r1, #5]
ldrb r0, [r1, #0x15]
add r0, sp
ldrb r0, [r0]
strb r0, [r1, #0x15]
adds r2, r1, #0
adds r2, #0x25
ldrb r0, [r2]
add r0, sp
ldrb r0, [r0]
strb r0, [r2]
adds r1, #0x35
ldrb r0, [r1]
add r0, sp
ldrb r0, [r0]
strb r0, [r1]
_0801D40C:
adds r1, r3, #0
adds r1, #0x27
ldrb r0, [r1]
add r0, sp
ldrb r0, [r0]
strb r0, [r1]
ldrb r2, [r3, #0x1a]
lsls r0, r2, #0x1c
lsrs r0, r0, #0x1c
add r0, sp
ldrb r1, [r0]
movs r0, #0xf
ands r1, r0
adds r0, r7, #0
ands r0, r2
orrs r0, r1
strb r0, [r3, #0x1a]
lsrs r1, r0, #4
add r1, sp
ldrb r2, [r1]
lsls r2, r2, #4
movs r1, #0xf
ands r0, r1
orrs r0, r2
strb r0, [r3, #0x1a]
_0801D43E:
ldr r3, [r3, #4]
cmp r4, r3
bne _0801D3CA
_0801D444:
adds r1, r5, #0
cmp r1, #8
bls _0801D3B2
add sp, #0x10
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801D450: .4byte gUnk_03003D70
_0801D454: .4byte gUnk_020000C0
thumb_func_start sub_0801D458
sub_0801D458: @ 0x0801D458
push {lr}
adds r2, r0, #0
cmp r2, #0xf
bhi _0801D488
ldr r1, _0801D47C @ =gUnk_02001A00
lsls r0, r2, #2
adds r1, r0, r1
_0801D466:
ldrb r0, [r1]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
cmp r0, #0
blt _0801D478
cmp r0, #1
ble _0801D480
cmp r0, #4
beq _0801D480
_0801D478:
adds r0, r2, #0
b _0801D48A
.align 2, 0
_0801D47C: .4byte gUnk_02001A00
_0801D480:
adds r1, #4
adds r2, #1
cmp r2, #0xf
bls _0801D466
_0801D488:
movs r0, #0
_0801D48A:
pop {pc}
thumb_func_start sub_0801D48C
sub_0801D48C: @ 0x0801D48C
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
sub sp, #4
adds r6, r0, #0
adds r3, r1, #0
ldr r0, _0801D50C @ =gUnk_02001A00
mov r8, r0
lsls r0, r6, #2
mov r1, r8
adds r4, r0, r1
ldrb r0, [r4]
lsrs r5, r0, #4
subs r5, #1
movs r0, #1
rsbs r0, r0, #0
cmp r5, r0
beq _0801D4F8
ldr r2, _0801D510 @ =gUnk_020176A0
lsls r0, r3, #5
movs r1, #0x80
lsls r1, r1, #2
adds r0, r0, r1
adds r7, r0, r2
lsls r0, r3, #2
add r8, r0
lsls r0, r6, #5
adds r0, r0, r1
adds r6, r0, r2
movs r3, #0
_0801D4C8:
ldr r0, [r4]
mov r1, r8
adds r1, #4
mov r8, r1
subs r1, #4
stm r1!, {r0}
strb r3, [r4]
strb r3, [r4, #1]
strh r3, [r4, #2]
adds r0, r6, #0
adds r1, r7, #0
movs r2, #0x20
str r3, [sp]
bl sub_0801D66C
adds r6, #0x20
adds r4, #4
adds r7, #0x20
subs r5, #1
movs r0, #1
rsbs r0, r0, #0
ldr r3, [sp]
cmp r5, r0
bne _0801D4C8
_0801D4F8:
ldr r0, _0801D514 @ =gUnk_0200B644
ldr r1, [r0]
ldr r2, _0801D518 @ =0xFFFF0000
orrs r1, r2
str r1, [r0]
add sp, #4
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801D50C: .4byte gUnk_02001A00
_0801D510: .4byte gUnk_020176A0
_0801D514: .4byte gUnk_0200B644
_0801D518: .4byte 0xFFFF0000
thumb_func_start sub_0801D51C
sub_0801D51C: @ 0x0801D51C
push {r4, lr}
adds r2, r0, #0
ldr r0, _0801D58C @ =0x05F5E0FF
cmp r2, r0
bhi _0801D5A0
ldr r1, _0801D590 @ =0x00989680
adds r0, r2, #0
bl Div
adds r4, r0, #0
lsls r4, r4, #0x1c
ldr r2, _0801D594 @ =0x000F4240
adds r0, r1, #0
adds r1, r2, #0
bl Div
lsls r0, r0, #0x18
adds r4, r4, r0
ldr r2, _0801D598 @ =0x000186A0
adds r0, r1, #0
adds r1, r2, #0
bl Div
lsls r0, r0, #0x14
adds r4, r4, r0
ldr r2, _0801D59C @ =0x00002710
adds r0, r1, #0
adds r1, r2, #0
bl Div
lsls r0, r0, #0x10
adds r4, r4, r0
movs r2, #0xfa
lsls r2, r2, #2
adds r0, r1, #0
adds r1, r2, #0
bl Div
lsls r0, r0, #0xc
adds r4, r4, r0
adds r0, r1, #0
movs r1, #0x64
bl Div
lsls r0, r0, #8
adds r4, r4, r0
adds r0, r1, #0
movs r1, #0xa
bl Div
lsls r0, r0, #4
adds r4, r4, r0
adds r4, r4, r1
adds r0, r4, #0
b _0801D5A2
.align 2, 0
_0801D58C: .4byte 0x05F5E0FF
_0801D590: .4byte 0x00989680
_0801D594: .4byte 0x000F4240
_0801D598: .4byte 0x000186A0
_0801D59C: .4byte 0x00002710
_0801D5A0:
ldr r0, _0801D5A4 @ =0x99999999
_0801D5A2:
pop {r4, pc}
.align 2, 0
_0801D5A4: .4byte 0x99999999
thumb_func_start ReadBit
ReadBit: @ 0x0801D5A8
lsrs r2, r1, #3
adds r0, r0, r2
ldrb r0, [r0]
movs r2, #7
ands r2, r1
asrs r0, r2
movs r1, #1
ands r0, r1
bx lr
.align 2, 0
thumb_func_start WriteBit
WriteBit: @ 0x0801D5BC
lsrs r2, r1, #3
adds r3, r0, r2
movs r2, #7
ands r1, r2
movs r2, #1
lsls r2, r1
ldrb r0, [r3]
adds r1, r0, #0
orrs r1, r2
strb r1, [r3]
ands r0, r2
bx lr
thumb_func_start ClearBit
ClearBit: @ 0x0801D5D4
lsrs r2, r1, #3
adds r3, r0, r2
movs r2, #7
ands r1, r2
movs r2, #1
lsls r2, r1
ldrb r0, [r3]
adds r1, r0, #0
bics r1, r2
strb r1, [r3]
ands r0, r2
bx lr
_0801CEBC: .4byte gTextBox

