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{ - "path": "exit_lists/gExitList_DeepwoodShrine_Button.bin", - "variants": [ - "EU" - ], - "starts": { - "EU": 1278016 - }, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DeepwoodShrine_Button.bin", - "variants": [ - "USA", - "JP", - "DEMO_USA", - "DEMO_JP" - ], - "start": 1280460, - "size": 20, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DeepwoodShrine_Lever.bin", - "variants": [ - "EU" - ], - "starts": { - "EU": 1278056 - }, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DeepwoodShrine_Lever.bin", - "variants": [ - "USA", - "JP", - "DEMO_USA", - "DEMO_JP" - ], - "start": 1280480, - "size": 20, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DeepwoodShrine_Barrel.bin", - "variants": [ - "EU" - ], - "starts": { - "EU": 1278096 - }, - "size": 180, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DeepwoodShrine_Barrel.bin", - "variants": [ - "USA", - "JP", - "DEMO_USA", - "DEMO_JP" - ], - "start": 1280500, - "size": 100, - "type": "exit_list" - }, - { - "offsets": { + "DEMO_USA": 2608, "EU": -2324 } }, - { - "path": "exit_lists/gExitList_DeepwoodShrine_Entrance.bin", - "start": 1280600, - "size": 80, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DeepwoodShrine_Compass.bin", - "start": 1280680, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DeepwoodShrineBoss_Main.bin", - "start": 1280720, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DeepwoodShrine_PreBoss.bin", - "start": 1280760, - "size": 80, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DeepwoodShrineEntry_Main.bin", - "start": 1280976, - "size": 100, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_CaveOfFlames_AfterCane.bin", - "start": 1281080, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_CaveOfFlames_Entrance.bin", - "start": 1281120, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_CaveOfFlames_MainCart.bin", - "start": 1281160, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_CaveOfFlames_NorthEntrance.bin", - "start": 1281200, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_CaveOfFlames_MinishSpikes.bin", - "start": 1281240, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_CaveOfFlames_BeforeGleerok.bin", - "start": 1281280, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_CaveOfFlames_BossDoor.bin", - "start": 1281320, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_BeforeMazaal.bin", - "start": 1281492, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_EastKeyLever.bin", - "start": 1281532, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_PitPlatforms.bin", - "start": 1281592, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_WestKeyLever.bin", - "start": 1281632, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_Mazaal.bin", - "start": 1281692, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_Stalfos.bin", - "start": 1281732, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_EntranceMoleMitts.bin", - "start": 1281772, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_Main2F.bin", - "start": 1281812, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_MinishHole.bin", - "start": 1281872, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_BossKey.bin", - "start": 1281912, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_WestStairs2F.bin", - "start": 1281952, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_EastStairs2F.bin", - "start": 1281992, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_WestStairs1F.bin", - "start": 1282052, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_CenterStairs1F.bin", - "start": 1282112, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_EastStairs1F.bin", - "start": 1282172, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_Wizzrobe.bin", - "start": 1282232, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWinds_HeartPiece.bin", - "start": 1282272, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_FortressOfWindsTop_Main.bin", - "start": 1282472, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_InnerMazaal_Main.bin", - "start": 1282516, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_WestHole.bin", - "start": 1282564, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_EastHole.bin", - "start": 1282604, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_HoleToBlueChuchu.bin", - "start": 1282644, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_BigBlueChuchu.bin", - "start": 1282704, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_BigBlueChuchuKey.bin", - "start": 1282744, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_BossKey.bin", - "start": 1282784, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_NorthSmallKey.bin", - "start": 1282824, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_BlueChuchuKeyLever.bin", - "start": 1282864, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_Entrance.bin", - "start": 1282924, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_WaterfallNortheast.bin", - "start": 1282964, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_Element.bin", - "start": 1283004, - "size": 120, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_IceCorner.bin", - "start": 1283124, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_BigOcto.bin", - "start": 1283164, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_NorthwestStairs.bin", - "start": 1283204, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_ScissorsMiniboss.bin", - "start": 1283244, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_WaterfallSouthwest.bin", - "start": 1283284, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_ToBigBlueChuchu.bin", - "start": 1283324, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_BlockCloneIceBridge.bin", - "start": 1283384, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_StairsToScissorsMiniboss.bin", - "start": 1283424, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_LilypadWestB2.bin", - "start": 1283464, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_TempleOfDroplets_CompassRoom.bin", - "start": 1283504, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_61_0.bin", - "start": 1283800, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_RoyalCrypt_WaterRope.bin", - "start": 1283864, - "size": 20, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_RoyalCrypt_Gibdo.bin", - "start": 1283884, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_RoyalCrypt_KeyBlock.bin", - "start": 1283924, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_RoyalCrypt_MushroomPit.bin", - "start": 1283984, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_RoyalCrypt_Entrance.bin", - "start": 1284024, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_0.bin", - "start": 1284100, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_3.bin", - "start": 1284140, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_8.bin", - "start": 1284180, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_9.bin", - "start": 1284220, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_10.bin", - "start": 1284260, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_11.bin", - "start": 1284300, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_13.bin", - "start": 1284360, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_14.bin", - "start": 1284420, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_16.bin", - "start": 1284480, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_18.bin", - "start": 1284520, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_21.bin", - "start": 1284560, - "size": 100, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_23.bin", - "start": 1284660, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_26.bin", - "start": 1284700, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_30.bin", - "start": 1284740, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_32.bin", - "start": 1284780, - "size": 80, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_35.bin", - "start": 1284860, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_36.bin", - "start": 1284900, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_40.bin", - "start": 1284940, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_42.bin", - "start": 1285000, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_47.bin", - "start": 1285060, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_PalaceOfWinds_50.bin", - "start": 1285100, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_0.bin", - "start": 1285388, - "size": 80, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_1.bin", - "start": 1285468, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_2.bin", - "start": 1285508, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_3.bin", - "start": 1285548, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_4.bin", - "start": 1285588, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_5.bin", - "start": 1285628, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_6.bin", - "start": 1285688, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_7.bin", - "start": 1285748, - "size": 80, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_13.bin", - "start": 1285828, - "size": 80, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_18.bin", - "start": 1285908, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_20.bin", - "start": 1285968, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_23.bin", - "start": 1286008, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_25.bin", - "start": 1286048, - "size": 80, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_26.bin", - "start": 1286128, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_28.bin", - "start": 1286168, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_29.bin", - "start": 1286208, - "size": 80, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_30.bin", - "start": 1286288, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_31.bin", - "start": 1286328, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_32.bin", - "start": 1286368, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_33.bin", - "start": 1286408, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_34.bin", - "start": 1286448, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_43.bin", - "start": 1286488, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_44.bin", - "start": 1286528, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_45.bin", - "start": 1286568, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_46.bin", - "start": 1286608, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_47.bin", - "start": 1286648, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_48.bin", - "start": 1286688, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_55.bin", - "start": 1286728, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastle_56.bin", - "start": 1286788, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastleOutside_ZeldaStatuePlatform.bin", - "start": 1287104, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastleOutside_Garden.bin", - "start": 1287144, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastleOutside_OutsideNorthwest.bin", - "start": 1287204, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastleOutside_OutsideNortheast.bin", - "start": 1287244, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastleOutside_OutsideEast.bin", - "start": 1287284, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastleOutside_OutsideSouthwest.bin", - "start": 1287344, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastleOutside_OutsideSouth.bin", - "start": 1287384, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastleOutside_OutsideSoutheast.bin", - "start": 1287444, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_VaatisArms_First.bin", - "start": 1287516, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_VaatisArms_Second.bin", - "start": 1287556, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_DarkHyruleCastleBridge_Main.bin", - "start": 1287604, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_HyruleCastle_0.bin", - "start": 1287668, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_HyruleCastle_1.bin", - "start": 1287728, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_HyruleCastle_3.bin", - "start": 1287788, - "size": 120, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_SanctuaryEntrance_Main.bin", - "start": 1287940, - "size": 60, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_Sanctuary_Hall.bin", - "start": 1288004, - "size": 40, - "type": "exit_list" - }, - { - "path": "data_08132B30/gUnk_0813A76C.bin", - "start": 1288044, - "size": 40 - }, - { - "path": "exit_lists/gExitList_Sanctuary_Main.bin", - "start": 1288084, - "size": 40, - "type": "exit_list" - }, - { - "path": "exit_lists/gExitList_Sanctuary_StainedGlass.bin", - "start": 1288124, - "size": 40, - "type": "exit_list" - }, - { - "offsets": { - "DEMO_USA": 2608 - } - }, { "path": "data_08132B30/gUnk_0813AA54.bin", "start": 1288788, diff --git a/data/map/exit_lists.s b/data/map/exit_lists.s deleted file mode 100644 index 70921f04..00000000 --- a/data/map/exit_lists.s +++ /dev/null @@ -1,2428 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2 - -gExitList_NoExitList:: @ 08133FC8 - .include "exit_lists/gExitList_NoExitList.s" - -gExitLists_NoExit:: @ 08133FDC - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_MinishWoods_Main:: @ 081340DC - .include "exit_lists/gExitList_MinishWoods_Main.s" - -gExitLists_MinishWoods:: @ 08134208 - .4byte gExitList_MinishWoods_Main - -gExitList_LakeHylia_Main:: @ 0813420C - .include "exit_lists/gExitList_LakeHylia_Main.s" - -gExitList_LakeHylia_Beanstalk:: @ 081342E8 - .include "exit_lists/gExitList_LakeHylia_Beanstalk.s" - -gExitLists_LakeHylia:: @ 08134338 - .4byte gExitList_LakeHylia_Main - .4byte gExitList_LakeHylia_Beanstalk - -gExitList_CastorWilds_Main:: @ 08134340 - .include "exit_lists/gExitList_CastorWilds_Main.s" - -gExitLists_CastorWilds:: @ 08134408 - .4byte gExitList_CastorWilds_Main - -gExitList_Ruins_Entrance:: @ 0813440C - .include "exit_lists/gExitList_Ruins_Entrance.s" - -gExitList_Ruins_Beanstalk:: @ 08134448 - .include "exit_lists/gExitList_Ruins_Beanstalk.s" - -gExitList_Ruins_LadderToTektites:: @ 0813445C - .include "exit_lists/gExitList_Ruins_LadderToTektites.s" - -gExitList_Ruins_FortressEntrance:: @ 08134484 - .include "exit_lists/gExitList_Ruins_FortressEntrance.s" - -gExitLists_Ruins:: @ 081344AC - .4byte gExitList_Ruins_Entrance - .4byte gExitList_Ruins_Beanstalk - .4byte gExitList_NoExitList - .4byte gExitList_Ruins_LadderToTektites - .4byte gExitList_Ruins_FortressEntrance - .4byte gExitList_NoExitList - -gExitList_HyruleTown_0:: @ 081344C4 - .include "exit_lists/gExitList_HyruleTown_0.s" - -gExitLists_HyruleTown:: @ 08134794 - .4byte gExitList_HyruleTown_0 - -gExitList_HyruleTown_1:: @ 08134798 - .include "exit_lists/gExitList_HyruleTown_1.s" - -gExitLists_FestivalTown:: @ 081347C0 - .4byte gExitList_HyruleTown_1 - -gExitList_MtCrenel_MountainTop:: @ 081347C4 - .include "exit_lists/gExitList_MtCrenel_MountainTop.s" - -gExitList_MtCrenel_WallClimb:: @ 08134800 - .include "exit_lists/gExitList_MtCrenel_WallClimb.s" - -gExitList_MtCrenel_CaveOfFlamesEntrance:: @ 08134850 - .include "exit_lists/gExitList_MtCrenel_CaveOfFlamesEntrance.s" - -gExitList_MtCrenel_GustJarShortcut:: @ 08134904 - .include "exit_lists/gExitList_MtCrenel_GustJarShortcut.s" - -gExitList_MtCrenel_Entrance:: @ 08134968 - .include "exit_lists/gExitList_MtCrenel_Entrance.s" - -gExitLists_MtCrenel:: @ 08134A30 - .4byte gExitList_MtCrenel_MountainTop - .4byte gExitList_MtCrenel_WallClimb - .4byte gExitList_MtCrenel_CaveOfFlamesEntrance - .4byte gExitList_MtCrenel_GustJarShortcut - .4byte gExitList_MtCrenel_Entrance - -gExitList_HyruleField_WesternWoodSouth:: @ 08134A44 - .include "exit_lists/gExitList_HyruleField_WesternWoodSouth.s" - -gExitList_HyruleField_LinksHouseExterior:: @ 08134A6C - .include "exit_lists/gExitList_HyruleField_LinksHouseExterior.s" - -gExitList_HyruleField_FromMinishWoods:: @ 08134B0C - .include "exit_lists/gExitList_HyruleField_FromMinishWoods.s" - -gExitList_HyruleField_FromMinishWoodsNorth:: @ 08134B48 - .include "exit_lists/gExitList_HyruleField_FromMinishWoodsNorth.s" - -gExitList_HyruleField_Farmers:: @ 08134B70 - .include "exit_lists/gExitList_HyruleField_Farmers.s" - -gExitList_HyruleField_LonLonRanch:: @ 08134BAC - .include "exit_lists/gExitList_HyruleField_LonLonRanch.s" - -gExitList_HyruleField_OutsideCastle:: @ 08134C88 - .include "exit_lists/gExitList_HyruleField_OutsideCastle.s" - -gExitList_HyruleField_OutsideCastleWest:: @ 08134DC8 - .include "exit_lists/gExitList_HyruleField_OutsideCastleWest.s" - -gExitList_HyruleField_TrilbyHighlands:: @ 08134EA4 - .include "exit_lists/gExitList_HyruleField_TrilbyHighlands.s" - -gExitList_HyruleField_PercysHouse:: @ 08134EE0 - .include "exit_lists/gExitList_HyruleField_PercysHouse.s" - -gExitLists_HyruleField:: @ 08134F08 - .4byte gExitList_HyruleField_WesternWoodSouth - .4byte gExitList_HyruleField_LinksHouseExterior - .4byte gExitList_HyruleField_FromMinishWoods - .4byte gExitList_HyruleField_FromMinishWoodsNorth - .4byte gExitList_HyruleField_Farmers - .4byte gExitList_HyruleField_LonLonRanch - .4byte gExitList_HyruleField_OutsideCastle - .4byte gExitList_HyruleField_OutsideCastleWest - .4byte gExitList_HyruleField_TrilbyHighlands - .4byte gExitList_HyruleField_PercysHouse - -gExitList_CastleGarden_Main:: @ 08134F30 - .include "exit_lists/gExitList_CastleGarden_Main.s" - -gUnk_08134FBC:: @ 08134FBC - .incbin "data_08132B30/gUnk_08134FBC.bin" - -gUnk_08135048:: @ 08135048 - .incbin "data_08132B30/gUnk_08135048.bin" - -gExitLists_CastleGarden:: @ 08135070 - .4byte gExitList_CastleGarden_Main - -gExitList_CloudTops_House:: @ 08135074 - .include "exit_lists/gExitList_CloudTops_House.s" - -gExitLists_CloudTops:: @ 0813509C - .4byte gExitList_CloudTops_House - -gExitList_RoyalValley_Main:: @ 081350A0 -.include "exit_lists/gExitList_RoyalValley_Main.s" - -gExitList_RoyalValley_ForestMaze:: @ 08135168 - .include "exit_lists/gExitList_RoyalValley_ForestMaze.s" - -gUnk_08135190:: @ 08135190 - .incbin "data_08132B30/gUnk_08135190.bin" - -gExitLists_RoyalValley:: @ 081351CC - .4byte gExitList_RoyalValley_Main - .4byte gExitList_RoyalValley_ForestMaze - -gExitList_VeilFalls_Main:: @ 081351D4 - .include "exit_lists/gExitList_VeilFalls_Main.s" - -gExitLists_VeilFalls:: @ 081352D8 - .4byte gExitList_VeilFalls_Main - -gExitList_Beanstalks_MountCrenel:: @ 081352DC - .include "exit_lists/gExitList_Beanstalks_MountCrenel.s" - -gExitList_Beanstalks_LakeHylia:: @ 08135304 - .include "exit_lists/gExitList_Beanstalks_LakeHylia.s" - -gExitList_Beanstalks_Ruins:: @ 0813532C - .include "exit_lists/gExitList_Beanstalks_Ruins.s" - -gExitList_Beanstalks_EasternHills:: @ 08135354 - .include "exit_lists/gExitList_Beanstalks_EasternHills.s" - -gExitList_Beanstalks_WesternWoods:: @ 0813537C - .include "exit_lists/gExitList_Beanstalks_WesternWoods.s" - -gExitList_Beanstalks_MountCrenelClimb:: @ 081353A4 - .include "exit_lists/gExitList_Beanstalks_MountCrenelClimb.s" - -gExitList_Beanstalks_LakeHyliaClimb:: @ 081353E0 - .include "exit_lists/gExitList_Beanstalks_LakeHyliaClimb.s" - -gExitList_Beanstalks_RuinsClimb:: @ 0813541C - .include "exit_lists/gExitList_Beanstalks_RuinsClimb.s" - -gExitList_Beanstalks_EasternHillsClimb:: @ 08135458 - .include "exit_lists/gExitList_Beanstalks_EasternHillsClimb.s" - -gExitList_Beanstalks_WesternWoodsClimb:: @ 08135494 - .include "exit_lists/gExitList_Beanstalks_WesternWoodsClimb.s" - -gExitLists_Beanstalks:: @ 081354D0 - .4byte gExitList_Beanstalks_MountCrenel - .4byte gExitList_Beanstalks_LakeHylia - .4byte gExitList_Beanstalks_Ruins - .4byte gExitList_Beanstalks_EasternHills - .4byte gExitList_Beanstalks_WesternWoods - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_Beanstalks_MountCrenelClimb - .4byte gExitList_Beanstalks_LakeHyliaClimb - .4byte gExitList_Beanstalks_RuinsClimb - .4byte gExitList_Beanstalks_EasternHillsClimb - .4byte gExitList_Beanstalks_WesternWoodsClimb - -gExitList_LakeWoodsCave_Main:: @ 08135524 - .include "exit_lists/gExitList_LakeWoodsCave_Main.s" - -gExitLists_LakeWoodsCave:: @ 0813554C - .4byte gExitList_LakeWoodsCave_Main - -gExitList_HyruleDigCaves_Main:: @ 08135550 - .include "exit_lists/gExitList_HyruleDigCaves_Main.s" - -gExitLists_HyruleDigCaves:: @ 08135578 - .4byte gExitList_HyruleDigCaves_Main - -gExitList_MinishVillage_Main:: @ 0813557C - .include "exit_lists/gExitList_MinishVillage_Main.s" - -gExitList_MinishVillage_SideHouse:: @ 08135694 - .include "exit_lists/gExitList_MinishVillage_SideHouse.s" - -gExitLists_MinishVillage:: @ 081356BC - .4byte gExitList_MinishVillage_Main - .4byte gExitList_MinishVillage_SideHouse - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_MelarisMine_Main:: @ 081356CC - .include "exit_lists/gExitList_MelarisMine_Main.s" - -gExitLists_MelarisMine:: @ 08135744 - .4byte gExitList_MelarisMine_Main - -gExitList_MinishPaths1_ToMinishVillage:: @ 08135748 - .include "exit_lists/gExitList_MinishPaths1_ToMinishVillage.s" - -gExitList_MinishPaths1_CastorWilds:: @ 08135784 - .include "exit_lists/gExitList_MinishPaths1_CastorWilds.s" - -gExitList_MinishPaths1_HyruleTown:: @ 081357C0 - .include "exit_lists/gExitList_MinishPaths1_HyruleTown.s" - -gExitList_MinishPaths1_LonLonRanch:: @ 081357E8 - .include "exit_lists/gExitList_MinishPaths1_LonLonRanch.s" - -gExitList_MinishPaths1_MayorsCabin:: @ 08135810 - .include "exit_lists/gExitList_MinishPaths1_MayorsCabin.s" - -gExitLists_MinishPaths1:: @ 0813584C - .4byte gExitList_MinishPaths1_ToMinishVillage - .4byte gExitList_MinishPaths1_CastorWilds - .4byte gExitList_MinishPaths1_HyruleTown - .4byte gExitList_MinishPaths1_LonLonRanch - .4byte gExitList_MinishPaths1_MayorsCabin - -gExitList_CrenelMinishPaths_CrenelBean:: @ 08135860 - .include "exit_lists/gExitList_CrenelMinishPaths_CrenelBean.s" - -gExitList_CrenelMinishPaths_CrenelWater:: @ 08135888 - .include "exit_lists/gExitList_CrenelMinishPaths_CrenelWater.s" - -gExitList_CrenelMinishPaths_Rainfall:: @ 081358B0 - .include "exit_lists/gExitList_CrenelMinishPaths_Rainfall.s" - -gExitList_CrenelMinishPaths_MelarisMine:: @ 081358EC - .include "exit_lists/gExitList_CrenelMinishPaths_MelarisMine.s" - -gExitLists_CrenelMinishPaths:: @ 08135928 - .4byte gExitList_CrenelMinishPaths_CrenelBean - .4byte gExitList_CrenelMinishPaths_CrenelWater - .4byte gExitList_CrenelMinishPaths_Rainfall - .4byte gExitList_CrenelMinishPaths_MelarisMine - -gExitList_DigCaves1_TrilbyHighlands:: @ 08135938 - .include "exit_lists/gExitList_DigCaves1_TrilbyHighlands.s" - -gExitLists_DigCaves1:: @ 08135974 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_DigCaves1_TrilbyHighlands - -gExitList_MinishHouseInteriors_GentariMain:: @ 08135984 - .include "exit_lists/gExitList_MinishHouseInteriors_GentariMain.s" - -gExitList_MinishHouseInteriors_GentariExit:: @ 081359AC - .include "exit_lists/gExitList_MinishHouseInteriors_GentariExit.s" - -gExitList_MinishHouseInteriors_Festari:: @ 081359D4 - .include "exit_lists/gExitList_MinishHouseInteriors_Festari.s" - -gExitList_MinishHouseInteriors_Red:: @ 08135A10 - .include "exit_lists/gExitList_MinishHouseInteriors_Red.s" - -gExitList_MinishHouseInteriors_Green:: @ 08135A38 - .include "exit_lists/gExitList_MinishHouseInteriors_Green.s" - -gExitList_MinishHouseInteriors_Blue:: @ 08135A60 - .include "exit_lists/gExitList_MinishHouseInteriors_Blue.s" - -gExitList_MinishHouseInteriors_SideArea:: @ 08135A88 - .include "exit_lists/gExitList_MinishHouseInteriors_SideArea.s" - -gExitList_MinishHouseInteriors_ShoeMinish:: @ 08135AB0 - .include "exit_lists/gExitList_MinishHouseInteriors_ShoeMinish.s" - -gExitList_MinishHouseInteriors_PotMinish:: @ 08135AD8 - .include "exit_lists/gExitList_MinishHouseInteriors_PotMinish.s" - -gExitList_MinishHouseInteriors_BarrelMinish:: @ 08135B00 - .include "exit_lists/gExitList_MinishHouseInteriors_BarrelMinish.s" - -gExitList_MinishHouseInteriors_NULL1:: @ 08135B3C - .include "exit_lists/gExitList_MinishHouseInteriors_NULL1.s" - -gExitList_MinishHouseInteriors_NULL2:: @ 08135B64 - .include "exit_lists/gExitList_MinishHouseInteriors_NULL2.s" - -gExitList_MinishHouseInteriors_MelariMinesSouthwest:: @ 08135B8C - .include "exit_lists/gExitList_MinishHouseInteriors_MelariMinesSouthwest.s" - -gExitList_MinishHouseInteriors_MelariMinesSoutheast:: @ 08135BB4 - .include "exit_lists/gExitList_MinishHouseInteriors_MelariMinesSoutheast.s" - -gExitList_MinishHouseInteriors_MelariMinesEast:: @ 08135BDC - .include "exit_lists/gExitList_MinishHouseInteriors_MelariMinesEast.s" - -gExitList_MinishHouseInteriors_HyruleFieldSouthwest:: @ 08135C04 - .include "exit_lists/gExitList_MinishHouseInteriors_HyruleFieldSouthwest.s" - -gExitList_MinishHouseInteriors_HyruleFieldOutsideLinksHouse:: @ 08135C2C - .include "exit_lists/gExitList_MinishHouseInteriors_HyruleFieldOutsideLinksHouse.s" - -gExitList_MinishHouseInteriors_NextToKnuckle:: @ 08135C54 - .include "exit_lists/gExitList_MinishHouseInteriors_NextToKnuckle.s" - -gExitList_MinishHouseInteriors_Librari:: @ 08135C7C - .include "exit_lists/gExitList_MinishHouseInteriors_Librari.s" - -gExitList_MinishHouseInteriors_HyruleFieldExit:: @ 08135CA4 - .include "exit_lists/gExitList_MinishHouseInteriors_HyruleFieldExit.s" - -gExitList_MinishHouseInteriors_HyruleTown:: @ 08135CCC - .include "exit_lists/gExitList_MinishHouseInteriors_HyruleTown.s" - -gExitList_MinishHouseInteriors_MinishWoodsBomb:: @ 08135CF4 - .include "exit_lists/gExitList_MinishHouseInteriors_MinishWoodsBomb.s" - -gExitList_MinishHouseInteriors_LakeHyliaOcarina:: @ 08135D1C - .include "exit_lists/gExitList_MinishHouseInteriors_LakeHyliaOcarina.s" - -gExitLists_MinishHouseInteriors:: @ 08135D44 - .4byte gExitList_MinishHouseInteriors_GentariMain - .4byte gExitList_MinishHouseInteriors_GentariExit - .4byte gExitList_MinishHouseInteriors_Festari - .4byte gExitList_MinishHouseInteriors_Red - .4byte gExitList_MinishHouseInteriors_Green - .4byte gExitList_MinishHouseInteriors_Blue - .4byte gExitList_MinishHouseInteriors_SideArea - .4byte gExitList_MinishHouseInteriors_ShoeMinish - .4byte gExitList_MinishHouseInteriors_PotMinish - .4byte gExitList_MinishHouseInteriors_BarrelMinish - .4byte gExitList_MinishHouseInteriors_NULL1 - .4byte gExitList_MinishHouseInteriors_NULL2 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_MinishHouseInteriors_MelariMinesSouthwest - .4byte gExitList_MinishHouseInteriors_MelariMinesSoutheast - .4byte gExitList_MinishHouseInteriors_MelariMinesEast - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_MinishHouseInteriors_HyruleFieldSouthwest - .4byte gExitList_MinishHouseInteriors_HyruleFieldOutsideLinksHouse - .4byte gExitList_MinishHouseInteriors_NextToKnuckle - .4byte gExitList_MinishHouseInteriors_Librari - .4byte gExitList_MinishHouseInteriors_HyruleFieldExit - .4byte gExitList_MinishHouseInteriors_HyruleTown - .4byte gExitList_MinishHouseInteriors_MinishWoodsBomb - .4byte gExitList_MinishHouseInteriors_LakeHyliaOcarina - -gExitList_OuterFortressOfWinds_EntranceHall:: @ 08135DE4 - .include "exit_lists/gExitList_OuterFortressOfWinds_EntranceHall.s" - -gExitList_OuterFortressOfWinds_2F:: @ 08135E70 - .include "exit_lists/gExitList_OuterFortressOfWinds_2F.s" - -gExitList_OuterFortressOfWinds_3F:: @ 08135F24 - .include "exit_lists/gExitList_OuterFortressOfWinds_3F.s" - -gExitList_OuterFortressOfWinds_MoleMitts:: @ 08135FD8 - .include "exit_lists/gExitList_OuterFortressOfWinds_MoleMitts.s" - -gExitList_OuterFortressOfWinds_SmallKey:: @ 08136000 - .include "exit_lists/gExitList_OuterFortressOfWinds_SmallKey.s" - -gExitLists_OuterFortressOfWinds:: @ 08136028 - .4byte gExitList_OuterFortressOfWinds_EntranceHall - .4byte gExitList_OuterFortressOfWinds_2F - .4byte gExitList_OuterFortressOfWinds_3F - .4byte gExitList_OuterFortressOfWinds_MoleMitts - .4byte gExitList_OuterFortressOfWinds_SmallKey - -gExitList_HyliaDigCaves_North:: @ 0813603C - .include "exit_lists/gExitList_HyliaDigCaves_North.s" - -gExitLists_HyliaDigCaves:: @ 0813608C - .4byte gExitList_NoExitList - .4byte gExitList_HyliaDigCaves_North - .4byte 00000000 - .4byte 00000000 - .4byte 00000000 - -gExitList_VeilFallsTop_Main:: @ 081360A0 - .include "exit_lists/gExitList_VeilFallsTop_Main.s" - -gExitLists_VeilFallsTop:: @ 081360C8 - .4byte gExitList_VeilFallsTop_Main - -gExitList_HouseInteriors2_Stranger:: @ 081360CC - .include "exit_lists/gExitList_HouseInteriors2_Stranger.s" - -gExitList_HouseInteriors2_WestOracle:: @ 081360F4 - .include "exit_lists/gExitList_HouseInteriors2_WestOracle.s" - -gExitList_HouseInteriors2_2:: @ 0813611C - .include "exit_lists/gExitList_HouseInteriors2_2.s" - -gExitList_HouseInteriors2_3:: @ 08136144 - .include "exit_lists/gExitList_HouseInteriors2_3.s" - -gExitList_HouseInteriors2_DrLeft:: @ 0813616C - .include "exit_lists/gExitList_HouseInteriors2_DrLeft.s" - -gExitList_HouseInteriors2_NULL1:: @ 08136194 - .include "exit_lists/gExitList_HouseInteriors2_NULL1.s" - -gExitList_HouseInteriors2_Romio:: @ 081361BC - .include "exit_lists/gExitList_HouseInteriors2_Romio.s" - -gExitList_HouseInteriors2_Julietta:: @ 081361E4 - .include "exit_lists/gExitList_HouseInteriors2_Julietta.s" - -gExitList_HouseInteriors2_Percy:: @ 0813620C - .include "exit_lists/gExitList_HouseInteriors2_Percy.s" - -gExitList_HouseInteriors2_EastOracle:: @ 08136234 - .include "exit_lists/gExitList_HouseInteriors2_EastOracle.s" - -gExitList_HouseInteriors2_A:: @ 0813625C - .include "exit_lists/gExitList_HouseInteriors2_A.s" - -gExitList_HouseInteriors2_B:: @ 08136284 - .include "exit_lists/gExitList_HouseInteriors2_B.s" - -gExitList_HouseInteriors2_Cucco:: @ 081362AC - .include "exit_lists/gExitList_HouseInteriors2_Cucco.s" - -gExitList_HouseInteriors2_LinksHouseEntrance:: @ 081362D4 - .include "exit_lists/gExitList_HouseInteriors2_LinksHouseEntrance.s" - -gExitList_HouseInteriors2_Dampe:: @ 08136310 - .include "exit_lists/gExitList_HouseInteriors2_Dampe.s" - -gExitList_HouseInteriors2_NULL2:: @ 08136338 - .include "exit_lists/gExitList_HouseInteriors2_NULL2.s" - -gExitList_HouseInteriors2_Stockwell:: @ 0813634C - .include "exit_lists/gExitList_HouseInteriors2_Stockwell.s" - -gExitList_HouseInteriors2_LinksHouseBedroom:: @ 08136374 - .include "exit_lists/gExitList_HouseInteriors2_LinksHouseBedroom.s" - -gExitLists_HouseInteriors2:: @ 0813639C - .4byte gExitList_HouseInteriors2_Stranger - .4byte gExitList_HouseInteriors2_WestOracle - .4byte gExitList_HouseInteriors2_2 - .4byte gExitList_HouseInteriors2_3 - .4byte gExitList_HouseInteriors2_DrLeft - .4byte gExitList_HouseInteriors2_NULL1 - .4byte gExitList_HouseInteriors2_Romio - .4byte gExitList_HouseInteriors2_Julietta - .4byte gExitList_HouseInteriors2_Percy - .4byte gExitList_HouseInteriors2_EastOracle - .4byte gExitList_HouseInteriors2_A - .4byte gExitList_HouseInteriors2_B - .4byte gExitList_HouseInteriors2_Cucco - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_HouseInteriors2_LinksHouseEntrance - .4byte gExitList_NoExitList - .4byte gExitList_HouseInteriors2_Dampe - .4byte gExitList_HouseInteriors2_NULL2 - .4byte gExitList_HouseInteriors2_Stockwell - .4byte gExitList_HouseInteriors2_LinksHouseBedroom - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_HouseInteriors4_Carpenter:: @ 0813645C - .include "exit_lists/gExitList_HouseInteriors4_Carpenter.s" - -gExitList_HouseInteriors4_Swiftblade:: @ 08136484 - .include "exit_lists/gExitList_HouseInteriors4_Swiftblade.s" - -gExitList_HouseInteriors4_RanchHouseWest:: @ 081364AC - .include "exit_lists/gExitList_HouseInteriors4_RanchHouseWest.s" - -gExitList_HouseInteriors4_RanchHouseEast:: @ 081364D4 - .include "exit_lists/gExitList_HouseInteriors4_RanchHouseEast.s" - -gExitList_HouseInteriors4_FarmHouse:: @ 081364FC - .include "exit_lists/gExitList_HouseInteriors4_FarmHouse.s" - -gExitList_HouseInteriors4_Mayor:: @ 08136524 - .include "exit_lists/gExitList_HouseInteriors4_Mayor.s" - -gExitLists_HouseInteriors4:: @ 0813654C - .4byte gExitList_HouseInteriors4_Carpenter - .4byte gExitList_HouseInteriors4_Swiftblade - .4byte gExitList_HouseInteriors4_RanchHouseWest - .4byte gExitList_HouseInteriors4_RanchHouseEast - .4byte gExitList_HouseInteriors4_FarmHouse - .4byte gExitList_HouseInteriors4_Mayor - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_GreatFairies_Graveyard:: @ 0813658C - .include "exit_lists/gExitList_GreatFairies_Graveyard.s" - -gExitList_GreatFairies_MinishWoods:: @ 081365B4 - .include "exit_lists/gExitList_GreatFairies_MinishWoods.s" - -gExitList_GreatFairies_MtCrenel:: @ 081365DC - .include "exit_lists/gExitList_GreatFairies_MtCrenel.s" - -gExitLists_GreatFairies:: @ 08136604 - .4byte gExitList_GreatFairies_Graveyard - .4byte gExitList_GreatFairies_MinishWoods - .4byte gExitList_GreatFairies_MtCrenel - .4byte gExitList_NoExitList - -gExitList_HouseInteriors3_StockwellShop:: @ 08136614 - .include "exit_lists/gExitList_HouseInteriors3_StockwellShop.s" - -gExitList_HouseInteriors3_Cafe:: @ 0813663C - .include "exit_lists/gExitList_HouseInteriors3_Cafe.s" - -gExitList_HouseInteriors3_RemShoeShop:: @ 08136664 - .include "exit_lists/gExitList_HouseInteriors3_RemShoeShop.s" - -gExitList_HouseInteriors3_Bakery:: @ 0813668C - .include "exit_lists/gExitList_HouseInteriors3_Bakery.s" - -gExitList_HouseInteriors3_Simon:: @ 081366B4 - .include "exit_lists/gExitList_HouseInteriors3_Simon.s" - -gExitList_HouseInteriors3_FigurineHouse:: @ 081366DC - .include "exit_lists/gExitList_HouseInteriors3_FigurineHouse.s" - -gExitList_HouseInteriors3_BorlovEntrance:: @ 08136718 - .include "exit_lists/gExitList_HouseInteriors3_BorlovEntrance.s" - -gExitList_HouseInteriors3_Carlov:: @ 08136754 - .include "exit_lists/gExitList_HouseInteriors3_Carlov.s" - -gExitList_HouseInteriors3_Borlov:: @ 0813677C - .include "exit_lists/gExitList_HouseInteriors3_Borlov.s" - -gExitLists_HouseInteriors3:: @ 081367A4 - .4byte gExitList_HouseInteriors3_StockwellShop - .4byte gExitList_HouseInteriors3_Cafe - .4byte gExitList_HouseInteriors3_RemShoeShop - .4byte gExitList_HouseInteriors3_Bakery - .4byte gExitList_HouseInteriors3_Simon - .4byte gExitList_HouseInteriors3_FigurineHouse - .4byte gExitList_HouseInteriors3_BorlovEntrance - .4byte gExitList_HouseInteriors3_Carlov - .4byte gExitList_HouseInteriors3_Borlov - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_HouseInteriors1_Mayor:: @ 081367E4 - .include "exit_lists/gExitList_HouseInteriors1_Mayor.s" - -gExitList_HouseInteriors1_PostOffice:: @ 08136820 - .include "exit_lists/gExitList_HouseInteriors1_PostOffice.s" - -gExitList_HouseInteriors1_Library2F:: @ 08136848 - .include "exit_lists/gExitList_HouseInteriors1_Library2F.s" - -gExitList_HouseInteriors1_Library1F:: @ 08136884 - .include "exit_lists/gExitList_HouseInteriors1_Library1F.s" - -gExitList_HouseInteriors1_Inn1F:: @ 081368C0 - .include "exit_lists/gExitList_HouseInteriors1_Inn1F.s" - -gExitList_HouseInteriors1_InnWestRoom:: @ 08136938 - .include "exit_lists/gExitList_HouseInteriors1_InnWestRoom.s" - -gExitList_HouseInteriors1_InnMiddleRoom:: @ 08136960 - .include "exit_lists/gExitList_HouseInteriors1_InnMiddleRoom.s" - -gExitList_HouseInteriors1_InnEastRoom:: @ 08136988 - .include "exit_lists/gExitList_HouseInteriors1_InnEastRoom.s" - -gExitList_HouseInteriors1_InnWest2F:: @ 081369B0 - .include "exit_lists/gExitList_HouseInteriors1_InnWest2F.s" - -gExitList_HouseInteriors1_InnEast2F:: @ 081369D8 - .include "exit_lists/gExitList_HouseInteriors1_InnEast2F.s" - -gExitList_HouseInteriors1_SchoolWest:: @ 08136A14 - .include "exit_lists/gExitList_HouseInteriors1_SchoolWest.s" - -gExitList_HouseInteriors1_SchoolEast:: @ 08136A50 - .include "exit_lists/gExitList_HouseInteriors1_SchoolEast.s" - -gExitLists_HouseInteriors1:: @ 08136A78 - .4byte gExitList_HouseInteriors1_Mayor - .4byte gExitList_HouseInteriors1_PostOffice - .4byte gExitList_HouseInteriors1_Library2F - .4byte gExitList_HouseInteriors1_Library1F - .4byte gExitList_HouseInteriors1_Inn1F - .4byte gExitList_HouseInteriors1_InnWestRoom - .4byte gExitList_HouseInteriors1_InnMiddleRoom - .4byte gExitList_HouseInteriors1_InnEastRoom - .4byte gExitList_HouseInteriors1_InnWest2F - .4byte gExitList_HouseInteriors1_InnEast2F - .4byte gExitList_NoExitList - .4byte gExitList_HouseInteriors1_SchoolWest - .4byte gExitList_HouseInteriors1_SchoolEast - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_TreeInteriors_WitchHut:: @ 08136AF8 - .include "exit_lists/gExitList_TreeInteriors_WitchHut.s" - -gExitList_TreeInteriors_StairsToCarlov:: @ 08136B20 - .include "exit_lists/gExitList_TreeInteriors_StairsToCarlov.s" - -gExitList_TreeInteriors_PercysTreehouse:: @ 08136B5C - .include "exit_lists/gExitList_TreeInteriors_PercysTreehouse.s" - -gExitList_TreeInteriors_HeartPiece:: @ 08136B84 - .include "exit_lists/gExitList_TreeInteriors_HeartPiece.s" - -gExitList_TreeInteriors_StairsToBladeBrother:: @ 08136BAC - .include "exit_lists/gExitList_TreeInteriors_StairsToBladeBrother.s" - -gExitList_TreeInteriors_14:: @ 08136BE8 - .include "exit_lists/gExitList_TreeInteriors_14.s" - -gExitList_TreeInteriors_BoomerangNorthwest:: @ 08136C10 - .include "exit_lists/gExitList_TreeInteriors_BoomerangNorthwest.s" - -gExitList_TreeInteriors_BoomerangNortheast:: @ 08136C4C - .include "exit_lists/gExitList_TreeInteriors_BoomerangNortheast.s" - -gExitList_TreeInteriors_BoomerangSouthwest:: @ 08136C88 - .include "exit_lists/gExitList_TreeInteriors_BoomerangSouthwest.s" - -gExitList_TreeInteriors_BoomerangSoutheast:: @ 08136CC4 - .include "exit_lists/gExitList_TreeInteriors_BoomerangSoutheast.s" - -gExitList_TreeInteriors_HeartPieceSouthwestField:: @ 08136D00 - .include "exit_lists/gExitList_TreeInteriors_HeartPieceSouthwestField.s" - -gExitList_TreeInteriors_StairsToFairyFountain:: @ 08136D28 - .include "exit_lists/gExitList_TreeInteriors_StairsToFairyFountain.s" - -gExitList_TreeInteriors_StairsToWalletFairy:: @ 08136D64 - .include "exit_lists/gExitList_TreeInteriors_StairsToWalletFairy.s" - -gExitList_TreeInteriors_1C:: @ 08136DA0 - .include "exit_lists/gExitList_TreeInteriors_1C.s" - -gExitList_TreeInteriors_StairsToBusinessScrub:: @ 08136DC8 - .include "exit_lists/gExitList_TreeInteriors_StairsToBusinessScrub.s" - -gExitList_TreeInteriors_1E:: @ 08136E04 - .include "exit_lists/gExitList_TreeInteriors_1E.s" - -gExitList_TreeInteriors_1F:: @ 08136E18 - .include "exit_lists/gExitList_TreeInteriors_1F.s" - -gExitLists_TreeInteriors:: @ 08136E40 - .4byte gExitList_TreeInteriors_WitchHut - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_TreeInteriors_StairsToCarlov - .4byte gExitList_TreeInteriors_PercysTreehouse - .4byte gExitList_TreeInteriors_HeartPiece - .4byte gExitList_TreeInteriors_StairsToBladeBrother - .4byte gExitList_TreeInteriors_14 - .4byte gExitList_TreeInteriors_BoomerangNorthwest - .4byte gExitList_TreeInteriors_BoomerangNortheast - .4byte gExitList_TreeInteriors_BoomerangSouthwest - .4byte gExitList_TreeInteriors_BoomerangSoutheast - .4byte gExitList_TreeInteriors_HeartPieceSouthwestField - .4byte gExitList_TreeInteriors_StairsToFairyFountain - .4byte gExitList_TreeInteriors_StairsToWalletFairy - .4byte gExitList_TreeInteriors_1C - .4byte gExitList_TreeInteriors_StairsToBusinessScrub - .4byte gExitList_TreeInteriors_1E - .4byte gExitList_TreeInteriors_1F - -gExitList_Dojos_Grayblade:: @ 08136EC0 - .include "exit_lists/gExitList_Dojos_Grayblade.s" - -gExitList_Dojos_Swiftblade:: @ 08136EE8 - .include "exit_lists/gExitList_Dojos_Swiftblade.s" - -gExitList_Dojos_Waveblade:: @ 08136F10 - .include "exit_lists/gExitList_Dojos_Waveblade.s" - -gExitList_Dojos_ToGrimblade:: @ 08136F38 - .include "exit_lists/gExitList_Dojos_ToGrimblade.s" - -gExitList_Dojos_ToSplitblade:: @ 08136F60 - .include "exit_lists/gExitList_Dojos_ToSplitblade.s" - -gExitList_Dojos_ToGreatblade:: @ 08136F88 - .include "exit_lists/gExitList_Dojos_ToGreatblade.s" - -gExitList_Dojos_ToScarblade:: @ 08136FB0 - .include "exit_lists/gExitList_Dojos_ToScarblade.s" - -gExitLists_Dojos:: @ 08136FD8 - .4byte gExitList_Dojos_Grayblade - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_Dojos_Swiftblade - .4byte gExitList_NoExitList - .4byte gExitList_Dojos_Waveblade - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_Dojos_ToGrimblade - .4byte gExitList_Dojos_ToSplitblade - .4byte gExitList_Dojos_ToGreatblade - .4byte gExitList_Dojos_ToScarblade - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_MinishCracks_LonLonRanchNorth:: @ 08137018 - .include "exit_lists/gExitList_MinishCracks_LonLonRanchNorth.s" - -gExitList_MinishCracks_LakeHyliaEast:: @ 08137040 - .include "exit_lists/gExitList_MinishCracks_LakeHyliaEast.s" - -gExitList_MinishCracks_HyruleCastleGarden:: @ 08137068 - .include "exit_lists/gExitList_MinishCracks_HyruleCastleGarden.s" - -gExitList_MinishCracks_MtCrenel:: @ 08137090 - .include "exit_lists/gExitList_MinishCracks_MtCrenel.s" - -gExitList_MinishCracks_EastHyruleCastle:: @ 081370B8 - .include "exit_lists/gExitList_MinishCracks_EastHyruleCastle.s" - -gExitList_MinishCracks_5:: @ 081370E0 - .include "exit_lists/gExitList_MinishCracks_5.s" - -gExitList_MinishCracks_CastleWildsBowHole:: @ 081370F4 - .include "exit_lists/gExitList_MinishCracks_CastleWildsBowHole.s" - -gExitList_MinishCracks_RuinsEntrance:: @ 0813711C - .include "exit_lists/gExitList_MinishCracks_RuinsEntrance.s" - -gExitList_MinishCracks_MinishWoodsSouth:: @ 08137144 - .include "exit_lists/gExitList_MinishCracks_MinishWoodsSouth.s" - -gExitList_MinishCracks_CastorWildsNorth:: @ 0813716C - .include "exit_lists/gExitList_MinishCracks_CastorWildsNorth.s" - -gExitList_MinishCracks_CastorWildsWest:: @ 08137194 - .include "exit_lists/gExitList_MinishCracks_CastorWildsWest.s" - -gExitList_MinishCracks_CastorWildsMiddle:: @ 081371BC - .include "exit_lists/gExitList_MinishCracks_CastorWildsMiddle.s" - -gExitList_MinishCracks_RuinsTektite:: @ 081371E4 - .include "exit_lists/gExitList_MinishCracks_RuinsTektite.s" - -gExitList_MinishCracks_CastorWildsNextToBow:: @ 0813720C - .include "exit_lists/gExitList_MinishCracks_CastorWildsNextToBow.s" - -gExitList_MinishCracks_11:: @ 08137234 - .include "exit_lists/gExitList_MinishCracks_11.s" - -gExitLists_MinishCracks:: @ 08137248 - .4byte gExitList_MinishCracks_LonLonRanchNorth - .4byte gExitList_MinishCracks_LakeHyliaEast - .4byte gExitList_MinishCracks_HyruleCastleGarden - .4byte gExitList_MinishCracks_MtCrenel - .4byte gExitList_MinishCracks_EastHyruleCastle - .4byte gExitList_MinishCracks_5 - .4byte gExitList_MinishCracks_CastleWildsBowHole - .4byte gExitList_MinishCracks_RuinsEntrance - .4byte gExitList_MinishCracks_MinishWoodsSouth - .4byte gExitList_MinishCracks_CastorWildsNorth - .4byte gExitList_MinishCracks_CastorWildsWest - .4byte gExitList_MinishCracks_CastorWildsMiddle - .4byte gExitList_MinishCracks_RuinsTektite - .4byte gExitList_MinishCracks_CastorWildsNextToBow - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_MinishCracks_11 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_CrenelCaves_BlockPushing:: @ 081372A8 - .include "exit_lists/gExitList_CrenelCaves_BlockPushing.s" - -gExitList_CrenelCaves_PillarCave:: @ 0813730C - .include "exit_lists/gExitList_CrenelCaves_PillarCave.s" - -gExitList_CrenelCaves_BridgeSwitch:: @ 08137348 - .include "exit_lists/gExitList_CrenelCaves_BridgeSwitch.s" - -gExitList_CrenelCaves_ExitToMines:: @ 08137384 - .include "exit_lists/gExitList_CrenelCaves_ExitToMines.s" - -gExitList_CrenelCaves_GripRing:: @ 081373C0 - .include "exit_lists/gExitList_CrenelCaves_GripRing.s" - -gExitList_CrenelCaves_FairyFountain:: @ 081373E8 - .include "exit_lists/gExitList_CrenelCaves_FairyFountain.s" - -gExitList_CrenelCaves_SpinyChuPuzzle:: @ 08137410 - .include "exit_lists/gExitList_CrenelCaves_SpinyChuPuzzle.s" - -gExitList_CrenelCaves_ChuchuPotChest:: @ 0813744C - .include "exit_lists/gExitList_CrenelCaves_ChuchuPotChest.s" - -gExitList_CrenelCaves_WaterHeartPiece:: @ 08137488 - .include "exit_lists/gExitList_CrenelCaves_WaterHeartPiece.s" - -gExitList_CrenelCaves_RupeeFairyFountain:: @ 081374B0 - .include "exit_lists/gExitList_CrenelCaves_RupeeFairyFountain.s" - -gExitList_CrenelCaves_HelmasaurHallway:: @ 081374D8 - .include "exit_lists/gExitList_CrenelCaves_HelmasaurHallway.s" - -gExitList_CrenelCaves_MushroomKeese:: @ 08137514 - .include "exit_lists/gExitList_CrenelCaves_MushroomKeese.s" - -gExitList_CrenelCaves_LadderToGreenWater:: @ 08137550 - .include "exit_lists/gExitList_CrenelCaves_LadderToGreenWater.s" - -gExitList_CrenelCaves_BombBusinessScrub:: @ 0813758C - .include "exit_lists/gExitList_CrenelCaves_BombBusinessScrub.s" - -gExitList_CrenelCaves_Hermit:: @ 081375B4 - .include "exit_lists/gExitList_CrenelCaves_Hermit.s" - -gExitList_CrenelCaves_HintScrub:: @ 081375DC - .include "exit_lists/gExitList_CrenelCaves_HintScrub.s" - -gExitList_CrenelCaves_ToGrayblade:: @ 08137604 - .include "exit_lists/gExitList_CrenelCaves_ToGrayblade.s" - -gExitLists_CrenelCaves:: @ 08137640 - .4byte gExitList_CrenelCaves_BlockPushing - .4byte gExitList_CrenelCaves_PillarCave - .4byte gExitList_CrenelCaves_BridgeSwitch - .4byte gExitList_CrenelCaves_ExitToMines - .4byte gExitList_CrenelCaves_GripRing - .4byte gExitList_CrenelCaves_FairyFountain - .4byte gExitList_CrenelCaves_SpinyChuPuzzle - .4byte gExitList_CrenelCaves_ChuchuPotChest - .4byte gExitList_CrenelCaves_WaterHeartPiece - .4byte gExitList_CrenelCaves_RupeeFairyFountain - .4byte gExitList_CrenelCaves_HelmasaurHallway - .4byte gExitList_CrenelCaves_MushroomKeese - .4byte gExitList_CrenelCaves_LadderToGreenWater - .4byte gExitList_CrenelCaves_BombBusinessScrub - .4byte gExitList_CrenelCaves_Hermit - .4byte gExitList_CrenelCaves_HintScrub - .4byte gExitList_CrenelCaves_ToGrayblade - -gExitList_CastorCaves_South:: @ 08137684 - .include "exit_lists/gExitList_CastorCaves_South.s" - -gExitList_CastorCaves_North:: @ 081376AC - .include "exit_lists/gExitList_CastorCaves_North.s" - -gExitList_CastorCaves_WindRuins:: @ 081376E8 - .include "exit_lists/gExitList_CastorCaves_WindRuins.s" - -gExitList_CastorCaves_Darknut:: @ 08137710 - .include "exit_lists/gExitList_CastorCaves_Darknut.s" - -gExitList_CastorCaves_HeartPiece:: @ 0813774C - .include "exit_lists/gExitList_CastorCaves_HeartPiece.s" - -gExitLists_CastorCaves:: @ 08137774 - .4byte gExitList_CastorCaves_South - .4byte gExitList_CastorCaves_North - .4byte gExitList_CastorCaves_WindRuins - .4byte gExitList_CastorCaves_Darknut - .4byte gExitList_CastorCaves_HeartPiece - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_CastorDarknut_Main:: @ 08137794 - .include "exit_lists/gExitList_CastorDarknut_Main.s" - -gExitList_CastorDarknut_Hall:: @ 081377A8 - .include "exit_lists/gExitList_CastorDarknut_Hall.s" - -gExitLists_CastorDarknut:: @ 081377D0 - .4byte gExitList_CastorDarknut_Main - .4byte gExitList_CastorDarknut_Hall - .4byte 00000000 - .4byte 00000000 - -gExitList_ArmosInteriors_RuinsEntranceNorth:: @ 081377E0 - .include "exit_lists/gExitList_ArmosInteriors_RuinsEntranceNorth.s" - -gExitList_ArmosInteriors_RuinsEntranceSouth:: @ 08137808 - .include "exit_lists/gExitList_ArmosInteriors_RuinsEntranceSouth.s" - -gExitList_ArmosInteriors_RuinsLeft:: @ 08137830 - .include "exit_lists/gExitList_ArmosInteriors_RuinsLeft.s" - -gExitList_ArmosInteriors_RuinsMiddleLeft:: @ 08137858 - .include "exit_lists/gExitList_ArmosInteriors_RuinsMiddleLeft.s" - -gExitList_ArmosInteriors_RuinsMiddleRight:: @ 08137880 - .include "exit_lists/gExitList_ArmosInteriors_RuinsMiddleRight.s" - -gExitList_ArmosInteriors_RuinsRight:: @ 081378A8 - .include "exit_lists/gExitList_ArmosInteriors_RuinsRight.s" - -gExitList_ArmosInteriors_6:: @ 081378D0 - .include "exit_lists/gExitList_ArmosInteriors_6.s" - -gExitList_ArmosInteriors_RuinsGrassPath:: @ 081378F8 - .include "exit_lists/gExitList_ArmosInteriors_RuinsGrassPath.s" - -gExitList_ArmosInteriors_8:: @ 08137920 - .include "exit_lists/gExitList_ArmosInteriors_8.s" - -gExitList_ArmosInteriors_FortressOfWindsLeft:: @ 08137948 - .include "exit_lists/gExitList_ArmosInteriors_FortressOfWindsLeft.s" - -gExitList_ArmosInteriors_FortressOfWindsRight:: @ 08137970 - .include "exit_lists/gExitList_ArmosInteriors_FortressOfWindsRight.s" - -gExitLists_ArmosInteriors:: @ 08137998 - .4byte gExitList_ArmosInteriors_RuinsEntranceNorth - .4byte gExitList_ArmosInteriors_RuinsEntranceSouth - .4byte gExitList_ArmosInteriors_RuinsLeft - .4byte gExitList_ArmosInteriors_RuinsMiddleLeft - .4byte gExitList_ArmosInteriors_RuinsMiddleRight - .4byte gExitList_ArmosInteriors_RuinsRight - .4byte gExitList_ArmosInteriors_6 - .4byte gExitList_ArmosInteriors_RuinsGrassPath - .4byte gExitList_ArmosInteriors_8 - .4byte gExitList_ArmosInteriors_FortressOfWindsLeft - .4byte gExitList_ArmosInteriors_FortressOfWindsRight - -gExitList_TownMinishHoles_MayorsHouse:: @ 081379C4 - .include "exit_lists/gExitList_TownMinishHoles_MayorsHouse.s" - -gExitList_TownMinishHoles_WestOracle:: @ 081379EC - .include "exit_lists/gExitList_TownMinishHoles_WestOracle.s" - -gExitList_TownMinishHoles_DrLeft:: @ 08137A14 - .include "exit_lists/gExitList_TownMinishHoles_DrLeft.s" - -gExitList_TownMinishHoles_Carpenter:: @ 08137A3C - .include "exit_lists/gExitList_TownMinishHoles_Carpenter.s" - -gExitList_TownMinishHoles_Cafe:: @ 08137A64 - .include "exit_lists/gExitList_TownMinishHoles_Cafe.s" - -gExitList_TownMinishHoles_LibraryBookshelf:: @ 08137A8C - .include "exit_lists/gExitList_TownMinishHoles_LibraryBookshelf.s" - -gExitList_TownMinishHoles_LibrariBookHouse:: @ 08137ADC - .include "exit_lists/gExitList_TownMinishHoles_LibrariBookHouse.s" - -gExitList_TownMinishHoles_RemShoeShop:: @ 08137B04 - .include "exit_lists/gExitList_TownMinishHoles_RemShoeShop.s" - -gExitLists_TownMinishHoles:: @ 08137B2C - .4byte gExitList_TownMinishHoles_MayorsHouse - .4byte gExitList_TownMinishHoles_WestOracle - .4byte gExitList_TownMinishHoles_DrLeft - .4byte gExitList_TownMinishHoles_Carpenter - .4byte gExitList_TownMinishHoles_Cafe - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_TownMinishHoles_LibraryBookshelf - .4byte gExitList_TownMinishHoles_LibrariBookHouse - .4byte gExitList_TownMinishHoles_RemShoeShop - .4byte gExitList_NoExitList - -gExitList_MinishRafters_Cafe:: @ 08137B7C - .include "exit_lists/gExitList_MinishRafters_Cafe.s" - -gExitList_MinishRafters_Stockwell:: @ 08137BB8 - .include "exit_lists/gExitList_MinishRafters_Stockwell.s" - -gExitList_MinishRafters_DrLeft:: @ 08137BF4 - .include "exit_lists/gExitList_MinishRafters_DrLeft.s" - -gExitList_MinishRafters_Bakery:: @ 08137C1C - .include "exit_lists/gExitList_MinishRafters_Bakery.s" - -gExitLists_MinishRafters:: @ 08137C58 - .4byte gExitList_MinishRafters_Cafe - .4byte gExitList_MinishRafters_Stockwell - .4byte gExitList_MinishRafters_DrLeft - .4byte gExitList_MinishRafters_Bakery - -gExitList_GoronCave_StairsToCave:: @ 08137C68 - .include "exit_lists/gExitList_GoronCave_StairsToCave.s" - -gExitList_GoronCave_Main:: @ 08137CA4 - .include "exit_lists/gExitList_GoronCave_Main.s" - -gExitLists_GoronCave:: @ 08137CCC - .4byte gExitList_GoronCave_StairsToCave - .4byte gExitList_GoronCave_Main - -gExitList_WindTribeTower_Entrance:: @ 08137CD4 - .include "exit_lists/gExitList_WindTribeTower_Entrance.s" - -gExitList_WindTribeTower_Floor2:: @ 08137D10 - .include "exit_lists/gExitList_WindTribeTower_Floor2.s" - -gExitList_WindTribeTower_Floor3:: @ 08137D4C - .include "exit_lists/gExitList_WindTribeTower_Floor3.s" - -gExitList_WindTribeTower_Floor4:: @ 08137D88 - .include "exit_lists/gExitList_WindTribeTower_Floor4.s" - -gExitLists_WindTribeTower:: @ 08137DC4 - .4byte gExitList_WindTribeTower_Entrance - .4byte gExitList_WindTribeTower_Floor2 - .4byte gExitList_WindTribeTower_Floor3 - .4byte gExitList_WindTribeTower_Floor4 - -gExitList_WindTribeTowerRoof_Main:: @ 08137DD4 - .include "exit_lists/gExitList_WindTribeTowerRoof_Main.s" - -gExitLists_WindTribeTowerRoof:: @ 08137DFC - .4byte gExitList_WindTribeTowerRoof_Main - -gExitList_Caves_Boomerang:: @ 08137E00 - .include "exit_lists/gExitList_Caves_Boomerang.s" - -gExitList_Caves_ToGraveyard:: @ 08137E78 - .include "exit_lists/gExitList_Caves_ToGraveyard.s" - -gExitList_Caves_2:: @ 08137EDC - .include "exit_lists/gExitList_Caves_2.s" - -gExitList_Caves_3:: @ 08137F04 - .include "exit_lists/gExitList_Caves_3.s" - -gExitList_Caves_4:: @ 08137F18 - .include "exit_lists/gExitList_Caves_4.s" - -gExitList_Caves_5:: @ 08137F2C - .include "exit_lists/gExitList_Caves_5.s" - -gExitList_Caves_KeeseChest:: @ 08137F40 - .include "exit_lists/gExitList_Caves_KeeseChest.s" - -gExitList_Caves_FairyFountainTrilbyHighlands:: @ 08137F68 - .include "exit_lists/gExitList_Caves_FairyFountainTrilbyHighlands.s" - -gExitList_Caves_FairyFountainLinksHouse:: @ 08137F90 - .include "exit_lists/gExitList_Caves_FairyFountainLinksHouse.s" - -gExitList_Caves_A:: @ 08137FB8 - .include "exit_lists/gExitList_Caves_A.s" - -gExitList_Caves_HyruleTownWaterfall:: @ 08137FCC - .include "exit_lists/gExitList_Caves_HyruleTownWaterfall.s" - -gExitList_Caves_LonLonRanch:: @ 08137FF4 - .include "exit_lists/gExitList_Caves_LonLonRanch.s" - -gExitList_Caves_TrilbyHighlands:: @ 08138030 - .include "exit_lists/gExitList_Caves_TrilbyHighlands.s" - -gExitList_Caves_LonLonRanchWallet:: @ 0813806C - .include "exit_lists/gExitList_Caves_LonLonRanchWallet.s" - -gExitList_Caves_RupeeLinksHouse:: @ 08138094 - .include "exit_lists/gExitList_Caves_RupeeLinksHouse.s" - -gExitList_Caves_RupeeTrilbyHighlands:: @ 081380BC - .include "exit_lists/gExitList_Caves_RupeeTrilbyHighlands.s" - -gExitList_Caves_FairyFountainMoleMitts:: @ 