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@ -55,7 +55,8 @@ void GreatFairy_DormantUpdate(Entity* this) {
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s32 frame; // r1@4
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Entity* ripple; // r5@16
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if (!CheckRoomFlag(0)) return;
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if (!CheckRoomFlag(0))
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return;
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pFrame = &this->cutsceneBeh.HWORD;
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if (*pFrame != 0) {
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@ -68,17 +69,17 @@ void GreatFairy_DormantUpdate(Entity* this) {
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case 0x0:
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this->action = 2;
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break;
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e:
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e:
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case 0xd2:
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case 0xaa:
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case 0x121:
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ripple = GreatFairy_CreateForm(this, RIPPLE, 0);
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if (ripple) {
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PositionRelative(this, ripple, (s32)GreatFairy_RippleOffsets[this->actionDelay] << 16,
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(s32)GreatFairy_RippleOffsets[this->actionDelay + 1] << 16);
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(s32)GreatFairy_RippleOffsets[this->actionDelay + 1] << 16);
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this->actionDelay += 2;
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break;
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}
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}
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}
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}
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@ -173,9 +174,10 @@ void GreatFairy_WingsUpdate(Entity* this) {
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}
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}
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void nullsub_116(Entity* this) {}
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void nullsub_116(Entity* this) {
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}
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//The wake that appears beneath the Great Fairy as she stands in the water
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// The wake that appears beneath the Great Fairy as she stands in the water
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void GreatFairy_WakeCallBehavior(Entity* this) {
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GreatFairy_WakeBehaviors[this->action](this);
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}
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@ -190,7 +192,7 @@ void GreatFairy_WakeUpdate(Entity* this) {
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GetNextFrame(this);
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}
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//The miniature sprite that emerges from the water when Great Fairy is spawned
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// The miniature sprite that emerges from the water when Great Fairy is spawned
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void GreatFairy_MiniCallBehavior(Entity* this) {
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GreatFairy_MiniBehaviors[this->action](this);
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}
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@ -235,7 +237,7 @@ void GreatFairy_MiniRemoveMe(Entity* this) {
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}
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}
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//Same as mini Great Fairy except it is able to stretch
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// Same as mini Great Fairy except it is able to stretch
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void GreatFairy_MiniAffineCallBehavior(Entity* this) {
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GreatFairy_MiniAffineBehaviors[this->action](this);
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}
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@ -275,12 +277,11 @@ void GreatFairy_MiniAffineUpdate(Entity* this) {
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}
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}
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//The droplet that falls off of the mini Great Fairy emerging from the water
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// The droplet that falls off of the mini Great Fairy emerging from the water
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void GreatFairy_DropletCallBehavior(Entity* this) {
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GreatFairy_DropletBehaviors[this->action](this);
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}
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void GreatFairy_DropletInit(Entity* this) {
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GreatFairy_InitializeAnimation(this);
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this->spriteSettings.b.draw = 1;
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@ -374,18 +375,18 @@ void sub_08087114(Entity* this) {
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#ifdef NON_MATCHING
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extern u8 gUnk_0812079C;
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void sub_08087150(Entity *this) {
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void sub_08087150(Entity* this) {
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u32 temp;
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GreatFairy_InitializeAnimation();
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this->spriteSettings.b.draw = TRUE;
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this->spriteOrientation.flipY = 0;
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this->spriteRendering.b0 = 0;
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this->spritePriority.b0 = 3;
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this->nonPlanarMovement = 0x80;
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this->direction = 0x10;
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temp = gUnk_0812079C;
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this->palette.raw = ((temp & 0xf) << 4) | 0xf;
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GreatFairy_InitializeAnimation();
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this->spriteSettings.b.draw = TRUE;
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this->spriteOrientation.flipY = 0;
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this->spriteRendering.b0 = 0;
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this->spritePriority.b0 = 3;
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this->nonPlanarMovement = 0x80;
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this->direction = 0x10;
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temp = gUnk_0812079C;
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this->palette.raw = ((temp & 0xf) << 4) | 0xf;
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}
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#else
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NAKED
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@ -394,7 +395,8 @@ void sub_08087150(Entity* this) {
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}
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#endif
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void nullsub_516(Entity* this) {}
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void nullsub_516(Entity* this) {
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}
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void sub_080871A8(Entity* this) {
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u32 bVar1;
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@ -414,9 +416,9 @@ void sub_080871D0(Entity* this) {
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}
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}
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void sub_080871F8(Entity *this) {
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void sub_080871F8(Entity* this) {
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Entity* temp = this->attachedEntity;
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if ((temp->x.HALF.HI == this->x.HALF.HI) && (temp->y.HALF.HI - 0x20 == this->y.HALF.HI)) {
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this->action = 2;
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} else {
