mirror of https://github.com/zeldaret/tmc.git
commit
2e6ccdea74
426
asm/enemyUtils.s
426
asm/enemyUtils.s
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@ -1,426 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start sub_0804A720
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sub_0804A720: @ 0x0804A720
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push {r4, r5, r6, lr}
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adds r2, r0, #0
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adds r0, #0x6d
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ldrb r1, [r0]
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movs r0, #4
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ands r0, r1
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cmp r0, #0
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bne _0804A7D0
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ldrb r0, [r2, #9]
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lsls r0, r0, #1
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ldr r1, _0804A76C @ =gUnk_080D3D94
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adds r3, r0, r1
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adds r4, r2, #0
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adds r4, #0x68
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ldrb r1, [r4, #0x16]
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cmp r1, #0
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bne _0804A744
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ldrb r1, [r3]
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_0804A744:
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adds r0, r2, #0
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adds r0, #0x6e
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strb r1, [r0]
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adds r5, r0, #0
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ldrb r1, [r4, #0x17]
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cmp r1, #0
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bne _0804A754
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ldrb r1, [r3, #1]
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_0804A754:
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adds r0, r2, #0
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adds r0, #0x6f
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strb r1, [r0]
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adds r6, r0, #0
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ldrh r1, [r4, #0x1c]
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adds r3, r1, #0
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cmp r3, #0
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beq _0804A774
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ldr r0, _0804A770 @ =gRoomControls
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ldrh r0, [r0, #6]
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adds r0, r1, r0
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b _0804A784
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.align 2, 0
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_0804A76C: .4byte gUnk_080D3D94
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_0804A770: .4byte gRoomControls
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_0804A774:
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ldrb r0, [r5]
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lsls r1, r0, #2
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movs r5, #0x2e
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ldrsh r0, [r2, r5]
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cmp r0, r1
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blt _0804A78C
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ldrh r0, [r2, #0x2e]
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subs r0, r0, r1
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_0804A784:
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adds r1, r2, #0
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adds r1, #0x70
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strh r0, [r1]
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b _0804A792
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_0804A78C:
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adds r0, r2, #0
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adds r0, #0x70
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strh r3, [r0]
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_0804A792:
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ldrh r1, [r4, #0x1e]
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adds r3, r1, #0
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cmp r3, #0
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beq _0804A7A8
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ldr r0, _0804A7A4 @ =gRoomControls
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ldrh r0, [r0, #8]
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adds r0, r1, r0
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b _0804A7B8
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.align 2, 0
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_0804A7A4: .4byte gRoomControls
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_0804A7A8:
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ldrb r0, [r6]
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lsls r1, r0, #2
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movs r4, #0x32
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ldrsh r0, [r2, r4]
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cmp r0, r1
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blt _0804A7C0
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ldrh r0, [r2, #0x32]
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subs r0, r0, r1
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_0804A7B8:
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adds r1, r2, #0
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adds r1, #0x72
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strh r0, [r1]
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b _0804A7C6
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_0804A7C0:
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adds r0, r2, #0
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adds r0, #0x72
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strh r3, [r0]
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_0804A7C6:
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adds r2, #0x6d
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ldrb r1, [r2]
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movs r0, #4
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orrs r0, r1
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strb r0, [r2]
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_0804A7D0:
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pop {r4, r5, r6, pc}
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.align 2, 0
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thumb_func_start sub_0804A7D4
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sub_0804A7D4: @ 0x0804A7D4
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push {lr}
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ldrb r1, [r0, #9]
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movs r2, #0
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bl CreateDeathFx
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pop {pc}
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thumb_func_start CreateDeathFx
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CreateDeathFx: @ 0x0804A7E0
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push {r4, r5, r6, r7, lr}
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mov r7, sl
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mov r6, sb
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mov r5, r8
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push {r5, r6, r7}
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adds r5, r0, #0
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mov sb, r1
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mov sl, r2
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adds r6, r5, #0
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adds r6, #0x6d
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ldrb r1, [r6]
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movs r7, #1
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adds r0, r7, #0
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ands r0, r1
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cmp r0, #0
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beq _0804A864
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movs r0, #2
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ands r0, r1
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cmp r0, #0
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beq _0804A80A
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b _0804A982
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_0804A80A:
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ldrb r1, [r5, #9]
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movs r0, #1
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movs r2, #0
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bl CreateObject
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adds r4, r0, #0
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cmp r4, #0
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bne _0804A81C
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b _0804A982
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_0804A81C:
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adds r0, #0x6c
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strb r7, [r0]
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adds r0, r5, #0
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adds r1, r4, #0
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movs r2, #0
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movs r3, #1
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bl PositionRelative
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str r5, [r4, #0x50]
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ldrb r1, [r6]
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movs r0, #2
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orrs r0, r1
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strb r0, [r6]
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ldrb r0, [r5, #9]
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cmp r0, #0x37
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bne _0804A84A
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ldr r0, _0804A85C @ =gRoomTransition
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adds r0, #0x39
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ldrb r0, [r0]
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cmp r0, #0
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beq _0804A84A
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bl DeleteThisEntity
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_0804A84A:
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bl sub_0807CD9C
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ldr r0, _0804A860 @ =0x80100000
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bl SoundReq
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bl DeleteThisEntity
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b _0804A982
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.align 2, 0
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_0804A85C: .4byte gRoomTransition
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_0804A860: .4byte 0x80100000
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_0804A864:
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adds r4, r5, #0
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adds r4, #0x3a
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ldrb r1, [r4]
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movs r0, #2
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ands r0, r1
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lsls r0, r0, #0x18
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lsrs r0, r0, #0x18
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mov r8, r0
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cmp r0, #0
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bne _0804A934
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adds r0, r5, #0
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bl sub_08049CF4
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ldr r1, _0804A8E8 @ =gSave
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ldr r0, [r1, #0x50]
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adds r0, #1
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str r0, [r1, #0x50]
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ldrb r0, [r4]
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movs r7, #0
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movs r1, #2
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orrs r0, r1
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strb r0, [r4]
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movs r0, #0xff
