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			Update ui.c
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							|  | @ -451,7 +451,7 @@ void DrawChargeBar(void) { | |||
|     bool32 tmp1; | ||||
|     u16* BufferPos; | ||||
|     returnValues ret; | ||||
|     //these names are almost certainly inaccurate
 | ||||
|     // these names are almost certainly inaccurate
 | ||||
|     u32 chargeTime; | ||||
|     u32 chargeState; | ||||
|     u32 chargeFrame; | ||||
|  | @ -476,7 +476,7 @@ void DrawChargeBar(void) { | |||
|         gHUD.unk_6 = 1; | ||||
|         gHUD.unk_7 = chargeTime; | ||||
| 
 | ||||
|         //this calls Div and returns the result in ret.values[0] and the remainder in ret.values[1]
 | ||||
|         // this calls Div and returns the result in ret.values[0] and the remainder in ret.values[1]
 | ||||
|         ret.raw = ((DivRem*)&Div)(chargeTime, 4);  | ||||
|         chargeState = ret.values[0]; | ||||
|         chargeFrame = ret.values[1]; | ||||
|  |  | |||
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