match some playerUtils functions

This commit is contained in:
Henny022p 2022-05-20 19:24:49 +02:00
parent 62134a6884
commit 2f87c65df4
9 changed files with 25 additions and 165 deletions

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@ -1,21 +0,0 @@
.syntax unified
push {r4, lr}
adds r3, r0, #0
lsrs r4, r3, #2
ldr r0, _0807CAC4 @ =gUnk_02002B32
adds r4, r4, r0
movs r0, #3
ands r3, r0
lsls r3, r3, #1
lsls r1, r3
ldrb r2, [r4]
lsls r0, r3
ands r0, r2
eors r2, r0
orrs r2, r1
strb r2, [r4]
lsrs r0, r3
pop {r4, pc}
.align 2, 0
_0807CAC4: .4byte gUnk_02002B32
.syntax divided

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@ -1,18 +0,0 @@
.syntax unified
ldr r2, _0807CAE0 @ =gSave
ldr r1, _0807CAE4 @ =gArea
ldr r3, _0807CAE8 @ =0x0000047C
adds r2, r2, r3
ldrb r1, [r1, #3]
adds r2, r2, r1
movs r1, #1
lsls r1, r0
ldrb r0, [r2]
orrs r1, r0
strb r1, [r2]
bx lr
.align 2, 0
_0807CAE0: .4byte gSave
_0807CAE4: .4byte gArea
_0807CAE8: .4byte 0x0000047C
.syntax divided

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@ -1,18 +0,0 @@
.syntax unified
adds r2, r0, #0
ldr r0, _0807CB04 @ =gSave
ldr r1, _0807CB08 @ =gArea
ldr r3, _0807CB0C @ =0x0000047C
adds r0, r0, r3
ldrb r1, [r1, #3]
adds r0, r0, r1
ldrb r0, [r0]
asrs r0, r2
movs r1, #1
ands r0, r1
bx lr
.align 2, 0
_0807CB04: .4byte gSave
_0807CB08: .4byte gArea
_0807CB0C: .4byte 0x0000047C
.syntax divided

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@ -1,74 +0,0 @@
.syntax unified
push {lr}
adds r2, r0, #0
adds r3, r1, #0
cmp r2, #0x11
bhi _0807CB84
lsls r0, r2, #2
ldr r1, _0807CB38 @ =_0807CB3C
adds r0, r0, r1
ldr r0, [r0]
mov pc, r0
.align 2, 0
_0807CB38: .4byte _0807CB3C
_0807CB3C: @ jump table
.4byte _0807CB84 @ case 0
.4byte _0807CB88 @ case 1
.4byte _0807CB88 @ case 2
.4byte _0807CB88 @ case 3
.4byte _0807CB88 @ case 4
.4byte _0807CB88 @ case 5
.4byte _0807CB88 @ case 6
.4byte _0807CB88 @ case 7
.4byte _0807CB88 @ case 8
.4byte _0807CB88 @ case 9
.4byte _0807CB88 @ case 10
.4byte _0807CB88 @ case 11
.4byte _0807CB88 @ case 12
.4byte _0807CB88 @ case 13
.4byte _0807CB84 @ case 14
.4byte _0807CBA0 @ case 15
.4byte _0807CBAE @ case 16
.4byte _0807CBBC @ case 17
_0807CB84:
movs r1, #0
b _0807CBCA
_0807CB88:
ldr r0, _0807CB9C @ =gLocalFlagBanks
lsls r1, r2, #1
adds r1, r1, r0
ldrh r0, [r1]
adds r1, r3, #0
bl CheckLocalFlagByBank
_0807CB96:
adds r1, r0, #0
b _0807CBCA
.align 2, 0
_0807CB9C: .4byte gLocalFlagBanks
_0807CBA0:
adds r0, r3, #0
bl GetInventoryValue
cmp r0, #0
beq _0807CB96
movs r0, #1
b _0807CB96
_0807CBAE:
adds r0, r3, #0
bl GetInventoryValue
movs r1, #0
cmp r0, #1
bne _0807CBCA
b _0807CBC8
_0807CBBC:
adds r0, r3, #0
bl GetInventoryValue
movs r1, #0
cmp r0, #2
bne _0807CBCA
_0807CBC8:
movs r1, #1
_0807CBCA:
adds r0, r1, #0
pop {pc}
.align 2, 0
.syntax divided

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@ -365,7 +365,7 @@ u32 IsItemEquipped(u32);
/** @see Item */
u32 GetInventoryValue(u32);
/** @see Item */
void SetInventoryValue(u32, u32);
u32 SetInventoryValue(u32, u32);
s32 ModHealth(s32 delta);
void ModRupees(s32 delta);
void ModBombs(s32 delta);