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strb r0, [r5, #0xe]
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adds r0, r5, #0
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movs r1, #3
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bl SetDefaultPriority
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ldrb r1, [r5, #9]
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movs r0, #1
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movs r2, #0
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bl CreateObject
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adds r4, r0, #0
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cmp r4, #0
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beq _0804A8CA
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adds r0, #0x6c
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mov r2, r8
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strb r2, [r0]
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adds r0, #1
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mov r1, sb
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strb r1, [r0]
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adds r0, #1
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mov r2, sl
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strb r2, [r0]
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str r5, [r4, #0x50]
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str r5, [r4, #0x54]
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adds r0, r5, #0
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adds r1, r4, #0
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bl CopyPosition
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_0804A8CA:
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ldrb r1, [r6]
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movs r0, #8
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ands r0, r1
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cmp r0, #0
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beq _0804A8EC
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adds r0, r4, #0
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adds r0, #0x6c
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ldrb r1, [r0]
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movs r2, #8
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orrs r1, r2
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strb r1, [r0]
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adds r0, r5, #0
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bl DeleteEntity
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b _0804A982
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.align 2, 0
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_0804A8E8: .4byte gSave
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_0804A8EC:
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adds r0, r5, #0
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adds r0, #0x41
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ldrb r1, [r0]
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movs r0, #0x7f
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ands r0, r1
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cmp r0, #0x13
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bne _0804A934
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ldrb r0, [r5, #0x1c]
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movs r1, #0xf
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ands r1, r0
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cmp r1, #1
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beq _0804A91A
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cmp r1, #2
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bne _0804A92A
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cmp r4, #0
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beq _0804A92A
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adds r1, r4, #0
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adds r1, #0x6c
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ldrb r0, [r1]
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movs r2, #2
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orrs r0, r2
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strb r0, [r1]
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b _0804A92A
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_0804A91A:
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cmp r4, #0
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beq _0804A92A
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adds r0, r4, #0
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adds r0, #0x6c
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ldrb r1, [r0]
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movs r2, #4
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orrs r1, r2
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strb r1, [r0]
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_0804A92A:
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movs r0, #0
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str r0, [r4, #0x50]
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bl DeleteThisEntity
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b _0804A982
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_0804A934:
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ldrb r0, [r5, #0xe]
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cmp r0, #0
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bne _0804A940
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bl DeleteThisEntity
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b _0804A982
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_0804A940:
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subs r1, r0, #1
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strb r1, [r5, #0xe]
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lsls r0, r1, #0x18
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cmp r0, #0
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bne _0804A95E
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ldrb r1, [r5, #0x18]
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movs r0, #4
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rsbs r0, r0, #0
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ands r0, r1
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strb r0, [r5, #0x18]
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adds r0, r5, #0
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movs r1, #0
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bl SetDefaultPriority
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b _0804A982
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_0804A95E:
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lsls r0, r1, #0x18
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lsrs r0, r0, #0x18
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cmp r0, #8
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bhi _0804A982
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ldrb r1, [r5, #0x18]
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lsls r0, r1, #0x1e
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cmp r0, #0
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beq _0804A976
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movs r0, #4
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rsbs r0, r0, #0
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ands r0, r1
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b _0804A980
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_0804A976:
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movs r0, #4
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rsbs r0, r0, #0
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ands r0, r1
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movs r1, #1
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orrs r0, r1
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_0804A980:
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strb r0, [r5, #0x18]
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_0804A982:
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pop {r3, r4, r5}
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mov r8, r3
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mov sb, r4
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mov sl, r5
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pop {r4, r5, r6, r7, pc}
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thumb_func_start CreateProjectileWithParent
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CreateProjectileWithParent: @ 0x0804A98C
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push {r4, r5, r6, lr}
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adds r6, r0, #0
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adds r0, r1, #0
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adds r5, r2, #0
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bl CreateProjectile
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adds r4, r0, #0
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cmp r4, #0
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beq _0804A9A8
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strb r5, [r4, #0xa]
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adds r0, r6, #0
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adds r1, r4, #0
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bl CopyPosition
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_0804A9A8:
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adds r0, r4, #0
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pop {r4, r5, r6, pc}
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thumb_func_start SetChildOffset
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SetChildOffset: @ 0x0804A9AC
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push {r4, r5, r6, r7, lr}
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adds r5, r0, #0
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adds r6, r1, #0
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adds r7, r2, #0
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mov ip, r3
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ldr r4, [r5, #0x68]
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cmp r4, #0
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beq _0804A9FA
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ldrb r2, [r5, #0x19]
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lsrs r2, r2, #6
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lsls r2, r2, #6
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ldrb r3, [r4, #0x19]
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movs r1, #0x3f
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adds r0, r1, #0
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ands r0, r3
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orrs r0, r2
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strb r0, [r4, #0x19]
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ldrb r0, [r5, #0x1b]
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lsrs r0, r0, #6
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lsls r0, r0, #6
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ldrb r2, [r4, #0x1b]
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ands r1, r2
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orrs r1, r0
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strb r1, [r4, #0x1b]
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ldrh r0, [r5, #0x2e]
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adds r0, r0, r6
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strh r0, [r4, #0x2e]
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ldrh r0, [r5, #0x32]
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adds r0, r0, r7
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strh r0, [r4, #0x32]
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ldrh r0, [r5, #0x36]
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add r0, ip
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strh r0, [r4, #0x36]
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adds r0, r5, #0
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adds r0, #0x38
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ldrb r1, [r0]
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adds r0, r4, #0
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adds r0, #0x38
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strb r1, [r0]
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_0804A9FA:
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pop {r4, r5, r6, r7, pc}
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thumb_func_start sub_0804A9FC
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sub_0804A9FC: @ 0x0804A9FC
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push {r4, lr}
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adds r4, r0, #0
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ldr r0, [r4, #0x68]
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cmp r0, #0
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bne _0804AA16
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||||
adds r0, r4, #0
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movs r2, #0
