mirror of https://github.com/zeldaret/tmc.git
Merge pull request #348 from octorock/ghini
This commit is contained in:
commit
318f112e2b
1010
asm/enemy/ghini.s
1010
asm/enemy/ghini.s
File diff suppressed because it is too large
Load Diff
|
@ -1,42 +0,0 @@
|
|||
.syntax unified
|
||||
push {r4, r5, lr}
|
||||
adds r4, r0, #0
|
||||
ldrb r5, [r4, #0xa]
|
||||
lsls r5, r5, #2
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ldr r0, _080639C8 @ =gUnk_0810CBC0
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adds r5, r5, r0
|
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adds r0, r4, #0
|
||||
adds r0, #0x5a
|
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ldrb r0, [r0]
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movs r2, #0xf
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ands r2, r0
|
||||
ldrb r0, [r5]
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||||
adds r2, r2, r0
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adds r0, r4, #0
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movs r1, #0
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bl SetExtraSpriteFrame
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ldr r2, _080639CC @ =gUnk_0810CD88
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ldrb r1, [r4, #0x1e]
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movs r0, #3
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ands r0, r1
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ldrb r1, [r4, #0xa]
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||||
lsls r1, r1, #2
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adds r0, r0, r1
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adds r0, r0, r2
|
||||
ldrb r2, [r0]
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ldrb r0, [r5, #1]
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adds r2, r2, r0
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adds r0, r4, #0
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movs r1, #1
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bl SetExtraSpriteFrame
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adds r0, r4, #0
|
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movs r1, #1
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movs r2, #0
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bl SetSpriteSubEntryOffsetData1
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adds r0, r4, #0
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bl sub_0807000C
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pop {r4, r5, pc}
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.align 2, 0
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_080639C8: .4byte gUnk_0810CBC0
|
||||
_080639CC: .4byte gUnk_0810CD88
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.syntax divided
|
|
@ -27586,31 +27586,6 @@
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"size": 5,
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"type": "animation"
|
||||
},
|
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{
|
||||
"path": "ghini/gUnk_080D0970.bin",
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"start": 854384,
|
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"size": 4
|
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},
|
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{
|
||||
"path": "ghini/gUnk_080D0974.bin",
|
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"start": 854388,
|
||||
"size": 4
|
||||
},
|
