diff --git a/asm/non_matching/guard/sub_08063D44.inc b/asm/non_matching/guard/sub_08063D44.inc deleted file mode 100644 index 201f79c0..00000000 --- a/asm/non_matching/guard/sub_08063D44.inc +++ /dev/null @@ -1,69 +0,0 @@ - .include "asm/macros.inc" - - .include "constants/constants.inc" - - .syntax unified - - .text - - push {r4, lr} - adds r4, r0, #0 - ldr r0, _08063DA0 @ =gUnk_03003DBC - ldrb r0, [r0] - cmp r0, #0x46 - bhi _08063DC6 - ldrb r0, [r4, #9] - movs r1, #0x15 - eors r0, r1 - rsbs r1, r0, #0 - orrs r1, r0 - lsrs r1, r1, #0x1f - lsls r1, r1, #4 - ldr r0, _08063DA4 @ =gUnk_0810F524 - adds r1, r1, r0 - adds r0, r4, #0 - bl LoadExtraSpriteData - cmp r0, #0 - beq _08063DC6 - adds r0, r4, #0 - movs r1, #4 - bl InitializeAnimation - ldr r0, _08063DA8 @ =gUnk_0810F6BC - ldrb r1, [r4, #0xa] - lsls r1, r1, #2 - adds r1, r1, r0 - ldr r1, [r1] - adds r0, r4, #0 - movs r2, #0 - bl sub_0806EE04 - ldrb r0, [r4, #0xa] - cmp r0, #0 - blt _08063DB6 - cmp r0, #3 - bgt _08063DAC - movs r0, #0xc - bl sub_080A7EE0 - str r4, [r0, #0x50] - movs r1, #0x3c - strb r1, [r0, #0xf] - b _08063DB6 - .align 2, 0 -_08063DA0: .4byte gUnk_03003DBC -_08063DA4: .4byte gUnk_0810F524 -_08063DA8: .4byte gUnk_0810F6BC -_08063DAC: - cmp r0, #5 - bgt _08063DB6 - adds r0, r4, #0 - bl sub_08078778 -_08063DB6: - ldrb r0, [r4, #0xc] - adds r0, #1 - movs r1, #0 - strb r0, [r4, #0xc] - strb r1, [r4, #0xa] - adds r0, r4, #0 - bl sub_08063DC8 -_08063DC6: - pop {r4, pc} - .syntax divided \ No newline at end of file diff --git a/asm/non_matching/guard/sub_08063E90.inc b/asm/non_matching/guard/sub_08063E90.inc deleted file mode 100644 index 76e3d4a5..00000000 --- a/asm/non_matching/guard/sub_08063E90.inc +++ /dev/null @@ -1,73 +0,0 @@ - .syntax unified - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #9] - movs r1, #0x15 - eors r0, r1 - rsbs r1, r0, #0 - orrs r1, r0 - lsrs r1, r1, #0x1f - lsls r1, r1, #4 - ldr r0, _08063EC8 @ =gUnk_0810F524 - adds r1, r1, r0 - adds r0, r4, #0 - bl LoadExtraSpriteData - cmp r0, #0 - beq _08063F1E - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - ldrb r1, [r4, #0xe] - cmp r1, #0 - beq _08063ECC - adds r1, r4, #0 - adds r1, #0x70 - movs r0, #8 - strb r0, [r1] - b _08063ED2 - .align 2, 0 -_08063EC8: .4byte gUnk_0810F524 -_08063ECC: - adds r0, r4, #0 - adds r0, #0x70 - strb r1, [r0] -_08063ED2: - movs r0, #0 - strb r0, [r4, #0xe] - adds r0, r4, #0 - bl sub_0805ACC0 - adds r2, r0, #0 - cmp r2, #0 - bne _08063EF2 - ldrh r0, [r4, #0x2e] - adds r1, r4, #0 - adds r1, #0x68 - strh r0, [r1] - ldrh r0, [r4, #0x32] - adds r1, #2 - strh r0, [r1] - b _08063EFE -_08063EF2: - lsrs r1, r2, #0x10 - adds r0, r4, #0 - adds r0, #0x68 - strh r1, [r0] - adds r0, #2 - strh r2, [r0] -_08063EFE: - adds r1, r4, #0 - adds r1, #0x71 - movs r0, #0 - strb r0, [r1] - subs r1, #0x39 - movs r0, #1 - strb r0, [r1] - adds r0, r4, #0 - bl UpdateSpriteForCollisionLayer - adds r0, r4, #0 - bl sub_0807DD64 - adds r0, r4, #0 - bl sub_08063F20 -_08063F1E: - pop {r4, pc} - .syntax divided \ No newline at end of file diff --git a/asm/non_matching/leever/sub_0801FED4.inc b/asm/non_matching/leever/sub_0801FED4.inc deleted file mode 100644 index 70d3ea26..00000000 --- a/asm/non_matching/leever/sub_0801FED4.inc +++ /dev/null @@ -1,72 +0,0 @@ - .include "asm/macros.inc" - - .include "constants/constants.inc" - - .syntax unified - - .text - - push {r4, lr} - adds r4, r0, #0 - movs r1, #1 - bl sub_08049FDC - cmp r0, #0 - bne _0801FEEA - adds r1, r4, #0 - adds r1, #0x74 - movs r0, #1 - strh r0, [r1] -_0801FEEA: - adds r0, r4, #0 - adds r0, #0x5a - ldrb r0, [r0] - movs r2, #0xf - adds r1, r2, #0 - ands r1, r0 - lsls r1, r1, #5 - strh r1, [r4, #0x24] - ldrb r0, [r4, #0xa] - cmp r0, #0 - bne _0801FF28 - ldrb r1, [r4, #0xf] - adds r0, r1, #1 - strb r0, [r4, #0xf] - adds r0, r2, #0 - ands r0, r1 - cmp r0, #0 - bne _0801FF4E - ldr r0, _0801FF24 @ =gUnk_020000B0 - ldr r1, [r0] - adds r0, r4, #0 - bl sub_0800132C - adds r1, r0, #0 - adds r0, r4, #0 - bl sub_08004596 - b _0801FF4E - .align 2, 0 -_0801FF24: .4byte gUnk_020000B0 -_0801FF28: - adds r0, r1, #0 - adds r0, #0x40 - strh r0, [r4, #0x24] - ldrb r1, [r4, #0xf] - adds r0, r1, #1 - strb r0, [r4, #0xf] - movs r0, #7 - ands r0, r1 - cmp r0, #0 - bne _0801FF4E - ldr r0, _0801FF58 @ =gUnk_020000B0 - ldr r1, [r0] - adds r0, r4, #0 - bl sub_0800132C - adds r1, r0, #0 - adds r0, r4, #0 - bl sub_08004596 -_0801FF4E: - adds r0, r4, #0 - bl sub_080AEF88 - pop {r4, pc} - .align 2, 0 -_0801FF58: .4byte gUnk_020000B0 -.syntax divided \ No newline at end of file diff --git a/src/enemy/leever.c b/src/enemy/leever.c index baefa4fd..93db5f00 100644 --- a/src/enemy/leever.c +++ b/src/enemy/leever.c @@ -22,115 +22,100 @@ extern Entity* gUnk_020000B0; extern u8 gUnk_080CA4C8[]; extern u16 gUnk_080CA4CA[]; extern s16 gSineTable[]; -void Leever(Entity *this) -{ - EnemyFunctionHandler(this, gUnk_080CA49C); - SetChildOffset(this, 0, 1, -0x10); +void Leever(Entity* this) { + EnemyFunctionHandler(this, gUnk_080CA49C); + SetChildOffset(this, 0, 1, -0x10); } -void sub_0801FC28(Entity *this) -{ - gUnk_080CA4B4[this->action](this); +void sub_0801FC28(Entity* this) { + gUnk_080CA4B4[this->action](this); } -void sub_0801FC40(Entity *this) -{ - if (this->bitfield == 0x80) { - if (this->action == 3) { - this->field_0x74 = 1; +void sub_0801FC40(Entity* this) { + if (this->bitfield == 0x80) { + if (this->action == 3) { + this->field_0x74 = 1; + } + } else { + if (this->field_0x43 != 0) { + sub_0804A9FC(this, 0x1c); + } } - } - else { - if (this->field_0x43 != 0) { - sub_0804A9FC(this, 0x1c); - } - } - sub_0804AA30(this, gUnk_080CA49C); + sub_0804AA30(this, gUnk_080CA49C); } -void sub_0801FC7C(Entity *this) -{ - if ((this->entityType).form == 0) { - sub_0804A7D4(this); - } - else { - CreateDeathFx(this, 0xf1, 0); - } -} - -void sub_0801FC9C(Entity *this) -{ - sub_0804A720(this); - this->action = 1; - this->actionDelay = Random(); -} - -void sub_0801FCB0(Entity *this) -{ - if (--this->actionDelay == 0) { - if (sub_0801FE68(this, Random() & 0x1f) != 0) { - this->action = 2; - this->spriteSettings.b.draw = TRUE; - this->direction = (GetFacingDirection(this, gUnk_020000B0) + gUnk_080CA4C8[Random() & 1]) & 0x1f; - InitializeAnimation(this, 0); - UpdateSpriteForCollisionLayer(this); - } - else { - this->actionDelay = (Random() & 0x18) + 8; - } - } -} - -void sub_0801FD2C(Entity *this) -{ - - GetNextFrame(this); - - if (this->frames.b.f3 != 0) { - this->action = 3; - if (this->entityType.form == 0) { - this->field_0x74 = 0xb4; - } - else { - this->field_0x74 = 0x6e; - } - InitializeAnimation(this,2); - } - else if (this->frames.b.f0 != 0) { - this->frames.all &= 0xfe; - this->flags |= 0x80; +void sub_0801FC7C(Entity* this) { + if ((this->entityType).form == 0) { + sub_0804A7D4(this); + } else { + CreateDeathFx(this, 0xf1, 0); } } -void sub_0801FD80(Entity *this) -{ - - sub_0801FED4(this); - GetNextFrame(this); - - if (--this->field_0x74 == 0) { - this->action = 4; - this->flags &= 0x7f; - InitializeAnimation(this, 1); - } -} - -void sub_0801FDB4(Entity *this) -{ - sub_0801FED4(this); - GetNextFrame(this); - if ((this->frames.b.f3) != 0) { +void sub_0801FC9C(Entity* this) { + sub_0804A720(this); this->action = 1; - this->actionDelay = 0xf0; - this->spriteSettings.b.draw = FALSE; - } + this->actionDelay = Random(); } -u32 sub_0801FDE4(Entity *ent, s32 x, s32 y) -{ +void sub_0801FCB0(Entity* this) { + if (--this->actionDelay == 0) { + if (sub_0801FE68(this, Random() & 0x1f) != 0) { + this->action = 2; + this->spriteSettings.b.draw = TRUE; + this->direction = (GetFacingDirection(this, gUnk_020000B0) + gUnk_080CA4C8[Random() & 1]) & 0x1f; + InitializeAnimation(this, 0); + UpdateSpriteForCollisionLayer(this); + } else { + this->actionDelay = (Random() & 0x18) + 8; + } + } +} + +void sub_0801FD2C(Entity* this) { + + GetNextFrame(this); + + if (this->frames.b.f3 != 0) { + this->action = 3; + if (this->entityType.form == 0) { + this->field_0x74 = 0xb4; + } else { + this->field_0x74 = 0x6e; + } + InitializeAnimation(this, 2); + } else if (this->frames.b.f0 != 0) { + this->frames.all &= 0xfe; + this->flags |= 0x80; + } +} + +void sub_0801FD80(Entity* this) { + + sub_0801FED4(this); + GetNextFrame(this); + + if (--this->field_0x74 == 0) { + this->action = 4; + this->flags &= 0x7f; + InitializeAnimation(this, 1); + } +} + +void sub_0801FDB4(Entity* this) { + sub_0801FED4(this); + GetNextFrame(this); + if ((this->frames.b.f3) != 0) { + this->action = 1; + this->actionDelay = 0xf0; + this->spriteSettings.b.draw = FALSE; + } +} + +u32 sub_0801FDE4(Entity* ent, s32 x, s32 y) { u32 uVar3; - u16 *puVar4; - + u16* puVar4; + if (sub_080002D4(x, y, gUnk_020000B0->collisionLayer) != 0) { return 0; } else { @@ -147,60 +132,48 @@ u32 sub_0801FDE4(Entity *ent, s32 x, s32 y) } } -bool32 sub_0801FE68(Entity *ent, s32 arg2) -{ - s32 sin, cos; - s32 x, y; - u32 i; +bool32 sub_0801FE68(Entity* ent, s32 arg2) { + s32 sin, cos; + s32 x, y; + u32 i; - - if (sub_08049FDC(ent, 1) == 0) { - return 0; - } - else { - x = gUnk_020000B0->x.WORD; - y = gUnk_020000B0->y.WORD; - sin = gSineTable[arg2 * 8] << 11; - cos = gSineTable[arg2 * 8 + 0x40] << 11; - for (i = 0; i < 8; i++) { - x += sin; - y += -cos; - if (sub_0801FDE4(ent, x >> 0x10, y >> 0x10) == 0) { - return 0; - } + if (sub_08049FDC(ent, 1) == 0) { + return 0; + } else { + x = gUnk_020000B0->x.WORD; + y = gUnk_020000B0->y.WORD; + sin = gSineTable[arg2 * 8] << 11; + cos = gSineTable[arg2 * 8 + 0x40] << 11; + for (i = 0; i < 8; i++) { + x += sin; + y += -cos; + if (sub_0801FDE4(ent, x >> 0x10, y >> 0x10) == 0) { + return 