081380E4 - .include "exit_lists/gExitList_Caves_FairyFountainMoleMitts.s" - -gExitList_Caves_KeeseChestSoutheastHyrule:: @ 0813810C - .include "exit_lists/gExitList_Caves_KeeseChestSoutheastHyrule.s" - -gExitList_Caves_BottleBusinessScrub:: @ 08138134 - .include "exit_lists/gExitList_Caves_BottleBusinessScrub.s" - -gExitList_Caves_HeartPieceHallway:: @ 08138148 - .include "exit_lists/gExitList_Caves_HeartPieceHallway.s" - -gExitList_Caves_FairyFountainBoomerang:: @ 08138184 - .include "exit_lists/gExitList_Caves_FairyFountainBoomerang.s" - -gExitList_Caves_KinstoneBusinessScrub:: @ 081381AC - .include "exit_lists/gExitList_Caves_KinstoneBusinessScrub.s" - -gExitLists_Caves:: @ 081381D4 - .4byte gExitList_Caves_Boomerang - .4byte gExitList_Caves_ToGraveyard - .4byte gExitList_Caves_2 - .4byte gExitList_Caves_3 - .4byte gExitList_Caves_4 - .4byte gExitList_Caves_5 - .4byte gExitList_NoExitList - .4byte gExitList_Caves_KeeseChest - .4byte gExitList_Caves_FairyFountainTrilbyHighlands - .4byte gExitList_Caves_FairyFountainLinksHouse - .4byte gExitList_Caves_A - .4byte gExitList_Caves_HyruleTownWaterfall - .4byte gExitList_Caves_LonLonRanch - .4byte gExitList_NoExitList - .4byte gExitList_Caves_TrilbyHighlands - .4byte gExitList_Caves_LonLonRanchWallet - .4byte gExitList_Caves_RupeeLinksHouse - .4byte gExitList_Caves_RupeeTrilbyHighlands - .4byte gExitList_Caves_FairyFountainMoleMitts - .4byte gExitList_Caves_KeeseChestSoutheastHyrule - .4byte gExitList_Caves_BottleBusinessScrub - .4byte gExitList_Caves_HeartPieceHallway - .4byte gExitList_Caves_FairyFountainBoomerang - .4byte gExitList_Caves_KinstoneBusinessScrub - -gExitList_VeilFallsCaves_Hallway2F:: @ 08138234 - .include "exit_lists/gExitList_VeilFallsCaves_Hallway2F.s" - -gExitList_VeilFallsCaves_Hallway1F:: @ 08138284 - .include "exit_lists/gExitList_VeilFallsCaves_Hallway1F.s" - -gExitList_VeilFallsCaves_Entrance:: @ 081382E8 - .include "exit_lists/gExitList_VeilFallsCaves_Entrance.s" - -gExitList_VeilFallsCaves_Exit:: @ 08138324 - .include "exit_lists/gExitList_VeilFallsCaves_Exit.s" - -gExitList_VeilFallsCaves_SecretChest:: @ 08138360 - .include "exit_lists/gExitList_VeilFallsCaves_SecretChest.s" - -gExitList_VeilFallsCaves_SecretStaircases:: @ 08138388 - .include "exit_lists/gExitList_VeilFallsCaves_SecretStaircases.s" - -gExitList_VeilFallsCaves_BlockPuzzle:: @ 081383C4 - .include "exit_lists/gExitList_VeilFallsCaves_BlockPuzzle.s" - -gExitList_VeilFallsCaves_RupeePath:: @ 08138400 - .include "exit_lists/gExitList_VeilFallsCaves_RupeePath.s" - -gExitList_VeilFallsCaves_HeartPiece:: @ 0813843C - .include "exit_lists/gExitList_VeilFallsCaves_HeartPiece.s" - -gExitLists_VeilFallsCaves:: @ 08138464 - .4byte gExitList_VeilFallsCaves_Hallway2F - .4byte gExitList_VeilFallsCaves_Hallway1F - .4byte gExitList_NoExitList - .4byte gExitList_VeilFallsCaves_Entrance - .4byte gExitList_VeilFallsCaves_Exit - .4byte gExitList_VeilFallsCaves_SecretChest - .4byte gExitList_VeilFallsCaves_SecretStaircases - .4byte gExitList_VeilFallsCaves_BlockPuzzle - .4byte gExitList_VeilFallsCaves_RupeePath - .4byte gExitList_VeilFallsCaves_HeartPiece - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_RoyalValleyGraves_HeartPiece:: @ 081384A4 - .include "exit_lists/gExitList_RoyalValleyGraves_HeartPiece.s" - -gExitList_RoyalValleyGraves_Gina:: @ 081384CC - .include "exit_lists/gExitList_RoyalValleyGraves_Gina.s" - -gExitLists_RoyalValleyGraves:: @ 081384F4 - .4byte gExitList_RoyalValleyGraves_HeartPiece - .4byte gExitList_RoyalValleyGraves_Gina - -gExitList_MinishCaves_BeanPesto:: @ 081384FC - .include "exit_lists/gExitList_MinishCaves_BeanPesto.s" - -gExitList_MinishCaves_SoutheastWater1:: @ 08138524 - .include "exit_lists/gExitList_MinishCaves_SoutheastWater1.s" - -gExitList_MinishCaves_Ruins:: @ 0813854C - .include "exit_lists/gExitList_MinishCaves_Ruins.s" - -gExitList_MinishCaves_OutsideLinksHouse:: @ 08138574 - .include "exit_lists/gExitList_MinishCaves_OutsideLinksHouse.s" - -gExitList_MinishCaves_MinishWoodsNorth1:: @ 0813859C - .include "exit_lists/gExitList_MinishCaves_MinishWoodsNorth1.s" - -gExitList_MinishCaves_LakeHyliaNorth:: @ 081385C4 - .include "exit_lists/gExitList_MinishCaves_LakeHyliaNorth.s" - -gExitList_MinishCaves_LakeHyliaLibrari:: @ 081385EC - .include "exit_lists/gExitList_MinishCaves_LakeHyliaLibrari.s" - -gExitList_MinishCaves_MinishWoodsSouthwest:: @ 08138628 - .include "exit_lists/gExitList_MinishCaves_MinishWoodsSouthwest.s" - -gExitLists_MinishCaves:: @ 08138678 - .4byte gExitList_MinishCaves_BeanPesto - .4byte gExitList_MinishCaves_SoutheastWater1 - .4byte gExitList_NoExitList - .4byte gExitList_MinishCaves_Ruins - .4byte gExitList_MinishCaves_OutsideLinksHouse - .4byte gExitList_MinishCaves_MinishWoodsNorth1 - .4byte gExitList_NoExitList - .4byte gExitList_MinishCaves_LakeHyliaNorth - .4byte gExitList_MinishCaves_LakeHyliaLibrari - .4byte gExitList_MinishCaves_MinishWoodsSouthwest - -gExitList_CastleGardenMinishHoles_East:: @ 081386A0 - .include "exit_lists/gExitList_CastleGardenMinishHoles_East.s" - -gExitList_CastleGardenMinishHoles_West:: @ 081386C8 - .include "exit_lists/gExitList_CastleGardenMinishHoles_West.s" - -gExitLists_CastleGardenMinishHoles:: @ 081386F0 - .4byte gExitList_CastleGardenMinishHoles_East - .4byte gExitList_CastleGardenMinishHoles_West - -gExitList_37_0:: @ 081386F8 - .include "exit_lists/gExitList_37_0.s" - -gExitList_37_1:: @ 08138720 - .include "exit_lists/gExitList_37_1.s" - -gExitLists_37:: @ 08138748 - .4byte gExitList_37_0 - .4byte gExitList_37_1 - -gExitList_HyruleTownUnderground_Main:: @ 08138750 - .include "exit_lists/gExitList_HyruleTownUnderground_Main.s" - -gExitList_HyruleTownUnderground_Well:: @ 081387B4 - .include "exit_lists/gExitList_HyruleTownUnderground_Well.s" - -gExitLists_HyruleTownUnderground:: @ 081387F0 - .4byte gExitList_HyruleTownUnderground_Main - .4byte gExitList_HyruleTownUnderground_Well - -gExitList_HyruleTownMinishCaves_Entrance:: @ 081387F8 - .include "exit_lists/gExitList_HyruleTownMinishCaves_Entrance.s" - -gExitList_HyruleTownMinishCaves_Entrance2:: @ 08138820 - .include "exit_lists/gExitList_HyruleTownMinishCaves_Entrance2.s" - -gExitLists_HyruleTownMinishCaves:: @ 08138848 - .4byte gExitList_HyruleTownMinishCaves_Entrance - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_HyruleTownMinishCaves_Entrance2 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_GardenFountains_East:: @ 081388A8 - .include "exit_lists/gExitList_GardenFountains_East.s" - -gExitList_GardenFountains_West:: @ 081388D0 - .include "exit_lists/gExitList_GardenFountains_West.s" - -gExitLists_GardenFountains:: @ 081388F8 - .4byte gExitList_GardenFountains_East - .4byte gExitList_GardenFountains_West - -gExitList_GreatFairies_Entrance:: @ 08138900 - .include "exit_lists/gExitList_GreatFairies_Entrance.s" - -gExitList_GreatFairies_Exit:: @ 08138928 - .include "exit_lists/gExitList_GreatFairies_Exit.s" - -gExitLists_HyruleCastleCellar:: @ 08138950 - .4byte gExitList_GreatFairies_Entrance - .4byte gExitList_GreatFairies_Exit - -gExitLists_40:: @ 08138958 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_DeepwoodShrine_StairsToB1:: @ 0813897C - .include "exit_lists/gExitList_DeepwoodShrine_StairsToB1.s" - -gExitList_DeepwoodShrine_BluePortal:: @ 081389A4 - .include "exit_lists/gExitList_DeepwoodShrine_BluePortal.s" - -gExitList_DeepwoodShrine_Map:: @ 081389B8 - .include "exit_lists/gExitList_DeepwoodShrine_Map.s" - -gExitList_DeepwoodShrine_Button:: @ 081389CC - .include "exit_lists/gExitList_DeepwoodShrine_Button.s" - -gExitList_DeepwoodShrine_Lever:: @ 081389E0 - .include "exit_lists/gExitList_DeepwoodShrine_Lever.s" - -gExitList_DeepwoodShrine_Barrel:: @ 081389F4 - .include "exit_lists/gExitList_DeepwoodShrine_Barrel.s" - -gExitList_DeepwoodShrine_Entrance:: @ 08138A58 - .include "exit_lists/gExitList_DeepwoodShrine_Entrance.s" - -gExitList_DeepwoodShrine_Compass:: @ 08138AA8 - .include "exit_lists/gExitList_DeepwoodShrine_Compass.s" - -gExitList_DeepwoodShrineBoss_Main:: @ 08138AD0 - .include "exit_lists/gExitList_DeepwoodShrineBoss_Main.s" - -gExitList_DeepwoodShrine_PreBoss:: @ 08138AF8 - .include "exit_lists/gExitList_DeepwoodShrine_PreBoss.s" - -gExitLists_DeepwoodShrine:: @ 08138B48 - .4byte gExitList_NoExitList - .4byte gExitList_DeepwoodShrine_BluePortal - .4byte gExitList_DeepwoodShrine_StairsToB1 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_DeepwoodShrine_Map - .4byte gExitList_DeepwoodShrine_Barrel - .4byte gExitList_DeepwoodShrine_Button - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_DeepwoodShrine_Lever - .4byte gExitList_DeepwoodShrine_Entrance - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_DeepwoodShrine_Compass - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_DeepwoodShrine_PreBoss - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitLists_DeepwoodShrineBoss:: @ 08138BCC - .4byte gExitList_DeepwoodShrineBoss_Main - -gExitList_DeepwoodShrineEntry_Main:: @ 08138BD0 - .include "exit_lists/gExitList_DeepwoodShrineEntry_Main.s" - -gExitLists_DeepwoodShrineEntry:: @ 08138C34 - .4byte gExitList_DeepwoodShrineEntry_Main - -gExitList_CaveOfFlames_AfterCane:: @ 08138C38 - .include "exit_lists/gExitList_CaveOfFlames_AfterCane.s" - -gExitList_CaveOfFlames_Entrance:: @ 08138C60 - .include "exit_lists/gExitList_CaveOfFlames_Entrance.s" - -gExitList_CaveOfFlames_MainCart:: @ 08138C88 - .include "exit_lists/gExitList_CaveOfFlames_MainCart.s" - -gExitList_CaveOfFlames_NorthEntrance:: @ 08138CB0 - .include "exit_lists/gExitList_CaveOfFlames_NorthEntrance.s" - -gExitList_CaveOfFlames_MinishSpikes:: @ 08138CD8 - .include "exit_lists/gExitList_CaveOfFlames_MinishSpikes.s" - -gExitList_CaveOfFlames_BeforeGleerok:: @ 08138D00 - .include "exit_lists/gExitList_CaveOfFlames_BeforeGleerok.s" - -gExitList_CaveOfFlames_BossDoor:: @ 08138D28 - .include "exit_lists/gExitList_CaveOfFlames_BossDoor.s" - -gExitLists_CaveOfFlames:: @ 08138D50 - .4byte gExitList_CaveOfFlames_AfterCane - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_CaveOfFlames_Entrance - .4byte gExitList_CaveOfFlames_MainCart - .4byte gExitList_CaveOfFlames_NorthEntrance - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_CaveOfFlames_MinishSpikes - .4byte gExitList_NoExitList - .4byte gExitList_CaveOfFlames_BeforeGleerok - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_CaveOfFlames_BossDoor - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_FortressOfWinds_BeforeMazaal:: @ 08138DD4 - .include "exit_lists/gExitList_FortressOfWinds_BeforeMazaal.s" - -gExitList_FortressOfWinds_EastKeyLever:: @ 08138DFC - .include "exit_lists/gExitList_FortressOfWinds_EastKeyLever.s" - -gExitList_FortressOfWinds_PitPlatforms:: @ 08138E38 - .include "exit_lists/gExitList_FortressOfWinds_PitPlatforms.s" - -gExitList_FortressOfWinds_WestKeyLever:: @ 08138E60 - .include "exit_lists/gExitList_FortressOfWinds_WestKeyLever.s" - -gExitList_FortressOfWinds_Mazaal:: @ 08138E9C - .include "exit_lists/gExitList_FortressOfWinds_Mazaal.s" - -gExitList_FortressOfWinds_Stalfos:: @ 08138EC4 - .include "exit_lists/gExitList_FortressOfWinds_Stalfos.s" - -gExitList_FortressOfWinds_EntranceMoleMitts:: @ 08138EEC - .include "exit_lists/gExitList_FortressOfWinds_EntranceMoleMitts.s" - -gExitList_FortressOfWinds_Main2F:: @ 08138F14 - .include "exit_lists/gExitList_FortressOfWinds_Main2F.s" - -gExitList_FortressOfWinds_MinishHole:: @ 08138F50 - .include "exit_lists/gExitList_FortressOfWinds_MinishHole.s" - -gExitList_FortressOfWinds_BossKey:: @ 08138F78 - .include "exit_lists/gExitList_FortressOfWinds_BossKey.s" - -gExitList_FortressOfWinds_WestStairs2F:: @ 08138FA0 - .include "exit_lists/gExitList_FortressOfWinds_WestStairs2F.s" - -gExitList_FortressOfWinds_EastStairs2F:: @ 08138FC8 - .include "exit_lists/gExitList_FortressOfWinds_EastStairs2F.s" - -gExitList_FortressOfWinds_WestStairs1F:: @ 08139004 - .include "exit_lists/gExitList_FortressOfWinds_WestStairs1F.s" - -gExitList_FortressOfWinds_CenterStairs1F:: @ 08139040 - .include "exit_lists/gExitList_FortressOfWinds_CenterStairs1F.s" - -gExitList_FortressOfWinds_EastStairs1F:: @ 0813907C - .include "exit_lists/gExitList_FortressOfWinds_EastStairs1F.s" - -gExitList_FortressOfWinds_Wizzrobe:: @ 081390B8 - .include "exit_lists/gExitList_FortressOfWinds_Wizzrobe.s" - -gExitList_FortressOfWinds_HeartPiece:: @ 081390E0 - .include "exit_lists/gExitList_FortressOfWinds_HeartPiece.s" - -gExitLists_FortressOfWinds:: @ 08139108 - .4byte gExitList_NoExitList - .4byte gExitList_FortressOfWinds_BeforeMazaal - .4byte gExitList_FortressOfWinds_EastKeyLever - .4byte gExitList_FortressOfWinds_PitPlatforms - .4byte gExitList_FortressOfWinds_WestKeyLever - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_FortressOfWinds_Mazaal - .4byte gExitList_FortressOfWinds_Stalfos - .4byte gExitList_FortressOfWinds_EntranceMoleMitts - .4byte gExitList_FortressOfWinds_Main2F - .4byte gExitList_FortressOfWinds_MinishHole - .4byte gExitList_FortressOfWinds_BossKey - .4byte gExitList_FortressOfWinds_WestStairs2F - .4byte gExitList_FortressOfWinds_EastStairs2F - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_FortressOfWinds_WestStairs1F - .4byte gExitList_FortressOfWinds_CenterStairs1F - .4byte gExitList_FortressOfWinds_EastStairs1F - .4byte gExitList_FortressOfWinds_Wizzrobe - .4byte gExitList_FortressOfWinds_HeartPiece - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_FortressOfWindsTop_Main:: @ 081391A8 - .include "exit_lists/gExitList_FortressOfWindsTop_Main.s" - -gExitLists_FortressOfWindsTop:: @ 081391D0 - .4byte gExitList_FortressOfWindsTop_Main - -gExitList_InnerMazaal_Main:: @ 081391D4 - .include "exit_lists/gExitList_InnerMazaal_Main.s" - -gExitLists_InnerMazaal:: @ 081391FC - .4byte gExitList_InnerMazaal_Main - .4byte gExitList_InnerMazaal_Main - -gExitList_TempleOfDroplets_WestHole:: @ 08139204 - .include "exit_lists/gExitList_TempleOfDroplets_WestHole.s" - -gExitList_TempleOfDroplets_EastHole:: @ 0813922C - .include "exit_lists/gExitList_TempleOfDroplets_EastHole.s" - -gExitList_TempleOfDroplets_HoleToBlueChuchu:: @ 08139254 - .include "exit_lists/gExitList_TempleOfDroplets_HoleToBlueChuchu.s" - -gExitList_TempleOfDroplets_BigBlueChuchu:: @ 08139290 - .include "exit_lists/gExitList_TempleOfDroplets_BigBlueChuchu.s" - -gExitList_TempleOfDroplets_BigBlueChuchuKey:: @ 081392B8 - .include "exit_lists/gExitList_TempleOfDroplets_BigBlueChuchuKey.s" - -gExitList_TempleOfDroplets_BossKey:: @ 081392E0 - .include "exit_lists/gExitList_TempleOfDroplets_BossKey.s" - -gExitList_TempleOfDroplets_NorthSmallKey:: @ 08139308 - .include "exit_lists/gExitList_TempleOfDroplets_NorthSmallKey.s" - -gExitList_TempleOfDroplets_BlueChuchuKeyLever:: @ 08139330 - .include "exit_lists/gExitList_TempleOfDroplets_BlueChuchuKeyLever.s" - -gExitList_TempleOfDroplets_Entrance:: @ 0813936C - .include "exit_lists/gExitList_TempleOfDroplets_Entrance.s" - -gExitList_TempleOfDroplets_WaterfallNortheast:: @ 08139394 - .include "exit_lists/gExitList_TempleOfDroplets_WaterfallNortheast.s" - -gExitList_TempleOfDroplets_Element:: @ 081393BC - .include "exit_lists/gExitList_TempleOfDroplets_Element.s" - -gExitList_TempleOfDroplets_IceCorner:: @ 08139434 - .include "exit_lists/gExitList_TempleOfDroplets_IceCorner.s" - -gExitList_TempleOfDroplets_BigOcto:: @ 0813945C - .include "exit_lists/gExitList_TempleOfDroplets_BigOcto.s" - -gExitList_TempleOfDroplets_NorthwestStairs:: @ 08139484 - .include "exit_lists/gExitList_TempleOfDroplets_NorthwestStairs.s" - -gExitList_TempleOfDroplets_ScissorsMiniboss:: @ 081394AC - .include "exit_lists/gExitList_TempleOfDroplets_ScissorsMiniboss.s" - -gExitList_TempleOfDroplets_WaterfallSouthwest:: @ 081394D4 - .include "exit_lists/gExitList_TempleOfDroplets_WaterfallSouthwest.s" - -gExitList_TempleOfDroplets_ToBigBlueChuchu:: @ 081394FC - .include "exit_lists/gExitList_TempleOfDroplets_ToBigBlueChuchu.s" - -gExitList_TempleOfDroplets_BlockCloneIceBridge:: @ 08139538 - .include "exit_lists/gExitList_TempleOfDroplets_BlockCloneIceBridge.s" - -gExitList_TempleOfDroplets_StairsToScissorsMiniboss:: @ 08139560 - .include "exit_lists/gExitList_TempleOfDroplets_StairsToScissorsMiniboss.s" - -gExitList_TempleOfDroplets_LilypadWestB2:: @ 08139588 - .include "exit_lists/gExitList_TempleOfDroplets_LilypadWestB2.s" - -gExitList_TempleOfDroplets_CompassRoom:: @ 081395B0 - .include "exit_lists/gExitList_TempleOfDroplets_CompassRoom.s" - -gExitLists_TempleOfDroplets:: @ 081395D8 - .4byte gExitList_TempleOfDroplets_WestHole - .4byte gExitList_NoExitList - .4byte gExitList_TempleOfDroplets_EastHole - .4byte gExitList_TempleOfDroplets_Entrance - .4byte gExitList_TempleOfDroplets_NorthwestStairs - .4byte gExitList_TempleOfDroplets_ScissorsMiniboss - .4byte gExitList_NoExitList - .4byte gExitList_TempleOfDroplets_WaterfallNortheast - .4byte gExitList_TempleOfDroplets_Element - .4byte gExitList_TempleOfDroplets_IceCorner - .4byte gExitList_NoExitList - .4byte gExitList_TempleOfDroplets_HoleToBlueChuchu - .4byte gExitList_NoExitList - .4byte gExitList_TempleOfDroplets_WaterfallSouthwest - .4byte gExitList_TempleOfDroplets_BigOcto - .4byte gExitList_TempleOfDroplets_ToBigBlueChuchu - .4byte gExitList_TempleOfDroplets_BigBlueChuchu - .4byte gExitList_TempleOfDroplets_BigBlueChuchuKey - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_TempleOfDroplets_BossKey - .4byte gExitList_TempleOfDroplets_NorthSmallKey - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_TempleOfDroplets_BlockCloneIceBridge - .4byte gExitList_TempleOfDroplets_StairsToScissorsMiniboss - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_TempleOfDroplets_BlueChuchuKeyLever - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_TempleOfDroplets_LilypadWestB2 - .4byte gExitList_TempleOfDroplets_CompassRoom - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_61_0:: @ 