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@ -462,12 +464,14 @@ void sub_080872AC(Entity* this) {
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GreatFairy_InitializeAnimation(this);
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}
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void sub_080872F8(Entity *this) {
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void sub_080872F8(Entity* this) {
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s32 temp;
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sub_0806F69C(this);
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GetNextFrame(this);
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if (((u16)(this->field_0x68.HWORD - this->x.HALF.HI) > 0xc) || ((u16)(this->field_0x6a.HWORD - this->y.HALF.HI) > 0xc)) {
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this->direction = sub_080045D4(this->x.HALF.HI, this->y.HALF.HI, (s16)this->field_0x68.HWORD, (s16)this->field_0x6a.HWORD);
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if (((u16)(this->field_0x68.HWORD - this->x.HALF.HI) > 0xc) ||
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((u16)(this->field_0x6a.HWORD - this->y.HALF.HI) > 0xc)) {
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this->direction =
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sub_080045D4(this->x.HALF.HI, this->y.HALF.HI, (s16)this->field_0x68.HWORD, (s16)this->field_0x6a.HWORD);
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this->direction = (this->direction + gUnk_081207AC[Random() & 3]) & 0x1f;
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}
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temp = gSineTable[this->actionDelay + 0x40];
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@ -475,37 +479,35 @@ void sub_080872F8(Entity *this) {
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this->actionDelay++;
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}
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void GreatFairy_InitializeAnimation(Entity *this)
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{
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s32 temp;
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this->action = 1;
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temp = this->entityType.form;
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this->entityType.parameter = temp % 11;
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this->collisionLayer = 2;
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InitializeAnimation(this, this->entityType.parameter);
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sub_0805E3A0(this, 2);
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void GreatFairy_InitializeAnimation(Entity* this) {
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s32 temp;
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this->action = 1;
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temp = this->entityType.form;
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this->entityType.parameter = temp % 11;
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this->collisionLayer = 2;
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InitializeAnimation(this, this->entityType.parameter);
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sub_0805E3A0(this, 2);
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}
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Entity* GreatFairy_CreateForm(Entity *this, u32 curForm, u32 parameter) {
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s32 nextForm;
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Entity *ent;
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nextForm = this->entityType.form;
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nextForm /= 11;
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Entity* GreatFairy_CreateForm(Entity* this, u32 curForm, u32 parameter) {
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s32 nextForm;
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Entity* ent;
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ent = CreateObject(0x1b, (u8)nextForm * 11 + curForm, parameter);
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return ent;
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nextForm = this->entityType.form;
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nextForm /= 11;
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ent = CreateObject(0x1b, (u8)nextForm * 11 + curForm, parameter);
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return ent;
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}
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void sub_080873D0(Entity *this)
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{
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Entity *ent;
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void sub_080873D0(Entity* this) {
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Entity* ent;
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if (this->actionDelay != 0) {
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this->actionDelay--;
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} else {
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ent = GreatFairy_CreateForm(this,8,0);
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ent = GreatFairy_CreateForm(this, 8, 0);
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if (ent != NULL) {
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CopyPosition(this, ent);
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this->actionDelay = 0x30;
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@ -513,22 +515,20 @@ void sub_080873D0(Entity *this)
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}
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}
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void sub_080873FC(void)
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{
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Entity *ent;
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PlaySFX(0xf7);
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gRoomControls.cameraTarget = NULL;
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void sub_080873FC(void) {
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Entity* ent;
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while (ent = sub_0805EB00(0x6, 0x1b, 0x6), ent != NULL) {
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DeleteEntity(ent);
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}
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PlaySFX(0xf7);
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gRoomControls.cameraTarget = NULL;
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while (ent = sub_0805EB00(0x6, 0x1b, 0x6), ent != NULL) {
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DeleteEntity(ent);
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}
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}
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void sub_08087424(Entity *arg0, struct_08087424 *arg1)
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{
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Entity *ent;
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void sub_08087424(Entity* arg0, struct_08087424* arg1) {
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Entity* ent;
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sub_080791D0();
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ent = CreateObject(0x64, 0, 0);
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if (ent != NULL) {
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@ -547,15 +547,14 @@ void sub_08087424(Entity *arg0, struct_08087424 *arg1)
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}
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}
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void sub_0808747C(u32 arg0, u32 arg1)
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{
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u32 iVar1;
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iVar1 = sub_0805EB2C(0x6, 0xf, 0x6, 0xb, 0x0);
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if (iVar1 != 0) {
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iVar1 = 1;
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}
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*(u32 *)(arg1 + 0x14) = iVar1;
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void sub_0808747C(u32 arg0, u32 arg1) {
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u32 iVar1;
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iVar1 = sub_0805EB2C(0x6, 0xf, 0x6, 0xb, 0x0);
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if (iVar1 != 0) {
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iVar1 = 1;
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}
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*(u32*)(arg1 + 0x14) = iVar1;
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}
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//clang-format off
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