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{
|
||||
"path": "ghini/gUnk_080D0978.bin",
|
||||
"start": 854392,
|
||||
"size": 8
|
||||
},
|
||||
{
|
||||
"path": "ghini/gUnk_080D0980.bin",
|
||||
"start": 854400,
|
||||
"size": 4
|
||||
},
|
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{
|
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"path": "ghini/gUnk_080D0984.bin",
|
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"start": 854404,
|
||||
"size": 4
|
||||
},
|
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{
|
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"path": "animations/gSpriteAnimations_VaatiTransfigured_0_0.bin",
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"start": 854948,
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|
|
|
@ -1,45 +0,0 @@
|
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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|
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.section .rodata
|
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.align 2
|
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|
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gUnk_080D0924:: @ 080D0924
|
||||
.4byte sub_0803F008
|
||||
.4byte sub_0803F028
|
||||
.4byte sub_0803F0F4
|
||||
.4byte sub_0804A7D4
|
||||
.4byte sub_0803F148
|
||||
.4byte sub_0803F1A8
|
||||
|
||||
gUnk_080D093C:: @ 080D093C
|
||||
.4byte sub_0803F248
|
||||
.4byte sub_0803F2A4
|
||||
.4byte sub_0803F2C4
|
||||
.4byte sub_0803F324
|
||||
.4byte sub_0803F340
|
||||
.4byte sub_0803F36C
|
||||
.4byte sub_0803F3B0
|
||||
.4byte sub_0803F420
|
||||
.4byte sub_0803F43C
|
||||
.4byte sub_0803F478
|
||||
|
||||
gUnk_080D0964:: @ 080D0964
|
||||
.4byte sub_0803F1E0
|
||||
.4byte sub_0803F1FC
|
||||
.4byte sub_0803F20C
|
||||
|
||||
gUnk_080D0970:: @ 080D0970
|
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.incbin "ghini/gUnk_080D0970.bin"
|
||||
|
||||
gUnk_080D0974:: @ 080D0974
|
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.incbin "ghini/gUnk_080D0974.bin"
|
||||
|
||||
gUnk_080D0978:: @ 080D0978
|
||||
.incbin "ghini/gUnk_080D0978.bin"
|
||||
|
||||
gUnk_080D0980:: @ 080D0980
|
||||
.incbin "ghini/gUnk_080D0980.bin"
|
||||
|
||||
gUnk_080D0984:: @ 080D0984
|
||||
.incbin "ghini/gUnk_080D0984.bin"
|
|
@ -18,6 +18,7 @@ void SortEntityBelow(Entity*, Entity*);
|
|||
u32 sub_0806F5A4(u32 idx);
|
||||
u32 sub_0806F3E4(Entity*);
|
||||
void LinearMoveUpdate(Entity*);
|
||||
bool32 sub_0806FD54(Entity*);
|
||||
|
||||
extern const s16 gSineTable[64];
|
||||
extern const s16 gCosineTable[256];
|
||||
|
|
|
@ -211,7 +211,7 @@ void VaatiRebornEnemy(Entity*);
|
|||
void VaatiProjectile(Entity*);
|
||||
void BallChainSoldier(Entity*);
|
||||
void Enemy4D(Entity*);
|
||||
void Ghini(Entity*);
|
||||
void Ghini();
|
||||
void VaatiTransfigured(Entity*);
|
||||
void Enemy50(Entity*);
|
||||
void VaatiWrath(Entity*);
|
||||
|
|
|
@ -404,7 +404,7 @@ SECTIONS {
|
|||
src/enemy/ballChainSoldier.o(.text);
|
||||
src/enemy/enemy4D.o(.text);
|
||||
asm/enemy/enemy4D.o(.text);
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asm/enemy/ghini.o(.text);
|
||||
src/enemy/ghini.o(.text);
|
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src/enemy/vaatiTransfigured.o(.text);
|
||||
asm/enemy/enemy50.o(.text);
|
||||
src/enemy/vaatiWrath.o(.text);
|
||||
|
@ -1081,7 +1081,7 @@ SECTIONS {
|
|||
data/const/enemy/ballChainSoldier.o(.rodata);
|
||||
data/animations/enemy/ballChainSoldier.o(.rodata);
|
||||
data/const/enemy/enemy4D.o(.rodata);