081396D8 - .include "exit_lists/gExitList_61_0.s" - -gExitLists_61:: @ 08139714 - .4byte gExitList_61_0 - -gExitList_RoyalCrypt_WaterRope:: @ 08139718 - .include "exit_lists/gExitList_RoyalCrypt_WaterRope.s" - -gExitList_RoyalCrypt_Gibdo:: @ 0813972C - .include "exit_lists/gExitList_RoyalCrypt_Gibdo.s" - -gExitList_RoyalCrypt_KeyBlock:: @ 08139754 - .include "exit_lists/gExitList_RoyalCrypt_KeyBlock.s" - -gExitList_RoyalCrypt_MushroomPit:: @ 08139790 - .include "exit_lists/gExitList_RoyalCrypt_MushroomPit.s" - -gExitList_RoyalCrypt_Entrance:: @ 081397B8 - .include "exit_lists/gExitList_RoyalCrypt_Entrance.s" - -gExitLists_RoyalCrypt:: @ 081397E0 - .4byte gExitList_NoExitList - .4byte gExitList_RoyalCrypt_WaterRope - .4byte gExitList_RoyalCrypt_Gibdo - .4byte gExitList_NoExitList - .4byte gExitList_RoyalCrypt_KeyBlock - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_RoyalCrypt_MushroomPit - .4byte gExitList_RoyalCrypt_Entrance - -gExitList_PalaceOfWinds_0:: @ 08139804 - .include "exit_lists/gExitList_PalaceOfWinds_0.s" - -gExitList_PalaceOfWinds_3:: @ 0813982C - .include "exit_lists/gExitList_PalaceOfWinds_3.s" - -gExitList_PalaceOfWinds_8:: @ 08139854 - .include "exit_lists/gExitList_PalaceOfWinds_8.s" - -gExitList_PalaceOfWinds_9:: @ 0813987C - .include "exit_lists/gExitList_PalaceOfWinds_9.s" - -gExitList_PalaceOfWinds_10:: @ 081398A4 - .include "exit_lists/gExitList_PalaceOfWinds_10.s" - -gExitList_PalaceOfWinds_11:: @ 081398CC - .include "exit_lists/gExitList_PalaceOfWinds_11.s" - -gExitList_PalaceOfWinds_13:: @ 08139908 - .include "exit_lists/gExitList_PalaceOfWinds_13.s" - -gExitList_PalaceOfWinds_14:: @ 08139944 - .include "exit_lists/gExitList_PalaceOfWinds_14.s" - -gExitList_PalaceOfWinds_16:: @ 08139980 - .include "exit_lists/gExitList_PalaceOfWinds_16.s" - -gExitList_PalaceOfWinds_18:: @ 081399A8 - .include "exit_lists/gExitList_PalaceOfWinds_18.s" - -gExitList_PalaceOfWinds_21:: @ 081399D0 - .include "exit_lists/gExitList_PalaceOfWinds_21.s" - -gExitList_PalaceOfWinds_23:: @ 08139A34 - .include "exit_lists/gExitList_PalaceOfWinds_23.s" - -gExitList_PalaceOfWinds_26:: @ 08139A5C - .include "exit_lists/gExitList_PalaceOfWinds_26.s" - -gExitList_PalaceOfWinds_30:: @ 08139A84 - .include "exit_lists/gExitList_PalaceOfWinds_30.s" - -gExitList_PalaceOfWinds_32:: @ 08139AAC - .include "exit_lists/gExitList_PalaceOfWinds_32.s" - -gExitList_PalaceOfWinds_35:: @ 08139AFC - .include "exit_lists/gExitList_PalaceOfWinds_35.s" - -gExitList_PalaceOfWinds_36:: @ 08139B24 - .include "exit_lists/gExitList_PalaceOfWinds_36.s" - -gExitList_PalaceOfWinds_40:: @ 08139B4C - .include "exit_lists/gExitList_PalaceOfWinds_40.s" - -gExitList_PalaceOfWinds_42:: @ 08139B88 - .include "exit_lists/gExitList_PalaceOfWinds_42.s" - -gExitList_PalaceOfWinds_47:: @ 08139BC4 - .include "exit_lists/gExitList_PalaceOfWinds_47.s" - -gExitList_PalaceOfWinds_50:: @ 08139BEC - .include "exit_lists/gExitList_PalaceOfWinds_50.s" - -gExitLists_PalaceOfWinds:: @ 08139C28 - .4byte gExitList_PalaceOfWinds_0 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_3 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_8 - .4byte gExitList_PalaceOfWinds_9 - .4byte gExitList_PalaceOfWinds_10 - .4byte gExitList_PalaceOfWinds_11 - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_13 - .4byte gExitList_PalaceOfWinds_14 - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_16 - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_18 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_21 - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_23 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_26 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_30 - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_32 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_35 - .4byte gExitList_PalaceOfWinds_36 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_40 - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_42 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_47 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_PalaceOfWinds_50 - .4byte gExitList_NoExitList - .4byte 0x0000ffff - .4byte 00000000 - .4byte 00000000 - .4byte 00000000 - .4byte 00000000 - -gExitList_DarkHyruleCastle_0:: @ 08139D0C - .include "exit_lists/gExitList_DarkHyruleCastle_0.s" - -gExitList_DarkHyruleCastle_1:: @ 08139D5C - .include "exit_lists/gExitList_DarkHyruleCastle_1.s" - -gExitList_DarkHyruleCastle_2:: @ 08139D84 - .include "exit_lists/gExitList_DarkHyruleCastle_2.s" - -gExitList_DarkHyruleCastle_3:: @ 08139DAC - .include "exit_lists/gExitList_DarkHyruleCastle_3.s" - -gExitList_DarkHyruleCastle_4:: @ 08139DD4 - .include "exit_lists/gExitList_DarkHyruleCastle_4.s" - -gExitList_DarkHyruleCastle_5:: @ 08139DFC - .include "exit_lists/gExitList_DarkHyruleCastle_5.s" - -gExitList_DarkHyruleCastle_6:: @ 08139E38 - .include "exit_lists/gExitList_DarkHyruleCastle_6.s" - -gExitList_DarkHyruleCastle_7:: @ 08139E74 - .include "exit_lists/gExitList_DarkHyruleCastle_7.s" - -gExitList_DarkHyruleCastle_13:: @ 08139EC4 - .include "exit_lists/gExitList_DarkHyruleCastle_13.s" - -gExitList_DarkHyruleCastle_18:: @ 08139F14 - .include "exit_lists/gExitList_DarkHyruleCastle_18.s" - -gExitList_DarkHyruleCastle_20:: @ 08139F50 - .include "exit_lists/gExitList_DarkHyruleCastle_20.s" - -gExitList_DarkHyruleCastle_23:: @ 08139F78 - .include "exit_lists/gExitList_DarkHyruleCastle_23.s" - -gExitList_DarkHyruleCastle_25:: @ 08139FA0 - .include "exit_lists/gExitList_DarkHyruleCastle_25.s" - -gExitList_DarkHyruleCastle_26:: @ 08139FF0 - .include "exit_lists/gExitList_DarkHyruleCastle_26.s" - -gExitList_DarkHyruleCastle_28:: @ 0813A018 - .include "exit_lists/gExitList_DarkHyruleCastle_28.s" - -gExitList_DarkHyruleCastle_29:: @ 0813A040 - .include "exit_lists/gExitList_DarkHyruleCastle_29.s" - -gExitList_DarkHyruleCastle_30:: @ 0813A090 - .include "exit_lists/gExitList_DarkHyruleCastle_30.s" - -gExitList_DarkHyruleCastle_31:: @ 0813A0B8 - .include "exit_lists/gExitList_DarkHyruleCastle_31.s" - -gExitList_DarkHyruleCastle_32:: @ 0813A0E0 - .include "exit_lists/gExitList_DarkHyruleCastle_32.s" - -gExitList_DarkHyruleCastle_33:: @ 0813A108 - .include "exit_lists/gExitList_DarkHyruleCastle_33.s" - -gExitList_DarkHyruleCastle_34:: @ 0813A130 - .include "exit_lists/gExitList_DarkHyruleCastle_34.s" - -gExitList_DarkHyruleCastle_43:: @ 0813A158 - .include "exit_lists/gExitList_DarkHyruleCastle_43.s" - -gExitList_DarkHyruleCastle_44:: @ 0813A180 - .include "exit_lists/gExitList_DarkHyruleCastle_44.s" - -gExitList_DarkHyruleCastle_45:: @ 0813A1A8 - .include "exit_lists/gExitList_DarkHyruleCastle_45.s" - -gExitList_DarkHyruleCastle_46:: @ 0813A1D0 - .include "exit_lists/gExitList_DarkHyruleCastle_46.s" - -gExitList_DarkHyruleCastle_47:: @ 0813A1F8 - .include "exit_lists/gExitList_DarkHyruleCastle_47.s" - -gExitList_DarkHyruleCastle_48:: @ 0813A220 - .include "exit_lists/gExitList_DarkHyruleCastle_48.s" - -gExitList_DarkHyruleCastle_55:: @ 0813A248 - .include "exit_lists/gExitList_DarkHyruleCastle_55.s" - -gExitList_DarkHyruleCastle_56:: @ 0813A284 - .include "exit_lists/gExitList_DarkHyruleCastle_56.s" - -gExitLists_DarkHyruleCastle:: @ 0813A2AC - .4byte gExitList_DarkHyruleCastle_0 - .4byte gExitList_DarkHyruleCastle_1 - .4byte gExitList_DarkHyruleCastle_2 - .4byte gExitList_DarkHyruleCastle_3 - .4byte gExitList_DarkHyruleCastle_4 - .4byte gExitList_DarkHyruleCastle_5 - .4byte gExitList_DarkHyruleCastle_6 - .4byte gExitList_DarkHyruleCastle_7 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_DarkHyruleCastle_13 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_DarkHyruleCastle_18 - .4byte gExitList_NoExitList - .4byte gExitList_DarkHyruleCastle_20 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_DarkHyruleCastle_23 - .4byte gExitList_NoExitList - .4byte gExitList_DarkHyruleCastle_25 - .4byte gExitList_DarkHyruleCastle_26 - .4byte gExitList_NoExitList - .4byte gExitList_DarkHyruleCastle_28 - .4byte gExitList_DarkHyruleCastle_29 - .4byte gExitList_DarkHyruleCastle_30 - .4byte gExitList_DarkHyruleCastle_31 - .4byte gExitList_DarkHyruleCastle_32 - .4byte gExitList_DarkHyruleCastle_33 - .4byte gExitList_DarkHyruleCastle_34 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_DarkHyruleCastle_43 - .4byte gExitList_DarkHyruleCastle_44 - .4byte gExitList_DarkHyruleCastle_45 - .4byte gExitList_DarkHyruleCastle_46 - .4byte gExitList_DarkHyruleCastle_47 - .4byte gExitList_DarkHyruleCastle_48 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_DarkHyruleCastle_55 - .4byte gExitList_DarkHyruleCastle_56 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte 0x0000ffff - .4byte 00000000 - .4byte 00000000 - .4byte 00000000 - .4byte 00000000 - -gExitList_DarkHyruleCastleOutside_ZeldaStatuePlatform:: @ 0813A3C0 - .include "exit_lists/gExitList_DarkHyruleCastleOutside_ZeldaStatuePlatform.s" - -gExitList_DarkHyruleCastleOutside_Garden:: @ 0813A3E8 - .include "exit_lists/gExitList_DarkHyruleCastleOutside_Garden.s" - -gExitList_DarkHyruleCastleOutside_OutsideNorthwest:: @ 0813A424 - .include "exit_lists/gExitList_DarkHyruleCastleOutside_OutsideNorthwest.s" - -gExitList_DarkHyruleCastleOutside_OutsideNortheast:: @ 0813A44C - .include "exit_lists/gExitList_DarkHyruleCastleOutside_OutsideNortheast.s" - -gExitList_DarkHyruleCastleOutside_OutsideEast:: @ 0813A474 - .include "exit_lists/gExitList_DarkHyruleCastleOutside_OutsideEast.s" - -gExitList_DarkHyruleCastleOutside_OutsideSouthwest:: @ 0813A4B0 - .include "exit_lists/gExitList_DarkHyruleCastleOutside_OutsideSouthwest.s" - -gExitList_DarkHyruleCastleOutside_OutsideSouth:: @ 0813A4D8 - .include "exit_lists/gExitList_DarkHyruleCastleOutside_OutsideSouth.s" - -gExitList_DarkHyruleCastleOutside_OutsideSoutheast:: @ 0813A514 - .include "exit_lists/gExitList_DarkHyruleCastleOutside_OutsideSoutheast.s" - -gExitLists_DarkHyruleCastleOutside:: @ 0813A53C - .4byte gExitList_DarkHyruleCastleOutside_ZeldaStatuePlatform - .4byte gExitList_DarkHyruleCastleOutside_Garden - .4byte gExitList_DarkHyruleCastleOutside_OutsideNorthwest - .4byte gExitList_DarkHyruleCastleOutside_OutsideNortheast - .4byte gExitList_DarkHyruleCastleOutside_OutsideEast - .4byte gExitList_DarkHyruleCastleOutside_OutsideSouthwest - .4byte gExitList_DarkHyruleCastleOutside_OutsideSouth - .4byte gExitList_DarkHyruleCastleOutside_OutsideSoutheast - -gExitList_VaatisArms_First:: @ 0813A55C - .include "exit_lists/gExitList_VaatisArms_First.s" - -gExitList_VaatisArms_Second:: @ 0813A584 - .include "exit_lists/gExitList_VaatisArms_Second.s" - -gExitLists_VaatisArms:: @ 0813A5AC - .4byte gExitList_VaatisArms_First - .4byte gExitList_VaatisArms_Second - -gExitList_DarkHyruleCastleBridge_Main:: @ 0813A5B4 - .include "exit_lists/gExitList_DarkHyruleCastleBridge_Main.s" - -gExitLists_DarkHyruleCastleBridge:: @ 0813A5F0 - .4byte gExitList_DarkHyruleCastleBridge_Main - -gExitList_HyruleCastle_0:: @ 0813A5F4 - .include "exit_lists/gExitList_HyruleCastle_0.s" - -gExitList_HyruleCastle_1:: @ 0813A630 - .include "exit_lists/gExitList_HyruleCastle_1.s" - -gExitList_HyruleCastle_3:: @ 0813A66C - .include "exit_lists/gExitList_HyruleCastle_3.s" - -gExitLists_HyruleCastle:: @ 0813A6E4 - .4byte gExitList_HyruleCastle_0 - .4byte gExitList_HyruleCastle_1 - .4byte gExitList_NoExitList - .4byte gExitList_HyruleCastle_3 - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - .4byte gExitList_NoExitList - -gExitList_SanctuaryEntrance_Main:: @ 0813A704 - .include "exit_lists/gExitList_SanctuaryEntrance_Main.s" - -gExitLists_SanctuaryEntrance:: @ 0813A740 - .4byte gExitList_SanctuaryEntrance_Main - -gExitList_Sanctuary_Hall:: @ 0813A744 - .include "exit_lists/gExitList_Sanctuary_Hall.s" - -gUnk_0813A76C:: @ 0813A76C - .incbin "data_08132B30/gUnk_0813A76C.bin" - -gExitList_Sanctuary_Main:: @ 0813A794 - .include "exit_lists/gExitList_Sanctuary_Main.s" - -gExitList_Sanctuary_StainedGlass:: @ 0813A7BC - .include "exit_lists/gExitList_Sanctuary_StainedGlass.s" - -gExitLists_Sanctuary:: @ 0813A7E4 - .4byte gExitList_Sanctuary_Hall - .4byte gExitList_Sanctuary_Main - .4byte gExitList_Sanctuary_StainedGlass - -gExitLists:: @ 0813A7F0 - .4byte gExitLists_MinishWoods - .4byte gExitLists_MinishVillage - .4byte gExitLists_HyruleTown - .4byte gExitLists_HyruleField - .4byte gExitLists_CastorWilds - .4byte gExitLists_Ruins - .4byte gExitLists_MtCrenel - .4byte gExitLists_CastleGarden - .4byte gExitLists_CloudTops - .4byte gExitLists_RoyalValley - .4byte gExitLists_VeilFalls - .4byte gExitLists_LakeHylia - .4byte gExitLists_LakeWoodsCave - .4byte gExitLists_Beanstalks - .4byte gExitLists_NoExit - .4byte gExitLists_HyruleDigCaves - .4byte gExitLists_MelarisMine - .4byte gExitLists_MinishPaths1 - .4byte gExitLists_CrenelMinishPaths - .4byte gExitLists_DigCaves1 - .4byte gExitLists_NoExit - .4byte gExitLists_FestivalTown - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_OuterFortressOfWinds - .4byte gExitLists_HyliaDigCaves - .4byte gExitLists_VeilFallsTop - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_MinishHouseInteriors - .4byte gExitLists_HouseInteriors1 - .4byte gExitLists_HouseInteriors2 - .4byte gExitLists_HouseInteriors3 - .4byte gExitLists_TreeInteriors - .4byte gExitLists_Dojos - .4byte gExitLists_CrenelCaves - .4byte gExitLists_MinishCracks - .4byte gExitLists_HouseInteriors4 - .4byte gExitLists_GreatFairies - .4byte gExitLists_CastorCaves - .4byte gExitLists_CastorDarknut - .4byte gExitLists_ArmosInteriors - .4byte gExitLists_TownMinishHoles - .4byte gExitLists_MinishRafters - .4byte gExitLists_GoronCave - .4byte gExitLists_WindTribeTower - .4byte gExitLists_WindTribeTowerRoof - .4byte gExitLists_Caves - .4byte gExitLists_VeilFallsCaves - .4byte gExitLists_RoyalValleyGraves - .4byte gExitLists_MinishCaves - .4byte gExitLists_CastleGardenMinishHoles - .4byte gExitLists_37 - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_40 - .4byte gExitLists_HyruleTownUnderground - .4byte gExitLists_GardenFountains - .4byte gExitLists_HyruleCastleCellar - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_40 - .4byte gExitLists_NoExit - .4byte gExitLists_DeepwoodShrine - .4byte gExitLists_DeepwoodShrineBoss - .4byte gExitLists_DeepwoodShrineEntry - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_CaveOfFlames - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .ifndef DEMO_USA - .4byte gExitLists_FortressOfWinds - .4byte gExitLists_FortressOfWindsTop - .4byte gExitLists_InnerMazaal - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .endif - .4byte gExitLists_TempleOfDroplets - .4byte gExitLists_61 - .4byte gExitLists_HyruleTownMinishCaves - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_RoyalCrypt - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_PalaceOfWinds - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_Sanctuary - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_HyruleCastle - .4byte gExitLists_SanctuaryEntrance - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_DarkHyruleCastle - .4byte gExitLists_DarkHyruleCastleOutside - .4byte gExitLists_VaatisArms - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_DarkHyruleCastleBridge - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit - .4byte gExitLists_NoExit diff --git a/linker.ld b/linker.ld index b75881c9..830b22f1 100644 --- a/linker.ld +++ b/linker.ld @@ -1653,7 +1653,7 @@ SECTIONS { data/gfx/fixed_type_gfx.o(.rodata); data/const/movement.o(.rodata); src/movement.o(.rodata); - data/map/exit_lists.o(.rodata); + src/data/transitions.o(.rodata); data/gfx_0813AA54.o(.rodata); data/gfx/sprite_gfx.o(.rodata); data/gfx/frame_obj_lists.o(.rodata); diff --git a/src/data/transitions.c b/src/data/transitions.c new file mode 100644 index 00000000..dee4eb5b --- /dev/null +++ b/src/data/transitions.c @@ -0,0 +1,3097 @@ +#include "global.h" + +typedef struct Transition { + u8 warp_type; + u8 subtype; + u16 startX; + u16 startY; + u16 endX; + u16 endY; + u8 shape; + u8 area; + u8 room; + u8 height; + u8 transition_type; + u8 facing_direction; + u8 unk0; + u8 unk1; + u8 unk2; + u8 unk3; +} Transition; + +// this terminates a list of Transitions +#define TransitionListEnd \ + { -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 } + +// some dev made a mistake and put above Terminator at the end of some lists of pointers +#define TransitionListEndBUG (void*)0x0000ffff, NULL, NULL, NULL, NULL + +const Transition gExitList_NoExitList[] = { TransitionListEnd }; +const Transition* const gExitLists_NoExit[] = { + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, +}; + +const Transition gExitList_MinishWoods_Main[] = { + { 0x01, 0x00, 0x0138, 0x0318, 0x0078, 0x0078, 0x00, 0x20, 0x26, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x01c8, 0x0258, 0x00a8, 0x00d8, 0x00, 0x48, 0x0b, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x03a8, 0x0010, 0x0078, 0x0088, 0x02, 0x0d, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0210, 0x01c8, 0x0078, 0x0078, 0x02, 0x24, 0x1d, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0070, 0x0048, 0x0078, 0x0078, 0x02, 0x24, 0x1b, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x02c0, 0x0048, 0x0078, 0x0088, 0x02, 0x24, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x03b8, 0x0038, 0x0078, 0x0108, 0x00, 0x35, 0x05, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0048, 0x0218, 0x0058, 0x0118, 0x00, 0x35, 0x09, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0068, 0x0218, 0x0138, 0x0118, 0x00, 0x35, 0x09, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0088, 0x0218, 0x0218, 0x0118, 0x00, 0x35, 0x09, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x00, 0x00, 0x0000, 0x0000, 0x01d8, 0x0fff, 0x40, 0x03, 0x04, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00 }, + { 0x00, 0x00, 0x0000, 0x0000, 0x01d8, 0x00a0, 0x80, 0x03, 0x02, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00 }, + { 