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bl CreateFx
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cmp r0, #0
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beq _0804AA16
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str r0, [r4, #0x68]
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b _0804AA18
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_0804AA16:
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movs r0, #0
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_0804AA18:
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pop {r4, pc}
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.align 2, 0
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thumb_func_start sub_0804AA1C
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sub_0804AA1C: @ 0x0804AA1C
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push {lr}
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adds r2, r0, #0
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ldr r1, [r2, #0x68]
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cmp r1, #0
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beq _0804AA2C
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movs r0, #0
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str r0, [r1, #0x50]
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str r0, [r2, #0x68]
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_0804AA2C:
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pop {pc}
|
||||
.align 2, 0
|
||||
|
|
@ -0,0 +1,101 @@
|
|||
.syntax unified
|
||||
push {r4, r5, r6, lr}
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||||
adds r2, r0, #0
|
||||
adds r0, #0x6d
|
||||
ldrb r1, [r0]
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movs r0, #4
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ands r0, r1
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||||
cmp r0, #0
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bne _0804A7D0
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ldrb r0, [r2, #9]
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lsls r0, r0, #1
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ldr r1, _0804A76C @ =gUnk_080D3D94
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adds r3, r0, r1
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||||
adds r4, r2, #0
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||||
adds r4, #0x68
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||||
ldrb r1, [r4, #0x16]
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||||
cmp r1, #0
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||||
bne _0804A744
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||||
ldrb r1, [r3]
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||||
_0804A744:
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x6e
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||||
strb r1, [r0]
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||||
adds r5, r0, #0
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||||
ldrb r1, [r4, #0x17]
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cmp r1, #0
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||||
bne _0804A754
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||||
ldrb r1, [r3, #1]
|
||||
_0804A754:
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x6f
|
||||
strb r1, [r0]
|
||||
adds r6, r0, #0
|
||||
ldrh r1, [r4, #0x1c]
|
||||
adds r3, r1, #0
|
||||
cmp r3, #0
|
||||
beq _0804A774
|
||||
ldr r0, _0804A770 @ =gRoomControls
|
||||
ldrh r0, [r0, #6]
|
||||
adds r0, r1, r0
|
||||
b _0804A784
|
||||
.align 2, 0
|
||||
_0804A76C: .4byte gUnk_080D3D94
|
||||
_0804A770: .4byte gRoomControls
|
||||
_0804A774:
|
||||
ldrb r0, [r5]
|
||||
lsls r1, r0, #2
|
||||
movs r5, #0x2e
|
||||
ldrsh r0, [r2, r5]
|
||||
cmp r0, r1
|
||||
blt _0804A78C
|
||||
ldrh r0, [r2, #0x2e]
|
||||
subs r0, r0, r1
|
||||
_0804A784:
|
||||
adds r1, r2, #0
|
||||
adds r1, #0x70
|
||||
strh r0, [r1]
|
||||
b _0804A792
|
||||
_0804A78C:
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x70
|
||||
strh r3, [r0]
|
||||
_0804A792:
|
||||
ldrh r1, [r4, #0x1e]
|
||||
adds r3, r1, #0
|
||||
cmp r3, #0
|
||||
beq _0804A7A8
|
||||
ldr r0, _0804A7A4 @ =gRoomControls
|
||||
ldrh r0, [r0, #8]
|
||||
adds r0, r1, r0
|
||||
b _0804A7B8
|
||||
.align 2, 0
|
||||
_0804A7A4: .4byte gRoomControls
|
||||
_0804A7A8:
|
||||
ldrb r0, [r6]
|
||||
lsls r1, r0, #2
|
||||
movs r4, #0x32
|
||||
ldrsh r0, [r2, r4]
|
||||
cmp r0, r1
|
||||
blt _0804A7C0
|
||||
ldrh r0, [r2, #0x32]
|
||||
subs r0, r0, r1
|
||||
_0804A7B8:
|
||||
adds r1, r2, #0
|
||||
adds r1, #0x72
|
||||
strh r0, [r1]
|
||||
b _0804A7C6
|
||||
_0804A7C0:
|
||||
adds r0, r2, #0
|
||||
adds r0, #0x72
|
||||
strh r3, [r0]
|
||||
_0804A7C6:
|
||||
adds r2, #0x6d
|
||||
ldrb r1, [r2]
|
||||
movs r0, #4
|
||||
orrs r0, r1
|
||||
strb r0, [r2]
|
||||
_0804A7D0:
|
||||
pop {r4, r5, r6, pc}
|
||||
.align 2, 0
|
||||
.syntax divided
|
||||
|
|
@ -16,9 +16,9 @@ _0805453A:
|
|||
adds r0, r1, r0
|
||||
ldrb r1, [r0]
|
||||
lsls r0, r1, #5
|
||||
ldr r1, _0805455C @ =gUnk_080015BC
|
||||
ldr r1, _0805455C @ =gAreaDroptables
|
||||
adds r0, r0, r1
|
||||
ldr r1, _08054560 @ =gUnk_02034398
|
||||
ldr r1, _08054560 @ =gRoomVars+0x48
|
||||
movs r2, #0x20
|
||||
bl MemCopy
|
||||
pop {pc}
|
||||
|
|
@ -26,6 +26,6 @@ _0805453A:
|
|||
_08054550: .4byte gArea
|
||||
_08054554: .4byte gRoomTransition
|
||||
_08054558: .4byte gUnk_080FE1C6
|
||||
_0805455C: .4byte gUnk_080015BC
|
||||
_08054560: .4byte gUnk_02034398
|
||||
_0805455C: .4byte gAreaDroptables
|
||||
_08054560: .4byte gRoomVars+0x48
|
||||
.syntax divided
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@ DeathFx: @ 0x0808161C
|
|||
_08081630: .4byte gUnk_0811EBFC
|
||||
|
||||
thumb_func_start sub_08081634
|
||||
sub_08081634: @ 0x08081634
|
||||
DeathFx_Action0: @ 0x08081634
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
adds r0, #0x6c
|
||||
|
|
@ -136,7 +136,7 @@ _08081718: .4byte gUnk_0811EC08
|
|||
_0808171C: .4byte gUnk_0811EC20
|
||||
|
||||
thumb_func_start sub_08081720
|
||||
sub_08081720: @ 0x08081720
|
||||
DeathFx_Action1: @ 0x08081720
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl GetNextFrame
|
||||
|
|
@ -170,7 +170,7 @@ _0808175E:
|
|||
pop {r4, pc}
|
||||
|
||||
thumb_func_start sub_08081760
|
||||
sub_08081760: @ 0x08081760
|
||||
DeathFx_Action2: @ 0x08081760
|
||||
push {r4, lr}
|
||||
adds r4, r0, #0
|
||||
bl UpdateAnimationSingleFrame
|
||||
|
|
@ -228,7 +228,7 @@ _080817C6:
|
|||
_080817C8: .4byte gUnk_0811EC24
|
||||
|
||||
thumb_func_start sub_080817CC
|
||||
sub_080817CC: @ 0x080817CC
|
||||
DeathFx_DropRandom9: @ 0x080817CC
|
||||
push {lr}
|
||||
movs r1, #9
|
||||
bl CreateRandomItemDrop
|
||||
|
|
@ -236,7 +236,7 @@ sub_080817CC: @ 0x080817CC
|
|||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080817D8
|
||||
sub_080817D8: @ 0x080817D8
|
||||
DeathFx_DropRandom13: @ 0x080817D8
|
||||
push {lr}
|
||||
movs r1, #0xd
|
||||
bl CreateRandomItemDrop
|
||||
|
|
@ -244,7 +244,7 @@ sub_080817D8: @ 0x080817D8
|
|||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080817E4
|
||||
sub_080817E4: @ 0x080817E4
|
||||
DeathFx_DropRandom14: @ 0x080817E4
|
||||
push {lr}
|
||||
movs r1, #0xe
|
||||
bl CreateRandomItemDrop
|
||||
|
|
@ -252,7 +252,7 @@ sub_080817E4: @ 0x080817E4
|
|||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080817F0
|
||||
sub_080817F0: @ 0x080817F0
|
||||
DeathFx_DropRandom1: @ 0x080817F0
|
||||
push {lr}
|
||||
movs r1, #1
|
||||
bl CreateRandomItemDrop
|
||||
|
|
@ -260,7 +260,7 @@ sub_080817F0: @ 0x080817F0
|
|||
.align 2, 0
|
||||
|
||||
thumb_func_start sub_080817FC
|
||||
sub_080817FC: @ 0x080817FC
|
||||
DeathFx_DropFixedItem: @ 0x080817FC
|
||||
push {lr}
|
||||
adds r1, r0, #0
|
||||
adds r1, #0x6e
|
||||
|
|
@ -270,7 +270,7 @@ sub_080817FC: @ 0x080817FC
|
|||
pop {pc}
|
||||
|
||||
thumb_func_start sub_0808180C
|
||||
sub_0808180C: @ 0x0808180C
|
||||
DeathFx_Delete: @ 0x0808180C
|
||||
push {lr}
|
||||
bl DeleteThisEntity
|
||||
pop {pc}
|
||||
|
|
|
|||
|
|
@ -1,37 +0,0 @@
|
|||
.include "asm/macros.inc"
|
||||
.include "constants/constants.inc"
|
||||
|
||||
.section .rodata
|
||||
.align 2
|
||||
|
||||
gUnk_0811EBFC:: @ 0811EBFC
|
||||
.4byte sub_08081634
|
||||
.4byte sub_08081720
|
||||
.4byte sub_08081760
|
||||
|
||||
gUnk_0811EC08:: @ 0811EC08
|
||||
.incbin "deathFx/gUnk_0811EC08.bin"
|
||||
|
||||
gUnk_0811EC20:: @ 0811EC20
|
||||
.incbin "deathFx/gUnk_0811EC20.bin"
|
||||
|
||||
gUnk_0811EC24:: @ 0811EC24
|
||||
.4byte sub_080817CC
|
||||
.4byte sub_080817D8
|
||||
.4byte sub_080817F0
|
||||
.4byte sub_080817E4
|
||||
.4byte sub_080817CC
|
||||
.4byte sub_080817CC
|
||||
.4byte sub_080817CC
|
||||
.4byte sub_080817CC
|
||||
.4byte sub_080817CC
|
||||
.4byte sub_080817CC
|
||||
.4byte sub_080817CC
|
||||
.4byte sub_080817CC
|
||||
.4byte sub_080817CC
|
||||
.4byte sub_080817CC
|
||||
.4byte sub_080817CC
|
||||
.4byte sub_080817FC
|
||||
|
||||
gUnk_0811EC64:: @ 0811EC64
|
||||
.incbin "deathFx/gUnk_0811EC64.bin"
|
||||
|
|
@ -24,11 +24,15 @@ typedef union {
|
|||
} Droptable;
|
||||
static_assert(sizeof(Droptable) == 0x20);
|
||||
|
||||
extern const Droptable gUnk_0800137C[];
|
||||
extern const Droptable gUnk_0800143C[];
|
||||
extern const Droptable gUnk_080015BC[];
|
||||
extern const Droptable gUnk_0800161C[];
|
||||
extern const Droptable gEnemyDroptables[];
|
||||
extern const Droptable gAreaDroptables[];
|
||||
extern const Droptable gObjectDroptables[];
|
||||
extern const Droptable gUnk_0800191C[];
|
||||
extern const Droptable gUnk_08001A1C[];
|
||||
enum {
|
||||
DROPTABLE_NONE,
|
||||
DROPTABLE_NO_SHELLS,
|
||||
DROPTABLE_NO_KINSTONES,
|
||||
};
|
||||
extern const Droptable gDroptableModifiers[];
|
||||
|
||||
#endif // TMC_DROPTABLES_H
|
||||
|
|
|
|||
|
|
@ -0,0 +1,17 @@
|
|||
#ifndef TMC_DEATHFX_H
|
||||
#define TMC_DEATHFX_H
|
||||
|
||||
#ifndef NENT_DEPRECATED
|
||||
#error "deathFx.h requires new entities"
|
||||
#endif
|
||||
#include "entity.h"
|
||||
|
||||
typedef struct {
|
||||
Entity base;
|
||||
int filler68;
|
||||
u8 unk6c;
|
||||
u8 parentId;
|
||||
u8 item;
|
||||
} DeathFxObject;
|
||||
|
||||
#endif // TMC_DEATHFX_H
|
||||
|
|
@ -3,6 +3,7 @@
|
|||
|
||||
#include "global.h"
|
||||
#include "entity.h"
|
||||
#include "droptables.h"
|
||||
|
||||
enum RoomTransition {
|
||||
TRANSITION_DEFAULT,
|
||||
|
|
@ -72,8 +73,8 @@ typedef struct {
|
|||
/* 0x10 */ u8 unk_10[4];
|
||||
/* 0x14 */ u32 flags;
|
||||
/* 0x18 */ u32 unk3;
|
||||
/* 0x1c */ u8 filler4[48];
|
||||
/* 0x4c */ u8 filler5[28];
|
||||
/* 0x1c */ u8 filler4[44];
|
||||
/* 0x48 */ Droptable currentAreaDroptable;
|
||||
/* 0x68 */ u32 animFlags;
|
||||
/* 0x6c */ void* field_0x6c[8];
|
||||
/* 0x8c */ void* field_0x8c[8];
|
||||
|
|
|
|||
|
|
@ -124,6 +124,7 @@ extern const char gUnk_0811E470[];
|
|||
}
|
||||
*/
|
||||
void UpdateGlobalProgress(void);
|
||||
void sub_0807CD9C(void);
|
||||
|
||||
#ifdef DEMO_USA
|
||||
extern const u8* const demoPointers[];
|
||||
|
|
|
|||
|
|
@ -116,7 +116,6 @@ SECTIONS {
|
|||
. = 0x000342F8; gUnk_020342F8 = .;
|
||||
. = 0x00034330; gUnk_02034330 = .;
|
||||
. = 0x00034350; gRoomVars = .;
|
||||
. = 0x00034398; gUnk_02034398 = .;
|
||||
. = 0x00034480; gUnk_02034480 = .;
|
||||
. = 0x00034490; gUnk_02034490 = .;
|
||||
. = 0x00034492; gUnk_02034492 = .;
|
||||
|
|
@ -433,7 +432,6 @@ SECTIONS {
|
|||
src/code_08049CD4.o(.text); /* enemyUtils.c */
|
||||
asm/code_08049D30.o(.text);
|
||||
src/enemyUtils.o(.text);
|
||||
asm/enemyUtils.o(.text);
|
||||
src/createEnemy.o(.text);
|
||||
src/enterPortalSubtask.o(.text);
|
||||
asm/enterPortalSubtask.o(.text);
|
||||
|
|
@ -646,7 +644,7 @@ SECTIONS {
|
|||
asm/code_0808091C.o(.text); /* scroll.c */
|
||||
/* objects */
|
||||
src/object/itemOnGround.o(.text);
|
||||
asm/object/deathFx.o(.text);
|
||||
src/object/deathFx.o(.text);
|
||||
asm/object/itemForSale.o(.text);
|
||||
src/object/button.o(.text);
|
||||
asm/object/minishEmoticon.o(.text);
|
||||
|
|
@ -1358,7 +1356,7 @@ SECTIONS {
|
|||
src/script.o(.rodata);
|
||||
data/data_0811E750.o(.rodata);
|
||||
data/const/object/itemOnGround.o(.rodata);
|
||||
data/const/object/deathFx.o(.rodata);
|
||||
src/object/deathFx.o(.rodata);
|
||||
data/animations/object/deathFx.o(.rodata);
|
||||
data/const/object/itemForSale.o(.rodata);
|
||||
data/const/object/button.o(.rodata);
|
||||
|
|
|
|||
|
|
@ -20,7 +20,32 @@ extern struct_080FD5B4 gUnk_080FD5B4[];
|
|||
extern u8 gUnk_0200AF13;
|
||||
extern u8 gUnk_0200AF14;
|
||||
extern u8 gUnk_080FE1C6[];
|
||||
extern Droptable gUnk_02034398;
|
||||
/*{
|
||||
0u,
|
||||
0x1u,
|
||||
0x2u,
|
||||
0x3u,
|
||||
0x4u,
|
||||
0x5u,
|
||||
0x6u,
|
||||
0x7u,
|
||||
0x8u,
|
||||
0x9u,
|
||||
0x8u,
|
||||
0x9u,
|
||||
0xau,
|
||||
0xau,
|
||||
0xbu,
|
||||
0xcu,
|
||||
0xdu,
|
||||
0xeu,
|
||||
0xfu,
|
||||
0x8u,
|
||||
0xfu,
|
||||
0x1u,
|
||||
0x8u,
|
||||
};
|
||||
*/
|
||||
extern void (*const gUnk_080FE2A0[])(void);
|
||||
|
||||
void ForceEquipItem(u32, u8);
|
||||
|
|
@ -158,7 +183,7 @@ NONMATCH("asm/non_matching/sub_08054524.inc", void sub_08054524(void)) {
|
|||
bVar1 = 0;
|
||||
}
|
||||
|
||||
MemCopy(&gUnk_080015BC[0] + gUnk_080FE1C6[bVar1] * 0x8, &gUnk_02034398, 0x20);
|
||||
MemCopy(&gAreaDroptables[0] + gUnk_080FE1C6[bVar1] * 0x8, &gRoomVars.currentAreaDroptable, 0x20);
|
||||
}
|
||||
END_NONMATCH
|
||||
|
||||
|
|
@ -170,8 +195,6 @@ void sub_08054570(void) {
|
|||
gRoomVars.field_0x2 = 0;
|
||||
}
|
||||
|
||||
// BUG?