|
||||
data/const/enemy/ghini.o(.rodata);
|
||||
src/enemy/ghini.o(.rodata);
|
||||
data/animations/enemy/ghini.o(.rodata);
|
||||
src/enemy/vaatiTransfigured.o(.rodata);
|
||||
data/animations/enemy/vaatiTransfigured.o(.rodata);
|
||||
|
|
|
@ -0,0 +1,438 @@
|
|||
/**
|
||||
* @file ghini.c
|
||||
* @ingroup Enemies
|
||||
*
|
||||
* @brief Ghini enemy
|
||||
*/
|
||||
|
||||
#define NENT_DEPRECATED
|
||||
#include "global.h"
|
||||
#include "enemy.h"
|
||||
#include "functions.h"
|
||||
#include "area.h"
|
||||
#include "coord.h"
|
||||
|
||||
typedef struct {
|
||||
/*0x00*/ Entity base;
|
||||
/*0x68*/ u8 unk_68[0x10];
|
||||
/*0x78*/ u16 unk_78;
|
||||
/*0x7a*/ u8 unk_7a;
|
||||
/*0x7b*/ u8 unk_7b;
|
||||
/*0x7c*/ u16 unk_7c;
|
||||
} GhiniEntity;
|
||||
|
||||
extern Entity* gUnk_020000B0;
|
||||
|
||||
extern void (*const Ghini_Functions[])(GhiniEntity*);
|
||||
extern void (*const Ghini_Actions[])(GhiniEntity*);
|
||||
extern void (*const Ghini_SubActions[])(GhiniEntity*);
|
||||
extern const u8 gUnk_080D0970[];
|
||||
extern const u8 gUnk_080D0974[];
|
||||
extern const u8 gUnk_080D0978[];
|
||||
extern const u8 gUnk_080D0980[];
|
||||
extern const u8 gUnk_080D0984[];
|
||||
|
||||
void sub_0803F694(GhiniEntity*);
|
||||
void sub_0803F630(GhiniEntity*);
|
||||
void sub_0803F6EC(GhiniEntity*);
|
||||
void sub_0803F51C(GhiniEntity*);
|
||||
void sub_0803F50C(GhiniEntity*);
|
||||
bool32 sub_0803F5A8(GhiniEntity*);
|
||||
bool32 sub_0803F5D4(GhiniEntity*);
|
||||
void sub_0803F58C(GhiniEntity*);
|
||||
void sub_0803F66C(GhiniEntity*);
|
||||
void sub_0803F738(GhiniEntity*);
|
||||
void sub_0803F6C0(GhiniEntity*);
|
||||
void sub_0803F528(GhiniEntity*);
|
||||
|
||||
void Ghini(GhiniEntity* this) {
|
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Ghini_Functions[GetNextFunction(super)](this);
|
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SetChildOffset(super, 0, 1, -0x10);
|
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}
|
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|
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void Ghini_OnTick(GhiniEntity* this) {
|
||||
Ghini_Actions[super->action](this);
|
||||
sub_0803F694(this);
|
||||
}
|
||||
|
||||
void sub_0803F028(GhiniEntity* this) {
|
||||
if (super->action == 8 || super->action == 9) {
|
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super->animationState = 0xff;
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InitializeAnimation(super, (super->knockbackDirection >> 4 ^ 1) + 1);
|
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sub_0803F630(this);
|
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sub_0803F6EC(this);
|
||||
}
|
||||
if ((super->hitType == 0x25) && (super->bitfield == 0x80)) {
|
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super->action = 8;
|
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InitializeAnimation(super, 3);
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} else {
|
||||
if (super->bitfield == 0x9d) {
|
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super->zVelocity = 0x18000;
|
||||
}
|
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if (super->field_0x43 != 0) {
|
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super->animationState = super->knockbackDirection >> 4;
|
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InitializeAnimation(super, super->animationState + 7);
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sub_0804A9FC(super, 0x1c);
|
||||
}
|