0; + } + } + return 1; } - return 1; - } } -#if NON_MATCHING -void sub_0801FED4(Entity *this) -{ - s16 sVar2; - - if (sub_08049FDC(this, 1) == 0) { - this->field_0x74 = 1; - } - sVar2 = (this->frames.all & 0xf) * 0x20; - this->nonPlanarMovement = sVar2; - if (this->entityType.form == 0) { - this->field_0xf++; - if ((this->field_0xf & 0xf) == 0) { - sub_08004596(this, sub_0800132C(this, gUnk_020000B0)); +extern u32 sub_0800132C(Entity*, Entity*); + +void sub_0801FED4(Entity* this) { + s16 sVar2; + + if (sub_08049FDC(this, 1) == 0) { + this->field_0x74 = 1; } - } - else { - this->nonPlanarMovement = sVar2 + 0x40; - this->field_0xf++; - if ((this->field_0xf & 0x7) == 0) { - sub_08004596(this, sub_0800132C(this, gUnk_020000B0)); + sVar2 = (this->frames.all & 0xf) * 0x20; + this->nonPlanarMovement = sVar2; + if (this->entityType.form == 0) { + if ((this->field_0xf++ & 0xf) == 0) { + sub_08004596(this, sub_0800132C(this, gUnk_020000B0)); + } + } else { + this->nonPlanarMovement = sVar2 + 0x40; + if ((this->field_0xf++ & 0x7) == 0) { + sub_08004596(this, sub_0800132C(this, gUnk_020000B0)); + } } - } - sub_080AEF88(this); + sub_080AEF88(this); } -#else -NAKED -void sub_0801FED4(Entity *this) { - asm(".include \"asm/non_matching/leever/sub_0801FED4.inc\""); -} -#endif \ No newline at end of file diff --git a/src/npc/guard.c b/src/npc/guard.c index a2cd0b25..60fa3fb4 100644 --- a/src/npc/guard.c +++ b/src/npc/guard.c @@ -30,6 +30,12 @@ extern u32 sub_0805ACC0(Entity*); extern void sub_0807DDAC(Entity*, u32); extern void sub_0807DDE4(Entity*); extern void sub_0807000C(Entity*); +extern void sub_0806EE04(Entity*, void*, u32); +extern Entity* sub_080A7EE0(int); +extern void sub_08078778(Entity*); +extern void sub_0807DD64(Entity*); +void sub_08063DC8(Entity*); +void sub_08063F20(Entity*); extern void (*const gUnk_0810F544[])(Entity*); extern void (*const gUnk_0810F550[])(Entity*); @@ -40,157 +46,195 @@ extern SpriteLoadData gUnk_0810F524[]; extern void* gUnk_0810F6BC[]; extern ScreenTransition gScreenTransition; -void Guard(Entity *this) -{ - if ((this->flags & 2) != 0) { - gUnk_0810F544[this->action](this); - } - else { - sub_08063D24(this); - } +void Guard(Entity* this) { + if ((this->flags & 2) != 0) { + gUnk_0810F544[this->action](this); + } else { + sub_08063D24(this); + } } -void sub_08063D24(Entity *this) -{ - gUnk_0810F550[this->action](this); - sub_0806ED78(this); +void sub_08063D24(Entity* this) { + gUnk_0810F550[this->action](this); + sub_0806ED78(this); } -NAKED void sub_08063D44(Entity* this) { - asm(".include \"asm/non_matching/guard/sub_08063D44.inc\""); -} + Entity* ent; + u32 temp, idx; -void sub_08063DC8(Entity *this) -{ - if ((this->entityType).form == 0xff) { - this->action = 2; - this->actionDelay = 0x1e; - this->animationState = sub_0806F5A4(GetFacingDirection(this,&gLinkEntity)); - InitAnimationForceUpdate(this, this->animationState + 4); - } - else { - sub_0806EE20(this); - if (this->field_0x3e != this->animationState) { - this->animationState = this->field_0x3e; - InitializeAnimation(this, this->animationState + 4); + if (gUnk_03003DBC > 0x46) + return; + + temp = this->entityType.subtype; + temp ^= 0x15; + idx = ((-temp | temp) >> 0x1f) * 4; + if (!LoadExtraSpriteData(this, &gUnk_0810F524[idx])) + return; + + InitializeAnimation(this, 4); + sub_0806EE04(this, gUnk_0810F6BC[this->entityType.form], 0); + switch (this->entityType.form) { + case 0 ... 