diff --git a/asm/non_matching/guard/sub_08063D44.inc b/asm/non_matching/guard/sub_08063D44.inc deleted file mode 100644 index 201f79c0..00000000 --- a/asm/non_matching/guard/sub_08063D44.inc +++ /dev/null @@ -1,69 +0,0 @@ - .include "asm/macros.inc" - - .include "constants/constants.inc" - - .syntax unified - - .text - - push {r4, lr} - adds r4, r0, #0 - ldr r0, _08063DA0 @ =gUnk_03003DBC - ldrb r0, [r0] - cmp r0, #0x46 - bhi _08063DC6 - ldrb r0, [r4, #9] - movs r1, #0x15 - eors r0, r1 - rsbs r1, r0, #0 - orrs r1, r0 - lsrs r1, r1, #0x1f - lsls r1, r1, #4 - ldr r0, _08063DA4 @ =gUnk_0810F524 - adds r1, r1, r0 - adds r0, r4, #0 - bl LoadExtraSpriteData - cmp r0, #0 - beq _08063DC6 - adds r0, r4, #0 - movs r1, #4 - bl InitializeAnimation - ldr r0, _08063DA8 @ =gUnk_0810F6BC - ldrb r1, [r4, #0xa] - lsls r1, r1, #2 - adds r1, r1, r0 - ldr r1, [r1] - adds r0, r4, #0 - movs r2, #0 - bl sub_0806EE04 - ldrb r0, [r4, #0xa] - cmp r0, #0 - blt _08063DB6 - cmp r0, #3 - bgt _08063DAC - movs r0, #0xc - bl sub_080A7EE0 - str r4, [r0, #0x50] - movs r1, #0x3c - strb r1, [r0, #0xf] - b _08063DB6 - .align 2, 0 -_08063DA0: .4byte gUnk_03003DBC -_08063DA4: .4byte gUnk_0810F524 -_08063DA8: .4byte gUnk_0810F6BC -_08063DAC: - cmp r0, #5 - bgt _08063DB6 - adds r0, r4, #0 - bl sub_08078778 -_08063DB6: - ldrb r0, [r4, #0xc] - adds r0, #1 - movs r1, #0 - strb r0, [r4, #0xc] - strb r1, [r4, #0xa] - adds r0, r4, #0 - bl sub_08063DC8 -_08063DC6: - pop {r4, pc} - .syntax divided \ No newline at end of file diff --git a/asm/non_matching/guard/sub_08063E90.inc b/asm/non_matching/guard/sub_08063E90.inc deleted file mode 100644 index 76e3d4a5..00000000 --- a/asm/non_matching/guard/sub_08063E90.inc +++ /dev/null @@ -1,73 +0,0 @@ - .syntax unified - push {r4, lr} - adds r4, r0, #0 - ldrb r0, [r4, #9] - movs r1, #0x15 - eors r0, r1 - rsbs r1, r0, #0 - orrs r1, r0 - lsrs r1, r1, #0x1f - lsls r1, r1, #4 - ldr r0, _08063EC8 @ =gUnk_0810F524 - adds r1, r1, r0 - adds r0, r4, #0 - bl LoadExtraSpriteData - cmp r0, #0 - beq _08063F1E - ldrb r0, [r4, #0xc] - adds r0, #1 - strb r0, [r4, #0xc] - ldrb r1, [r4, #0xe] - cmp r1, #0 - beq _08063ECC - adds r1, r4, #0 - adds r1, #0x70 - movs r0, #8 - strb r0, [r1] - b _08063ED2 - .align 2, 0 -_08063EC8: .4byte gUnk_0810F524 -_08063ECC: - adds r0, r4, #0 - adds r0, #0x70 - strb r1, [r0] -_08063ED2: - movs r0, #0 - strb r0, [r4, #0xe] - adds r0, r4, #0 - bl sub_0805ACC0 - adds r2, r0, #0 - cmp r2, #0 - bne _08063EF2 - ldrh r0, [r4, #0x2e] - adds r1, r4, #0 - adds r1, #0x68 - strh r0, [r1] - ldrh r0, [r4, #0x32] - adds r1, #2 - strh r0, [r1] - b _08063EFE -_08063EF2: - lsrs r1, r2, #0x10 - adds r0, r4, #0 - adds r0, #0x68 - strh r1, [r0] - adds r0, #2 - strh r2, [r0] -_08063EFE: - adds r1, r4, #0 - adds r1, #0x71 - movs r0, #0 - strb r0, [r1] - subs r1, #0x39 - movs r0, #1 - strb