mirror of https://github.com/zeldaret/tmc.git
Put const data in melari
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parent
1dc422e07c
commit
4b56439706
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@ -37619,21 +37619,6 @@
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"size": 8,
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"type": "animation"
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},
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{
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"path": "melari/gUnk_08111520.bin",
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"start": 1119520,
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"size": 16
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},
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{
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"path": "melari/gUnk_08111538.bin",
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"start": 1119544,
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"size": 6
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},
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{
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"path": "melari/gUnk_0811153E.bin",
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"start": 1119550,
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"size": 6
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},
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{
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"path": "animations/gSpriteAnimations_BladeBrothers_1_0.bin",
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"start": 1120113,
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@ -1,18 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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gUnk_08111520:: @ 08111520
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.incbin "melari/gUnk_08111520.bin"
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gUnk_08111530:: @ 08111530
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.4byte sub_08068708
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.4byte sub_08068730
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gUnk_08111538:: @ 08111538
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.incbin "melari/gUnk_08111538.bin"
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gUnk_0811153E:: @ 0811153E
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.incbin "melari/gUnk_0811153E.bin"
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@ -1231,7 +1231,7 @@ SECTIONS {
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data/animations/npc/cat.o(.rodata);
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src/npc/mountainMinish.o(.rodata);
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data/animations/npc/mountainMinish.o(.rodata);
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data/const/npc/melari.o(.rodata);
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src/npc/melari.o(.rodata);
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data/animations/npc/melari.o(.rodata);
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data/const/npc/bladeBrothers.o(.rodata);
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data/animations/npc/bladeBrothers.o(.rodata);
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@ -1,17 +1,24 @@
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#include "npc.h"
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#include "item.h"
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extern void sub_08068780(Entity*);
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void sub_08068780(Entity*);
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void sub_08068708(Entity*);
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void sub_08068730(Entity*);
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extern void (*const gUnk_08111530[])(Entity*);
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extern SpriteLoadData gUnk_08111520;
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extern u16 gUnk_0811153E[];
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extern u16 gUnk_08111538[];
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static const SpriteLoadData gUnk_08111520[] = {
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{ 0xb5, 0x1a, 0x4 },
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{ 0x1cb5, 0x1a, 0x4 },
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{ 0x50b4, 0x1c, 0x4 },
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{ 0, 0, 0 },
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};
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void Melari(Entity* this) {
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static void (*const scriptedActionFuncs[])(Entity*) = {
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sub_08068708,
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sub_08068730,
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};
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if ((this->flags & ENT_SCRIPTED) == 0) {
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gUnk_08111530[this->action](this);
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scriptedActionFuncs[this->action](this);
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sub_0806ED78(this);
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} else {
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sub_08068780(this);
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@ -19,7 +26,7 @@ void Melari(Entity* this) {
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}
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void sub_08068708(Entity* this) {
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if (LoadExtraSpriteData(this, &gUnk_08111520) != 0) {
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if (LoadExtraSpriteData(this, gUnk_08111520) != 0) {
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this->action = 1;
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InitializeAnimation(this, 0);
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sub_08078778(this);
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@ -47,11 +54,13 @@ void sub_08068730(Entity* this) {
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}
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void sub_08068780(Entity* this) {
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static const u16 soundOnScreen[] = { SFX_HAMMER1, SFX_HAMMER2, SFX_HAMMER3 };
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static const u16 soundNotOnScreen[] = { SFX_HAMMER4, SFX_HAMMER5, SFX_HAMMER6 };
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Entity* ent;
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switch (this->action) {
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case 0:
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if (LoadExtraSpriteData(this, &gUnk_08111520) == 0) {
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if (LoadExtraSpriteData(this, gUnk_08111520) == 0) {
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return;
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}
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this->action = 1;
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@ -80,9 +89,9 @@ void sub_08068780(Entity* this) {
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if (this->frame & 0x40) {
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this->frame &= 0xbf;
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if (CheckOnScreen(this) == 0) {
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SoundReq(gUnk_0811153E[(s32)Random() % 3]);
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SoundReq(soundNotOnScreen[(s32)Random() % 3]);
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} else {
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EnqueueSFX(gUnk_08111538[(s32)Random() % 3]);
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EnqueueSFX(soundOnScreen[(s32)Random() % 3]);
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}
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ent = CreateFx(this, FX_STARS2, 0x20);
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if (ent != NULL) {
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@ -140,7 +149,7 @@ void sub_08068964(Entity* this) {
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void Melari_Fusion(Entity* this) {
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if (this->action == 0) {
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if (LoadExtraSpriteData(this, &gUnk_08111520)) {
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if (LoadExtraSpriteData(this, gUnk_08111520)) {
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this->action++;
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this->spriteSettings.draw = TRUE;
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InitializeAnimation(this, 6);
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