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@ -66,7 +66,8 @@ typedef struct {
/*0x24E*/ u8 unk24E[14];
/*0x25C*/ u8 flags[0x200]; /**< Flags. */
/*0x45C*/ u8 unk45C[0x10];
/*0x46C*/ u8 unk46C[0x20];
/*0x46C*/ u8 unk46C[0x10];
/*0x46C*/ u8 unk47C[0x10];
/*0x48C*/ u32 timers[7];
/*0x4A8*/ u32 demo_timer; /**< Demo timer. */
/*0x4AC*/ u8 filler4ac[0x8];

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@ -31,7 +31,6 @@ SECTIONS {
. = 0x00002A40; gSave = .;
. = 0x00002AC0; gUnk_02002AC0 = .;
. = 0x00002B0E; gUnk_02002B0E = .;
. = 0x00002B32; gUnk_02002B32 = .;
. = 0x00002B54; gUnk_02002B54 = .;
. = 0x00002B58; gUnk_02002B58 = .;
. = 0x00002B6B; gUnk_02002B6B = .;

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@ -180,10 +180,6 @@ extern u8 gUnk_0200AF14;
extern u8 gUnk_080FE1C6[];
extern void (*const gUnk_080FE2AC[])(void);
/** @see Item */
void ForceEquipItem(u32, u32);
extern void SetInventoryValue(u32, u32);
extern u8 gUnk_080FE1DD[];
extern void (*const gUnk_080FE2A0[])(void);

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@ -38,7 +38,6 @@ typedef struct {
extern u8 gMapData;
extern const u8 gUnk_020176E0[];
extern const ScreenTransitionData gUnk_0813AD88[];
extern u8 gUnk_02002B32[];
bool32 sub_08077758(PlayerEntity*);
bool32 sub_080777A0();
@ -3000,27 +2999,36 @@ u32 FinalizeSave(void) {
}
u32 GetInventoryValue(u32 item) {
u32 tmp = item / 4;
return gUnk_02002B32[tmp] >> ((item & 3) << 1) & 3;
u8* address = &gSave.inventory[item / 4];
return *address >> ((item & 3) << 1) & 3;
}
ASM_FUNC("asm/non_matching/playerUtils/SetInventoryValue.inc", void SetInventoryValue(u32 a, u32 b))
u32 SetInventoryValue(u32 item, u32 value) {
u32 masked_value, value_update, old_value, offset;
u8* address;
NONMATCH("asm/non_matching/playerUtils/sub_0807CAC8.inc", void sub_0807CAC8(u32 param_1)) {
gSave.unk46C[gArea.dungeon_idx + 0x10] |= (1 << param_1);
address = &gSave.inventory[item / 4];
offset = (item % 4) * 2;
value_update = value << offset;
old_value = *address;
masked_value = old_value & (3 << offset);
*address = (old_value ^ masked_value) | value_update;
return masked_value >> offset;
}
END_NONMATCH
NONMATCH("asm/non_matching/playerUtils/sub_0807CAEC.inc", u32 sub_0807CAEC(u32 param_1)) {
return gSave.unk46C[gArea.dungeon_idx + 0x10] >> param_1 & 1;
void sub_0807CAC8(u32 param_1) {
gSave.unk47C[gArea.dungeon_idx] |= (1 << param_1);
}
u32 sub_0807CAEC(u32 param_1) {
return gSave.unk47C[gArea.dungeon_idx] >> param_1 & 1;
}
END_NONMATCH
u32 CheckLocalFlagByBank(u32 bank, u32 flag) {
return ReadBit(gSave.flags, bank + flag);
}
NONMATCH("asm/non_matching/playerUtils/sub_0807CB24.inc", bool32 sub_0807CB24(s32 param_1, u32 param_2)) {
bool32 sub_0807CB24(s32 param_1, u32 param_2) {
bool32 result = TRUE;
switch (param_1) {
case 0:
@ -3043,27 +3051,14 @@ NONMATCH("asm/non_matching/playerUtils/sub_0807CB24.inc", bool32 sub_0807CB24(s3
result = CheckLocalFlagByBank(gLocalFlagBanks[param_1], param_2);
break;
case 0xf:
if (GetInventoryValue(param_2) == 0) {
result = FALSE;
} else {
result = TRUE;
}
result = GetInventoryValue(param_2) != 0;
break;
case 0x10:
if (GetInventoryValue(param_2) == 1) {
result = TRUE;
} else {
result = FALSE;
}
result = GetInventoryValue(param_2) == 1;
break;
case 0x11:
if (GetInventoryValue(param_2) == 2) {
result = TRUE;
} else {
result = FALSE;
}
result = GetInventoryValue(param_2) == 2;
break;
}
return result;
}
END_NONMATCH