mirror of https://github.com/zeldaret/tmc.git
functions.h fix
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@ -23,7 +23,7 @@ void CopyPosition(Entity*, Entity*);
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extern u32* StartCutscene(Entity*, u8*);
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extern void ResolveEntityOnTop(Entity*, Entity*);
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extern void EnemyFunctionHandler(Entity*, void (*const funcs[])(Entity*));
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extern void SetChildOffset(Entity*, u32, u32, u32);
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extern void SetChildOffset(Entity*, s32, s32, s32);
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extern u32 GetFacingDirection(Entity*, Entity*);
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Entity* CreatePlayerItem(u32, u32, u32, u32);
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extern Entity* GetEmptyEntity(void);
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