863
asm/code_0801CEC0.s Normal file
View File

@ -0,0 +1,863 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_0801CFA8
sub_0801CFA8: @ 0x0801CFA8
push {r4, r5, lr}
adds r5, r0, #0
ldr r0, _0801CFCC @ =gUnk_02001A00
movs r1, #0x40
bl _DmaZero
movs r4, #0
_0801CFB6:
adds r0, r4, #0
bl sub_0801CFD0
adds r4, #1
cmp r4, #5
bls _0801CFB6
adds r0, r5, #0
bl sub_0801D000
pop {r4, r5, pc}
.align 2, 0
_0801CFCC: .4byte gUnk_02001A00
thumb_func_start sub_0801CFD0
sub_0801CFD0: @ 0x0801CFD0
lsls r0, r0, #2
ldr r1, _0801CFF8 @ =gUnk_02001A00
adds r0, r0, r1
ldrb r2, [r0]
movs r1, #0x10
rsbs r1, r1, #0
ands r1, r2
movs r2, #4
orrs r1, r2
movs r2, #0xf
ands r1, r2
movs r2, #0x10
orrs r1, r2
strb r1, [r0]
movs r1, #0x80
strb r1, [r0, #1]
ldr r1, _0801CFFC @ =0x0000FFFF
strh r1, [r0, #2]
bx lr
.align 2, 0
_0801CFF8: .4byte gUnk_02001A00
_0801CFFC: .4byte 0x0000FFFF
thumb_func_start sub_0801D000
sub_0801D000: @ 0x0801D000
push {lr}
adds r2, r0, #0
ldr r0, _0801D024 @ =gScreenTransition
movs r1, #0
cmp r2, #0
beq _0801D00E
movs r1, #0xf
_0801D00E:
adds r0, #0x2f
strb r1, [r0]
cmp r2, #0
beq _0801D028
bl sub_0801D34C
movs r0, #0xf
bl sub_0801CFD0
b _0801D03A
.align 2, 0
_0801D024: .4byte gScreenTransition
_0801D028:
ldr r3, _0801D03C @ =gUnk_02001A3C
ldrb r1, [r3]
movs r0, #0xf
ands r0, r1
cmp r0, #4
bne _0801D03A
strb r2, [r3]
strb r2, [r3, #1]
strh r2, [r3, #2]
_0801D03A:
pop {pc}
.align 2, 0
_0801D03C: .4byte gUnk_02001A3C
thumb_func_start sub_0801D040
sub_0801D040: @ 0x0801D040
push {r4, r5, r6, r7, lr}
mov r7, sl
mov r6, sb
mov r5, r8
push {r5, r6, r7}
sub sp, #4
str r0, [sp]
adds r6, r1, #0
adds r0, r6, #0
bl sub_0801D108
adds r5, r0, #0
cmp r5, #0
bge _0801D0E8
cmp r6, #0x15
bhi _0801D064
movs r4, #1
b _0801D074
_0801D064:
ldr r0, _0801D100 @ =gUnk_08133368
adds r1, r6, #0
subs r1, #0x16
lsls r1, r1, #2
adds r1, r1, r0
ldrb r4, [r1, #3]
movs r0, #0xf
ands r4, r0
_0801D074:
adds r0, r4, #0
bl sub_0801D134
adds r5, r0, #0
cmp r5, #0
bge _0801D090
bl sub_0801D34C
adds r0, r4, #0
bl sub_0801D134
adds r5, r0, #0
cmp r5, #0
blt _0801D0E8
_0801D090:
lsls r1, r5, #2
ldr r0, _0801D104 @ =gUnk_02001A00
adds r3, r1, r0
movs r0, #0
strh r6, [r3, #2]
strb r0, [r3, #1]
movs r2, #0x10
rsbs r2, r2, #0
lsls r0, r4, #4
movs r1, #3
orrs r0, r1
strb r0, [r3]
subs r4, #1
cmp r4, #0
beq _0801D0E0
movs r0, #0
mov sl, r0
movs r1, #0
mov r8, r1
movs r0, #0xf
mov sb, r0
mov ip, r2
movs r7, #2
_0801D0BE:
adds r3, #4
mov r1, r8
strh r1, [r3, #2]
mov r0, sl
strb r0, [r3, #1]
lsls r2, r4, #4
ldrb r1, [r3]
mov r0, sb
ands r0, r1
orrs r0, r2
mov r1, ip
ands r0, r1
orrs r0, r7
strb r0, [r3]
subs r4, #1
cmp r4, #0
bne _0801D0BE
_0801D0E0:
adds r0, r6, #0
adds r1, r5, #0
bl sub_0801D2C8
_0801D0E8:
ldr r0, [sp]
adds r1, r5, #0
bl sub_0801D19C
adds r0, r5, #0
add sp, #4
pop {r3, r4, r5}
mov r8, r3
mov sb, r4
mov sl, r5
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801D100: .4byte gUnk_08133368
_0801D104: .4byte gUnk_02001A00
thumb_func_start sub_0801D108
sub_0801D108: @ 0x0801D108
push {lr}
adds r2, r0, #0
cmp r2, #5
bhi _0801D116
b _0801D12E
_0801D112:
adds r0, r1, #0
b _0801D12E
_0801D116:
movs r1, #6
ldr r0, _0801D130 @ =gUnk_02001A00
adds r0, #0x18
_0801D11C:
ldrh r3, [r0, #2]
cmp r2, r3
beq _0801D112
adds r0, #4
adds r1, #1
cmp r1, #0xf
bls _0801D11C
movs r0, #1
rsbs r0, r0, #0
_0801D12E:
pop {pc}
.align 2, 0
_0801D130: .4byte gUnk_02001A00
thumb_func_start sub_0801D134
sub_0801D134: @ 0x0801D134
push {r4, lr}
adds r4, r0, #0
movs r1, #0
movs r2, #6
ldr r0, _0801D154 @ =gUnk_02001A00
adds r3, r0, #0
adds r3, #0x18
_0801D142:
ldrb r0, [r3]
lsls r0, r0, #0x1c
cmp r0, #0
bne _0801D158
adds r1, #1
cmp r4, r1
bhi _0801D15A
b _0801D180
.align 2, 0
_0801D154: .4byte gUnk_02001A00
_0801D158:
movs r1, #0
_0801D15A:
adds r3, #4
adds r2, #1
cmp r2, #0xf
bls _0801D142
movs r1, #0
movs r2, #6
ldr r0, _0801D188 @ =gUnk_02001A00
adds r3, r0, #0
adds r3, #0x18
_0801D16C:
ldrb r0, [r3]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
cmp r0, #1
bgt _0801D18C
cmp r0, #0
blt _0801D18C
adds r1, #1
cmp r4, r1
bhi _0801D18E
_0801D180:
subs r0, r1, #1
subs r0, r2, r0
b _0801D19A
.align 2, 0
_0801D188: .4byte gUnk_02001A00
_0801D18C:
movs r1, #0
_0801D18E:
adds r3, #4
adds r2, #1
cmp r2, #0xf
bls _0801D16C
movs r0, #1
rsbs r0, r0, #0
_0801D19A:
pop {r4, pc}
thumb_func_start sub_0801D19C
sub_0801D19C: @ 0x0801D19C
push {r4, r5, r6, r7, lr}
adds r4, r0, #0
adds r3, r1, #0
cmp r3, #0
bge _0801D1A8
movs r3, #0
_0801D1A8:
adds r0, r4, #0
adds r0, #0x28
ldrb r0, [r0]
subs r0, #1
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x7e