0x00, 0x00, 0x0000, 0x0000, 0x0fff, 0x03b8, 0x01, 0x0b, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x00, 0x00, 0x0000, 0x0000, 0x0fff, 0x03ac, 0x02, 0x0b, 0x00, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00 }, + TransitionListEnd, +}; +const Transition* const gExitLists_MinishWoods[] = { gExitList_MinishWoods_Main }; + +const Transition gExitList_LakeHylia_Main[] = { + { 1, 0, 0x02a0, 0x0378, 0x0078, 0x00a0, 0x02, 0x28, 0x05, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 1, 0, 0x0120, 0x0038, 0x0078, 0x0078, 0x02, 0x22, 0x14, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 1, 0, 0x0100, 0x02b8, 0x0078, 0x0078, 0x02, 0x24, 0x13, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 1, 0, 0x00c8, 0x0198, 0x0078, 0x0078, 0x00, 0x20, 0x27, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 1, 0, 0x01e8, 0x01a8, 0x0078, 0x0078, 0x00, 0x20, 0x23, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 1, 0, 0x02b8, 0x0058, 0x0188, 0x01a8, 0x00, 0x35, 0x07, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 1, 0, 0x0148, 0x0374, 0x0248, 0x01a8, 0x00, 0x0c, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0, 0, 0x0000, 0x0000, 0x02c8, 0x0fff, 0xc0, 0x03, 0x05, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00 }, + { 0, 0, 0x0000, 0x0000, 0x0fff, 0x0010, 0x10, 0x00, 0x00, 0x01, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00 }, + { 0, 0, 0x0000, 0x0000, 0x0fff, 0x0024, 0x20, 0x00, 0x00, 0x01, 0x01, 0x04, 0x00, 0x00, 0x00, 0x00 }, + TransitionListEnd, +}; + +const Transition gExitList_LakeHylia_Beanstalk[] = { + { 1, 0, 0x0208, 0x94, 0x248, 0x88, 0, 0x19, 1, 1, 0, 0, 0, 0, 0, 0 }, + { 1, 0, 0x0308, 0x94, 0x308, 0x88, 0, 0x19, 1, 1, 0, 0, 0, 0, 0, 0 }, + { 1, 0, 0x0388, 0x64, 0x398, 0x68, 0, 0x19, 1, 1, 0, 0, 0, 0, 0, 0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_LakeHylia[] = { + gExitList_LakeHylia_Main, + gExitList_LakeHylia_Beanstalk, +}; + +const Transition gExitList_CastorWilds_Main[] = { + { 1, 0, 0x0248, 0x0032, 0x0038, 0x0078, 0x00, 0x2a, 0x01, 1, 0, 0, 0, 0, 0, 0 }, + { 1, 0, 0x0288, 0x0032, 0x0128, 0x0078, 0x00, 0x2a, 0x01, 1, 0, 0, 0, 0, 0, 0 }, + { 1, 0, 0x01a8, 0x01a2, 0x0088, 0x0078, 0x00, 0x2a, 0x03, 1, 0, 0, 0, 0, 0, 0 }, + { 1, 0, 0x02d8, 0x0382, 0x0078, 0x0098, 0x00, 0x2a, 0x00, 1, 0, 0, 0, 0, 0, 0 }, + { 1, 0, 0x03c8, 0x0038, 0x0078, 0x0078, 0x00, 0x2a, 0x04, 1, 0, 0, 0, 0, 0, 0 }, + { 1, 0, 0x0038, 0x02d4, 0x0078, 0x0088, 0x00, 0x25, 0x04, 1, 0, 0, 0, 0, 0, 0 }, + { 1, 0, 0x03b8, 0x02f8, 0x0078, 0x01f8, 0x00, 0x35, 0x01, 1, 0, 0, 0, 0, 0, 0 }, + { 0, 0, 0x0000, 0x0000, 0x0008, 0x0fff, 0x08, 0x03, 0x08, 1, 0, 2, 0, 0, 0, 0 }, + { 0, 0, 0x0000, 0x0000, 0x0fff, 0x0010, 0x10, 0x05, 0x00, 1, 0, 4, 0, 0, 0, 0 }, + TransitionListEnd, +}; + +const Transition* const gExitLists_CastorWilds[] = { + gExitList_CastorWilds_Main, +}; + +const Transition gExitList_Ruins_Entrance[] = { + { 0, 0, 0x00, 0x00, 0x0fff, 0x3b8, 0x01, 0x04, 0, 1, 0, 0, 0, 0, 0, 0 }, + { 1, 0, 0xc8, 0x38, 0x0078, 0x078, 0x00, 0x2a, 2, 1, 0, 0, 0, 0, 0, 0 }, + TransitionListEnd, +}; + +const Transition gExitList_Ruins_Beanstalk[] = { + TransitionListEnd, +}; +const Transition gExitList_Ruins_LadderToTektites[] = { + { 1, 0, 0x38, 0x08, 0x148, 0xb8, 0, 0x35, 3, 1, 0, 0, 0, 0, 0, 0 }, + TransitionListEnd, +}; +const Transition gExitList_Ruins_FortressEntrance[] = { + { 0, 0, 0, 0, 0x1d8, 0xb0, 3, 0x18, 0, 1, 0, 0, 0, 0, 0, 0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_Ruins[] = { + gExitList_Ruins_Entrance, gExitList_Ruins_Beanstalk, gExitList_NoExitList, + gExitList_Ruins_LadderToTektites, gExitList_Ruins_FortressEntrance, gExitList_NoExitList, +}; + +const Transition gExitList_HyruleTown_0[] = { + { 0x01, 0x00, 0x02c8, 0x0138, 0x0068, 0x0098, 0x00, 0x21, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0308, 0x0120, 0x00e8, 0x0070, 0x01, 0x21, 0x00, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0048, 0x00a8, 0x0078, 0x0090, 0x00, 0x21, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0138, 0x0048, 0x0078, 0x0088, 0x00, 0x21, 0x02, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0168, 0x00a8, 0x00e8, 0x00d8, 0x00, 0x21, 0x03, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0388, 0x0258, 0x0068, 0x0078, 0x00, 0x21, 0x04, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0368, 0x01b8, 0x0068, 0x0078, 0x00, 0x21, 0x08, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x03a8, 0x0218, 0x0048, 0x01a8, 0x00, 0x21, 0x09, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x02c8, 0x0098, 0x0078, 0x00c8, 0x00, 0x21, 0x0b, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0328, 0x0068, 0x00d8, 0x0088, 0x00, 0x21, 0x0c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0258, 0x02e8, 0x0078, 0x00a8, 0x00, 0x23, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0198, 0x02e8, 0x0078, 0x00a8, 0x00, 0x23, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0178, 0x0210, 0x00c8, 0x0060, 0x01, 0x23, 0x02, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0278, 0x01f0, 0x0028, 0x0090, 0x01, 0x23, 0x03, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0178, 0x0250, 0x00c8, 0x0070, 0x01, 0x23, 0x04, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0178, 0x0290, 0x00c8, 0x0060, 0x01, 0x23, 0x05, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0138, 0x0290, 0x0028, 0x0060, 0x01, 0x23, 0x05, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0298, 0x0258, 0x0078, 0x0088, 0x00, 0x23, 0x06, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0090, 0x02c8, 0x0078, 0x0098, 0x02, 0x28, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0098, 0x0168, 0x0078, 0x0078, 0x00, 0x22, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0038, 0x0248, 0x0078, 0x0098, 0x00, 0x22, 0x04, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x02e8, 0x02f0, 0x0078, 0x0078, 0x00, 0x22, 0x06, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0348, 0x02f8, 0x0078, 0x0098, 0x00, 0x22, 0x07, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x03b8, 0x0358, 0x0078, 0x0078, 0x00, 0x22, 0x0c, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0138, 0x0388, 0x0078, 0x0098, 0x00, 0x28, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0038, 0x01a8, 0x0078, 0x0078, 0x00, 0x20, 0x25, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0050, 0x0378, 0x0078, 0x0078, 0x02, 0x24, 0x10, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x00f0, 0x0188, 0x0078, 0x0078, 0x02, 0x32, 0x0b, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0040, 0x01b8, 0x0078, 0x0098, 0x02, 0x22, 0x01, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x02b8, 0x0360, 0x0078, 0x0078, 0x00, 0x22, 0x09, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x01, 0x00, 0x0338, 0x0134, 0x0288, 0x0118, 0x00, 0x41, 0x00, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x00, 0x00, 0x0000, 0x0000, 0x01f8, 0x0318, 0x03, 0x03, 0x06, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00 }, + { 0x00, 0x00, 0x0000, 0x0000, 0x01d8, 0x0230, 0x40, 0x03, 0x07, 0x01, 0x00, 0x06, 0x00, 0x00, 0x00, 0x00 }, + { 0x00, 0x00, 0x0000, 0x0000, 0x0008, 0x0230, 0x04, 0x03, 0x05, 0x01, 0x00, 0x02, 0x00, 0x00, 0x00, 0x00 }, + { 0x00, 0x00, 0x0000, 0x0000, 0x01f8, 0x0010, 0x30, 0x03, 0x01, 0x01, 0x00, 0x04, 0x00, 0x00, 0x00, 0x00 }, + TransitionListEnd, +}; + +const Transition* const gExitLists_HyruleTown[] = { + gExitList_HyruleTown_0, +}; + +const Transition gExitList_HyruleTown_1[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x318, 0x3, 0x3, 0x6, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; + +const Transition* const gExitLists_FestivalTown[] = { + gExitList_HyruleTown_1, +}; + +const Transition gExitList_MtCrenel_MountainTop[] = { + { 0x1, 0x0, 0x328, 0x34, 0x1a8, 0x28, 0x0, 0x26, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x18, 0x30, 0x6, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; + +const Transition gExitList_MtCrenel_WallClimb[] = { + { 0x1, 0x0, 0xa8, 0x58, 0x78, 0x78, 0x0, 0x26, 0xe, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x148, 0x1e8, 0x78, 0xf8, 0x0, 0x29, 0x2, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0xd8, 0x3, 0x6, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MtCrenel_CaveOfFlamesEntrance[] = { + { 0x1, 0x0, 0x128, 0x18, 0x58, 0x1b8, 0x0, 0x26, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x208, 0x18, 0x298, 0x1b8, 0x0, 0x26, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1d8, 0xb8, 0xb8, 0x88, 0x0, 0x26, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x238, 0xb8, 0x48, 0x1c8, 0x0, 0x26, 0x2, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x188, 0xf8, 0xb8, 0x98, 0x0, 0x26, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x208, 0x148, 0x78, 0xf0, 0x0, 0x26, 0x10, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1e8, 0x1d8, 0x78, 0x78, 0x0, 0x26, 0x4, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x68, 0x72, 0x88, 0xa8, 0x0, 0x50, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MtCrenel_GustJarShortcut[] = { + { 0x1, 0x0, 0xa8, 0x48, 0x78, 0x78, 0x0, 0x26, 0x5, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x2f8, 0x28, 0x38, 0x98, 0x0, 0x26, 0x6, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x348, 0x58, 0xb8, 0x88, 0x0, 0x26, 0x7, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x38, 0x108, 0x78, 0x118, 0x0, 0x26, 0x8, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MtCrenel_Entrance[] = { + { 0x1, 0x0, 0x298, 0x28, 0x78, 0x78, 0x0, 0x26, 0x9, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x198, 0xd8, 0x1f8, 0x78, 0x0, 0x26, 0xa, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x138, 0x138, 0xb8, 0x138, 0x0, 0x26, 0xb, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x2d8, 0x188, 0x78, 0x88, 0x0, 0x26, 0xc, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xb8, 0x198, 0x78, 0x78, 0x0, 0x26, 0xd, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x3b8, 0x168, 0x78, 0x78, 0x0, 0x26, 0xf, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1c8, 0x18, 0x98, 0x1a8, 0x0, 0x35, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x2d8, 0x154, 0x78, 0x38, 0x0, 0x26, 0xc, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x8, 0xfff, 0x8, 0x3, 0x7, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_MtCrenel[] = { + gExitList_MtCrenel_MountainTop, gExitList_MtCrenel_WallClimb, gExitList_MtCrenel_CaveOfFlamesEntrance, + gExitList_MtCrenel_GustJarShortcut, gExitList_MtCrenel_Entrance, +}; + +const Transition gExitList_HyruleField_WesternWoodSouth[] = { + { 0x1, 0x0, 0xb8, 0x28, 0x78, 0x78, 0x0, 0x20, 0x20, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; + +const Transition gExitList_HyruleField_LinksHouseExterior[] = { + { 0x1, 0x0, 0x290, 0x188, 0x78, 0x78, 0x2, 0x22, 0x10, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x3a0, 0x228, 0x78, 0x78, 0x2, 0x24, 0x12, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x118, 0xa8, 0x78, 0x78, 0x0, 0x32, 0x9, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x58, 0x118, 0x78, 0x78, 0x0, 0x32, 0x10, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x178, 0xd8, 0x78, 0xb8, 0x0, 0x35, 0x4, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x48, 0x1c8, 0x78, 0x78, 0x0, 0x20, 0x21, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1f8, 0x3b8, 0x3, 0x2, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HyruleField_FromMinishWoods[] = { + { 0x1, 0x0, 0x38, 0x28, 0x78, 0x78, 0x0, 0x20, 0x24, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x8, 0x3c8, 0x8, 0x0, 0x0, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HyruleField_FromMinishWoodsNorth[] = { + { 0x1, 0x0, 0xa8, 0x98, 0x78, 0x78, 0x0, 0x32, 0x13, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HyruleField_Farmers[] = { + { 0x1, 0x0, 0x40, 0x48, 0x78, 0x88, 0x2, 0x28, 0x4, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x8, 0xfff, 0xc, 0x0, 0x0, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HyruleField_LonLonRanch[] = { + { 0x1, 0x0, 0x158, 0x278, 0x68, 0x78, 0x0, 0x28, 0x2, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x188, 0x278, 0x78, 0x78, 0x0, 0x28, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xe8, 0x1b4, 0xa8, 0xd8, 0x0, 0x32, 0xc, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1f8, 0x208, 0x78, 0x78, 0x0, 0x32, 0xf, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x88, 0x354, 0x78, 0x78, 0x0, 0x2f, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xb8, 0x154, 0x38, 0x28, 0x0, 0x32, 0xc, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x3e8, 0x1, 0xa, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1c8, 0x3e8, 0x2, 0xa, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x8, 0xfff, 0xc, 0xb, 0x0, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x3e8, 0xf0, 0x80, 0x2, 0x0, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HyruleField_OutsideCastle[] = { + { 0x1, 0x0, 0x1f8, 0x38, 0x1f8, 0x208, 0x3, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1b0, 0x128, 0x78, 0x78, 0x2, 0x24, 0x15, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x240, 0x128, 0x78, 0x78, 0x2, 0x24, 0x16, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1b0, 0x188, 0x78, 0x78, 0x2, 0x24, 0x17, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x240, 0x188, 0x78, 0x78, 0x2, 0x24, 0x18, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x2f0, 0x138, 0x78, 0x78, 0x2, 0x24, 0x1a, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1f8, 0x154, 0xa8, 0xd8, 0x0, 0x32, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x108, 0x138, 0x108, 0xd8, 0x0, 0x32, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x138, 0x1e8, 0x78, 0xc8, 0x0, 0x32, 0x15, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x88, 0xf4, 0x38, 0x58, 0x0, 0x32, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x118, 0xf4, 0x118, 0x58, 0x0, 0x32, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x208, 0x3, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1f8, 0x18, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x8, 0xfff, 0x4, 0xa, 0x0, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1d8, 0x260, 0x40, 0x9, 0x0, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HyruleField_OutsideCastleWest[] = { + { 0x1, 0x0, 0x40, 0x388, 0x78, 0x78, 0x2, 0x24, 0x11, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x88, 0x222, 0x78, 0x78, 0x0, 0x32, 0x7, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x38, 0x2a8, 0x78, 0x78, 0x0, 0x32, 0x11, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x198, 0x2b2, 0x78, 0x78, 0x0, 0x32, 0x8, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x88, 0x94, 0x88, 0x68, 0x0, 0x13, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x98, 0x284, 0x38, 0x38, 0x0, 0x32, 0xe, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x118, 0x284, 0x128, 0x38, 0x0, 0x32, 0xe, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x3e8, 0x1, 0x9, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x8, 0xf0, 0x8, 0x2, 0x0, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x3e8, 0xfff, 0x40, 0x6, 0x4, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HyruleField_TrilbyHighlands[] = { + { 0x1, 0x0, 0xa0, 0x1e8, 0x78, 0x78, 0x2, 0x24, 0x19, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x3e8, 0xfff, 0x40, 0x4, 0x0, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HyruleField_PercysHouse[] = { + { 0x1, 0x0, 0x90, 0x48, 0x78, 0x88, 0x2, 0x22, 0x8, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_HyruleField[] = { + gExitList_HyruleField_WesternWoodSouth, gExitList_HyruleField_LinksHouseExterior, + gExitList_HyruleField_FromMinishWoods, gExitList_HyruleField_FromMinishWoodsNorth, + gExitList_HyruleField_Farmers, gExitList_HyruleField_LonLonRanch, + gExitList_HyruleField_OutsideCastle, gExitList_HyruleField_OutsideCastleWest, + gExitList_HyruleField_TrilbyHighlands, gExitList_HyruleField_PercysHouse, +}; + +// TODO this is one table +const Transition gExitList_CastleGarden_Main[] = { + { 0x1, 0x0, 0x1f8, 0x28, 0xd8, 0x208, 0x2, 0x80, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x308, 0x48, 0x78, 0x78, 0x0, 0x42, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xe8, 0x48, 0x78, 0x78, 0x0, 0x42, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x68, 0x74, 0x68, 0x1a8, 0x0, 0x43, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x3a8, 0x184, 0x78, 0x68, 0x0, 0x25, 0xa, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1f8, 0x48, 0x30, 0x3, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gUnk_08134FBC[] = { + { 0x1, 0x0, 0x1f8, 0x28, 0x198, 0x1f0, 0x2, 0x88, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x308, 0x48, 0x78, 0x78, 0x0, 0x42, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xe8, 0x48, 0x78, 0x78, 0x0, 0x42, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x68, 0x74, 0x68, 0x1a8, 0x0, 0x43, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x3a8, 0x184, 0x78, 0x68, 0x0, 0x25, 0xa, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1f8, 0x48, 0x30, 0x3, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gUnk_08135048[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x8, 0x30, 0x3, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_CastleGarden[] = { + gExitList_CastleGarden_Main, +}; + +const Transition gExitList_CloudTops_House[] = { + { 0x1, 0x0, 0x1e8, 0x158, 0x78, 0x138, 0x0, 0x30, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_CloudTops[] = { + gExitList_CloudTops_House, +}; + +const Transition gExitList_RoyalValley_Main[] = { + { 0x1, 0x0, 0xf0, 0x28, 0x88, 0x78, 0x2, 0x68, 0x8, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1a0, 0x198, 0x78, 0x78, 0x2, 0x22, 0x12, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x198, 0x2a8, 0x78, 0xf8, 0x0, 0x29, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x58, 0x84, 0x78, 0x78, 0x0, 0x34, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x188, 0x84, 0x78, 0x118, 0x0, 0x34, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x10, 0x10, 0x3, 