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if (super->health != this->unk_7a) {
|
||||
this->unk_7a = super->health;
|
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if (super->action == 1 || super->action == 2) {
|
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sub_0803F51C(this);
|
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}
|
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InitializeAnimation(super, (super->knockbackDirection >> 4) + 7);
|
||||
}
|
||||
}
|
||||
sub_0804AA30(super, Ghini_Functions);
|
||||
}
|
||||
|
||||
void sub_0803F0F4(GhiniEntity* this) {
|
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GetNextFrame(super);
|
||||
sub_08001328(super);
|
||||
if (((super->knockbackDuration == 0) && (super->health != 0)) && (super->field_0x43 == 0)) {
|
||||
super->animationState = 0xff;
|
||||
if (super->animIndex == 7 || super->animIndex == 8) {
|
||||
InitializeAnimation(super, ((super->animIndex - 7) ^ 1) + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0803F148(GhiniEntity* this) {
|
||||
if (super->animIndex != 7 && super->animIndex != 8) {
|
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InitializeAnimation(super, super->animationState + 7);
|
||||
}
|
||||
sub_08001242(super);
|
||||
if (super->z.HALF.HI == 0) {
|
||||
super->z.HALF.HI = 0xffff;
|
||||
}
|
||||
if (super->field_0x43 == 0) {
|
||||
InitializeAnimation(super, (super->animationState ^ 1) + 1);
|
||||
super->direction = 0xff;
|
||||
super->animationState = 0xff;
|
||||
sub_0803F630(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0803F1A8(GhiniEntity* this) {
|
||||
if (sub_0806F520()) {
|
||||
Ghini_SubActions[super->subAction](this);
|
||||
} else {
|
||||
sub_0803F51C(this);
|
||||
InitializeAnimation(super, (super->direction >> 4) + 1);
|
||||
}
|
||||
}
|
||||
|
||||
void Ghini_SubAction0(GhiniEntity* this) {
|
||||
super->subAction = 1;
|
||||
super->field_0x1d = 0x3c;
|
||||
InitializeAnimation(super, (gPlayerEntity.animationState >> 2) + 5);
|
||||
}
|
||||
|
||||
void Ghini_SubAction1(GhiniEntity* this) {
|
||||
GetNextFrame(super);
|
||||
sub_0806F4E8(super);
|
||||
}
|
||||
|
||||
void Ghini_SubAction2(GhiniEntity* this) {
|
||||
GetNextFrame(super);
|
||||
if (sub_0806F3E4(super)) {
|
||||
Entity* effect = CreateFx(super, FX_DEATH, 0);
|
||||
if (effect != NULL) {
|
||||
effect->spritePriority.b0 = 3;
|
||||
}
|
||||
sub_0804A7D4(super);
|
||||
}
|
||||
}
|
||||
|
||||
void Ghini_Init(GhiniEntity* this) {
|
||||
u32 rand;
|
||||
|
||||
sub_0804A720(super);
|
||||
rand = Random();
|
||||
super->direction = rand & 0x1e;
|
||||
super->animationState = 0xff;
|
||||
super->field_0x1c = 1;
|
||||
this->unk_7a = super->health;
|
||||
this->unk_7b = (rand >> 4);
|
||||
this->unk_7c = 0;
|
||||
if (super->type != 0) {
|
||||
sub_0803F50C(this);
|
||||
} else {
|
||||
sub_0803F51C(this);
|
||||
InitializeAnimation(super, (super->direction >> 4) + 1);
|
||||
}
|
||||
}
|
||||
|
||||
void Ghini_Action1(GhiniEntity* this) {
|
||||
if (sub_0803F5A8(this)) {
|
||||
super->action = 2;
|
||||
super->actionDelay = (Random() & 0x60) + 10;
|
||||
}
|
||||
}
|
||||
|
||||
void Ghini_Action2(GhiniEntity* this) {
|
||||
if (sub_0803F5A8(this) == 0) {
|
||||
sub_0803F50C(this);
|
||||
} else {
|
||||
if (--super->actionDelay == 0) {
|
||||
super->action = 3;
|
||||
super->actionDelay = 0x1e;
|
||||
if (sub_08049DF4(1) != NULL) {
|
||||
super->direction = GetFacingDirection(super, gUnk_020000B0);
|
||||
} else {
|
||||
super->direction = Random() & 0x1f;