bls _0801D1BE
adds r0, r4, #0
adds r0, #0x27
strb r3, [r0]
_0801D1BE:
movs r0, #0xf
adds r1, r3, #0
ands r1, r0
ldrb r2, [r4, #0x1a]
movs r5, #0x10
rsbs r5, r5, #0
adds r0, r5, #0
ands r0, r2
orrs r0, r1
movs r2, #0xf
adds r1, r3, #0
ands r1, r2
lsls r1, r1, #4
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x1a]
lsls r1, r3, #2
ldr r0, _0801D22C @ =gUnk_02001A00
adds r4, r1, r0
ldr r0, [r4]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
cmp r0, #4
beq _0801D22A
ldrb r0, [r4, #1]
adds r0, #1
strb r0, [r4, #1]
ldr r0, [r4]
lsls r0, r0, #0x18
lsrs r3, r0, #0x1c
ldrb r1, [r4]
adds r0, r5, #0
ands r0, r1
movs r1, #3
orrs r0, r1
strb r0, [r4]
subs r3, #1
cmp r3, #0
beq _0801D22A
movs r7, #0xf
adds r6, r5, #0
movs r5, #2
_0801D212:
adds r4, #4
lsls r2, r3, #4
ldrb r1, [r4]
adds r0, r7, #0
ands r0, r1
orrs r0, r2
ands r0, r6
orrs r0, r5
strb r0, [r4]
subs r3, #1
cmp r3, #0
bne _0801D212
_0801D22A:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801D22C: .4byte gUnk_02001A00
thumb_func_start sub_0801D230
sub_0801D230: @ 0x0801D230
push {lr}
adds r0, #0x27
ldrb r2, [r0]
movs r1, #0
strb r1, [r0]
adds r0, r2, #0
bl sub_0801D244
pop {pc}
.align 2, 0
thumb_func_start sub_0801D244
sub_0801D244: @ 0x0801D244
push {r4, r5, r6, lr}
lsls r0, r0, #2
ldr r1, _0801D288 @ =gUnk_02001A00
adds r2, r0, r1
ldr r0, [r2]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
cmp r0, #3
bne _0801D284
ldrb r0, [r2, #1]
subs r0, #1
strb r0, [r2, #1]
lsls r0, r0, #0x18
cmp r0, #0
bne _0801D284
ldr r0, [r2]
lsls r0, r0, #0x18
lsrs r3, r0, #0x1c
movs r5, #0
movs r6, #0x10
rsbs r6, r6, #0
movs r4, #1
_0801D270:
strb r5, [r2, #1]
ldrb r1, [r2]
adds r0, r6, #0
ands r0, r1
orrs r0, r4
strb r0, [r2]
adds r2, #4
subs r3, #1
cmp r3, #0
bne _0801D270
_0801D284:
pop {r4, r5, r6, pc}
.align 2, 0
_0801D288: .4byte gUnk_02001A00
thumb_func_start sub_0801D28C
sub_0801D28C: @ 0x0801D28C
push {lr}
adds r3, r1, #0
adds r0, #0x27
ldrb r2, [r0]
ldr r1, _0801D2B0 @ =gUnk_02001A00
lsls r0, r2, #2
adds r1, r0, r1
ldrb r0, [r1]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
cmp r0, #3
bne _0801D2AE
strh r3, [r1, #2]
adds r0, r3, #0
adds r1, r2, #0
bl sub_0801D2C8
_0801D2AE:
pop {pc}
.align 2, 0
_0801D2B0: .4byte gUnk_02001A00
thumb_func_start sub_0801D2B4
sub_0801D2B4: @ 0x0801D2B4
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
bl sub_0801D230
adds r0, r4, #0
adds r1, r5, #0
bl sub_0801D040
pop {r4, r5, pc}
thumb_func_start sub_0801D2C8
sub_0801D2C8: @ 0x0801D2C8
push {r4, lr}
adds r3, r0, #0
ldr r2, _0801D2F8 @ =gUnk_0200B644
adds r4, r1, #0
adds r4, #0x10
movs r1, #1
lsls r1, r4
ldr r0, [r2]
orrs r0, r1
str r0, [r2]
cmp r3, #5
bls _0801D33C
cmp r3, #0x15
bne _0801D300
ldr r2, _0801D2FC @ =gUnk_020176A0
adds r0, r2, #0
adds r0, #0x78
ldrh r0, [r0]
lsls r1, r4, #5
adds r1, r1, r2
movs r2, #0x20
bl _DmaFill16
b _0801D33C
.align 2, 0
_0801D2F8: .4byte gUnk_0200B644
_0801D2FC: .4byte gUnk_020176A0
_0801D300:
cmp r3, #0x14
bhi _0801D31C
subs r0, r3, #6
lsls r0, r0, #5
ldr r1, _0801D318 @ =gUnk_020176A0
adds r0, r0, r1
adds r1, r4, #0
movs r2, #1
bl sub_0801D754
b _0801D33C
.align 2, 0
_0801D318: .4byte gUnk_020176A0
_0801D31C:
ldr r1, _0801D340 @ =gUnk_08133368
adds r0, r3, #0
subs r0, #0x16
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
lsrs r2, r0, #0x18
movs r1, #0xf
ands r2, r1
ldr r1, _0801D344 @ =0x00FFFFFF
ands r0, r1
ldr r1, _0801D348 @ =gUnk_085A2E80
adds r0, r0, r1
adds r1, r4, #0
bl sub_0801D754
_0801D33C:
pop {r4, pc}
.align 2, 0
_0801D340: .4byte gUnk_08133368
_0801D344: .4byte 0x00FFFFFF
_0801D348: .4byte gUnk_085A2E80
thumb_func_start sub_0801D34C
sub_0801D34C: @ 0x0801D34C
push {r4, r5, r6, r7, lr}
sub sp, #0x10
movs r2, #0
movs r3, #0
ldr r1, _0801D37C @ =gUnk_02001A00
_0801D356:
mov r4, sp
adds r0, r4, r2
strb r2, [r0]
ldrb r0, [r1]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
cmp r0, #1
bgt _0801D370
cmp r0, #0
blt _0801D370
strb r3, [r1]
strb r3, [r1, #1]
strh r3, [r1, #2]
_0801D370:
adds r1, #4
adds r2, #1
cmp r2, #0xf
bls _0801D356
movs r4, #6
b _0801D390
.align 2, 0
_0801D37C: .4byte gUnk_02001A00
_0801D380:
cmp r4, r1
ble _0801D390
mov r2, sp
adds r0, r2, r4
strb r1, [r0]
adds r0, r4, #0
bl sub_0801D48C
_0801D390:
adds r0, r4, #1
bl sub_0801D458
adds r4, r0, #0
cmp r4, #0
beq _0801D3AC
movs r0, #1
bl sub_0801D134
adds r1, r0, #0
movs r0, #1
rsbs r0, r0, #0
cmp r1, r0
bne _0801D380
_0801D3AC:
movs r1, #0
ldr r4, _0801D450 @ =gUnk_03003D70
mov ip, r4
_0801D3B2:
lsls r0, r1, #3
mov r2, ip
adds r3, r0, r2
adds r0, r3, #0
ldr r3, [r3, #4]
adds r5, r1, #1
cmp r0, r3
beq _0801D444
