This commit is contained in:
theo3 2020-08-16 17:52:48 -07:00
parent 793350e551
commit 2d2f371f22
1 changed files with 70 additions and 71 deletions

View File

@ -55,7 +55,8 @@ void GreatFairy_DormantUpdate(Entity* this) {
s32 frame; // r1@4
Entity* ripple; // r5@16
if (!CheckRoomFlag(0)) return;
if (!CheckRoomFlag(0))
return;
pFrame = &this->cutsceneBeh.HWORD;
if (*pFrame != 0) {
@ -68,17 +69,17 @@ void GreatFairy_DormantUpdate(Entity* this) {
case 0x0:
this->action = 2;
break;
e:
e:
case 0xd2:
case 0xaa:
case 0x121:
ripple = GreatFairy_CreateForm(this, RIPPLE, 0);
if (ripple) {
PositionRelative(this, ripple, (s32)GreatFairy_RippleOffsets[this->actionDelay] << 16,
(s32)GreatFairy_RippleOffsets[this->actionDelay + 1] << 16);
(s32)GreatFairy_RippleOffsets[this->actionDelay + 1] << 16);
this->actionDelay += 2;
break;
}
}
}
}
@ -173,9 +174,10 @@ void GreatFairy_WingsUpdate(Entity* this) {
}
}
void nullsub_116(Entity* this) {}
void nullsub_116(Entity* this) {
}
//The wake that appears beneath the Great Fairy as she stands in the water
// The wake that appears beneath the Great Fairy as she stands in the water
void GreatFairy_WakeCallBehavior(Entity* this) {
GreatFairy_WakeBehaviors[this->action](this);
}
@ -190,7 +192,7 @@ void GreatFairy_WakeUpdate(Entity* this) {
GetNextFrame(this);
}
//The miniature sprite that emerges from the water when Great Fairy is spawned
// The miniature sprite that emerges from the water when Great Fairy is spawned
void GreatFairy_MiniCallBehavior(Entity* this) {
GreatFairy_MiniBehaviors[this->action](this);
}
@ -235,7 +237,7 @@ void GreatFairy_MiniRemoveMe(Entity* this) {
}
}
//Same as mini Great Fairy except it is able to stretch
// Same as mini Great Fairy except it is able to stretch
void GreatFairy_MiniAffineCallBehavior(Entity* this) {
GreatFairy_MiniAffineBehaviors[this->action](this);
}
@ -275,12 +277,11 @@ void GreatFairy_MiniAffineUpdate(Entity* this) {
}
}
//The droplet that falls off of the mini Great Fairy emerging from the water
// The droplet that falls off of the mini Great Fairy emerging from the water
void GreatFairy_DropletCallBehavior(Entity* this) {
GreatFairy_DropletBehaviors[this->action](this);
}
void GreatFairy_DropletInit(Entity* this) {
GreatFairy_InitializeAnimation(this);
this->spriteSettings.b.draw = 1;
@ -374,18 +375,18 @@ void sub_08087114(Entity* this) {
#ifdef NON_MATCHING
extern u8 gUnk_0812079C;
void sub_08087150(Entity *this) {
void sub_08087150(Entity* this) {
u32 temp;
GreatFairy_InitializeAnimation();
this->spriteSettings.b.draw = TRUE;
this->spriteOrientation.flipY = 0;
this->spriteRendering.b0 = 0;
this->spritePriority.b0 = 3;
this->nonPlanarMovement = 0x80;
this->direction = 0x10;
temp = gUnk_0812079C;
this->palette.raw = ((temp & 0xf) << 4) | 0xf;
GreatFairy_InitializeAnimation();
this->spriteSettings.b.draw = TRUE;
this->spriteOrientation.flipY = 0;
this->spriteRendering.b0 = 0;
this->spritePriority.b0 = 3;
this->nonPlanarMovement = 0x80;
this->direction = 0x10;
temp = gUnk_0812079C;
this->palette.raw = ((temp & 0xf) << 4) | 0xf;
}
#else
NAKED
@ -394,7 +395,8 @@ void sub_08087150(Entity* this) {
}
#endif
void nullsub_516(Entity* this) {}
void nullsub_516(Entity* this) {
}
void sub_080871A8(Entity* this) {
u32 bVar1;
@ -414,9 +416,9 @@ void sub_080871D0(Entity* this) {
}
}
void sub_080871F8(Entity *this) {
void sub_080871F8(Entity* this) {