|
||||
}
|
||||
super->animationState = super->direction >> 4;
|
||||
InitializeAnimation(super, super->animationState + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Ghini_Action3(GhiniEntity* this) {
|
||||
GetNextFrame(super);
|
||||
if (--super->actionDelay == 0) {
|
||||
sub_0803F51C(this);
|
||||
}
|
||||
}
|
||||
|
||||
void Ghini_Action4(GhiniEntity* this) {
|
||||
if (sub_0803F5D4(this) == FALSE) {
|
||||
sub_0803F58C(this);
|
||||
GetNextFrame(super);
|
||||
if (--super->actionDelay == 0) {
|
||||
sub_0803F51C(this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Ghini_Action5(GhiniEntity* this) {
|
||||
GetNextFrame(super);
|
||||
super->direction = sub_08049F84(super, 1);
|
||||
if ((super->direction) != 0xff) {
|
||||
sub_0803F66C(this);
|
||||
if (--this->unk_78 == 0) {
|
||||
super->action = 6;
|
||||
super->speed = 0x100;
|
||||
}
|
||||
} else {
|
||||
sub_0803F51C(this);
|
||||
}
|
||||
}
|
||||
|
||||
void Ghini_Action6(GhiniEntity* this) {
|
||||
u32 tmp;
|
||||
|
||||
if (sub_0803F5A8(this) == 0) {
|
||||
sub_0803F51C(this);
|
||||
} else {
|
||||
if (sub_08049DF4(1) != NULL) {
|
||||
tmp = super->actionDelay + 1;
|
||||
super->actionDelay = tmp;
|
||||
if ((tmp & gUnk_080D0970[tmp * 0x1000000 >> 0x1e]) == 0) {
|
||||
sub_08004596(super, GetFacingDirection(super, gUnk_020000B0));
|
||||
}
|
||||
sub_0803F66C(this);
|
||||
sub_080AEFB4(super);
|
||||
GetNextFrame(super);
|
||||
} else {
|
||||
super->action = 7;
|
||||
super->actionDelay = 0x1e;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void Ghini_Action7(GhiniEntity* this) {
|
||||
GetNextFrame(super);
|
||||
if (--super->actionDelay == 0) {
|
||||
sub_0803F51C(this);
|
||||
}
|
||||
}
|
||||
|
||||
void Ghini_Action8(GhiniEntity* this) {
|
||||
sub_0803F738(this);
|
||||
GetNextFrame(super);
|
||||
if ((super->frame & 0x80) != 0) {
|
||||
super->action = 9;
|
||||
super->flags |= 0x80;
|
||||
this->unk_78 = 0;
|
||||
InitializeAnimation(super, 4);
|
||||
}
|
||||
}
|
||||
|
||||
void Ghini_Action9(GhiniEntity* this) {
|
||||
GetNextFrame(super);
|
||||
if ((super->frame & 1) != 0) {
|
||||
sub_0803F6C0(this);
|
||||
}
|
||||
if (sub_0807953C() != 0) {
|
||||
this->unk_78 += 0xc;
|
||||
}
|
||||
if (gPlayerEntity.health == 0) {
|
||||
this->unk_78 = 0xe0;
|
||||
}
|
||||
if (++this->unk_78 >= 0xe0) {
|
||||
this->unk_7c = 0x78;
|
||||
super->animationState = 0xff;
|
||||
super->iframes = -0xc;
|
||||
super->knockbackDuration = 0x14;
|
||||
super->field_0x46 = 0x180;
|
||||
super->knockbackDirection = gPlayerEntity.animationState << 2 ^ 0x10;
|
||||
sub_0803F51C(this);
|
||||
sub_0803F6EC(this);
|
||||
} else {
|
||||
sub_0803F738(this);
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0803F50C(GhiniEntity* this) {
|
||||
super->action = 1;
|
||||
InitializeAnimation(super, 9);
|
||||
}
|
||||
|
||||
void sub_0803F51C(GhiniEntity* this) {
|
||||
super->action = 4;
|
||||
sub_0803F528(this);
|
||||
}
|
||||
|
||||
void sub_0803F528(GhiniEntity* this) {
|
||||
u32 rand = Random();
|
||||
super->actionDelay = (rand & 8) + 8;
|
||||
if (sub_08049FA0(super)) {
|
||||
super->direction = (super->direction + gUnk_080D0978[rand & 7]) & 0x1e;
|
||||
} else {
|
||||
super->direction = sub_08049EE4(super) & 0x1e;
|
||||
}
|
||||
super->speed = gUnk_080D0974[rand >> 4 & 3];
|
||||
super->hitType = 0x24;
|
||||
sub_0803F66C(this);
|
||||
}
|
||||
|
||||
void sub_0803F58C(GhiniEntity* this) {
|
||||
s32 yAfter;
|
||||
s32 yBefore;
|
||||
|
||||
yBefore = super->y.WORD;
|