movs r7, #0x10
rsbs r7, r7, #0
adds r4, r0, #0
ldr r6, _0801D454 @ =gUnk_020000C0
_0801D3CA:
ldrb r0, [r3, #8]
cmp r0, #9
beq _0801D43E
adds r1, r3, #0
adds r1, #0x28
ldrb r0, [r1]
subs r0, #1
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0x7e
bhi _0801D40C
ldrb r1, [r1]
lsls r1, r1, #6
adds r1, r1, r6
ldrb r0, [r1, #5]
add r0, sp
ldrb r0, [r0]
strb r0, [r1, #5]
ldrb r0, [r1, #0x15]
add r0, sp
ldrb r0, [r0]
strb r0, [r1, #0x15]
adds r2, r1, #0
adds r2, #0x25
ldrb r0, [r2]
add r0, sp
ldrb r0, [r0]
strb r0, [r2]
adds r1, #0x35
ldrb r0, [r1]
add r0, sp
ldrb r0, [r0]
strb r0, [r1]
_0801D40C:
adds r1, r3, #0
adds r1, #0x27
ldrb r0, [r1]
add r0, sp
ldrb r0, [r0]
strb r0, [r1]
ldrb r2, [r3, #0x1a]
lsls r0, r2, #0x1c
lsrs r0, r0, #0x1c
add r0, sp
ldrb r1, [r0]
movs r0, #0xf
ands r1, r0
adds r0, r7, #0
ands r0, r2
orrs r0, r1
strb r0, [r3, #0x1a]
lsrs r1, r0, #4
add r1, sp
ldrb r2, [r1]
lsls r2, r2, #4
movs r1, #0xf
ands r0, r1
orrs r0, r2
strb r0, [r3, #0x1a]
_0801D43E:
ldr r3, [r3, #4]
cmp r4, r3
bne _0801D3CA
_0801D444:
adds r1, r5, #0
cmp r1, #8
bls _0801D3B2
add sp, #0x10
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801D450: .4byte gUnk_03003D70
_0801D454: .4byte gUnk_020000C0
thumb_func_start sub_0801D458
sub_0801D458: @ 0x0801D458
push {lr}
adds r2, r0, #0
cmp r2, #0xf
bhi _0801D488
ldr r1, _0801D47C @ =gUnk_02001A00
lsls r0, r2, #2
adds r1, r0, r1
_0801D466:
ldrb r0, [r1]
lsls r0, r0, #0x1c
lsrs r0, r0, #0x1c
cmp r0, #0
blt _0801D478
cmp r0, #1
ble _0801D480
cmp r0, #4
beq _0801D480
_0801D478:
adds r0, r2, #0
b _0801D48A
.align 2, 0
_0801D47C: .4byte gUnk_02001A00
_0801D480:
adds r1, #4
adds r2, #1
cmp r2, #0xf
bls _0801D466
_0801D488:
movs r0, #0
_0801D48A:
pop {pc}
thumb_func_start sub_0801D48C
sub_0801D48C: @ 0x0801D48C
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
sub sp, #4
adds r6, r0, #0
adds r3, r1, #0
ldr r0, _0801D50C @ =gUnk_02001A00
mov r8, r0
lsls r0, r6, #2
mov r1, r8
adds r4, r0, r1
ldrb r0, [r4]
lsrs r5, r0, #4
subs r5, #1
movs r0, #1
rsbs r0, r0, #0
cmp r5, r0
beq _0801D4F8
ldr r2, _0801D510 @ =gUnk_020176A0
lsls r0, r3, #5
movs r1, #0x80
lsls r1, r1, #2
adds r0, r0, r1
adds r7, r0, r2
lsls r0, r3, #2
add r8, r0
lsls r0, r6, #5
adds r0, r0, r1
adds r6, r0, r2
movs r3, #0
_0801D4C8:
ldr r0, [r4]
mov r1, r8
adds r1, #4
mov r8, r1
subs r1, #4
stm r1!, {r0}
strb r3, [r4]
strb r3, [r4, #1]
strh r3, [r4, #2]
adds r0, r6, #0
adds r1, r7, #0
movs r2, #0x20
str r3, [sp]
bl sub_0801D66C
adds r6, #0x20
adds r4, #4
adds r7, #0x20
subs r5, #1
movs r0, #1
rsbs r0, r0, #0
ldr r3, [sp]
cmp r5, r0
bne _0801D4C8
_0801D4F8:
ldr r0, _0801D514 @ =gUnk_0200B644
ldr r1, [r0]
ldr r2, _0801D518 @ =0xFFFF0000
orrs r1, r2
str r1, [r0]
add sp, #4
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0801D50C: .4byte gUnk_02001A00
_0801D510: .4byte gUnk_020176A0
_0801D514: .4byte gUnk_0200B644
_0801D518: .4byte 0xFFFF0000
thumb_func_start sub_0801D51C
sub_0801D51C: @ 0x0801D51C
push {r4, lr}
adds r2, r0, #0
ldr r0, _0801D58C @ =0x05F5E0FF
cmp r2, r0
bhi _0801D5A0
ldr r1, _0801D590 @ =0x00989680
adds r0, r2, #0
bl Div
adds r4, r0, #0
lsls r4, r4, #0x1c
ldr r2, _0801D594 @ =0x000F4240
adds r0, r1, #0
adds r1, r2, #0
bl Div
lsls r0, r0, #0x18
adds r4, r4, r0
ldr r2, _0801D598 @ =0x000186A0
adds r0, r1, #0
adds r1, r2, #0
bl Div
lsls r0, r0, #0x14
adds r4, r4, r0
ldr r2, _0801D59C @ =0x00002710
adds r0, r1, #0
adds r1, r2, #0
bl Div
lsls r0, r0, #0x10
adds r4, r4, r0
movs r2, #0xfa
lsls r2, r2, #2
adds r0, r1, #0
adds r1, r2, #0
bl Div
lsls r0, r0, #0xc
adds r4, r4, r0
adds r0, r1, #0
movs r1, #0x64
bl Div
lsls r0, r0, #8
adds r4, r4, r0
adds r0, r1, #0
movs r1, #0xa
bl Div
lsls r0, r0, #4
adds r4, r4, r0
adds r4, r4, r1
adds r0, r4, #0
b _0801D5A2
.align 2, 0
_0801D58C: .4byte 0x05F5E0FF
_0801D590: .4byte 0x00989680
_0801D594: .4byte 0x000F4240
_0801D598: .4byte 0x000186A0
_0801D59C: .4byte 0x00002710
_0801D5A0:
ldr r0, _0801D5A4 @ =0x99999999
_0801D5A2:
pop {r4, pc}
.align 2, 0
_0801D5A4: .4byte 0x99999999
thumb_func_start ReadBit
ReadBit: @ 0x0801D5A8
lsrs r2, r1, #3
adds r0, r0, r2
ldrb r0, [r0]
movs r2, #7
ands r2, r1
asrs r0, r2
movs r1, #1
ands r0, r1
bx lr
.align 2, 0
thumb_func_start WriteBit
WriteBit: @ 0x0801D5BC
lsrs r2, r1, #3
adds r3, r0, r2
movs r2, #7
ands r1, r2
movs r2, #1
lsls r2, r1
ldrb r0, [r3]
adds r1, r0, #0
orrs r1, r2
strb r1, [r3]
ands r0, r2
bx lr
thumb_func_start ClearBit
ClearBit: @ 0x0801D5D4
lsrs r2, r1, #3
adds r3, r0, r2
movs r2, #7
ands r1, r2
movs r2, #1
lsls r2, r1
ldrb r0, [r3]
adds r1, r0, #0
bics r1, r2
strb r1, [r3]
ands r0, r2
bx lr