|
||||
extern const Droptable gUnk_080014e4[];
|
||||
extern void sub_08000F14(s16*, const s16*, const s16*, const s16*);
|
||||
extern u32 sub_08000F2C(s16*, const s16*, const s16*, const s16*);
|
||||
u32 CreateItemDrop(Entity* arg0, u32 itemID, u32 itemParameter);
|
||||
|
|
@ -182,17 +205,17 @@ u32 CreateRandomItemDrop(Entity* arg0, u32 arg1) {
|
|||
ITEM_ENEMY_BEETLE, ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE, ITEM_NONE,
|
||||
}*/;
|
||||
|
||||
int r0, r1, r2, r4, r5;
|
||||
int r0, r1, rand, summOdds, item;
|
||||
u32 r3;
|
||||
const Droptable *ptr2, *ptr3, *ptr4;
|
||||
Droptable s0;
|
||||
Droptable droptable;
|
||||
r3 = arg1;
|
||||
if (gRoomVars.field_0x2 != 1) {
|
||||
ptr2 = &gUnk_08001A1C[0];
|
||||
ptr4 = 0;
|
||||
ptr2 = &gDroptableModifiers[DROPTABLE_NONE];
|
||||
ptr4 = NULL;
|
||||
switch (r3) {
|
||||
case 1 ... 12:
|
||||
ptr4 = &gUnk_0800137C[r3];
|
||||
ptr4 = &gEnemyDroptables[r3];
|
||||
break;
|
||||
#ifndef EU
|
||||
case 24:
|
||||
|
|
@ -208,9 +231,9 @@ u32 CreateRandomItemDrop(Entity* arg0, u32 arg1) {
|
|||
#ifdef EU
|
||||
case 24:
|
||||
#endif
|
||||
ptr2 = &gUnk_0800161C[r3];
|
||||
ptr2 = &gObjectDroptables[r3 - 16];
|
||||
case 15:
|
||||
ptr4 = &gUnk_02034398;
|
||||
ptr4 = &gRoomVars.currentAreaDroptable;
|
||||
break;
|
||||
case 0:
|
||||
default:
|
||||
|
|
@ -218,59 +241,59 @@ u32 CreateRandomItemDrop(Entity* arg0, u32 arg1) {
|
|||
}
|
||||
if (ptr4 != 0) {
|
||||
if ((r1 = gSave.stats.unkB) == 0) {
|
||||
ptr3 = &gUnk_08001A1C[0];
|
||||
// nop
|
||||
ptr3 = &gDroptableModifiers[DROPTABLE_NONE];
|
||||
} else {
|
||||
#ifdef EU
|
||||
ptr3 = &gUnk_0800143C[r1 + 3];
|
||||
ptr3 = &gEnemyDroptables[r1 + 9];
|
||||
#else
|
||||
ptr3 = &gUnk_0800143C[r1];
|
||||
ptr3 = &gEnemyDroptables[r1 + 6];
|
||||
#endif
|
||||
}
|
||||
// vector addition, s0 = ptr4 + ptr2 + ptr3
|
||||
sub_08000F14(s0.a, ptr4->a, ptr2->a, ptr3->a);
|
||||
sub_08000F14(droptable.a, ptr4->a, ptr2->a, ptr3->a);
|
||||
if (gSave.stats.health <= 8) {
|
||||
s0.s.hearts += 5;
|
||||
droptable.s.hearts += 5;
|
||||
}
|
||||
if (gSave.stats.bombCount == 0) {
|
||||
s0.s.bombs += 3;
|
||||
droptable.s.bombs += 3;
|
||||
}
|
||||
if (gSave.stats.arrowCount == 0) {
|
||||
s0.s.arrows += 3;
|
||||
droptable.s.arrows += 3;
|
||||
}
|
||||
if (gSave.stats.rupees <= 10) {
|
||||
s0.s.rupee5 += 1;
|
||||
droptable.s.rupee5 += 1;
|
||||
}
|
||||
ptr2 = &gUnk_08001A1C[0];
|
||||
ptr2 = &gDroptableModifiers[DROPTABLE_NONE];
|
||||
r0 = gSave.stats.hasAllFigurines;
|
||||
ptr3 = ptr2;
|
||||
ptr3 = &gDroptableModifiers[DROPTABLE_NONE];
|
||||
// don't drop shells anymore
|
||||
if (r0 != 0) {
|
||||
ptr2++;
|
||||
ptr2 = &gDroptableModifiers[DROPTABLE_NO_SHELLS];
|
||||
}
|
||||
// don't drop kinstones anymore
|
||||
if (gSave.didAllFusions != 0) {
|
||||
ptr3 += 2;
|
||||
ptr3 = &gDroptableModifiers[DROPTABLE_NO_KINSTONES];
|
||||
}
|
||||
// vector addition, s0 = s0 + ptr2 + ptr3
|
||||
// resulting values are clamped to be >= 0
|
||||
// returns sum over s0
|
||||
r4 = sub_08000F2C(s0.a, s0.a, ptr2->a, ptr3->a);
|
||||
r2 = Random();
|
||||
r5 = (r2 >> 0x18);
|
||||
r5 &= 0xF;
|
||||
r2 = r2 % r4;
|
||||
summOdds = sub_08000F2C(droptable.a, droptable.a, ptr2->a, ptr3->a);
|
||||
rand = Random();
|
||||
item = (rand >> 0x18);
|
||||
item &= 0xF;
|
||||
rand = rand % summOdds;
|
||||
{
|
||||
u32 r3;
|
||||
for (r3 = 0, r1 = 0; r3 < 0x10; r3++, r5 = (r5 + 1) & 0xF) {
|
||||
if ((r1 += s0.a[r5]) > r2) {
|
||||
for (r3 = 0, r1 = 0; r3 < 0x10; r3++, item = (item + 1) & 0xF) {
|
||||
if ((r1 += droptable.a[item]) > rand) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
r1 = gUnk_080FE1B4[r5];
|
||||
if (r1 != 0) {
|
||||
r2 = 0;
|
||||
return CreateItemDrop(arg0, r1, r2);
|
||||
r1 = gUnk_080FE1B4[item];
|
||||
if (r1 != ITEM_NONE) {
|
||||
return CreateItemDrop(arg0, r1, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -311,10 +334,10 @@ u32 CreateItemDrop(Entity* arg0, u32 itemID, u32 itemParameter) {
|
|||
u32 rand;
|
||||
|
||||
if (GetInventoryValue(ITEM_KINSTONE_BAG) == 0) {
|
||||
return 0;
|
||||
return ITEM_NONE;
|
||||
}
|
||||
if (3 < gRoomVars.filler1[0]) {
|
||||
return 0;
|
||||
return ITEM_NONE;
|
||||
}
|
||||
|
||||
if (itemID != ITEM_KINSTONE) {
|
||||
|
|
@ -362,91 +385,6 @@ u32 CreateItemDrop(Entity* arg0, u32 itemID, u32 itemParameter) {
|
|||
}
|
||||
return itemID;
|
||||
}
|
||||
/*
|
||||
extern u8 gUnk_080FE1DD[];
|
||||
|
||||
u32 CreateItemDrop(Entity* arg0, u32 itemID, u32 itemParameter) {
|
||||
u32 prereqID;
|
||||
u32 adjustedParam;
|
||||
u32 uVar1;
|
||||
Entity* itemEntity;
|
||||
|
||||
adjustedParam = (u8)itemParameter;
|
||||
switch (adjustedParam) {
|
||||
case 0x3f:
|
||||
if (!GetInventoryValue(0x40)) {
|
||||
return 0;
|
||||
}
|
||||
if (itemParameter == 0) {
|
||||
adjustedParam = 1;
|
||||
}
|
||||
case 0x5d:
|
||||
if (!GetInventoryValue(0x65)) {
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case 0x5e:
|
||||
if (!GetInventoryValue(0x9)) {
|
||||
return 0;
|
||||
}
|
||||
break;
|
||||
case 0x5c:
|
||||
case 0xfc ... 0xfe:
|
||||
if (GetInventoryValue(0x67) == 0) {
|
||||
return 0;
|
||||
}
|
||||
if (3 < gRoomVars.filler[5]) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (itemID != 0x5c) {
|
||||
adjustedParam = gUnk_080FE1DD[(Random() & 0x3f) + (itemID - 0xfc) * 0x40];
|
||||
if (adjustedParam == 0) {
|
||||
itemID = 0;
|
||||
}
|
||||
else {
|
||||
itemID = 0x5c;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case 0xff:
|
||||
if (!GetInventoryValue(0x1)) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
if (itemID != 0) {
|
||||
if (itemID == 0xff) {
|
||||
itemEntity = CreateEnemy(BEETLE, 0);
|
||||
if (itemEntity != NULL) {
|
||||
itemEntity->x.HALF.HI = arg0->x.HALF.HI;
|
||||
itemEntity->y.HALF.HI = arg0->y.HALF.HI;
|
||||
itemEntity->collisionLayer = arg0->collisionLayer;
|
||||
UpdateSpriteOrderAndFlip(itemEntity);
|
||||
}
|
||||
} else {
|
||||
itemEntity = CreateObject(GROUND_ITEM, itemID, adjustedParam);
|
||||
if (itemEntity != NULL) {
|
||||
if (arg0 == &gPlayerEntity) {
|
||||
itemEntity->actionDelay = 1;
|
||||
} else {
|
||||
itemEntity->actionDelay = 0;
|
||||
}
|
||||
if (arg0->kind == OBJECT) {
|
||||
if (arg0->id == 99) {