r0, [r1] - adds r0, r4, #0 - bl UpdateSpriteForCollisionLayer - adds r0, r4, #0 - bl sub_0807DD64 - adds r0, r4, #0 - bl sub_08063F20 -_08063F1E: - pop {r4, pc} - .syntax divided \ No newline at end of file diff --git a/src/npc/guard.c b/src/npc/guard.c index a2cd0b25..60fa3fb4 100644 --- a/src/npc/guard.c +++ b/src/npc/guard.c @@ -30,6 +30,12 @@ extern u32 sub_0805ACC0(Entity*); extern void sub_0807DDAC(Entity*, u32); extern void sub_0807DDE4(Entity*); extern void sub_0807000C(Entity*); +extern void sub_0806EE04(Entity*, void*, u32); +extern Entity* sub_080A7EE0(int); +extern void sub_08078778(Entity*); +extern void sub_0807DD64(Entity*); +void sub_08063DC8(Entity*); +void sub_08063F20(Entity*); extern void (*const gUnk_0810F544[])(Entity*); extern void (*const gUnk_0810F550[])(Entity*); @@ -40,157 +46,195 @@ extern SpriteLoadData gUnk_0810F524[]; extern void* gUnk_0810F6BC[]; extern ScreenTransition gScreenTransition; -void Guard(Entity *this) -{ - if ((this->flags & 2) != 0) { - gUnk_0810F544[this->action](this); - } - else { - sub_08063D24(this); - } +void Guard(Entity* this) { + if ((this->flags & 2) != 0) { + gUnk_0810F544[this->action](this); + } else { + sub_08063D24(this); + } } -void sub_08063D24(Entity *this) -{ - gUnk_0810F550[this->action](this); - sub_0806ED78(this); +void sub_08063D24(Entity* this) { + gUnk_0810F550[this->action](this); + sub_0806ED78(this); } -NAKED void sub_08063D44(Entity* this) { - asm(".include \"asm/non_matching/guard/sub_08063D44.inc\""); -} + Entity* ent; + u32 temp, idx; -void sub_08063DC8(Entity *this) -{ - if ((this->entityType).form == 0xff) { - this->action = 2; - this->actionDelay = 0x1e; - this->animationState = sub_0806F5A4(GetFacingDirection(this,&gLinkEntity)); - InitAnimationForceUpdate(this, this->animationState + 4); - } - else { - sub_0806EE20(this); - if (this->field_0x3e != this->animationState) { - this->animationState = this->field_0x3e; - InitializeAnimation(this, this->animationState + 4); + if (gUnk_03003DBC > 0x46) + return; + + temp = this->entityType.subtype; + temp ^= 0x15; + idx = ((-temp | temp) >> 0x1f) * 4; + if (!LoadExtraSpriteData(this, &gUnk_0810F524[idx])) + return; + + InitializeAnimation(this, 4); + sub_0806EE04(this, gUnk_0810F6BC[this->entityType.form], 0); + switch (this->entityType.form) { + case 0 ... 3: + ent = sub_080A7EE0(0xc); + ent->parent = this; + ent->field_0xf = 0x3c; + break; + case 4 ... 