View File

@ -6,121 +6,6 @@
.text
thumb_func_start sub_08070698
sub_08070698: @ 0x08070698
push {r4, r5, r6, lr}
sub sp, #4
adds r4, r0, #0
ldr r6, _08070788 @ =gPlayerState
movs r0, #0xff
strb r0, [r6]
ldr r1, _0807078C @ =gPlayerEntity
ldrh r0, [r1, #0x2e]
strh r0, [r6, #0x16]
ldrh r0, [r1, #0x32]
strh r0, [r6, #0x18]
ldrb r1, [r4, #0x10]
movs r0, #0x80
orrs r0, r1
strb r0, [r4, #0x10]
adds r2, r4, #0
adds r2, #0x29
ldrb r1, [r2]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #4
orrs r0, r1
movs r1, #0x39
rsbs r1, r1, #0
ands r0, r1
movs r1, #8
orrs r0, r1
strb r0, [r2]
ldrb r1, [r4, #0x18]
movs r0, #0x31
rsbs r0, r0, #0
ands r0, r1
movs r1, #0x10
orrs r0, r1
strb r0, [r4, #0x18]
movs r0, #0x20
strb r0, [r4, #0x16]
adds r1, r4, #0
adds r1, #0x3b
movs r0, #8
strb r0, [r1]
adds r1, #4
movs r0, #0x79
strb r0, [r1]
ldr r0, _08070790 @ =gUnk_08114F88
str r0, [r4, #0x48]
movs r0, #1
strh r0, [r4, #0x12]
adds r0, #0xff
strh r0, [r6, #8]
adds r0, r4, #0
bl sub_0806FDA0
adds r0, r4, #0
movs r1, #1
movs r2, #2
bl sub_080AE008
adds r0, r4, #0
movs r1, #2
bl InitAnimationForceUpdate
adds r0, r4, #0
adds r0, #0x38
ldrb r0, [r0]
cmp r0, #0
bne _08070726
adds r0, r4, #0
bl sub_08016A30
_08070726:
movs r0, #0x10
bl IsItemEquipped
cmp r0, #2
beq _08070734
bl sub_08077728
_08070734:
bl sub_0807A108
bl sub_0807AEE4
bl sub_08078EFC
adds r5, r0, #0
cmp r5, #0
bne _08070784
bl sub_0807921C
bl sub_0807A1B8
adds r1, r6, #0
adds r1, #0x26
ldrb r0, [r1]
cmp r0, #0
beq _08070784
movs r0, #1
strb r0, [r1]
bl sub_08079938
adds r1, r6, #0
adds r1, #0xa8
movs r0, #7
strb r0, [r1]
adds r0, r4, #0
bl sub_0807ACCC
str r5, [sp]
movs r0, #6
movs r1, #0xf
movs r2, #6
movs r3, #0xb
bl sub_0805EB2C
cmp r0, #0
beq _08070784
bl DeleteEntity
_08070784:
add sp, #4
pop {r4, r5, r6, pc}
.align 2, 0
_08070788: .4byte gPlayerState
_0807078C: .4byte gPlayerEntity
_08070790: .4byte gUnk_08114F88
thumb_func_start sub_08070794
sub_08070794: @ 0x08070794
push {r4, r5, r6, r7, lr}