3: + ent = sub_080A7EE0(0xc); + ent->parent = this; + ent->field_0xf = 0x3c; + break; + case 4 ... 5: + sub_08078778(this); + break; } - else { - GetNextFrame(this); - } - if (this->interactType != 0) { - this->action = 3; - this->interactType = 0; - InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this,&gLinkEntity))); - sub_08064428(this); - } - } -} - -void sub_08063E54(Entity *this) -{ - if (--this->actionDelay == 0) { - SetRoomFlag(0xf); - } -} - -void sub_08063E6C(Entity *this) -{ - if ((gTextBox.doTextBox & 0x7f) == 0) { - this->action = 1; - InitializeAnimation(this, this->animationState + 4); - } -} - -NAKED -void sub_08063E90(Entity* this) { - asm(".include \"asm/non_matching/guard/sub_08063E90.inc\""); -} - -void sub_08063F20(Entity *this) -{ - sub_0807DDAC(this, 0); - sub_0807DDE4(this); - GetNextFrame(this); - if (this->interactType != 0) { this->action++; - this->interactType = 0; - InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this, &gLinkEntity)) + *(s8 *)&this->field_0x70); - sub_08064428(this); - } + this->entityType.form = 0; + sub_08063DC8(this); } -void sub_08063F78(Entity *this) -{ - if ((gTextBox.doTextBox & 0x7f) == 0) { - this->action = this->action - 1; - InitializeAnimation(this,(this->animationState >> 1) + 4 + *(s8 *)&this->field_0x70); - } -} - -void Guard_Head(Entity *this) -{ - u8 bVar1; - u32 uVar2; - u32 pbVar3; - u32 uVar4; - u32 pbVar5; - - uVar2 = this->frames.all & 0x3f; - pbVar5 = (this->frameIndex & 0x3f); - uVar4 = this->frameSpriteSettings & 0x3f; - if ((this->entityType).subtype == 0x15) { - if ((this->frameIndex & 0x40) != 0) { - pbVar5 = pbVar5 + 0x21; - pbVar3 = 0xffffffff; - uVar4 = 0; +void sub_08063DC8(Entity* this) { + if ((this->entityType).form == 0xff) { + this->action = 2; + this->actionDelay = 0x1e; + this->animationState = sub_0806F5A4(GetFacingDirection(this, &gLinkEntity)); + InitAnimationForceUpdate(this, this->animationState + 4); + } else { + sub_0806EE20(this); + if (this->field_0x3e != this->animationState) { + this->animationState = this->field_0x3e; + InitializeAnimation(this, this->animationState + 4); + } else { + GetNextFrame(this); + } + if (this->interactType != 0) { + this->action = 3; + this->interactType = 0; + InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this, &gLinkEntity))); + sub_08064428(this); + } } - else { - pbVar3 = (uVar2 + 0x19); - if ((this->frameSpriteSettings & 0x3f) != 0) { - uVar4 += 0x1f; - } +} + +void sub_08063E54(Entity* this) { + if (--this->actionDelay == 0) { + SetRoomFlag(0xf); } - } - else { - pbVar3 = (uVar2 + 0x46); - pbVar5 = pbVar5 + 0x2d; - if ((this->frameSpriteSettings & 0x3f) != 0) { - uVar4 += 0x4c; +} + +void sub_08063E6C(Entity* this) { + if ((gTextBox.doTextBox & 0x7f) == 0) { + this->action = 1; + InitializeAnimation(this, this->animationState + 4); } - } - uVar4--; - SetExtraSpriteFrame(this, 0, pbVar3); - SetExtraSpriteFrame(this, 1, pbVar5); - SetExtraSpriteFrame(this, 