5: + sub_08078778(this); + break; } - else { - GetNextFrame(this); - } - if (this->interactType != 0) { - this->action = 3; - this->interactType = 0; - InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this,&gLinkEntity))); - sub_08064428(this); - } - } -} - -void sub_08063E54(Entity *this) -{ - if (--this->actionDelay == 0) { - SetRoomFlag(0xf); - } -} - -void sub_08063E6C(Entity *this) -{ - if ((gTextBox.doTextBox & 0x7f) == 0) { - this->action = 1; - InitializeAnimation(this, this->animationState + 4); - } -} - -NAKED -void sub_08063E90(Entity* this) { - asm(".include \"asm/non_matching/guard/sub_08063E90.inc\""); -} - -void sub_08063F20(Entity *this) -{ - sub_0807DDAC(this, 0); - sub_0807DDE4(this); - GetNextFrame(this); - if (this->interactType != 0) { this->action++; - this->interactType = 0; - InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this, &gLinkEntity)) + *(s8 *)&this->field_0x70); - sub_08064428(this); - } + this->entityType.form = 0; + sub_08063DC8(this); } -void sub_08063F78(Entity *this) -{ - if ((gTextBox.doTextBox & 0x7f) == 0) { - this->action = this->action - 1; - InitializeAnimation(this,(this->animationState >> 1) + 4 + *(s8 *)&this->field_0x70); - } -} - -void Guard_Head(Entity *this) -{ - u8 bVar1; - u32 uVar2; - u32 pbVar3; - u32 uVar4; - u32 pbVar5; - - uVar2 = this->frames.all & 0x3f; - pbVar5 = (this->frameIndex & 0x3f); - uVar4 = this->frameSpriteSettings & 0x3f; - if ((this->entityType).subtype == 0x15) { - if ((this->frameIndex & 0x40) != 0) { - pbVar5 = pbVar5 + 0x21; - pbVar3 = 0xffffffff; - uVar4 = 0; +void sub_08063DC8(Entity* this) { + if ((this->entityType).form == 0xff) { + this->action = 2; + this->actionDelay = 0x1e; + this->animationState = sub_0806F5A4(GetFacingDirection(this, &gLinkEntity)); + InitAnimationForceUpdate(this, this->animationState + 4); + } else { + sub_0806EE20(this); + if (this->field_0x3e != this->animationState) { + this->animationState = this->field_0x3e; + InitializeAnimation(this, this->animationState + 4); + } else { + GetNextFrame(this); + } + if (this->interactType != 0) { + this->action = 3; + this->interactType = 0; + InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this, &gLinkEntity))); + sub_08064428(this); + } } - else { - pbVar3 = (uVar2 + 0x19); - if ((this->frameSpriteSettings & 0x3f) != 0) { - uVar4 += 0x1f; - } +} + +void sub_08063E54(Entity* this) { + if (--this->actionDelay == 0) { + SetRoomFlag(0xf); } - } - else { - pbVar3 = (uVar2 + 0x46); - pbVar5 = pbVar5 + 0x2d; - if ((this->frameSpriteSettings & 0x3f) != 0) { - uVar4 += 0x4c; +} + +void sub_08063E6C(Entity* this) { + if ((gTextBox.doTextBox & 0x7f) == 0) { + this->action = 1; + InitializeAnimation(this, this->animationState + 4); } - } - uVar4--; - SetExtraSpriteFrame(this, 0, pbVar3); - SetExtraSpriteFrame(this, 1, pbVar5); - SetExtraSpriteFrame(this, 2, uVar4); - SetSpriteSubEntryOffsetData1(this, 1, 0); - SetSpriteSubEntryOffsetData2(this, 1, 2); - sub_0807000C(this); } -void sub_08064030(Entity *arg0,Entity *arg1) -{ - *(u32*)&arg1->animationState = (-gRoomVars.greatFairyState | gRoomVars.greatFairyState) >> 0x1f; +void sub_08063E90(Entity* this) { + Entity* ent; + u32 temp, idx; + u32 unk; + + temp = this->entityType.subtype; + temp ^= 0x15; + idx = ((-temp | temp) >> 0x1f) * 4; + if (!LoadExtraSpriteData(this, &gUnk_0810F524[idx])) + return; + + this->action++; + if (this->actionDelay) { + this->field_0x70.BYTES.byte0 = 8; + } else { + this->field_0x70.BYTES.byte0 = 0; + } + this->actionDelay = 0; + + unk = sub_0805ACC0(this); + if (unk == 0) { + this->field_0x68.HWORD = this->x.HALF.HI; + this->field_0x6a.HWORD = this->y.HALF.HI; + } else { + this->field_0x68.HWORD = unk >> 0x10; + this->field_0x6a.HWORD = unk; + } + this->field_0x70.BYTES.byte1 = 0; + this->collisionLayer = 1; + UpdateSpriteForCollisionLayer(this); + sub_0807DD64(this); + sub_08063F20(this); } -void sub_08064044(void) -{ - gScreenTransition.unk = 1; +void sub_08063F20(Entity* this) { + sub_0807DDAC(this, 0); + sub_0807DDE4(this); + GetNextFrame(this); + if (this->interactType != 0) { + this->action++; + this->interactType = 0; + InitializeAnimation(this, sub_0806F5A4(GetFacingDirection(this, &gLinkEntity)) + *(s8*)&this->field_0x70); + sub_08064428(this); + } } -void sub_08064050(Entity *arg0, struct_08064050 *arg1) -{ - u32 unk; - - arg1->unk2 = 0; - switch (arg0->entityType.parameter) { - case 0x11: - arg1->unk2 = 1; - break; - case 0x12: - arg1->unk2 = 2; - break; - case 0x13: - arg1->unk2 = 3; - } +void sub_08063F78(Entity* this) { + if ((gTextBox.doTextBox & 0x7f) == 0) { + this->action = this->action - 1; + InitializeAnimation(this, (this->animationState >> 1) + 4 + *(s8*)&this->field_0x70); + } +} + +void Guard_Head(Entity* this) { + u8 bVar1; + u32 uVar2; + u32 pbVar3; + u32 uVar4; + u32 pbVar5; + + uVar2 = this->frames.all & 0x3f; + pbVar5 = (this->frameIndex & 0x3f); + uVar4 = this->frameSpriteSettings & 0x3f; + if ((this->entityType).subtype == 0x15) { + if ((this->frameIndex & 0x40) != 0) { + pbVar5 = pbVar5 + 0x21; + pbVar3 = 0xffffffff; + uVar4 = 0; + } else { + pbVar3 = (uVar2 + 0x19); + if ((this->frameSpriteSettings & 0x3f) != 0) { + uVar4 += 0x1f; + } + } + } else { + pbVar3 = (uVar2 + 0x46); + pbVar5 = pbVar5 + 0x2d; + if ((this->frameSpriteSettings & 0x3f) != 0) { + uVar4 += 0x4c; + } + } + uVar4--; + SetExtraSpriteFrame(this, 0, pbVar3); + SetExtraSpriteFrame(this, 1, pbVar5); + SetExtraSpriteFrame(this, 2, uVar4); + SetSpriteSubEntryOffsetData1(this, 1, 0); + SetSpriteSubEntryOffsetData2(this, 1, 2); + sub_0807000C(this); +} + +void sub_08064030(Entity* arg0, Entity* arg1) { + *(u32*)&arg1->animationState = (-gRoomVars.greatFairyState | gRoomVars.greatFairyState) >> 0x1f; +} + +void sub_08064044(void) { + gScreenTransition.unk = 1; +} + +void sub_08064050(Entity* arg0, struct_08064050* arg1) { + u32 unk; + + arg1->unk2 = 0; + switch (arg0->entityType.parameter) { + case 0x11: + arg1->unk2 = 1; + break; + case 0x12: + arg1->unk2 = 2; + break; + case 0x13: + arg1->unk2 = 3; + } } \ No newline at end of file