Match sub_0807BFD0

This commit is contained in:
ThothWhatsThis 2023-11-30 08:15:30 +00:00
parent e82c26c3d5
commit 2e2b63521a
2 changed files with 57 additions and 124 deletions

View File

@ -1,123 +0,0 @@
.syntax unified
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}
bl ClearBgAnimations
bl sub_0807BFA8
ldr r7, _0807C0B8 @ =0x0000FFFF
ldr r6, _0807C0BC @ =gMapBottom+0x5004
movs r0, #0x80
lsls r0, r0, #5
mov r8, r0
adds r0, r7, #0
adds r1, r6, #0
mov r2, r8
bl MemFill16
movs r5, #0
strh r5, [r6]
ldr r4, _0807C0C0 @ =gMapTop+0x5004
adds r0, r7, #0
adds r1, r4, #0
mov r2, r8
bl MemFill16
strh r5, [r4]
ldr r2, _0807C0C4 @ =gRoomControls
ldr r0, _0807C0C8 @ =gArea
ldr r1, _0807C0CC @ =0x0000085C
adds r4, r0, r1
ldr r0, [r4]
ldr r1, [r2, #0x34]
ldr r0, [r0, #8]
cmp r1, r0
beq _0807C01C
str r0, [r2, #0x34]
bl sub_080197D4
_0807C01C:
ldr r0, [r4]
ldr r0, [r0, #0x10]
bl sub_080197D4
ldr r1, _0807C0D0 @ =gPaletteBuffer
adds r0, r1, #0
adds r0, #0x60
movs r2, #0xa8
lsls r2, r2, #2
adds r1, r1, r2
movs r2, #0x20
bl MemCopy
ldr r2, _0807C0D4 @ =gUsedPalettes
ldr r0, [r2]
movs r1, #0x80
lsls r1, r1, #0xe
orrs r0, r1
str r0, [r2]
ldr r0, [r4]
ldr r0, [r0, #0x14]
cmp r0, #0
beq _0807C04E
bl LoadBgAnimations
_0807C04E:
adds r5, r6, #0
movs r0, #0x80
lsls r0, r0, #5
adds r6, r5, r0
adds r0, r7, #0
adds r1, r6, #0
mov r2, r8
bl MemFill16
movs r2, #0
ldr r3, _0807C0D8 @ =0x000007FF
adds r4, r7, #0
_0807C066:
ldrh r0, [r5]
cmp r0, r3
bhi _0807C078
lsls r0, r0, #1
adds r1, r0, r6
ldrh r0, [r1]
cmp r0, r4
bne _0807C078
strh r2, [r1]
_0807C078:
adds r2, #1
adds r5, #2
cmp r2, r3
ble _0807C066
movs r2, #0x80
lsls r2, r2, #5
ldr r5, _0807C0C0 @ =gMapTop+0x5004
adds r6, r5, r2
ldr r4, _0807C0B8 @ =0x0000FFFF
adds r0, r4, #0
adds r1, r6, #0
bl MemFill16
movs r2, #0
ldr r3, _0807C0D8 @ =0x000007FF
_0807C096:
ldrh r0, [r5]
cmp r0, r3
bhi _0807C0A8
lsls r0, r0, #1
adds r1, r0, r6
ldrh r0, [r1]
cmp r0, r4
bne _0807C0A8
strh r2, [r1]
_0807C0A8:
adds r2, #1
adds r5, #2
cmp r2, r3
ble _0807C096
pop {r3}
mov r8, r3
pop {r4, r5, r6, r7, pc}
.align 2, 0
_0807C0B8: .4byte 0x0000FFFF
_0807C0BC: .4byte gMapBottom+0x5004
_0807C0C0: .4byte gMapTop+0x5004
_0807C0C4: .4byte gRoomControls
_0807C0C8: .4byte gArea
_0807C0CC: .4byte 0x0000085C
_0807C0D0: .4byte gPaletteBuffer
_0807C0D4: .4byte gUsedPalettes
_0807C0D8: .4byte 0x000007FF
.syntax divided

View File

@ -18,6 +18,7 @@
#include "save.h"
#include "screen.h"
#include "screenTransitions.h"
#include "main.h"
static void sub_08077E54(ItemBehavior* beh);
@ -157,6 +158,14 @@ extern const u8 gUnk_080084BC[];
u32 sub_0807A180(Entity*, Entity*, u32, u32);
extern u32 gUsedPalettes;
extern void ClearBgAnimations(void);
extern void sub_080197D4(const void*);
extern void LoadBgAnimations(u16*);
void sub_0807BFA8(void);
void UpdateActiveItems(PlayerEntity* this) {
u32 index;
@ -3577,7 +3586,54 @@ void sub_0807BFA8(void) {
gRoomControls.height = (gArea.pCurrentRoomInfo)->pixel_height;
}
ASM_FUNC("asm/non_matching/playerUtils/sub_0807BFD0.inc", void sub_0807BFD0())
void sub_0807BFD0(void) {
s32 index;
u16* puVar2;
u16* puVar3;
u16* ptr;
typeof(gMapTop)* newptr;
ClearBgAnimations();
sub_0807BFA8();
MemFill16(0xffff, gMapBottom.metatileTypes, 0x1000);
gMapBottom.metatileTypes[0] = 0;
MemFill16(0xffff, gMapTop.metatileTypes, 0x1000);
gMapTop.metatileTypes[0] = 0;
if ((void*)gRoomControls.unk_34 != (gArea.pCurrentRoomInfo)->tileset) {
gRoomControls.unk_34 = (u32)(gArea.pCurrentRoomInfo)->tileset;
sub_080197D4((gArea.pCurrentRoomInfo)->tileset);
}
sub_080197D4((gArea.pCurrentRoomInfo)->metatiles);
ptr = gPaletteBuffer;
MemCopy(&ptr[0x30], &ptr[0x150], 0x20);
gUsedPalettes |= 0x200000;
if ((gArea.pCurrentRoomInfo)->bg_anim != NULL) {
LoadBgAnimations((gArea.pCurrentRoomInfo)->bg_anim);
}
puVar2 = gMapBottom.metatileTypes;
puVar3 = gMapBottom.unkData2;
MemFill16(0xffff, puVar3, 0x1000);
for (index = 0; index < 0x800; index++, puVar2++) {
if ((*puVar2 < 0x800) && (puVar3[*puVar2] == 0xffff)) {
puVar3[*puVar2] = index;
}
}
puVar2 = gMapTop.metatileTypes;
puVar3 = gMapTop.unkData2;
MemFill16(0xffff, puVar3, 0x1000);
for (index = 0; index < 0x800; index++, puVar2++) {
if ((*puVar2 < 0x800) && (puVar3[*puVar2] == 0xffff)) {
puVar3[*puVar2] = index;
}
}
}
void LoadRoomGfx(void) {
RoomControls* roomControls;