|
||||
arg0->child = itemEntity;
|
||||
} else if (arg0->id == 0x1e) {
|
||||
itemEntity->direction = arg0->animationState << 3 | 0x80;
|
||||
itemEntity->speed = 0xc0;
|
||||
itementity->zVelocity = 0x18000;
|
||||
}
|
||||
}
|
||||
CopyPosition(arg0, itemEntity);
|
||||
}
|
||||
}
|
||||
}
|
||||
return itemID;
|
||||
}
|
||||
*/
|
||||
|
||||
void Subtask_WorldEvent(void) {
|
||||
#if !(defined(DEMO_USA) || defined(DEMO_JP))
|
||||
|
|
|
|||
101
src/droptables.c
101
src/droptables.c
|
|
@ -1,8 +1,8 @@
|
|||
#include "global.h"
|
||||
#include "droptables.h"
|
||||
|
||||
const Droptable gUnk_0800137C[] = {
|
||||
{ {
|
||||
const Droptable gEnemyDroptables[] = {
|
||||
[0] = { {
|
||||
.none = -999,
|
||||
.rupee1 = -999,
|
||||
.rupee5 = -999,
|
||||
|
|
@ -20,7 +20,7 @@ const Droptable gUnk_0800137C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[1] = { {
|
||||
.none = 300,
|
||||
.rupee1 = -999,
|
||||
.rupee5 = -999,
|
||||
|
|
@ -38,7 +38,7 @@ const Droptable gUnk_0800137C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[2] = { {
|
||||
.none = -999,
|
||||
.rupee1 = -999,
|
||||
.rupee5 = -999,
|
||||
|
|
@ -56,7 +56,7 @@ const Droptable gUnk_0800137C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[3] = { {
|
||||
.none = 36,
|
||||
.rupee1 = 28,
|
||||
.rupee5 = 20,
|
||||
|
|
@ -74,7 +74,7 @@ const Droptable gUnk_0800137C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[4] = { {
|
||||
.none = 74,
|
||||
.rupee1 = 10,
|
||||
.rupee5 = 5,
|
||||
|
|
@ -92,7 +92,7 @@ const Droptable gUnk_0800137C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[5] = { {
|
||||
.none = 100,
|
||||
.rupee1 = 0,
|
||||
.rupee5 = 0,
|
||||
|
|
@ -110,10 +110,7 @@ const Droptable gUnk_0800137C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
};
|
||||
// not 100% sure
|
||||
const Droptable gUnk_0800143C[] = {
|
||||
{ {
|
||||
[6] = { {
|
||||
.none = 73,
|
||||
.rupee1 = 25,
|
||||
.rupee5 = -999,
|
||||
|
|
@ -131,7 +128,7 @@ const Droptable gUnk_0800143C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[7] = { {
|
||||
.none = 55,
|
||||
.rupee1 = -999,
|
||||
.rupee5 = 70,
|
||||
|
|
@ -149,7 +146,7 @@ const Droptable gUnk_0800143C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[8] = { {
|
||||
.none = 50,
|
||||
.rupee1 = -999,
|
||||
.rupee5 = 26,
|
||||
|
|
@ -167,7 +164,7 @@ const Droptable gUnk_0800143C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[9] = { {
|
||||
.none = 45,
|
||||
.rupee1 = -999,
|
||||
.rupee5 = -999,
|
||||
|
|
@ -185,7 +182,7 @@ const Droptable gUnk_0800143C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[10] = { {
|
||||
.none = 300,
|
||||
.rupee1 = -999,
|
||||
.rupee5 = -999,
|
||||
|
|
@ -203,7 +200,7 @@ const Droptable gUnk_0800143C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[11] = { {
|
||||
.none = 60,
|
||||
.rupee1 = 10,
|
||||
.rupee5 = -999,
|
||||
|
|
@ -221,7 +218,7 @@ const Droptable gUnk_0800143C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[12] = { {
|
||||
.none = 70,
|
||||
.rupee1 = 0,
|
||||
.rupee5 = -999,
|
||||
|
|
@ -239,7 +236,7 @@ const Droptable gUnk_0800143C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[13] = { {
|
||||
.none = 63,
|
||||
.rupee1 = 10,
|
||||
.rupee5 = 20,
|
||||
|
|
@ -257,7 +254,7 @@ const Droptable gUnk_0800143C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[14] = { {
|
||||
.none = 50,
|
||||
.rupee1 = 10,
|
||||
.rupee5 = 20,
|
||||
|
|
@ -275,7 +272,7 @@ const Droptable gUnk_0800143C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[15] = { {
|
||||
.none = 0,
|
||||
.rupee1 = 0,
|
||||
.rupee5 = 0,
|
||||
|
|
@ -293,7 +290,7 @@ const Droptable gUnk_0800143C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[16] = { {
|
||||
.none = 0,
|
||||
.rupee1 = 0,
|
||||
.rupee5 = 0,
|
||||
|
|
@ -311,7 +308,7 @@ const Droptable gUnk_0800143C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[17] = { {
|
||||
.none = 0,
|
||||
.rupee1 = 40,
|
||||
.rupee5 = 24,
|
||||
|
|
@ -330,9 +327,9 @@ const Droptable gUnk_0800143C[] = {
|
|||
.none5 = 0,
|
||||
} },
|
||||
};
|
||||
// not 100% sure
|
||||
const Droptable gUnk_080015BC[] = {
|
||||
{ {
|
||||
|
||||
const Droptable gAreaDroptables[] = {
|
||||
[0] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 15,
|
||||
.rupee5 = 5,
|
||||
|
|
@ -350,7 +347,7 @@ const Droptable gUnk_080015BC[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[1] = { {
|
||||
.none = 900,
|
||||
.rupee1 = 0,
|
||||
.rupee5 = 0,
|
||||
|
|
@ -368,7 +365,7 @@ const Droptable gUnk_080015BC[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[2] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 11,
|
||||
.rupee5 = 3,
|
||||
|
|
@ -386,9 +383,7 @@ const Droptable gUnk_080015BC[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
};
|
||||
const Droptable gUnk_0800161C[] = {
|
||||
{ {
|
||||
[3] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 30,
|
||||
.rupee5 = 1,
|
||||
|
|
@ -406,7 +401,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[4] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 6,
|
||||
.rupee5 = 1,
|
||||
|
|
@ -424,7 +419,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[5] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 55,
|
||||
.rupee5 = 7,
|
||||
|
|
@ -442,7 +437,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[6] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 23,
|
||||
.rupee5 = 5,
|
||||
|
|
@ -460,7 +455,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[7] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 20,
|
||||
.rupee5 = 3,
|
||||
|
|
@ -478,7 +473,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[8] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 25,
|
||||
.rupee5 = 6,
|
||||
|
|
@ -496,7 +491,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[9] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 18,
|
||||
.rupee5 = 2,
|
||||
|
|
@ -514,7 +509,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[0xa] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 30,
|
||||
.rupee5 = 1,
|
||||
|
|
@ -536,7 +531,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[0xb] = { {
|
||||
.none = 900,
|
||||
.rupee1 = 16,
|
||||
.rupee5 = 4,
|
||||
|
|