0x7, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x8, 0x50, 0x8, 0x3, 0x6, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, +#ifndef EU + { 0x1, 0x0, 0x78, 0x28c, 0x78, 0x18, 0x0, 0x9, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, +#else + { 0x1, 0x0, 0x78, 0x288, 0x78, 0x18, 0x0, 0x9, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, +#endif + { 0x1, 0x0, 0x78, 0x328, 0x78, 0x98, 0x0, 0x9, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; + +const Transition gExitList_RoyalValley_ForestMaze[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x338, 0x30, 0x9, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gUnk_08135190[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x278, 0x3, 0x9, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x338, 0x30, 0x9, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_RoyalValley[] = { + gExitList_RoyalValley_Main, + gExitList_RoyalValley_ForestMaze, +}; + +const Transition gExitList_VeilFalls_Main[] = { + { 0x1, 0x0, 0xa8, 0x22, 0x38, 0x78, 0x0, 0x33, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x158, 0x22, 0x118, 0x78, 0x0, 0x33, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x118, 0x42, 0xb8, 0x78, 0x0, 0x33, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x38, 0x1e2, 0x38, 0x78, 0x0, 0x33, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xd8, 0x1c2, 0x98, 0x78, 0x0, 0x33, 0x4, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xd8, 0x142, 0x98, 0x118, 0x0, 0x33, 0x7, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xa8, 0xc2, 0xb8, 0x118, 0x0, 0x33, 0x8, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x38, 0x28, 0x78, 0x78, 0x0, 0x33, 0x9, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xc8, 0x74, 0x38, 0x108, 0x0, 0x33, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x10, 0x30, 0x3, 0x5, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0xb8, 0x3, 0x1a, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x3e8, 0xfff, 0xc0, 0x3, 0x6, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; + +const Transition* const gExitLists_VeilFalls[] = { + gExitList_VeilFalls_Main, +}; + +const Transition gExitList_Beanstalks_MountCrenel[] = { + { 0x1, 0x0, 0x58, 0x88, 0x78, 0x18, 0x2, 0xd, 0x10, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Beanstalks_LakeHylia[] = { + { 0x1, 0x0, 0x58, 0x88, 0x78, 0x18, 0x2, 0xd, 0x11, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Beanstalks_Ruins[] = { + { 0x1, 0x0, 0x58, 0x88, 0x78, 0x18, 0x2, 0xd, 0x12, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Beanstalks_EasternHills[] = { + { 0x1, 0x0, 0x58, 0x88, 0x78, 0x18, 0x2, 0xd, 0x13, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Beanstalks_WesternWoods[] = { + { 0x1, 0x0, 0x58, 0x88, 0x78, 0x18, 0x2, 0xd, 0x14, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Beanstalks_MountCrenelClimb[] = { + { 0x0, 0x0, 0x0, 0x0, 0x58, 0x68, 0x3, 0xd, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x98, 0x18, 0x30, 0x6, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Beanstalks_LakeHyliaClimb[] = { + { 0x0, 0x0, 0x0, 0x0, 0x58, 0x68, 0x3, 0xd, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x228, 0x18, 0x30, 0xb, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Beanstalks_RuinsClimb[] = { + { 0x0, 0x0, 0x0, 0x0, 0x58, 0x68, 0x3, 0xd, 0x2, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x48, 0x18, 0x30, 0x5, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Beanstalks_EasternHillsClimb[] = { + { 0x0, 0x0, 0x0, 0x0, 0x58, 0x68, 0x3, 0xd, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x48, 0x18, 0x30, 0x3, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Beanstalks_WesternWoodsClimb[] = { + { 0x0, 0x0, 0x0, 0x0, 0x58, 0x68, 0x3, 0xd, 0x4, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x38, 0x18, 0x30, 0x3, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_Beanstalks[] = { + gExitList_Beanstalks_MountCrenel, + gExitList_Beanstalks_LakeHylia, + gExitList_Beanstalks_Ruins, + gExitList_Beanstalks_EasternHills, + gExitList_Beanstalks_WesternWoods, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_Beanstalks_MountCrenelClimb, + gExitList_Beanstalks_LakeHyliaClimb, + gExitList_Beanstalks_RuinsClimb, + gExitList_Beanstalks_EasternHillsClimb, + gExitList_Beanstalks_WesternWoodsClimb, +}; + +const Transition gExitList_LakeWoodsCave_Main[] = { + { 0x1, 0x0, 0x248, 0x188, 0x148, 0x358, 0x0, 0xb, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_LakeWoodsCave[] = { + gExitList_LakeWoodsCave_Main, +}; + +const Transition gExitList_HyruleDigCaves_Main[] = { + { 0x1, 0x0, 0x188, 0x218, 0x48, 0x118, 0x0, 0x41, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_HyruleDigCaves[] = { + gExitList_HyruleDigCaves_Main, +}; + +const Transition gExitList_MinishVillage_Main[] = { + { 0x1, 0x0, 0x78, 0x88, 0x78, 0x78, 0x0, 0x20, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x38, 0x70, 0x68, 0x50, 0x1, 0x20, 0x1, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x258, 0x58, 0xe8, 0xb8, 0x0, 0x20, 0x2, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x128, 0x228, 0x80, 0x78, 0x0, 0x20, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x168, 0x1d8, 0x80, 0x78, 0x0, 0x20, 0x4, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1a8, 0x208, 0x80, 0x78, 0x0, 0x20, 0x5, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1e8, 0x2d8, 0x78, 0x78, 0x0, 0x20, 0x7, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x48, 0x248, 0x78, 0xc8, 0x0, 0x20, 0x8, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x378, 0x288, 0x78, 0x140, 0x0, 0x20, 0x9, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x368, 0x234, 0x58, 0x100, 0x0, 0x20, 0x9, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x18, 0x30, 0x11, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1c8, 0x338, 0x1, 0x0, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1a8, 0x348, 0x40, 0x0, 0x0, 0x1, 0x1, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishVillage_SideHouse[] = { + { 0x1, 0x0, 0x138, 0x68, 0x80, 0x78, 0x0, 0x20, 0x6, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_MinishVillage[] = { + gExitList_MinishVillage_Main, + gExitList_MinishVillage_SideHouse, + gExitList_NoExitList, + gExitList_NoExitList, +}; + +const Transition gExitList_MelarisMine_Main[] = { + { 0x1, 0x0, 0x78, 0x38, 0x78, 0xa8, 0x0, 0x12, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x70, 0x12c, 0xbc, 0x138, 0x0, 0x6, 0x2, 0x1, 0x1, 0x6, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xa8, 0x220, 0x78, 0x28, 0x0, 0x20, 0x10, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x228, 0x220, 0x78, 0x28, 0x0, 0x20, 0x11, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x280, 0x11c, 0x24, 0x56, 0x0, 0x20, 0x12, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_MelarisMine[] = { + gExitList_MelarisMine_Main, +}; + +const Transition gExitList_MinishPaths1_ToMinishVillage[] = { + { 0x0, 0x0, 0x0, 0x0, 0x208, 0x3e0, 0x3, 0x1, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1d8, 0x398, 0x30, 0x0, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishPaths1_CastorWilds[] = { + { 0x0, 0x0, 0x0, 0x0, 0x28, 0x68, 0x3, 0x4, 0x0, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x28, 0xa8, 0x30, 0x4, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishPaths1_HyruleTown[] = { + { 0x0, 0x0, 0x0, 0x0, 0x398, 0x68, 0x30, 0x2, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishPaths1_LonLonRanch[] = { + { 0x0, 0x0, 0x0, 0x0, 0x1e0, 0x174, 0x30, 0x3, 0x5, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishPaths1_MayorsCabin[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2a8, 0x31a, 0x3, 0xb, 0x0, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xb8, 0x48, 0x30, 0x28, 0x5, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_MinishPaths1[] = { + gExitList_MinishPaths1_ToMinishVillage, gExitList_MinishPaths1_CastorWilds, gExitList_MinishPaths1_HyruleTown, + gExitList_MinishPaths1_LonLonRanch, gExitList_MinishPaths1_MayorsCabin, +}; + +const Transition gExitList_CrenelMinishPaths_CrenelBean[] = { + { 0x0, 0x0, 0x0, 0x0, 0xd2, 0x60, 0x30, 0x6, 0x4, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelMinishPaths_CrenelWater[] = { + { 0x0, 0x0, 0x0, 0x0, 0x372, 0xf5, 0x30, 0x6, 0x4, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelMinishPaths_Rainfall[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2cc, 0x98, 0xc0, 0x6, 0x0, 0x1, 0x1, 0x6, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x2f4, 0x98, 0xc, 0x6, 0x0, 0x1, 0x1, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelMinishPaths_MelarisMine[] = { + { 0x0, 0x0, 0x0, 0x0, 0xf4, 0x108, 0xc, 0x6, 0x2, 0x1, 0x1, 0x2, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x48, 0x30, 0x10, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_CrenelMinishPaths[] = { + gExitList_CrenelMinishPaths_CrenelBean, + gExitList_CrenelMinishPaths_CrenelWater, + gExitList_CrenelMinishPaths_Rainfall, + gExitList_CrenelMinishPaths_MelarisMine, +}; + +const Transition gExitList_DigCaves1_TrilbyHighlands[] = { + { 0x1, 0x0, 0x88, 0x44, 0x88, 0x78, 0x0, 0x3, 0x7, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1a8, 0x78, 0xb8, 0x28, 0x0, 0x32, 0x12, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_DigCaves1[] = { + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_DigCaves1_TrilbyHighlands, +}; + +const Transition gExitList_MinishHouseInteriors_GentariMain[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x98, 0x30, 0x1, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_GentariExit[] = { + { 0x1, 0x0, 0x48, 0x50, 0x28, 0x70, 0x1, 0x1, 0x0, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_Festari[] = { + { 0x1, 0x0, 0xe8, 0xe8, 0x258, 0x68, 0x0, 0x1, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xe8, 0x18, 0x1d0, 0x33c, 0x0, 0x0, 0x0, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_Red[] = { + { 0x0, 0x0, 0x0, 0x0, 0x128, 0x238, 0x30, 0x1, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_Green[] = { + { 0x0, 0x0, 0x0, 0x0, 0x168, 0x1e8, 0x30, 0x1, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_Blue[] = { + { 0x0, 0x0, 0x0, 0x0, 0x1a8, 0x218, 0x30, 0x1, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_SideArea[] = { + { 0x0, 0x0, 0x0, 0x0, 0x138, 0x78, 0x30, 0x1, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_ShoeMinish[] = { + { 0x0, 0x0, 0x0, 0x0, 0x1e8, 0x2e8, 0x30, 0x1, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_PotMinish[] = { + { 0x0, 0x0, 0x0, 0x0, 0x48, 0x258, 0x30, 0x1, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_BarrelMinish[] = { + { 0x0, 0x0, 0x0, 0x0, 0x378, 0x298, 0x30, 0x1, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x58, 0xd0, 0x368, 0x218, 0x0, 0x1, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_NULL1[] = { + { 0x0, 0x0, 0x0, 0x0, 0x378, 0x290, 0x30, 0x1, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_NULL2[] = { + { 0x0, 0x0, 0x0, 0x0, 0x138, 0x70, 0x30, 0x1, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_MelariMinesSouthwest[] = { + { 0x0, 0x0, 0x0, 0x0, 0xa8, 0x208, 0x3, 0x10, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_MelariMinesSoutheast[] = { + { 0x0, 0x0, 0x0, 0x0, 0x228, 0x208, 0x3, 0x10, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_MelariMinesEast[] = { + { 0x0, 0x0, 0x0, 0x0, 0x270, 0x11e, 0xc0, 0x10, 0x0, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_HyruleFieldSouthwest[] = { + { 0x0, 0x0, 0x0, 0x0, 0xb8, 0x35, 0x30, 0x3, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_HyruleFieldOutsideLinksHouse[] = { + { 0x0, 0x0, 0x0, 0x0, 0x48, 0x1d4, 0x30, 0x3, 0x1, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_NextToKnuckle[] = { + { 0x0, 0x0, 0x0, 0x0, 0x28, 0x55, 0x30, 0x3, 0x7, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_Librari[] = { + { 0x0, 0x0, 0x0, 0x0, 0x1e8, 0x1b4, 0x30, 0xb, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_HyruleFieldExit[] = { + { 0x0, 0x0, 0x0, 0x0, 0x38, 0x35, 0x30, 0x3, 0x2, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_HyruleTown[] = { + { 0x0, 0x0, 0x0, 0x0, 0x38, 0x1b5, 0x30, 0x2, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_MinishWoodsBomb[] = { + { 0x0, 0x0, 0x0, 0x0, 0x138, 0x325, 0x30, 0x0, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishHouseInteriors_LakeHyliaOcarina[] = { + { 0x0, 0x0, 0x0, 0x0, 0xc8, 0x1a4, 0x30, 0xb, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_MinishHouseInteriors[] = { + gExitList_MinishHouseInteriors_GentariMain, + gExitList_MinishHouseInteriors_GentariExit, + gExitList_MinishHouseInteriors_Festari, + gExitList_MinishHouseInteriors_Red, + gExitList_MinishHouseInteriors_Green, + gExitList_MinishHouseInteriors_Blue, + gExitList_MinishHouseInteriors_SideArea, + gExitList_MinishHouseInteriors_ShoeMinish, + gExitList_MinishHouseInteriors_PotMinish, + gExitList_MinishHouseInteriors_BarrelMinish, + gExitList_MinishHouseInteriors_NULL1, + gExitList_MinishHouseInteriors_NULL2, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_MinishHouseInteriors_MelariMinesSouthwest, + gExitList_MinishHouseInteriors_MelariMinesSoutheast, + gExitList_MinishHouseInteriors_MelariMinesEast, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_MinishHouseInteriors_HyruleFieldSouthwest, + gExitList_MinishHouseInteriors_HyruleFieldOutsideLinksHouse, + gExitList_MinishHouseInteriors_NextToKnuckle, + gExitList_MinishHouseInteriors_Librari, + gExitList_MinishHouseInteriors_HyruleFieldExit, + gExitList_MinishHouseInteriors_HyruleTown, + gExitList_MinishHouseInteriors_MinishWoodsBomb, + gExitList_MinishHouseInteriors_LakeHyliaOcarina, +}; + +const Transition gExitList_OuterFortressOfWinds_EntranceHall[] = { + { 0x1, 0x0, 0x78, 0x22, 0x78, 0xb0, 0x0, 0x58, 0x23, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x128, 0x22, 0x68, 0xb0, 0x0, 0x58, 0x20, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1d8, 0x22, 0x78, 0xb0, 0x0, 0x58, 0x21, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x288, 0x22, 0x68, 0xb0, 0x0, 0x58, 0x22, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x338, 0x22, 0x88, 0xb0, 0x0, 0x58, 0x24, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x198, 0x28, 0x30, 0x5, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_OuterFortressOfWinds_2F[] = { + { 0x1, 0x0, 0x78, 0x22, 0x88, 0xb0, 0x0, 0x58, 0x17, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1d8, 0x92, 0x88, 0x170, 0x0, 0x58, 0x19, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x288, 0x92, 0x88, 0xa0, 0x0, 0x58, 0x1d, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x338, 0x22, 0x28, 0xb0, 0x0, 0x58, 0x1b, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x128, 0xd8, 0x128, 0x68, 0x0, 0x18, 0x2, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1d8, 0xd8, 0x1d8, 0x68, 0x0, 0x18, 0x2, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x288, 0xd8, 0x288, 0x68, 0x0, 0x18, 0x2, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x338, 0xd8, 0x338, 0x68, 0x0, 0x18, 0x2, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_OuterFortressOfWinds_3F[] = { + { 0x1, 0x0, 0x68, 0x22, 0x78, 0xa0, 0x0, 0x58, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1d8, 0x22, 0x198, 0xa0, 0x0, 0x58, 0x4, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x2e8, 0x22, 0x198, 0x178, 0x0, 0x58, 0x2, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x338, 0x22, 0x1f8, 0x178, 0x0, 0x58, 0x2, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1d8, 0x84, 0x1d8, 0xf8, 0x0, 0x18, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x288, 0x84, 0x288, 0xf8, 0x0, 0x18, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x338, 0x84, 0x338, 0xf8, 0x0, 0x18, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x128, 0x84, 0x128, 0xf8, 0x0, 0x18, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_OuterFortressOfWinds_MoleMitts[] = { + { 0x0, 0x0, 0x0, 0x0, 0x88, 0x22, 0x30, 0x58, 0x18, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_OuterFortressOfWinds_SmallKey[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x22, 0x30, 0x58, 0x1a, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_OuterFortressOfWinds[] = { + gExitList_OuterFortressOfWinds_EntranceHall, gExitList_OuterFortressOfWinds_2F, + gExitList_OuterFortressOfWinds_3F, gExitList_OuterFortressOfWinds_MoleMitts, + gExitList_OuterFortressOfWinds_SmallKey, +}; + +const Transition gExitList_HyliaDigCaves_North[] = { + { 0x1, 0x0, 0x248, 0x62, 0x208, 0x78, 0x0, 0xb, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x308, 0x62, 0x308, 0x78, 0x0, 0xb, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x398, 0x52, 0x388, 0x48, 0x0, 0xb, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_HyliaDigCaves[] = { + gExitList_NoExitList, gExitList_HyliaDigCaves_North, NULL, NULL, NULL, +}; + +const Transition gExitList_VeilFallsTop_Main[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x10, 0x30, 0xa, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_VeilFallsTop[] = { + gExitList_VeilFallsTop_Main, +}; + +const Transition gExitList_HouseInteriors2_Stranger[] = { + { 0x0, 0x0, 0x0, 0x0, 0x98, 0x17c, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_WestOracle[] = { + { 0x0, 0x0, 0x0, 0x0, 0x40, 0x1cc, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_2[] = { + { 0x0, 0x0, 0x0, 0x0, 0x40, 0x1cc, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_3[] = { + { 0x0, 0x0, 0x0, 0x0, 0x40, 0x1cc, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_DrLeft[] = { + { 0x0, 0x0, 0x0, 0x0, 0x38, 0x25c, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_NULL1[] = { + { 0x0, 0x0, 0x0, 0x0, 0x40, 0x5c, 0x30, 0x3, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_Romio[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2e8, 0x304, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_Julietta[] = { + { 0x0, 0x0, 0x0, 0x0, 0x348, 0x30c, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_Percy[] = { + { 0x0, 0x0, 0x0, 0x0, 0x90, 0x5c, 0x30, 0x3, 