Merge pull request #443 from octorock/object36

Decompile Object36
This commit is contained in:
notyourav 2022-03-15 14:42:21 -07:00 committed by GitHub
commit 40a8f686fd
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GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 155 additions and 462 deletions

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@ -1,370 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Object36
Object36: @ 0x0808BB18
push {lr}
ldr r2, _0808BB2C @ =gUnk_08121440
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0808BB2C: .4byte gUnk_08121440
thumb_func_start sub_0808BB30
sub_0808BB30: @ 0x0808BB30
push {r4, lr}
adds r4, r0, #0
movs r0, #0x17
bl CheckGlobalFlag
adds r1, r0, #0
cmp r1, #0
beq _0808BB4C
movs r0, #0x4a
bl LoadGfxGroup
bl DeleteThisEntity
b _0808BBD4
_0808BB4C:
movs r3, #1
strb r3, [r4, #0xc]
ldrb r0, [r4, #0x10]
movs r2, #0x80
orrs r0, r2
strb r0, [r4, #0x10]
movs r0, #0x78
strb r0, [r4, #0xe]
strb r1, [r4, #0xf]
ldrb r0, [r4, #0x19]
movs r1, #0xc0
orrs r0, r1
strb r0, [r4, #0x19]
movs r0, #0x29
adds r0, r0, r4
mov ip, r0
ldrb r1, [r0]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #4
orrs r0, r1
mov r1, ip
strb r0, [r1]
ldrb r1, [r4, #0x1b]
movs r0, #0x3f
ands r0, r1
orrs r0, r2
strb r0, [r4, #0x1b]
movs r0, #0xc0
lsls r0, r0, #2
strh r0, [r4, #0x24]
adds r0, r4, #0
adds r0, #0x3f
strb r3, [r0]
adds r1, r4, #0
adds r1, #0x3c
movs r0, #7
strb r0, [r1]
adds r1, #4
movs r0, #0x48
strb r0, [r1]
subs r1, #5
movs r0, #4
strb r0, [r1]
ldr r0, _0808BBD8 @ =gHitbox_0
str r0, [r4, #0x48]
movs r0, #2
strb r0, [r4, #0x1e]
ldr r0, _0808BBDC @ =gPlayerEntity
adds r0, #0x38
ldrb r1, [r0]
adds r0, r4, #0
adds r0, #0x38
strb r1, [r0]
adds r0, r4, #0
bl sub_0808BDB0
ldr r0, [r4, #0x50]
ldr r1, [r0, #0x20]
movs r2, #0xb8
lsls r2, r2, #1
adds r0, r2, #0
subs r0, r0, r1
strh r0, [r4, #0x32]
adds r0, r4, #0
bl sub_0808BBE0
_0808BBD4:
pop {r4, pc}
.align 2, 0
_0808BBD8: .4byte gHitbox_0
_0808BBDC: .4byte gPlayerEntity
thumb_func_start sub_0808BBE0
sub_0808BBE0: @ 0x0808BBE0
push {lr}
adds r3, r0, #0
movs r1, #0x32
ldrsh r0, [r3, r1]
ldr r1, _0808BC20 @ =gRoomControls
movs r2, #0xc
ldrsh r1, [r1, r2]
subs r1, r0, r1
cmp r1, #0x9f
bhi _0808BC2C
adds r0, r1, #0
cmp r1, #0
bge _0808BBFC
adds r0, #0xf
_0808BBFC:
asrs r1, r0, #4
ldr r0, _0808BC24 @ =gUnk_08121474
adds r0, r1, r0
ldrb r0, [r0]
adds r2, r3, #0
adds r2, #0x63
strb r0, [r2]
lsls r0, r1, #2
ldr r1, _0808BC28 @ =gUnk_0812144C
adds r0, r0, r1
ldrh r1, [r0]
ldrh r2, [r0, #2]
adds r0, r3, #0
movs r3, #0
bl sub_0805EC9C
b _0808BC38
.align 2, 0
_0808BC20: .4byte gRoomControls
_0808BC24: .4byte gUnk_08121474
_0808BC28: .4byte gUnk_0812144C
_0808BC2C:
adds r2, r3, #0
adds r2, #0x41
ldrb r1, [r2]
movs r0, #0x7f
ands r0, r1
strb r0, [r2]
_0808BC38:
pop {pc}
.align 2, 0
thumb_func_start sub_0808BC3C
sub_0808BC3C: @ 0x0808BC3C
push {r4, r5, r6, lr}
adds r5, r0, #0
ldr r2, _0808BC98 @ =gRoomControls
ldrh r0, [r2, #6]
adds r0, #0x78
movs r4, #0
strh r0, [r5, #0x2e]
ldr r0, [r5, #0x50]
ldr r1, [r0, #0x20]
ldr r0, _0808BC9C @ =0xFFFFFE90
adds r1, r1, r0
ldrh r0, [r2, #8]
subs r0, r0, r1
strh r0, [r5, #0x32]
adds r0, r5, #0
bl sub_0808BBE0
adds r0, r5, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x93