@ -554,7 +549,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[0xc] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 23,
|
||||
.rupee5 = 15,
|
||||
|
|
@ -572,7 +567,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[0xd] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 25,
|
||||
.rupee5 = 25,
|
||||
|
|
@ -590,7 +585,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[0xe] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 25,
|
||||
.rupee5 = 1,
|
||||
|
|
@ -608,7 +603,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[0xf] = { {
|
||||
.none = 800,
|
||||
.rupee1 = 60,
|
||||
.rupee5 = 15,
|
||||
|
|
@ -626,7 +621,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[0x10] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 15,
|
||||
.rupee5 = 5,
|
||||
|
|
@ -644,7 +639,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[0x11] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 15,
|
||||
.rupee5 = 5,
|
||||
|
|
@ -662,7 +657,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[0x12] = { {
|
||||
.none = 920,
|
||||
.rupee1 = 15,
|
||||
.rupee5 = 5,
|
||||
|
|
@ -680,7 +675,9 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
};
|
||||
const Droptable gObjectDroptables[] = {
|
||||
[0] = { {
|
||||
.none = 0,
|
||||
.rupee1 = 10,
|
||||
.rupee5 = 0,
|
||||
|
|
@ -698,7 +695,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[1] = { {
|
||||
.none = 0,
|
||||
.rupee1 = 3,
|
||||
.rupee5 = 0,
|
||||
|
|
@ -716,7 +713,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[2] = { {
|
||||
.none = 0,
|
||||
.rupee1 = 100,
|
||||
.rupee5 = 20,
|
||||
|
|
@ -734,7 +731,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[3] = { {
|
||||
.none = 0,
|
||||
.rupee1 = 300,
|
||||
.rupee5 = 50,
|
||||
|
|
@ -752,7 +749,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[4] = { {
|
||||
.none = 0,
|
||||
.rupee1 = -999,
|
||||
.rupee5 = -999,
|
||||
|
|
@ -770,7 +767,7 @@ const Droptable gUnk_0800161C[] = {
|
|||
.none4 = 0,
|
||||
.none5 = 0,
|
||||
} },
|
||||
{ {
|
||||
[5] = { {
|
||||
.none = 0,
|
||||
.rupee1 = 2,
|
||||
.rupee5 = 2,
|
||||
|
|
@ -1068,7 +1065,7 @@ const Droptable gUnk_0800191C[] = {
|
|||
};
|
||||
|
||||
// special treatment for shells and kinstones after finishing figurines/fusions
|
||||
const Droptable gUnk_08001A1C[] = {
|
||||
const Droptable gDroptableModifiers[] = {
|
||||
// nop
|
||||
{ {
|
||||
.none = 0,
|
||||
|
|
|
|||
196
src/enemyUtils.c
196
src/enemyUtils.c
|
|
@ -1,7 +1,13 @@
|
|||
#define NENT_DEPRECATED
|
||||
#include "entity.h"
|
||||
#include "definitions.h"
|
||||
#include "functions.h"
|
||||
#include "object.h"
|
||||
#include "save.h"
|
||||
#include "projectile.h"
|
||||
#include "object/deathFx.h"
|
||||
|
||||
extern void sub_08049CF4(Entity*);
|
||||
|
||||
extern EnemyDefinition gEnemyDefinitions[];
|
||||
|
||||
|
|
@ -17,45 +23,45 @@ const EnemyDefinition* GetEnemyDefinition(Entity* entity) {
|
|||
return definition;
|
||||
}
|
||||
|
||||
bool32 EnemyInit(Entity* this) {
|
||||
if ((this->flags & ENT_DID_INIT) == 0) {
|
||||
const EnemyDefinition* definition = GetEnemyDefinition(this);
|
||||
if (LoadEnemySprite(this, definition) == FALSE) {
|
||||
bool32 EnemyInit(GenericEntity* this) {
|
||||
if ((super->flags & ENT_DID_INIT) == 0) {
|
||||
const EnemyDefinition* definition = GetEnemyDefinition(super);
|
||||
if (LoadEnemySprite(super, definition) == FALSE) {
|
||||
return FALSE;
|
||||
}
|
||||
this->flags |= ENT_DID_INIT;
|
||||
super->flags |= ENT_DID_INIT;
|
||||
if (definition->spriteFlags.collision != 0) {
|
||||
COLLISION_ON(this);
|
||||
COLLISION_ON(super);
|
||||
}
|
||||
this->spriteIndex = definition->spriteIndex;
|
||||
if (this->spriteSettings.draw == 0) {
|
||||
this->spriteSettings.draw = definition->spriteFlags.draw;
|
||||
super->spriteIndex = definition->spriteIndex;
|
||||
if (super->spriteSettings.draw == 0) {
|
||||
super->spriteSettings.draw = definition->spriteFlags.draw;
|
||||
}
|
||||
this->spritePriority.b1 = definition->spriteFlags.spritePriority;
|
||||
this->spriteSettings.shadow = definition->spriteFlags.shadow;
|
||||
if (this->speed == 0) {
|
||||
this->speed = definition->speed;
|
||||
super->spritePriority.b1 = definition->spriteFlags.spritePriority;
|
||||
super->spriteSettings.shadow = definition->spriteFlags.shadow;
|
||||
if (super->speed == 0) {
|
||||
super->speed = definition->speed;
|
||||
}
|
||||
this->flags2 = definition->flags2;
|
||||
this->hitType = definition->damageType;
|
||||
this->hitbox = (Hitbox*)definition->ptr.hitbox;
|
||||
this->health = definition->health;
|
||||
if (this->hurtType == 0) {
|
||||
this->hurtType = 0x41;
|
||||
super->flags2 = definition->flags2;
|
||||
super->hitType = definition->damageType;
|
||||
super->hitbox = (Hitbox*)definition->ptr.hitbox;
|
||||
super->health = definition->health;
|
||||
if (super->hurtType == 0) {
|
||||
super->hurtType = 0x41;
|
||||
}
|
||||
UpdateSpriteForCollisionLayer(this);
|
||||
UpdateSpriteForCollisionLayer(super);
|
||||
if ((this->field_0x6c.HALF.HI & 0x20) != 0) {
|
||||
u32 uVar4 = gUnk_080D3E74[this->id >> 3] >> ((this->id & 7) << 1) & 3;
|
||||
u32 uVar4 = gUnk_080D3E74[super->id >> 3] >> ((super->id & 7) << 1) & 3;
|
||||
if (uVar4 != 0) {
|
||||
Entity* object = CreateObject(OBJECT_A9, uVar4 - 1, 0);
|
||||
if (object != NULL) {
|
||||
object->actionDelay = this->flags;
|
||||
object->field_0xf = this->spriteSettings.draw;
|
||||
object->actionDelay = super->flags;
|
||||
object->field_0xf = super->spriteSettings.draw;
|
||||
object->spritePriority.b0 = 3;
|
||||
object->parent = this;
|
||||
CopyPosition(this, object);
|
||||
this->flags &= ~ENT_COLLIDE;
|
||||
this->spriteSettings.draw = 0;
|
||||
object->parent = super;
|
||||
CopyPosition(super, object);
|
||||
super->flags &= ~ENT_COLLIDE;
|
||||
super->spriteSettings.draw = 0;
|
||||
this->field_0x6c.HALF.HI |= 0x10;
|
||||
}
|
||||
}
|
||||
|
|
@ -86,3 +92,139 @@ bool32 LoadEnemySprite(Entity* entity, const EnemyDefinition* definition) {
|
|||
LoadObjPalette(entity, definition->paletteIndex);
|
||||
return TRUE;
|
||||
}
|
||||
|
||||
ASM_FUNC("asm/non_matching/enemyUtils/sub_0804A720.inc", void sub_0804A720(Entity* this))
|
||||
|
||||