||||
sub_080AEFB4(super);
|
||||
yAfter = super->y.WORD;
|
||||
super->y.WORD = yAfter - (yAfter - yBefore) / 2;
|
||||
}
|
||||
|
||||
bool32 sub_0803F5A8(GhiniEntity* this) {
|
||||
u32 result;
|
||||
if (sub_08049FDC(super, 1) == 0) {
|
||||
result = 0;
|
||||
} else if ((s16)gArea.unk_0a < 0x10) {
|
||||
result = sub_0806FD54(super);
|
||||
} else {
|
||||
result = 1;
|
||||
}
|
||||
return result;
|
||||
}
|
||||
|
||||
bool32 sub_0803F5D4(GhiniEntity* this) {
|
||||
if (this->unk_7c != 0) {
|
||||
this->unk_7c--;
|
||||
} else {
|
||||
if ((sub_08049FDC(super, 1)) &&
|
||||
((sub_0806FD54(super) ||
|
||||
((0xf < (s16)gArea.unk_0a && (EntityInRectRadius(super, gUnk_020000B0, 0x70, 0x48))))))) {
|
||||
sub_0803F630(this);
|
||||
return TRUE;
|
||||
}
|
||||
}
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
void sub_0803F630(GhiniEntity* this) {
|
||||
s16 tmp;
|
||||
|
||||
super->action = 5;
|
||||
super->hitType = 0x25;
|
||||
tmp = 0;
|
||||
if (gPlayerClones[0] != NULL) {
|
||||
tmp = 0x3c;
|
||||
}
|
||||
this->unk_78 = gUnk_080D0980[Random() & 3] + tmp;
|
||||
}
|
||||
|
||||
void sub_0803F66C(GhiniEntity* this) {
|
||||
u8 tmp;
|
||||
|
||||
if (((super->direction & 0xf) != 0) || (super->animationState == 0xff)) {
|
||||
if (super->direction >> 4 != super->animationState) {
|
||||
tmp = super->direction >> 4;
|
||||
super->animationState = tmp;
|
||||
InitializeAnimation(super, tmp + 1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0803F694(GhiniEntity* this) {
|
||||
super->z.HALF.HI = gUnk_080D0984[(((u32)this->unk_7b++ << 0x18) >> 0x1b) & 3] << 0x18 >> 0x18;
|
||||
}
|
||||
|
||||
void sub_0803F6C0(GhiniEntity* this) {
|
||||
super->frame &= 0xfe;
|
||||
gPlayerEntity.iframes = 0xc;
|
||||
ModHealth(-4);
|
||||
SoundReqClipped(&gPlayerEntity, SFX_PLY_VO6);
|
||||
}
|
||||
|
||||
void sub_0803F6EC(GhiniEntity* this) {
|
||||
if (gPlayerEntity.health != 0) {
|
||||
gPlayerEntity.flags |= 0x80;
|
||||
gPlayerEntity.zVelocity = 0x18000;
|
||||
gPlayerEntity.z.HALF.HI = 0xfffe;
|
||||
gPlayerEntity.direction = gPlayerEntity.animationState << 2;
|
||||
gPlayerEntity.iframes = -0x3c;
|
||||
gPlayerState.jump_status = 0x41;
|
||||
}
|
||||
gPlayerState.flags &= 0xffffffef;
|
||||
}
|
||||
|
||||
void sub_0803F738(GhiniEntity* this) {
|
||||
ResetPlayer();
|
||||
gPlayerState.mobility |= 0x80;
|
||||
gPlayerState.field_0xa |= 0x80;
|
||||
sub_0806FA90(&gPlayerEntity, super, 0, 1);
|
||||
super->spriteOffsetY -= 2;
|
||||
}
|
||||
|
||||
void (*const Ghini_Functions[])(GhiniEntity*) = {
|
||||
Ghini_OnTick, sub_0803F028, sub_0803F0F4, (void (*)(GhiniEntity*))sub_0804A7D4, sub_0803F148, sub_0803F1A8,
|
||||
};
|
||||
void (*const Ghini_Actions[])(GhiniEntity*) = {
|
||||
Ghini_Init, Ghini_Action1, Ghini_Action2, Ghini_Action3, Ghini_Action4,
|
||||
Ghini_Action5, Ghini_Action6, Ghini_Action7, Ghini_Action8, Ghini_Action9,
|
||||
};
|
||||
void (*const Ghini_SubActions[])(GhiniEntity*) = {
|
||||
Ghini_SubAction0,
|
||||
Ghini_SubAction1,
|
||||
Ghini_SubAction2,
|
||||
};
|
||||
const u8 gUnk_080D0970[] = {
|
||||
15,
|
||||
7,
|
||||
3,
|
||||
1,
|
||||
};
|
||||
const u8 gUnk_080D0974[] = {
|
||||
224,
|
||||
192,
|
||||
160,
|
||||
128,
|
||||
};
|
||||
const u8 gUnk_080D0978[] = {
|
||||
0, 254, 0, 2, 0, 252, 0, 4,
|
||||
};
|
||||
const u8 gUnk_080D0980[] = {
|
||||
15,
|
||||
25,
|
||||
34,
|
||||
45,
|
||||
};
|
||||
const u8 gUnk_080D0984[] = {
|
||||
255,
|
||||
254,
|
||||
253,
|
||||
254,
|
||||
};
|
Loading…
Reference in New Issue