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@ -5,7 +5,7 @@
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#include "entity.h"
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#include "save.h"
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typedef struct Thing{
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typedef struct Thing {
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u16 unk_1;
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u16 unk_2;
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u32 unk_3;
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@ -418,13 +418,13 @@ void sub_0807DD80(Entity* entity, u32 unk1) {
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sub_0807DD64(entity);
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}
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void sub_0807DD94(Entity* entity, void(*function)(Entity*, ScriptExecutionContext*)) {
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void sub_0807DD94(Entity* entity, void (*function)(Entity*, ScriptExecutionContext*)) {
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sub_0807DDAC(entity, function);
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sub_0807DDE4(entity);
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sub_0807DE80(entity);
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}
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void sub_0807DDAC(Entity* entity, void(*function)(Entity*, ScriptExecutionContext*)) {
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void sub_0807DDAC(Entity* entity, void (*function)(Entity*, ScriptExecutionContext*)) {
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ScriptExecutionContext** piVar1;
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piVar1 = (ScriptExecutionContext**)&entity->cutsceneBeh;
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