void CreateDeathFx(GenericEntity* parent, u32 parentId, u32 fixedItem);
|
||||
void sub_0804A7D4(Entity* this) {
|
||||
CreateDeathFx((GenericEntity*)this, this->id, 0);
|
||||
}
|
||||
|
||||
void CreateDeathFx(GenericEntity* parent, u32 parentId, u32 fixedItem) {
|
||||
DeathFxObject* deathFx;
|
||||
DeathFxObject* deathFx2;
|
||||
u8 bVar3;
|
||||
|
||||
if ((parent->field_0x6c.HALF.HI & 1) != 0) {
|
||||
if ((parent->field_0x6c.HALF.HI & 2) != 0) {
|
||||
return;
|
||||
}
|
||||
deathFx = (DeathFxObject*)CreateObject(DEATH_FX, parent->base.id, 0);
|
||||
if (deathFx == NULL) {
|
||||
return;
|
||||
}
|
||||
deathFx->unk6c = 1;
|
||||
PositionRelative(&(parent->base), &(deathFx->base), 0, 1);
|
||||
deathFx->base.parent = &(parent->base);
|
||||
parent->field_0x6c.HALF.HI |= 2;
|
||||
if ((parent->base.id == 0x37) && (gRoomTransition.field_0x39 != 0)) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
sub_0807CD9C();
|
||||
SoundReq(SONG_STOP_BGM);
|
||||
DeleteThisEntity();
|
||||
return;
|
||||
} else {
|
||||
int tmp = parent->base.field_0x3a & 2;
|
||||
if (tmp == 0) {
|
||||
sub_08049CF4(&(parent->base));
|
||||
gSave.unk50 += 1;
|
||||
parent->base.field_0x3a |= 2;
|
||||
parent->base.actionDelay = 0xff;
|
||||
SetDefaultPriority(&(parent->base), 3);
|
||||
deathFx2 = (DeathFxObject*)CreateObject(DEATH_FX, parent->base.id, 0);
|
||||
if (deathFx2 != NULL) {
|
||||
deathFx2->unk6c = tmp;
|
||||
deathFx2->parentId = parentId;
|
||||
deathFx2->item = fixedItem;
|
||||
deathFx2->base.parent = &(parent->base);
|
||||
deathFx2->base.child = &(parent->base);
|
||||
CopyPosition(&(parent->base), &(deathFx2->base));
|
||||
}
|
||||
if ((parent->field_0x6c.HALF.HI & 8) != 0) {
|
||||
deathFx2->unk6c |= 8;
|
||||
DeleteEntity(&(parent->base));
|
||||
return;
|
||||
}
|
||||
if ((parent->base.bitfield & 0x7f) == 0x13) {
|
||||
bVar3 = parent->base.field_0x1c & 0xf;
|
||||
if (bVar3 != 1) {
|
||||
if ((bVar3 == 2) && (deathFx2 != NULL)) {
|
||||
deathFx2->unk6c |= 2;
|
||||
}
|
||||
} else {
|
||||
if (deathFx2 != NULL) {
|
||||
deathFx2->unk6c |= 4;
|
||||
}
|
||||
}
|
||||
deathFx2->base.parent = NULL;
|
||||
DeleteThisEntity();
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (parent->base.actionDelay == 0) {
|
||||
DeleteThisEntity();
|
||||
} else {
|
||||
if (--parent->base.actionDelay == 0) {
|
||||
parent->base.spriteSettings.draw = 0;
|
||||
SetDefaultPriority(&(parent->base), 0);
|
||||
} else {
|
||||
if (parent->base.actionDelay < 9) {
|
||||
if (parent->base.spriteSettings.draw) {
|
||||
parent->base.spriteSettings.draw = 0;
|
||||
} else {
|
||||
parent->base.spriteSettings.draw = 1;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
Entity* CreateProjectileWithParent(Entity* parent, u32 projectileId, u32 projectileType) {
|
||||
Entity* projectile;
|
||||
|
||||
projectile = CreateProjectile(projectileId);
|
||||
if (projectile != NULL) {
|
||||
projectile->type = projectileType;
|
||||
CopyPosition(parent, projectile);
|
||||
}
|
||||
return projectile;
|
||||
}
|
||||
|
||||
void SetChildOffset(Entity* entity, s32 xOffset, s32 yOffset, s32 zOffset) {
|
||||
Entity* other;
|
||||
GenericEntity* this = (GenericEntity*)entity;
|
||||
|
||||
other = *(Entity**)&this->field_0x68;
|
||||
if (other != NULL) {
|
||||
other->spriteRendering.b3 = super->spriteRendering.b3;
|
||||
other->spriteOrientation.flipY = super->spriteOrientation.flipY;
|
||||
other->x.HALF.HI = super->x.HALF.HI + xOffset;
|
||||
other->y.HALF.HI = super->y.HALF.HI + yOffset;
|
||||
other->z.HALF.HI = super->z.HALF.HI + zOffset;
|
||||
other->collisionLayer = super->collisionLayer;
|
||||
}
|
||||
}
|
||||
|
||||
Entity* sub_0804A9FC(Entity* parent, u32 fxType) {
|
||||
Entity* fx;
|
||||
GenericEntity* this = (GenericEntity*)parent;
|
||||
|
||||
if ((*(Entity**)&this->field_0x68 == NULL) && (fx = CreateFx(super, fxType, 0), fx != NULL)) {
|
||||
*(Entity**)&this->field_0x68 = fx;
|
||||
} else {
|
||||
fx = NULL;
|
||||
}
|
||||
return fx;
|
||||
}
|
||||
|
||||
void sub_0804AA1C(Entity* entity) {
|
||||
GenericEntity* this = (GenericEntity*)entity;
|
||||
if (*(Entity**)&this->field_0x68 != NULL) {
|
||||
(*(Entity**)&this->field_0x68)->parent = NULL;
|
||||
*(Entity**)&this->field_0x68 = NULL;
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -0,0 +1,260 @@
|
|||
#include "global.h"
|
||||
#define NENT_DEPRECATED
|
||||
#include "entity.h"
|
||||
#include "sound.h"
|
||||
#include "functions.h"
|
||||
#include "object/deathFx.h"
|
||||
#include "enemy.h"
|
||||
|
||||
void sub_08081790(DeathFxObject* this);
|
||||
void DeathFx_Delete(DeathFxObject* this);
|
||||
|
||||
void DeathFx_Action0(DeathFxObject* this);
|
||||
void DeathFx_Action1(DeathFxObject* this);
|
||||
void DeathFx_Action2(DeathFxObject* this);
|
||||
void DeathFx(Entity* this) {
|
||||
static void (*const DeathFx_Actions[])(DeathFxObject*) = {
|
||||
DeathFx_Action0,
|
||||
DeathFx_Action1,
|
||||
DeathFx_Action2,
|
||||
};
|
||||
DeathFx_Actions[this->action]((DeathFxObject*)this);
|
||||
}
|
||||
|
||||
void DeathFx_Action0(DeathFxObject* this) {
|
||||
static const u8 gUnk_0811EC08[] = {
|
||||
0, 64, 1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
||||
};
|
||||
static const u8 gUnk_0811EC20[] = {
|
||||
26,
|
||||
14,
|
||||
26,
|
||||
26,
|
||||
};
|
||||
Entity* parent;
|
||||
int uVar4;
|
||||
u32 tmp;
|
||||
|
||||
if (this->unk6c & 1) {
|
||||
super->spriteIndex = 0x65;
|
||||
super->action = 2;
|
||||
super->direction = 0;
|
||||
super->speed = 0x40;
|
||||
super->collisionLayer = 2;
|
||||
UpdateSpriteForCollisionLayer(&this->base);
|
||||
super->spriteRendering.b0 = 3;
|
||||
if (super->actionDelay == 0) {
|
||||
tmp = 0x80;
|
||||
} else {
|
||||
tmp = super->actionDelay;
|
||||
super->actionDelay = 0;
|
||||
}
|
||||
sub_0805EC9C(super, tmp, tmp, 0);
|
||||
LoadSwapGFX(super, 4, 0);
|
||||
InitAnimationForceUpdate(super, 0);
|
||||
SoundReq(SFX_BOSS_EXPLODE);
|
||||
} else {
|
||||
if (this->unk6c & 0xc) {
|
||||
sub_08081790(this);
|
||||
DeathFx_Delete(this);
|
||||
} else {
|
||||
if (this->unk6c & 2) {
|
||||
InitializeAnimation(&this->base, 2);
|
||||
} else {
|
||||
super->spritePriority.b0 = 3;
|
||||
uVar4 = gUnk_0811EC08[super->type >> 2];
|
||||