View File

@ -1,309 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_08058380
sub_08058380: @ 0x08058380
push {lr}
ldr r2, _08058394 @ =gUnk_081081F4
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08058394: .4byte gUnk_081081F4
thumb_func_start sub_08058398
sub_08058398: @ 0x08058398
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #0x3c]
bl CheckFlags
cmp r0, #0
beq _080583AA
bl DeleteThisEntity
_080583AA:
adds r0, r4, #0
adds r0, #0x3a
ldrb r1, [r0]
lsls r1, r1, #3
strh r1, [r4, #0x24]
adds r0, #1
ldrb r2, [r0]
lsls r2, r2, #3
strh r2, [r4, #0x26]
subs r0, #3
ldrb r0, [r0]
lsls r0, r0, #4
adds r1, r1, r0
strh r1, [r4, #0x20]
adds r0, r4, #0
adds r0, #0x39
ldrb r0, [r0]
lsls r0, r0, #4
adds r2, r2, r0
strh r2, [r4, #0x22]
adds r0, r4, #0
movs r1, #6
bl sub_0805E3A0
ldrh r0, [r4, #0x3e]
cmp r0, #0
bne _080583E4
movs r0, #2
b _080583E6
_080583E4:
movs r0, #1
_080583E6:
strb r0, [r4, #0xc]
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080583EC
sub_080583EC: @ 0x080583EC
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _08058404
movs r0, #2
strb r0, [r4, #0xc]
adds r0, r4, #0
bl sub_08058408
_08058404:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08058408
sub_08058408: @ 0x08058408
push {r4, r5, r6, lr}
adds r4, r0, #0
ldr r6, _0805843C @ =gPlayerState
ldr r5, [r6, #0x30]
movs r0, #8
ands r5, r0
cmp r5, #0
bne _08058488
ldrh r0, [r4, #0x20]
ldrh r1, [r4, #0x22]
ldrh r2, [r4, #0x24]
ldrh r3, [r4, #0x26]
bl CheckPlayerInRegion
cmp r0, #0
beq _08058488
ldrb r0, [r4, #0xa]
cmp r0, #1
beq _08058488
cmp r0, #1
ble _08058450
cmp r0, #2
beq _08058440
cmp r0, #3
beq _0805847C
b _08058450
.align 2, 0
_0805843C: .4byte gPlayerState
_08058440:
adds r0, r4, #0
bl sub_080585DC
ldr r0, [r6, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
beq _08058488
_08058450:
adds r0, r4, #0
bl sub_080585DC
adds r0, r4, #0
bl sub_0805848C
cmp r0, #0
beq _08058488
movs r0, #3
bl sub_08078A90
bl sub_08078B48
bl sub_0805E544
movs r0, #0
movs r1, #3
strb r1, [r4, #0xc]
strb r0, [r4, #0xd]
movs r0, #0x1e
strb r0, [r4, #0xe]
b _08058488
_0805847C:
movs r0, #4
strb r0, [r4, #0xc]
strb r5, [r4, #0xd]
ldrh r0, [r4, #0x36]
bl sub_080186C0
_08058488:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_0805848C
sub_0805848C: @ 0x0805848C
push {lr}
ldr r0, _080584A4 @ =gPlayerState
adds r0, #0xa8
ldrb r0, [r0]
subs r0, #5
cmp r0, #0x17
bhi _08058510
lsls r0, r0, #2
ldr r1, _080584A8 @ =_080584AC
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_080584A4: .4byte gPlayerState
_080584A8: .4byte _080584AC
_080584AC: @ jump table
.4byte _0805850C @ case 0
.4byte _08058510 @ case 1
.4byte _0805850C @ case 2
.4byte _0805850C @ case 3
.4byte _08058510 @ case 4
.4byte _0805850C @ case 5
.4byte _0805850C @ case 6
.4byte _0805850C @ case 7
.4byte _0805850C @ case 8
.4byte _0805850C @ case 9
.4byte _0805850C @ case 10
.4byte _0805850C @ case 11
.4byte _0805850C @ case 12
.4byte _0805850C @ case 13
.4byte _0805850C @ case 14
.4byte _0805850C @ case 15
.4byte _0805850C @ case 16
.4byte _0805850C @ case 17
.4byte _0805850C @ case 18
.4byte _0805850C @ case 19
.4byte _08058510 @ case 20
.4byte _08058510 @ case 21
.4byte _0805850C @ case 22
.4byte _0805850C @ case 23
_0805850C:
movs r0, #0
b _08058512
_08058510:
movs r0, #1
_08058512:
pop {pc}
thumb_func_start sub_08058514
sub_08058514: @ 0x08058514
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xd]
cmp r0, #1
beq _08058532
cmp r0, #1
bgt _08058528
cmp r0, #0
beq _08058570
b _080585A6
_08058528:
cmp r0, #2
beq _08058570
cmp r0, #3
beq _08058584
b _080585A6
_08058532:
ldr r2, _08058564 @ =gPlayerState
ldr r0, [r2, #0x30]
ldr r1, _08058568 @ =0x00001235
ands r0, r1
cmp r0, #0
bne _080585A6
ldr r0, _0805856C @ =gPlayerEntity
movs r1, #0x36
ldrsh r0, [r0, r1]
cmp r0, #0
bne _080585A6
strb r0, [r2, #2]
ldrh r0, [r4, #0x36]
adds r1, r4, #0
adds r1, #0x35
ldrb r1, [r1]
bl sub_08078AA8
ldrb r0, [r4, #0xd]
adds r0, #1
strb r0, [r4, #0xd]
movs r0, #0x1e
strb r0, [r4, #0xe]
b _080585A6
.align 2, 0
_08058564: .4byte gPlayerState
_08058568: .4byte 0x00001235
_0805856C: .4byte gPlayerEntity
_08058570:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080585A6
ldrb r0, [r4, #0xd]
adds r0, #1
strb r0, [r4, #0xd]
b _080585A6
_08058584:
ldr r0, _080585A8 @ =gPlayerEntity
ldrb r0, [r0, #0xc]
cmp r0, #1
beq _08058590
cmp r0, #9
bne _080585A6
_08058590:
ldr r0, _080585AC @ =gPlayerState
adds r0, #0x8b
movs r1, #1
strb r1, [r0]
bl UnfreezeTime
ldrh r0, [r4, #0x3c]
bl SetFlag
bl DeleteThisEntity
_080585A6:
pop {r4, pc}
.align 2, 0
_080585A8: .4byte gPlayerEntity
_080585AC: .4byte gPlayerState
thumb_func_start sub_080585B0
sub_080585B0: @ 0x080585B0
push {r4, lr}
adds r4, r0, #0
ldr r0, _080585D8 @ =gArea
adds r0, #0x28
ldrb r0, [r0]
cmp r0, #0xff
beq _080585C2
bl DeleteThisEntity
_080585C2:
ldrh r0, [r4, #0x3c]
bl CheckFlags
cmp r0, #0
beq _080585D4
bl sub_0801855C
bl DeleteThisEntity
_080585D4:
pop {r4, pc}
.align 2, 0
_080585D8: .4byte gArea
thumb_func_start sub_080585DC
sub_080585DC: @ 0x080585DC
push {lr}
ldrh r0, [r0, #0x3c]
bl CheckFlags
cmp r0, #0
beq _080585EC
bl DeleteThisEntity
_080585EC:
pop {pc}
.align 2, 0

View File

@ -1,55 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_08045678
sub_08045678: @ 0x08045678
push {r4, r5, lr}
adds r5, r0, #0
movs r0, #0xe0
lsls r0, r0, #9
str r0, [r5, #0x20]
ldrb r0, [r5, #0xe]
cmp r0, #0
beq _0804568E
subs r0, #1
strb r0, [r5, #0xe]
b _080456D4
_0804568E:
bl Random
movs r1, #3
ands r0, r1
strb r0, [r5, #0xe]
adds r0, r5, #0
bl sub_08049FA0
cmp r0, #0
bne _080456CA
bl Random
movs r1, #3
ands r1, r0
cmp r1, #0
beq _080456CA
adds r0, r5, #0
bl sub_08049EE4
adds r4, r0, #0
bl Random
movs r1, #8
ands r0, r1
adds r0, #0xfc
adds r4, r4, r0
movs r0, #0x18
ands r4, r0
strb r4, [r5, #0x15]
b _080456D4
_080456CA:
bl Random
movs r1, #0x18
ands r0, r1
strb r0, [r5, #0x15]
_080456D4:
pop {r4, r5, pc}
.align 2, 0