2, uVar4); - SetSpriteSubEntryOffsetData1(this, 1, 0); - SetSpriteSubEntryOffsetData2(this, 1, 2); - sub_0807000C(this); } -void sub_08064030(Entity *arg0,Entity *arg1) -{ - *(u32*)&arg1->animationState = (-gRoomVars.greatFairyState | gRoomVars.greatFairyState) >> 0x1f; +void sub_08063E90(Entity* this) { + Entity* ent; + u32 temp, idx; + u32 unk; + + temp = this->entityType.subtype; + temp ^= 0x15; + idx = ((-temp | temp) >> 0x1f) * 4; + if (!LoadExtraSpriteData(this, &gUnk_0810F524[idx])) + return; + + this->action++; + if (this->actionDelay) { + this->field_0x70.BYTES.byte0 = 8; + } else { + this->field_0x70.BYTES.byte0 = 0; + } + this->actionDelay = 0; + + unk = sub_0805ACC0(this); + if (unk == 0) { + this->field_0x68.HWORD = this->x.HALF.HI; + this->field_0x6a.HWORD = this->y.HALF.HI; + } else { + this->field_0x68.HWORD = unk >> 0x10; + this->field_0x6a.HWORD = unk; + } + this->field_0x70.BYTES.byte1 = 0; + this->collisionLayer = 1; + UpdateSpriteForCollisionLayer(this); + sub_0807DD64(this); + sub_08063F20(this); } -void sub_08064044(void) -{ - gScreenTransition.unk = 1; +void sub_08063F20(Entity* this) { + sub_0807DDAC(this, 0); + sub_0807DDE4(this); + GetNextFrame(this); + if (this->interactType != 0) { + this->action++; + this->interactType = 0; + InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this, &gLinkEntity)) + *(s8*)&this->field_0x70); + sub_08064428(this); + } } -void sub_08064050(Entity *arg0, struct_08064050 *arg1) -{ - u32 unk; - - arg1->unk2 = 0; - switch (arg0->entityType.parameter) { - case 0x11: - arg1->unk2 = 1; - break; - case 0x12: - arg1->unk2 = 2; - break; - case 0x13: - arg1->unk2 = 3; - } +void sub_08063F78(Entity* this) { + if ((gTextBox.doTextBox & 0x7f) == 0) { + this->action = this->action - 1; + InitializeAnimation(this, (this->animationState >> 1) + 4 + *(s8*)&this->field_0x70); + } +} + +void Guard_Head(Entity* this) { + u8 bVar1; + u32 uVar2; + u32 pbVar3; + u32 uVar4; + u32 pbVar5; + + uVar2 = this->frames.all & 0x3f; + pbVar5 = (this->frameIndex & 0x3f); + uVar4 = this->frameSpriteSettings & 0x3f; + if ((this->entityType).subtype == 0x15) { + if ((this->frameIndex & 0x40) != 0) { + pbVar5 = pbVar5 + 0x21; + pbVar3 = 0xffffffff; + uVar4 = 0; + } else { + pbVar3 = (uVar2 + 0x19); + if ((this->frameSpriteSettings & 0x3f) != 0) { + uVar4 += 0x1f; + } + } + } else { + pbVar3 = (uVar2 + 0x46); + pbVar5 = pbVar5 + 0x2d; + if ((this->frameSpriteSettings & 0x3f) != 0) { + uVar4 += 0x4c; + } + } + uVar4--; + SetExtraSpriteFrame(this, 0, pbVar3); + SetExtraSpriteFrame(this, 1, pbVar5); + SetExtraSpriteFrame(this, 2, uVar4); + SetSpriteSubEntryOffsetData1(this, 1, 0); + SetSpriteSubEntryOffsetData2(this, 1, 2); + sub_0807000C(this); +} + +void sub_08064030(Entity* arg0, Entity* arg1) { + *(u32*)&arg1->animationState = (-gRoomVars.greatFairyState | gRoomVars.greatFairyState) >> 0x1f; +} + +void sub_08064044(void) { + gScreenTransition.unk = 1; +} + +void sub_08064050(Entity* arg0, struct_08064050* arg1) { + u32 unk; + + arg1->unk2 = 0; + switch (arg0->entityType.parameter) { + case 0x11: + arg1->unk2 = 1; + break; + case 0x12: + arg1->unk2 = 2; + break; + case 0x13: + arg1->unk2 = 3; + } } \ No newline at end of file