bne _0808BCE4
ldrb r0, [r5, #0xe]
subs r2, r0, #1
strb r2, [r5, #0xe]
ldrb r1, [r5, #0x18]
movs r0, #4
rsbs r0, r0, #0
ands r0, r1
movs r1, #1
orrs r0, r1
strb r0, [r5, #0x18]
lsls r0, r2, #0x18
cmp r0, #0
bne _0808BCA0
movs r0, #0x17
bl SetGlobalFlag
movs r0, #2
strb r0, [r5, #0xc]
movs r0, #0x80
strb r0, [r5, #0xf]
adds r0, r5, #0
adds r0, #0x63
strb r4, [r0]
b _0808BCFE
.align 2, 0
_0808BC98: .4byte gRoomControls
_0808BC9C: .4byte 0xFFFFFE90
_0808BCA0:
movs r6, #1
ands r2, r6
cmp r2, #0
beq _0808BCCA
bl Random
movs r4, #3
ands r0, r4
ldr r1, _0808BCDC @ =0x0000FFFE
adds r0, r0, r1
ldrh r1, [r5, #0x2e]
adds r0, r0, r1
strh r0, [r5, #0x2e]
bl Random
ands r0, r4
ldr r1, _0808BCE0 @ =0x0000FFFF
adds r0, r0, r1
ldrh r1, [r5, #0x32]
adds r0, r0, r1
strh r0, [r5, #0x32]
_0808BCCA:
ldrb r0, [r5, #0xf]
cmp r0, #1
beq _0808BCFE
strb r6, [r5, #0xf]
movs r0, #0x4a
bl LoadGfxGroup
b _0808BCFE
.align 2, 0
_0808BCDC: .4byte 0x0000FFFE
_0808BCE0: .4byte 0x0000FFFF
_0808BCE4:
movs r0, #0x78
strb r0, [r5, #0xe]
ldrb r1, [r5, #0x18]
subs r0, #0x7c
ands r0, r1
strb r0, [r5, #0x18]
ldrb r0, [r5, #0xf]
cmp r0, #0
beq _0808BCFE
strb r4, [r5, #0xf]
movs r0, #0x49
bl LoadGfxGroup
_0808BCFE:
pop {r4, r5, r6, pc}
thumb_func_start sub_0808BD00
sub_0808BD00: @ 0x0808BD00
push {lr}
movs r0, #0x17
bl SetGlobalFlag
movs r0, #0x72
bl SoundReq
bl DeleteThisEntity
pop {pc}
thumb_func_start sub_0808BD14
sub_0808BD14: @ 0x0808BD14
push {r4, r5, lr}
adds r5, r0, #0
ldrb r0, [r5, #0xf]
cmp r0, #0
beq _0808BD34
subs r0, #8
strb r0, [r5, #0xf]
ldrb r0, [r5, #0xf]
movs r2, #0x80
lsls r2, r2, #2
subs r2, r2, r0
adds r0, r5, #0
adds r1, r2, #0
movs r3, #0
bl sub_0805EC9C
_0808BD34:
adds r0, r5, #0
adds r0, #0x41
ldrb r0, [r0]
cmp r0, #0x93
bne _0808BD74
ldr r4, _0808BD70 @ =gPlayerEntity
adds r0, r5, #0
adds r1, r4, #0
bl GetFacingDirection
strb r0, [r5, #0x15]
adds r0, r5, #0
bl LinearMoveUpdate
movs r0, #0x2e
ldrsh r1, [r4, r0]
movs r0, #0x32
ldrsh r2, [r4, r0]
subs r2, #6
adds r0, r5, #0
movs r3, #0x1c
bl EntityWithinDistance
cmp r0, #0
beq _0808BDAE
adds r0, r5, #0
bl sub_0808BD00
b _0808BDAE
.align 2, 0
_0808BD70: .4byte gPlayerEntity
_0808BD74:
ldrb r1, [r5, #0x10]
movs r0, #0x80
ands r0, r1
cmp r0, #0
beq _0808BD8A
movs r0, #0x7f
ands r0, r1
strb r0, [r5, #0x10]
movs r0, #0x1e
strb r0, [r5, #0xe]
b _0808BDAE
_0808BD8A:
ldrb r2, [r5, #0x18]
lsls r1, r2, #0x1e
lsrs r1, r1, #0x1e
movs r0, #1
eors r1, r0
subs r0, #5
ands r0, r2
orrs r0, r1
strb r0, [r5, #0x18]
ldrb r0, [r5, #0xe]
subs r0, #1
strb r0, [r5, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0808BDAE
adds r0, r5, #0
bl sub_0808BD00
_0808BDAE:
pop {r4, r5, pc}
thumb_func_start sub_0808BDB0
sub_0808BDB0: @ 0x0808BDB0
push {r4, r5, r6, lr}
adds r3, r0, #0
ldr r4, _0808BDD4 @ =gEntityLists + 48
ldr r2, [r4, #4]
movs r0, #0
str r0, [r3, #0x50]
cmp r2, r4
beq _0808BDE6
ldr r6, _0808BDD8 @ =0x0000FFFF
ldr r5, _0808BDDC @ =0x00000C09
_0808BDC4:
ldrh r1, [r2, #8]
adds r0, r6, #0
ands r0, r1
cmp r0, r5
bne _0808BDE0
str r2, [r3, #0x50]
b _0808BDE6
.align 2, 0
_0808BDD4: .4byte gEntityLists + 48
_0808BDD8: .4byte 0x0000FFFF
_0808BDDC: .4byte 0x00000C09
_0808BDE0:
ldr r2, [r2, #4]
cmp r2, r4
bne _0808BDC4
_0808BDE6:
pop {r4, r5, r6, pc}