View File

@ -39,7 +39,7 @@ typedef struct Entity {
/*0x12*/ s16 spriteIndex;
/*0x14*/ u8 animationState;
/*0x15*/ u8 direction;
/*0x16*/ u8 possibleBool;
/*0x16*/ u8 field_0x16;
/*0x17*/ u8 field_0x17;
/*0x18*/ union {
/* */ u8 raw;
@ -47,7 +47,7 @@ typedef struct Entity {
/* */ u8 draw : 2; // 1-2
/* */ u8 ss2 : 1; // 4
/* */ u8 ss3 : 1; // 8
/* */ u8 shadow : 2; //0x10
/* */ u8 shadow : 2; //0x10-0x20
/* */ u8 flipX : 1; //0x40
/* */ u8 flipY : 1; //0x80
/* */ } PACKED b;

View File

@ -232,4 +232,15 @@ extern void sub_0800417E(Entity*, u32);
extern void sub_080784C8();
extern void sub_08017640();
extern u32 sub_0808288C(Entity*, u32, u32, u32);
extern void sub_0806FDA0(Entity*);
extern void sub_080AE008(Entity*, u32, u32);
extern u32 sub_08016A30(Entity*);
extern u32 IsItemEquipped(u32);
extern void sub_08077728();
extern void sub_0807AEE4();
extern u32 sub_08078EFC();
extern void sub_0807921C();
extern void sub_0807A1B8();
extern void sub_08079938();
extern void sub_0807ACCC(Entity*);
#endif

View File

@ -3,6 +3,29 @@
#include "global.h"
typedef struct {
u8 unk_00[0x0a];
u8 unk_0a;
u8 unk_0b;
u8 unk_0c;
u8 unk_0d;
u8 unk_0e;
u8 unk_0f[0x11];
u16 unk_20;
u16 unk_22;
u16 unk_24;
u16 unk_26;
u8 unk_28[0x0D];
u8 unk_35;
u16 unk_36;
u8 unk_38;
u8 unk_39;
u8 unk_3a;
u8 unk_3b;
u16 unk_3c;
u16 unk_3e;
} Manager;
typedef struct {
u16 field_0x00;
u16 field_0x02;

View File

@ -315,6 +315,8 @@ SECTIONS {
asm/drawHealth.o(.text);
asm/sub_0801C824.o(.text);
asm/code_0801C85C.o(.text);
src/ezloNag.o(.text);
asm/code_0801CEC0.o(.text);
src/dma.o(.text);
asm/sub_0801D66C.o(.text);
src/input.o(.text);
@ -416,7 +418,6 @@ SECTIONS {
asm/miniSlime.o(.text);
asm/fireballGuy.o(.text);
src/enemy/miniFireballGuy.o(.text);
asm/miniFireballGuy.o(.text);
asm/enemy5A.o(.text);
asm/businessScrubPrologue.o(.text);
asm/gyorgFemale.o(.text);
@ -474,7 +475,7 @@ SECTIONS {
asm/manager7.o(.text);
asm/manager8.o(.text);
asm/manager9.o(.text);
asm/managerA.o(.text);
src/manager/managerA.o(.text);
asm/managerB.o(.text);
asm/managerC.o(.text);
asm/managerD.o(.text);

View File

@ -56,4 +56,21 @@ void sub_08045654(Entity *this)
if (sub_08003FC4(this, 0x1800) == 0) {
sub_08045678(this);
}
}
void sub_08045678(Entity *this)
{
this->field_0x20 = 0x1c000;
if (this->actionDelay != 0) {
this->actionDelay--;
} else {
this->actionDelay = Random() & 3;
if ((sub_08049FA0(this) == 0) && (Random() & 3)) {
this->direction = (sub_08049EE4(this) - 4 + (Random() & 8)) & 0x18;
}
else {
this->direction = Random() & 0x18;
}
}
}

123
src/ezloNag.c Normal file
View File

@ -0,0 +1,123 @@
#include "global.h"
#include "entity.h"
#include "functions.h"
#include "textbox.h"
typedef struct {
s8 unk0;
u8 unk1;
u8 unk2;
u8 unk3;
u8 unk4;
u8 unk5;
u8 unk6;
u8 unk7;
u8 unk8;
u8 unk9;
u8 unkA;
u8 unkB;
u16 unkC;
u16 unkE;
u16 unk10;
u8 unk12;
u8 unk13;
} Element;
typedef struct {
u8 unk0[0x24];
u8 ezloNagFuncIndex;
} struct_0200AF00;
extern struct_0200AF00 gUnk_0200AF00;
///////////////////////////////////////////////////////////////
extern void sub_0805ECEC(u32, u32, u32, u32);
extern void sub_0801CAD0(Element*);
extern void (*const gUnk_080C904C[])(Element*);
extern u16 gUnk_080C9058[];
void EzloNag(Element* arg0) {
gUnk_080C904C[arg0->unk4](arg0);
}
#ifdef NON_MATCHING // REG SWAP
extern u32 gUnk_080C9094;
void sub_0801CED8(Element* arg0) {
if (gUnk_0200AF00.ezloNagFuncIndex == 1) {
gUnk_0200AF00.ezloNagFuncIndex = 2;
arg0->unkC = 0x10;
arg0->unkE = 0x90;
arg0->unk6 = 0;
arg0->unk1 = 7;
arg0->unk4 = 1;
arg0->unk0 |= 2;
sub_0801CAB8(arg0, &gUnk_080C9094);
}
}
#else
NAKED
void sub_0801CED8(Element* arg0) {
asm_unified("\
push {r4, lr}\n\
adds r3, r0, #0\n\
ldr r0, _0801CF10 @ =gUnk_0200AF00\n\
adds r1, r0, #0\n\
adds r1, #0x24\n\
ldrb r4, [r1]\n\
cmp r4, #1\n\
bne _0801CF0E\n\
movs r2, #2\n\
movs r0, #2\n\
strb r0, [r1]\n\
movs r1, #0\n\
movs r0, #0x10\n\
strh r0, [r3, #0xc]\n\
movs r0, #0x90\n\
strh r0, [r3, #0xe]\n\
strb r1, [r3, #6]\n\
movs r0, #7\n\
strb r0, [r3, #1]\n\
strb r4, [r3, #4]\n\
ldrb r0, [r3]\n\
orrs r0, r2\n\
strb r0, [r3]\n\
ldr r1, _0801CF14 @ =gUnk_080C9094\n\
adds r0, r3, #0\n\
bl sub_0801CAB8\n\
_0801CF0E:\n\
pop {r4, pc}\n\
.align 2, 0\n\
_0801CF10: .4byte gUnk_0200AF00\n\
_0801CF14: .4byte gUnk_080C9094");
}
#endif
void sub_0801CF18(Element* arg0) {
u32 temp;
temp = gUnk_080C9058[arg0->unk6++];
sub_0805ECEC(0, temp, temp, 0);
if (temp == 0) {
arg0->unk4 = 2;
arg0->unk1 = 8;
gUnk_0200AF00.ezloNagFuncIndex = 3;
PlaySFX(0x173);
}
}
void sub_0801CF60(Element* arg0) {
if ((gUnk_0200AF00.ezloNagFuncIndex >= 5) || (gTextBox.doTextBox & 0x7f)) {
arg0->unk4 = 0;
arg0->unk0 &= -3;
return;
}
sub_0801CAD0(arg0);
if (arg0->unk13 == 1) {
gUnk_0200AF00.ezloNagFuncIndex = 4;
}
}