Entity* temp = this->attachedEntity;
if ((temp->x.HALF.HI == this->x.HALF.HI) && (temp->y.HALF.HI - 0x20 == this->y.HALF.HI)) {
this->action = 2;
} else {
@ -462,12 +464,14 @@ void sub_080872AC(Entity* this) {
GreatFairy_InitializeAnimation(this);
}
void sub_080872F8(Entity *this) {
void sub_080872F8(Entity* this) {
s32 temp;
sub_0806F69C(this);
GetNextFrame(this);
if (((u16)(this->field_0x68.HWORD - this->x.HALF.HI) > 0xc) || ((u16)(this->field_0x6a.HWORD - this->y.HALF.HI) > 0xc)) {
this->direction = sub_080045D4(this->x.HALF.HI, this->y.HALF.HI, (s16)this->field_0x68.HWORD, (s16)this->field_0x6a.HWORD);
if (((u16)(this->field_0x68.HWORD - this->x.HALF.HI) > 0xc) ||
((u16)(this->field_0x6a.HWORD - this->y.HALF.HI) > 0xc)) {
this->direction =
sub_080045D4(this->x.HALF.HI, this->y.HALF.HI, (s16)this->field_0x68.HWORD, (s16)this->field_0x6a.HWORD);
this->direction = (this->direction + gUnk_081207AC[Random() & 3]) & 0x1f;
}
temp = gSineTable[this->actionDelay + 0x40];
@ -475,37 +479,35 @@ void sub_080872F8(Entity *this) {
this->actionDelay++;
}
void GreatFairy_InitializeAnimation(Entity *this)
{
s32 temp;
this->action = 1;
temp = this->entityType.form;
this->entityType.parameter = temp % 11;
this->collisionLayer = 2;
InitializeAnimation(this, this->entityType.parameter);
sub_0805E3A0(this, 2);
void GreatFairy_InitializeAnimation(Entity* this) {
s32 temp;
this->action = 1;
temp = this->entityType.form;
this->entityType.parameter = temp % 11;
this->collisionLayer = 2;
InitializeAnimation(this, this->entityType.parameter);
sub_0805E3A0(this, 2);
}
Entity* GreatFairy_CreateForm(Entity *this, u32 curForm, u32 parameter) {
s32 nextForm;
Entity *ent;
nextForm = this->entityType.form;
nextForm /= 11;
Entity* GreatFairy_CreateForm(Entity* this, u32 curForm, u32 parameter) {
s32 nextForm;
Entity* ent;
ent = CreateObject(0x1b, (u8)nextForm * 11 + curForm, parameter);
return ent;
nextForm = this->entityType.form;
nextForm /= 11;
ent = CreateObject(0x1b, (u8)nextForm * 11 + curForm, parameter);
return ent;
}
void sub_080873D0(Entity *this)
{
Entity *ent;
void sub_080873D0(Entity* this) {
Entity* ent;
if (this->actionDelay != 0) {
this->actionDelay--;
} else {
ent = GreatFairy_CreateForm(this,8,0);
ent = GreatFairy_CreateForm(this, 8, 0);
if (ent != NULL) {
CopyPosition(this, ent);
this->actionDelay = 0x30;
@ -513,22 +515,20 @@ void sub_080873D0(Entity *this)
}
}
void sub_080873FC(void)
{
Entity *ent;
PlaySFX(0xf7);
gRoomControls.cameraTarget = NULL;
void sub_080873FC(void) {
Entity* ent;
while (ent = sub_0805EB00(0x6, 0x1b, 0x6), ent != NULL) {
DeleteEntity(ent);
}
PlaySFX(0xf7);
gRoomControls.cameraTarget = NULL;
while (ent = sub_0805EB00(0x6, 0x1b, 0x6), ent != NULL) {
DeleteEntity(ent);
}
}
void sub_08087424(Entity *arg0, struct_08087424 *arg1)
{
Entity *ent;
void sub_08087424(Entity* arg0, struct_08087424* arg1) {
Entity* ent;
sub_080791D0();
ent = CreateObject(0x64, 0, 0);
if (ent != NULL) {
@ -547,15 +547,14 @@ void sub_08087424(Entity *arg0, struct_08087424 *arg1)
}
}
void sub_0808747C(u32 arg0, u32 arg1)
{
u32 iVar1;
iVar1 = sub_0805EB2C(0x6, 0xf, 0x6, 0xb, 0x0);
if (iVar1 != 0) {
iVar1 = 1;
}
*(u32 *)(arg1 + 0x14) = iVar1;
void sub_0808747C(u32 arg0, u32 arg1) {
u32 iVar1;
iVar1 = sub_0805EB2C(0x6, 0xf, 0x6, 0xb, 0x0);
if (iVar1 != 0) {
iVar1 = 1;
}
*(u32*)(arg1 + 0x14) = iVar1;
}
//clang-format off