uVar4 >>= ((super->type % 4) << 1);
|
||||
uVar4 &= 3;
|
||||
parent = super->parent;
|
||||
if (parent != NULL) {
|
||||
parent->actionDelay = gUnk_0811EC20[uVar4];
|
||||
}
|
||||
InitializeAnimation(&this->base, uVar4);
|
||||
}
|
||||
}
|
||||
super->action = 1;
|
||||
EnqueueSFX(SFX_FF);
|
||||
}
|
||||
SetDefaultPriority(super, 3);
|
||||
}
|
||||
|
||||
void DeathFx_Action1(DeathFxObject* this) {
|
||||
GetNextFrame(super);
|
||||
if (super->frame & 0x80) {
|
||||
sub_08081790(this);
|
||||
DeathFx_Delete(this);
|
||||
} else {
|
||||
if ((super->frame & 1) != 0) {
|
||||
super->spritePriority.b0 = 4;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DeathFx_Action2(DeathFxObject* this) {
|
||||
UpdateAnimationSingleFrame(super);
|
||||
if (super->frame & 0x80) {
|
||||
DeathFx_Delete(this);
|
||||
} else {
|
||||
if ((super->frame & 1) != 0) {
|
||||
LinearMoveUpdate(super);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void DeathFx_DropRandom9(DeathFxObject* this);
|
||||
void DeathFx_DropRandom13(DeathFxObject* this);
|
||||
void DeathFx_DropRandom1(DeathFxObject* this);
|
||||
void DeathFx_DropRandom14(DeathFxObject* this);
|
||||
void DeathFx_DropFixedItem(DeathFxObject* this);
|
||||
void sub_08081790(DeathFxObject* this) {
|
||||
static void (*const DeathFx_DropFunctions[])(DeathFxObject*) = {
|
||||
DeathFx_DropRandom9, DeathFx_DropRandom13, DeathFx_DropRandom1, DeathFx_DropRandom14,
|
||||
DeathFx_DropRandom9, DeathFx_DropRandom9, DeathFx_DropRandom9, DeathFx_DropRandom9,
|
||||
DeathFx_DropRandom9, DeathFx_DropRandom9, DeathFx_DropRandom9, DeathFx_DropRandom9,
|
||||
DeathFx_DropRandom9, DeathFx_DropRandom9, DeathFx_DropRandom9, DeathFx_DropFixedItem,
|
||||
};
|
||||
static const u8 DeathFx_EnemyDroptables[] = {
|
||||
[OCTOROK] = 6,
|
||||
[CHUCHU] = 6,
|
||||
[LEEVER] = 6,
|
||||
[PEAHAT] = 6,
|
||||
[ROLLOBITE] = 0,
|
||||
[DARK_NUT] = 11,
|
||||
[HANGING_SEED] = 0,
|
||||
[BEETLE] = 6,
|
||||
[KEESE] = 6,
|
||||
[DOOR_MIMIC] = 0,
|
||||
[ROCK_CHUCHU] = 10,
|
||||
[SPINY_CHUCHU] = 6,
|
||||
[CUCCO_CHICK_AGGR] = 6,
|
||||
[MOLDORM] = 7,
|
||||
[ENEMY_E] = 6,
|
||||
[MOLDWORM] = 6,
|
||||
[SLUGGULA] = 6,
|
||||
[PESTO] = 0,
|
||||
[PUFFSTOOL] = 6,
|
||||
[CHUCHU_BOSS] = 6,
|
||||
[LIKE_LIKE] = 6,
|
||||
[SPEAR_MOBLIN] = 8,
|
||||
[BUSINESS_SCRUB] = 0,
|
||||
[RUPEE_LIKE] = 8,
|
||||
[MADDERPILLAR] = 6,
|
||||
[WATER_DROP] = 6,
|
||||
[WALL_MASTER] = 8,
|
||||
[BOMB_PEAHAT] = 10,
|
||||
[SPARK] = 6,
|
||||
[CHASER] = 0,
|
||||
[SPIKED_BEETLE] = 6,
|
||||
[SENSOR_BLADE_TRAP] = 0,
|
||||
[HELMASAUR] = 6,
|
||||
[FALLING_BOULDER] = 0,
|
||||
[BOBOMB] = 10,
|
||||
[WALL_MASTER_2] = 8,
|
||||
[GLEEROK] = 6,
|
||||
[VAATI_EYES_MACRO] = 0,
|
||||
[TEKTITE] = 6,
|
||||
[WIZZROBE_WIND] = 6,
|
||||
[WIZZROBE_FIRE] = 6,
|
||||
[WIZZROBE_ICE] = 6,
|
||||
[ARMOS] = 11,
|
||||
[EYEGORE] = 9,
|
||||
[ROPE] = 6,
|
||||
[SMALL_PESTO] = 1,
|
||||
[ACRO_BANDIT] = 6,
|
||||
[BLADE_TRAP] = 0,
|
||||
[KEATON] = 7,
|
||||
[CROW] = 6,
|
||||
[MULLDOZER] = 6,
|
||||
[BOMBAROSSA] = 6,
|
||||
[WISP] = 0,
|
||||
[SPINY_BEETLE] = 6,
|
||||
[MAZAAL_HEAD] = 6,
|
||||
[MAZAAL_MACRO] = 6,
|
||||
[MAZAAL_HAND] = 6,
|
||||
[OCTOROK_BOSS] = 6,
|
||||
[FLYING_POT] = 6,
|
||||
[GOBDO] = 6,
|
||||
[OCTOROK_GOLDEN] = 6,
|
||||
[TEKTITE_GOLDEN] = 6,
|
||||
[ROPE_GOLDEN] = 6,
|
||||
[CLOUD_PIRANHA] = 6,
|
||||
[SCISSORS_BEETLE] = 7,
|
||||
[CUCCO_AGGR] = 6,
|
||||
[STALFOS] = 7,
|
||||
[FLYING_SKULL] = 6,
|
||||
[MAZAAL_BRACELET] = 6,
|
||||
[TAKKURI] = 6,
|
||||
[BOW_MOBLIN] = 8,
|
||||
[LAKITU] = 6,
|
||||
[LAKITU_CLOUD] = 6,
|
||||
[TORCH_TRAP] = 6,
|
||||
[VAATI_REBORN_ENEMY] = 6,
|
||||
[VAATI_PROJECTILE] = 6,
|
||||
[BALL_CHAIN_SOLIDER] = 8,
|
||||
[ENEMY_4D] = 8,
|
||||
[GHINI] = 6,
|
||||
[VAATI_TRANSFIGURED] = 6,
|
||||
[ENEMY_50] = 6,
|
||||
[VAATI_WRATH] = 6,
|
||||
[VAATI_ARM] = 12,
|
||||
[DUST] = 0,
|
||||
[VAATI_BALL] = 6,
|
||||
[OCTOROK2] = 6,
|
||||
[SLIME] = 6,
|
||||
[MINI_SLIME] = 6,
|
||||
[FIREBALL_GUY] = 6,
|
||||
[MINI_FIREBALL_GUY] = 6,
|
||||
[VAATI_TRANSFIGURED_EYE] = 6,
|
||||
[BUSINESS_SCRUB_PROLOGUE] = 0,
|
||||
[GYORG_FEMALE] = 6,
|
||||
[GYORG_MALE] = 6,
|
||||
[CURTAIN] = 0,
|
||||
[VAATI_WRATH_EYE] = 6,
|
||||
[GYORG_CHILD] = 12,
|
||||
[GYORG_FEMALE_EYE] = 6,
|
||||
[GYORG_MALE_EYE] = 6,
|
||||
[GYORG_FEMALE_MOUTH] = 6,
|
||||
[ENEMY_64] = 6,
|
||||
[TREE_ITEM] = 6,
|
||||
[ENEMY_66] = 6,
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
6,
|
||||
};
|
||||
if (this->parentId < 0xf0) {
|
||||
CreateRandomItemDrop(super, DeathFx_EnemyDroptables[this->parentId]);
|
||||
} else {
|
||||
DeathFx_DropFunctions[this->parentId - 0xf0](this);
|
||||
}
|
||||
}
|
||||
|
||||
void DeathFx_DropRandom9(DeathFxObject* this) {
|
||||
CreateRandomItemDrop(super, 9);
|
||||
}
|
||||
|
||||
void DeathFx_DropRandom13(DeathFxObject* this) {
|
||||
CreateRandomItemDrop(super, 13);
|
||||
}
|
||||
|
||||
void DeathFx_DropRandom14(DeathFxObject* this) {
|
||||
CreateRandomItemDrop(super, 14);
|
||||
}
|
||||
|
||||
void DeathFx_DropRandom1(DeathFxObject* this) {
|
||||
CreateRandomItemDrop(super, 1);
|
||||
}
|
||||
|
||||
u32 CreateItemDrop(Entity* arg0, u32 itemID, u32 itemParameter);
|
||||
void DeathFx_DropFixedItem(DeathFxObject* this) {
|
||||
CreateItemDrop(super, this->item, 0);
|
||||
}
|
||||
|
||||
void DeathFx_Delete(DeathFxObject* this) {
|
||||
DeleteThisEntity();
|
||||
}
|
||||
|
|
@ -39,11 +39,6 @@ static void LoadDestructibleTile(TileEntity*);
|
|||
static void LoadGrassDropTile(TileEntity*);
|
||||
static void LoadLocationTile(TileEntity*);
|
||||
|
||||
typedef struct {
|
||||
u8 filler[0x20];
|
||||
} VarStruct;
|
||||
extern VarStruct gUnk_080015BC[];
|
||||
|
||||
void LoadRoomEntityList(EntityData* listPtr) {
|
||||
if (listPtr != NULL) {
|
||||
while (listPtr->kind != 0xFF) {
|
||||
|
|
@ -302,7 +297,7 @@ void LoadRoomTileEntities(TileEntity* list) {
|
|||
}
|
||||
|
||||
static void LoadGrassDropTile(TileEntity* tile) {
|
||||
MemCopy(&gUnk_080015BC[tile->_1], &gRoomVars.filler4[44], 0x20);
|
||||
MemCopy(&gAreaDroptables[tile->_1], &gRoomVars.currentAreaDroptable, 0x20);
|
||||
}
|
||||
|
||||
static void LoadLocationTile(TileEntity* tile) {
|
||||
|
|
|
|||
Loading…
Reference in New Issue