168
src/manager/managerA.c Normal file
View File

@ -0,0 +1,168 @@
#include "global.h"
#include "entity.h"
#include "player.h"
#include "manager.h"
#include "flags.h"
#include "area.h"
extern void (*gUnk_081081F4[])(Manager*);
void sub_08058380(Manager* this) {
gUnk_081081F4[this->unk_0c](this);
}
extern void sub_0805E3A0(Manager*, u32);
void sub_08058398(Manager* this) {
if (CheckFlags(this->unk_3c) != 0) {
DeleteThisEntity();
}
this->unk_24 = this->unk_3a<<3;
this->unk_26 = this->unk_3b<<3;
this->unk_20 = this->unk_24 + (this->unk_38<<4);
this->unk_22 = this->unk_26 + (this->unk_39<<4);
sub_0805E3A0(this, 0x06);
if (this->unk_3e == 0) {
this->unk_0c = 2;
} else {
this->unk_0c = 1;
}
}
void sub_08058408(Manager*);
void sub_080583EC(Manager* this) {
if (CheckFlags(this->unk_3e) != 0) {
this->unk_0c = 2;
sub_08058408(this);
}
}
extern u32 CheckPlayerInRegion(u32, u32, u32, u32);
extern void sub_0805E544(void);
extern void sub_08078A90(u32);
extern void sub_08078AA8(u32, u32);
extern void sub_080186C0(u16);
extern void sub_08078B48(void);
u32 sub_0805848C(Manager*);
void sub_080585DC(Manager*);
void sub_08058408(Manager* this){
u32 tmp2;
tmp2 = (gPlayerState.flags.all & 0x08);
if (tmp2 != 0) return;
if (!CheckPlayerInRegion(this->unk_20, this->unk_22, this->unk_24, this->unk_26)) return;
switch (this->unk_0a) {
case 1:
return;
case 2:
sub_080585DC(this);
if ((gPlayerState.flags.all & 0x80) == 0) return;
case 0:
default:
sub_080585DC(this);
if (sub_0805848C(this) == 0) return;
sub_08078A90(3);
sub_08078B48();
sub_0805E544();
this->unk_0c = 3;
this->unk_0d = 0;
this->unk_0e = 0x1e;
return;
case 3:
this->unk_0c = 4;
this->unk_0d = tmp2;
sub_080186C0(this->unk_36);
return;
}
}
u32 sub_0805848C(Manager* this) {
switch (gPlayerState.field_0xa8[0]-5) {
case 0:
case 2:
case 3:
case 5:
case 6:
case 7:
case 8:
case 9:
case 10:
case 11:
case 12:
case 13:
case 14:
case 15:
case 16:
case 17:
case 18:
case 19:
case 22:
case 23:
return 0;
case 1:
case 4:
case 20:
case 21:
default:
return 1;
}
}
extern void UnfreezeTime(void);
void sub_08058514(Manager* this) {
switch (this->unk_0d) {
case 1:
if ((gPlayerState.flags.all & 0x1235) != 0)
return;
if (gPlayerEntity.height.HALF.HI != 0)
return;
gPlayerState.jumpStatus = 0;
sub_08078AA8(this->unk_36, this->unk_35);
this->unk_0d++;
this->unk_0e = 0x1E;
return;
case 0:
case 2:
if (((--this->unk_0e)<<0x18) == 0) {
this->unk_0d++;
}
return;
case 3:
if (gPlayerEntity.action != 1 && gPlayerEntity.action != 9) return;
gPlayerState.field_0x8b = 1;
UnfreezeTime();
SetFlag(this->unk_3c);
DeleteThisEntity();
return;
default:
return;
}
}
extern void sub_0801855C(void);
void sub_080585B0(Manager* this) {
if (gArea.filler4[0] != 0xFF) {
DeleteThisEntity();
}
if (CheckFlags(this->unk_3c)) {
sub_0801855C();
DeleteThisEntity();
}
}
void sub_080585DC(Manager* this) {
if (CheckFlags(this->unk_3c)) {
DeleteThisEntity();
}
}

View File

@ -9,7 +9,6 @@
#include "readKeyInput.h"
#include "structures.h"
extern bool32 sub_080AE008(Entity*, int, int);
extern int sub_0807A094(int);
extern u32 sub_0801D754(const u8*, u8, u8);
extern u32 sub_080041EC(int, int);

View File

@ -38,7 +38,7 @@ void sub_0808222C(Entity* this) {
this->boundingBox = &gUnk_080FD338;
this->nonPlanarMovement = 0x80;
this->y.HALF.HI += 3;
this->possibleBool = 0;
this->field_0x16 = 0;
this->flags |= 0x80;
this->currentHealth = 1;
this->field_0x3c = 7;

View File

@ -1,9 +1,62 @@
#include "global.h"
#include "entity.h"
#include "player.h"
#include "functions.h"
extern void (*gUnk_0811B9E0[])(Entity*);
extern BoundingBox gUnk_08114F88;
// inject
void sub_08070680(Entity* this) {
gUnk_0811B9E0[this->action](this);
}
void sub_08070698(Entity *this)
{
u32 uVar1;
int iVar2;
Entity *ent;
gPlayerState.field_0x0[0] = 0xff;
gPlayerState.field_0x14[1] = gPlayerEntity.x.HALF.HI;
gPlayerState.field_0x14[2] = gPlayerEntity.y.HALF.HI;
this->flags = this->flags | 0x80;
this->spritePriority.b0 = 0xc;
this->spritePriority.b1 = 1;
this->spriteSettings.b.shadow = 1;
this->field_0x16 = 0x20;
this->flags2 = 8;
this->damageType = 0x79;
this->boundingBox = &gUnk_08114F88;
this->spriteIndex = 1;
gPlayerState.field_0x8 = 0x100;
sub_0806FDA0(this);
sub_080AE008(this, 1, 2);
InitAnimationForceUpdate(this, 2);
if (this->collisionLayer == 0) {
sub_08016A30(this);
}
uVar1 = IsItemEquipped(0x10);
if (uVar1 != 2) {
sub_08077728();
}
sub_0807A108();
sub_0807AEE4();
iVar2 = sub_08078EFC();
if (iVar2 == 0) {
sub_0807921C();
sub_0807A1B8();
if (gPlayerState.swimState != 0) {
gPlayerState.swimState = 1;
sub_08079938();
gPlayerState.field_0xa8[0] = 7;
sub_0807ACCC(this);
ent = sub_0805EB2C(0x6, 0xf, 0x6, 0xb, 0x0);
if (ent != NULL) {
DeleteEntity(ent);
}
}
}
}