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@ -1,64 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ObjectE
ObjectE: @ 0x08084458
push {r4, r5, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _08084472
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0x14
strb r0, [r4, #0xe]
adds r0, r4, #0
bl sub_08004168
b _080844C2
_08084472:
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #0xff
bne _080844C2
movs r0, #0x2e
ldrsh r1, [r4, r0]
ldr r2, _080844C4 @ =gRoomControls
ldrh r0, [r2, #6]
subs r1, r1, r0
asrs r1, r1, #4
movs r3, #0x3f
ands r1, r3
movs r5, #0x32
ldrsh r0, [r4, r5]
ldrh r2, [r2, #8]
subs r0, r0, r2
asrs r0, r0, #4
ands r0, r3
lsls r0, r0, #6
orrs r1, r0
adds r0, r4, #0
adds r0, #0x38
ldrb r2, [r0]
movs r0, #0x35
bl sub_0807B7D8
adds r0, r4, #0
movs r1, #0
movs r2, #0x40
bl CreateFx
movs r0, #0x93
lsls r0, r0, #1
bl SoundReq
bl DeleteThisEntity
_080844C2:
pop {r4, r5, pc}
.align 2, 0
_080844C4: .4byte gRoomControls

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@ -43250,16 +43250,6 @@
"size": 18,
"type": "animation"
},
{
"path": "object36/gUnk_0812144C.bin",
"start": 1184844,
"size": 40
},
{
"path": "object36/gUnk_08121474.bin",
"start": 1184884,
"size": 12
},
{
"path": "animations/gSpriteAnimations_JarPortal_0.bin",
"start": 1184924,

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@ -1,16 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_08121440:: @ 08121440
.4byte sub_0808BB30
.4byte sub_0808BC3C
.4byte sub_0808BD14
gUnk_0812144C:: @ 0812144C
.incbin "object36/gUnk_0812144C.bin"
gUnk_08121474:: @ 08121474
.incbin "object36/gUnk_08121474.bin"

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@ -674,7 +674,7 @@ SECTIONS {
src/object/bollard.o(.text);
src/object/warpPoint.o(.text);
src/object/object35.o(.text);
asm/object/object36.o(.text);
src/object/object36.o(.text);
asm/object/object37.o(.text);
src/object/jarPortal.o(.text);
src/object/bossDoor.o(.text);
@ -1405,7 +1405,7 @@ SECTIONS {
data/animations/object/warpPoint.o(.rodata);
src/object/object35.o(.rodata);
data/animations/object/object35.o(.rodata);
data/const/object/object36.o(.rodata);
src/object/object36.o(.rodata);
data/const/object/object37.o(.rodata);
data/const/object/jarPortal.o(.rodata);
data/animations/object/jarPortal.o(.rodata);

153
src/object/object36.c Normal file
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@ -0,0 +1,153 @@
/**
* @file object36.c
* @ingroup Objects
*
* @brief Object36 object
*/
#define NENT_DEPRECATED
#include "global.h"
#include "object.h"
#include "functions.h"
#include "hitbox.h"
typedef struct {
/*0x00*/ Entity base;
} Object36Entity;
void sub_0808BB30(Object36Entity*);
void sub_0808BC3C(Object36Entity*);
void sub_0808BD14(Object36Entity*);
void sub_0808BDB0(Object36Entity*);
void sub_0808BBE0(Object36Entity*);
void sub_0808BD00(Object36Entity*);
void Object36(Object36Entity* this) {
static void (*const gUnk_08121440[])(Object36Entity*) = {
sub_0808BB30,
sub_0808BC3C,
sub_0808BD14,
};
gUnk_08121440[super->action](this);
}
void sub_0808BB30(Object36Entity* this) {
if (CheckGlobalFlag(LV1TARU_OPEN)) {
LoadGfxGroup(0x4a);
DeleteThisEntity();
} else {
super->action = 1;
super->flags |= ENT_COLLIDE;
super->actionDelay = 0x78;
super->field_0xf = 0;
super->spriteRendering.b3 = 3;
super->spritePriority.b0 = 4;
super->spriteOrientation.flipY = 2;
super->speed = 0x300;
super->hitType = 1;
super->field_0x3c = 7;
super->hurtType = 0x48;
super->flags2 = 4;
super->hitbox = (Hitbox*)&gHitbox_0;
super->frameIndex = 2;
super->collisionLayer = gPlayerEntity.collisionLayer;
sub_0808BDB0(this);
super->y.HALF.HI = 0x170 - (super->parent)->zVelocity;
sub_0808BBE0(this);
}
}
void sub_0808BBE0(Object36Entity* this) {
static const u16 gUnk_0812144C[] = { 192, 256, 208, 240, 224, 224, 240, 208, 256, 192,
256, 192, 240, 208, 224, 224, 208, 240, 192, 256 };
static const u8 gUnk_08121474[] = {
248, 250, 252, 254, 0, 0, 2, 4, 6, 8, 0, 0,
};
const u16* ptr;
s32 diff = super->y.HALF.HI - gRoomControls.scroll_y;
if ((u32)diff < 0xa0) {
diff /= 0x10;
super->spriteOffsetY = gUnk_08121474[diff];
ptr = &gUnk_0812144C[diff * 2];
sub_0805EC9C(super, ptr[0], ptr[1], 0);
} else {
super->bitfield &= 0x7f;
}
}
void sub_0808BC3C(Object36Entity* this) {
s32 tmp;
super->x.HALF.HI = gRoomControls.origin_x + 0x78;
tmp = -0x170;
super->y.HALF.HI = gRoomControls.origin_y - ((super->parent)->zVelocity + tmp);
sub_0808BBE0(this);
if (super->bitfield == 0x93) {
super->actionDelay--;
super->spriteSettings.draw = 1;
if (super->actionDelay == 0) {
SetGlobalFlag(LV1TARU_OPEN);
super->action = 2;
super->field_0xf = 0x80;
super->spriteOffsetY = 0;
} else {
if ((super->actionDelay & 1) != 0) {
super->x.HALF.HI += ((Random() & 3) - 2);
super->y.HALF.HI += ((Random() & 3) - 1);
}
if (super->field_0xf != 1) {
super->field_0xf = 1;
LoadGfxGroup(0x4a);
}
}
} else {
super->actionDelay = 0x78;
super->spriteSettings.draw = 0;
if (super->field_0xf != 0) {
super->field_0xf = 0;
LoadGfxGroup(0x49);
}
}
}
void sub_0808BD00(Object36Entity* this) {
SetGlobalFlag(LV1TARU_OPEN);
SoundReq(SFX_SECRET);
DeleteThisEntity();
}
void sub_0808BD14(Object36Entity* this) {
if (super->field_0xf != 0) {
super->field_0xf -= 8;
sub_0805EC9C(super, 0x200 - super->field_0xf, 0x200 - super->field_0xf, 0);
}
if (super->bitfield == 0x93) {
super->direction = GetFacingDirection(super, &gPlayerEntity);
LinearMoveUpdate(super);
if (EntityWithinDistance(super, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI - 6, 0x1c)) {
sub_0808BD00(this);
}
} else {
if ((super->flags & ENT_COLLIDE) != 0) {
super->flags &= ~ENT_COLLIDE;
super->actionDelay = 0x1e;
} else {
super->spriteSettings.draw ^= 1;
if (--super->actionDelay == 0) {
sub_0808BD00(this);
}
}
}
}
void sub_0808BDB0(Object36Entity* this) {
LinkedList* list = &gEntityLists[6];
Entity* it = list->first;
super->parent = NULL;
for (; it != (Entity*)list; it = it->next) {
if (it->kind == 0x9 && it->id == 0xc) {
super->parent = it;
return;
}
}
}