0x9, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_EastOracle[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2b8, 0x374, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_A[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2b8, 0x374, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_B[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2b8, 0x374, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_Cucco[] = { + { 0x0, 0x0, 0x0, 0x0, 0x3b8, 0x36c, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_LinksHouseEntrance[] = { + { 0x1, 0x0, 0x58, 0x18, 0x58, 0x28, 0x0, 0x22, 0x15, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x290, 0x19c, 0x30, 0x3, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_Dampe[] = { + { 0x0, 0x0, 0x0, 0x0, 0x1a0, 0x1ac, 0x30, 0x9, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_NULL2[] = { + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_Stockwell[] = { + { 0x0, 0x0, 0x0, 0x0, 0x120, 0x4c, 0x30, 0xb, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors2_LinksHouseBedroom[] = { + { 0x1, 0x0, 0x58, 0x18, 0x58, 0x28, 0x0, 0x22, 0x10, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_HouseInteriors2[] = { + gExitList_HouseInteriors2_Stranger, + gExitList_HouseInteriors2_WestOracle, + gExitList_HouseInteriors2_2, + gExitList_HouseInteriors2_3, + gExitList_HouseInteriors2_DrLeft, + gExitList_HouseInteriors2_NULL1, + gExitList_HouseInteriors2_Romio, + gExitList_HouseInteriors2_Julietta, + gExitList_HouseInteriors2_Percy, + gExitList_HouseInteriors2_EastOracle, + gExitList_HouseInteriors2_A, + gExitList_HouseInteriors2_B, + gExitList_HouseInteriors2_Cucco, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_HouseInteriors2_LinksHouseEntrance, + gExitList_NoExitList, + gExitList_HouseInteriors2_Dampe, + gExitList_HouseInteriors2_NULL2, + gExitList_HouseInteriors2_Stockwell, + gExitList_HouseInteriors2_LinksHouseBedroom, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, +}; + +const Transition gExitList_HouseInteriors4_Carpenter[] = { + { 0x0, 0x0, 0x0, 0x0, 0x90, 0x2dc, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors4_Swiftblade[] = { + { 0x0, 0x0, 0x0, 0x0, 0x138, 0x39c, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors4_RanchHouseWest[] = { + { 0x0, 0x0, 0x0, 0x0, 0x158, 0x28c, 0x30, 0x3, 0x5, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors4_RanchHouseEast[] = { + { 0x0, 0x0, 0x0, 0x0, 0x188, 0x28c, 0x30, 0x3, 0x5, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors4_FarmHouse[] = { + { 0x0, 0x0, 0x0, 0x0, 0x40, 0x5c, 0x30, 0x3, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors4_Mayor[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2a0, 0x38c, 0x30, 0xb, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_HouseInteriors4[] = { + gExitList_HouseInteriors4_Carpenter, + gExitList_HouseInteriors4_Swiftblade, + gExitList_HouseInteriors4_RanchHouseWest, + gExitList_HouseInteriors4_RanchHouseEast, + gExitList_HouseInteriors4_FarmHouse, + gExitList_HouseInteriors4_Mayor, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, +}; + +const Transition gExitList_GreatFairies_Graveyard[] = { + { 0x0, 0x0, 0x0, 0x0, 0x198, 0x2b8, 0x30, 0x9, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_GreatFairies_MinishWoods[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x58, 0x30, 0x24, 0x1b, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_GreatFairies_MtCrenel[] = { + { 0x0, 0x0, 0x0, 0x0, 0x148, 0x1f8, 0x30, 0x6, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_GreatFairies[] = { + gExitList_GreatFairies_Graveyard, + gExitList_GreatFairies_MinishWoods, + gExitList_GreatFairies_MtCrenel, + gExitList_NoExitList, +}; + +const Transition gExitList_HouseInteriors3_StockwellShop[] = { + { 0x0, 0x0, 0x0, 0x0, 0x258, 0x2fc, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors3_Cafe[] = { + { 0x0, 0x0, 0x0, 0x0, 0x198, 0x2fc, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors3_RemShoeShop[] = { + { 0x0, 0x0, 0x0, 0x0, 0x188, 0x210, 0xc, 0x2, 0x0, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors3_Bakery[] = { + { 0x0, 0x0, 0x0, 0x0, 0x268, 0x1f0, 0xc0, 0x2, 0x0, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors3_Simon[] = { + { 0x0, 0x0, 0x0, 0x0, 0x188, 0x250, 0xc, 0x2, 0x0, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors3_FigurineHouse[] = { + { 0x0, 0x0, 0x0, 0x0, 0x188, 0x290, 0xc, 0x2, 0x0, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x128, 0x290, 0xc0, 0x2, 0x0, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors3_BorlovEntrance[] = { + { 0x0, 0x0, 0x0, 0x0, 0x298, 0x26c, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xb8, 0x78, 0x3, 0x23, 0x8, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors3_Carlov[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x60, 0x30, 0x24, 0x10, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors3_Borlov[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x68, 0x30, 0x23, 0x6, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_HouseInteriors3[] = { + gExitList_HouseInteriors3_StockwellShop, + gExitList_HouseInteriors3_Cafe, + gExitList_HouseInteriors3_RemShoeShop, + gExitList_HouseInteriors3_Bakery, + gExitList_HouseInteriors3_Simon, + gExitList_HouseInteriors3_FigurineHouse, + gExitList_HouseInteriors3_BorlovEntrance, + gExitList_HouseInteriors3_Carlov, + gExitList_HouseInteriors3_Borlov, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, +}; + +const Transition gExitList_HouseInteriors1_Mayor[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2c8, 0x14c, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x318, 0x120, 0xc, 0x2, 0x0, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors1_PostOffice[] = { + { 0x0, 0x0, 0x0, 0x0, 0x48, 0xb8, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors1_Library2F[] = { + { 0x0, 0x0, 0x0, 0x0, 0x138, 0x58, 0x30, 0x2, 0x0, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x78, 0x18, 0x68, 0x28, 0x0, 0x21, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors1_Library1F[] = { + { 0x0, 0x0, 0x0, 0x0, 0x168, 0xb8, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x68, 0x18, 0x78, 0x28, 0x0, 0x21, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors1_Inn1F[] = { + { 0x0, 0x0, 0x0, 0x0, 0x388, 0x268, 0x10, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x78, 0x18, 0x98, 0x78, 0x0, 0x21, 0x5, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xb8, 0x18, 0x78, 0x78, 0x0, 0x21, 0x6, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xf8, 0x18, 0x78, 0x78, 0x0, 0x21, 0x7, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x118, 0x38, 0xb8, 0x168, 0x0, 0x21, 0x9, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors1_InnWestRoom[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x28, 0x30, 0x21, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors1_InnMiddleRoom[] = { + { 0x0, 0x0, 0x0, 0x0, 0xb8, 0x28, 0x30, 0x21, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors1_InnEastRoom[] = { + { 0x0, 0x0, 0x0, 0x0, 0xf8, 0x28, 0x30, 0x21, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors1_InnWest2F[] = { + { 0x0, 0x0, 0x0, 0x0, 0x368, 0x1c8, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors1_InnEast2F[] = { + { 0x0, 0x0, 0x0, 0x0, 0x3a8, 0x230, 0x10, 0x2, 0x0, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xb8, 0x178, 0x118, 0x48, 0x0, 0x21, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors1_SchoolWest[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2c8, 0xa8, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x78, 0x48, 0x168, 0x28, 0x0, 0x41, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HouseInteriors1_SchoolEast[] = { + { 0x0, 0x0, 0x0, 0x0, 0x328, 0x78, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_HouseInteriors1[] = { + gExitList_HouseInteriors1_Mayor, + gExitList_HouseInteriors1_PostOffice, + gExitList_HouseInteriors1_Library2F, + gExitList_HouseInteriors1_Library1F, + gExitList_HouseInteriors1_Inn1F, + gExitList_HouseInteriors1_InnWestRoom, + gExitList_HouseInteriors1_InnMiddleRoom, + gExitList_HouseInteriors1_InnEastRoom, + gExitList_HouseInteriors1_InnWest2F, + gExitList_HouseInteriors1_InnEast2F, + gExitList_NoExitList, + gExitList_HouseInteriors1_SchoolWest, + gExitList_HouseInteriors1_SchoolEast, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, +}; + +const Transition gExitList_TreeInteriors_WitchHut[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2c0, 0x58, 0x30, 0x0, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_StairsToCarlov[] = { + { 0x1, 0x0, 0x78, 0x48, 0x78, 0x78, 0x0, 0x23, 0x7, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x50, 0x388, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_PercysTreehouse[] = { + { 0x0, 0x0, 0x0, 0x0, 0x40, 0x398, 0x30, 0x3, 0x7, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_HeartPiece[] = { + { 0x0, 0x0, 0x0, 0x0, 0x3a0, 0x238, 0x30, 0x3, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_StairsToBladeBrother[] = { + { 0x1, 0x0, 0x78, 0x48, 0x78, 0x98, 0x0, 0x25, 0x6, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x100, 0x2c8, 0x30, 0xb, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_14[] = { + { 0x0, 0x0, 0x0, 0x0, 0x210, 0x1d8, 0x30, 0x0, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_BoomerangNorthwest[] = { + { 0x1, 0x0, 0x78, 0x54, 0x48, 0x88, 0x0, 0x32, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1b0, 0x138, 0x30, 0x3, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_BoomerangNortheast[] = { + { 0x1, 0x0, 0x78, 0x54, 0x108, 0x88, 0x0, 0x32, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x240, 0x138, 0x30, 0x3, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_BoomerangSouthwest[] = { + { 0x1, 0x0, 0x78, 0x54, 0x48, 0xf8, 0x0, 0x32, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1b0, 0x198, 0x30, 0x3, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_BoomerangSoutheast[] = { + { 0x1, 0x0, 0x78, 0x54, 0x108, 0xf8, 0x0, 0x32, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x240, 0x198, 0x30, 0x3, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_HeartPieceSouthwestField[] = { + { 0x0, 0x0, 0x0, 0x0, 0xa0, 0x1f8, 0x30, 0x3, 0x8, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_StairsToFairyFountain[] = { + { 0x1, 0x0, 0x78, 0x48, 0x78, 0x78, 0x0, 0x32, 0x16, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x2f0, 0x148, 0x30, 0x3, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_StairsToWalletFairy[] = { + { 0x1, 0x0, 0x78, 0x48, 0x78, 0xf8, 0x0, 0x29, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x70, 0x58, 0x30, 0x0, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_1C[] = { + { 0x0, 0x0, 0x0, 0x0, 0x50, 0x298, 0x30, 0x3, 0x7, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_StairsToBusinessScrub[] = { + { 0x1, 0x0, 0x78, 0x48, 0x78, 0x78, 0x0, 0x32, 0x17, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x210, 0x1d8, 0x30, 0x0, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_1E[] = { + TransitionListEnd, +}; +const Transition gExitList_TreeInteriors_1F[] = { + { 0x0, 0x0, 0x0, 0x0, 0x1e0, 0x1b8, 0x30, 0xb, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_TreeInteriors[] = { + gExitList_TreeInteriors_WitchHut, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_TreeInteriors_StairsToCarlov, + gExitList_TreeInteriors_PercysTreehouse, + gExitList_TreeInteriors_HeartPiece, + gExitList_TreeInteriors_StairsToBladeBrother, + gExitList_TreeInteriors_14, + gExitList_TreeInteriors_BoomerangNorthwest, + gExitList_TreeInteriors_BoomerangNortheast, + gExitList_TreeInteriors_BoomerangSouthwest, + gExitList_TreeInteriors_BoomerangSoutheast, + gExitList_TreeInteriors_HeartPieceSouthwestField, + gExitList_TreeInteriors_StairsToFairyFountain, + gExitList_TreeInteriors_StairsToWalletFairy, + gExitList_TreeInteriors_1C, + gExitList_TreeInteriors_StairsToBusinessScrub, + gExitList_TreeInteriors_1E, + gExitList_TreeInteriors_1F, +}; + +const Transition gExitList_Dojos_Grayblade[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x20, 0x30, 0x26, 0x10, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Dojos_Swiftblade[] = { + { 0x0, 0x0, 0x0, 0x0, 0x38, 0x2e8, 0x30, 0x4, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Dojos_Waveblade[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x58, 0x30, 0x24, 0x13, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Dojos_ToGrimblade[] = { + { 0x1, 0x0, 0x78, 0x48, 0x3a8, 0x168, 0x0, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Dojos_ToSplitblade[] = { + { 0x0, 0x0, 0x0, 0x0, 0xf8, 0x358, 0x30, 0xa, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Dojos_ToGreatblade[] = { + { 0x0, 0x0, 0x0, 0x0, 0xc8, 0x1f8, 0x30, 0x3, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Dojos_ToScarblade[] = { + { 0x0, 0x0, 0x0, 0x0, 0x398, 0x48, 0x30, 0x4, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_Dojos[] = { + gExitList_Dojos_Grayblade, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_Dojos_Swiftblade, gExitList_NoExitList, + gExitList_Dojos_Waveblade, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_Dojos_ToGrimblade, gExitList_Dojos_ToSplitblade, + gExitList_Dojos_ToGreatblade, gExitList_Dojos_ToScarblade, gExitList_NoExitList, + gExitList_NoExitList, +}; + +const Transition gExitList_MinishCracks_LonLonRanchNorth[] = { + { 0x0, 0x0, 0x0, 0x0, 0x232, 0x18, 0x3, 0x3, 0x5, 0x1, 0x1, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCracks_LakeHyliaEast[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2d8, 0x114, 0x3, 0xb, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCracks_HyruleCastleGarden[] = { + { 0x0, 0x0, 0x0, 0x0, 0x3a8, 0x40, 0x3, 0x7, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCracks_MtCrenel[] = { + { 0x0, 0x0, 0x0, 0x0, 0x158, 0x54, 0x3, 0x6, 0x4, 0x1, 0x1, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCracks_EastHyruleCastle[] = { + { 0x0, 0x0, 0x0, 0x0, 0x3c8, 0x184, 0x3, 0x3, 0x6, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCracks_5[] = { + TransitionListEnd, +}; +const Transition gExitList_MinishCracks_CastleWildsBowHole[] = { + { 0x0, 0x0, 0x0, 0x0, 0x28, 0x54, 0x3, 0x4, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCracks_RuinsEntrance[] = { + { 0x0, 0x0, 0x0, 0x0, 0x48, 0x17c, 0x3, 0x5, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCracks_MinishWoodsSouth[] = { + { 0x0, 0x0, 0x0, 0x0, 0x218, 0x3c4, 0x3, 0x0, 0x0, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCracks_CastorWildsNorth[] = { + { 0x0, 0x0, 0x0, 0x0, 0xc8, 0x44, 0x3, 0x4, 0x0, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCracks_CastorWildsWest[] = { + { 0x0, 0x0, 0x0, 0x0, 0x38, 0x134, 0x3, 0x4, 0x0, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCracks_CastorWildsMiddle[] = { + { 0x0, 0x0, 0x0, 0x0, 0x168, 0x2d4, 0x3, 0x4, 0x0, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCracks_RuinsTektite[] = { + { 0x0, 0x0, 0x0, 0x0, 0xc8, 0x54, 0x3, 0x5, 0x2, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCracks_CastorWildsNextToBow[] = { + { 0x0, 0x0, 0x0, 0x0, 0x18, 0x54, 0x3, 0x4, 0x0, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCracks_11[] = { + TransitionListEnd, +}; +const Transition* const gExitLists_MinishCracks[] = { + gExitList_MinishCracks_LonLonRanchNorth, + gExitList_MinishCracks_LakeHyliaEast, + gExitList_MinishCracks_HyruleCastleGarden, + gExitList_MinishCracks_MtCrenel, + gExitList_MinishCracks_EastHyruleCastle, + gExitList_MinishCracks_5, + gExitList_MinishCracks_CastleWildsBowHole, + gExitList_MinishCracks_RuinsEntrance, + gExitList_MinishCracks_MinishWoodsSouth, + gExitList_MinishCracks_CastorWildsNorth, + gExitList_MinishCracks_CastorWildsWest, + gExitList_MinishCracks_CastorWildsMiddle, + gExitList_MinishCracks_RuinsTektite, + gExitList_MinishCracks_CastorWildsNextToBow, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_MinishCracks_11, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, +}; + +const Transition gExitList_CrenelCaves_BlockPushing[] = { + { 0x0, 0x0, 0x0, 0x0, 0x328, 0x18, 0x3, 0x6, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x128, 0x28, 0x10, 0x6, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x208, 0x28, 0x20, 0x6, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x238, 0xb8, 0x38, 0x38, 0x0, 0x26, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_PillarCave[] = { + { 0x0, 0x0, 0x0, 0x0, 0x1d8, 0xc8, 0x30, 0x6, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x38, 0x28, 0xb8, 0x48, 0x0, 0x26, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_BridgeSwitch[] = { + { 0x0, 0x0, 0x0, 0x0, 0x238, 0xc8, 0x30, 0x6, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x38, 0x28, 0x238, 0xc8, 0x0, 0x26, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_ExitToMines[] = { + { 0x0, 0x0, 0x0, 0x0, 0x188, 0x108, 0x30, 0x6, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xb8, 0x38, 0x38, 0x38, 0x0, 0x26, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_GripRing[] = { + { 0x0, 0x0, 0x0, 0x0, 0x1e8, 0x1e8, 0x30, 0x6, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_FairyFountain[] = { + { 0x0, 0x0, 0x0, 0x0, 0xa8, 0x58, 0x30, 0x6, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_SpinyChuPuzzle[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2f8, 0x38, 0x30, 0x6, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xb8, 0x38, 0x38, 0x38, 0x0, 0x26, 0x7, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_ChuchuPotChest[] = { + { 0x0, 0x0, 0x0, 0x0, 0x348, 0x68, 0x30, 0x6, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x38, 0x28, 0xb8, 0x48, 0x0, 0x26, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_WaterHeartPiece[] = { + { 0x0, 0x0, 0x0, 0x0, 0x38, 0x118, 0x30, 0x6, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_RupeeFairyFountain[] = { + { 0x0, 0x0, 0x0, 0x0, 0x298, 0x38, 0x30, 0x6, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_HelmasaurHallway[] = { + { 0x0, 0x0, 0x0, 0x0, 0x198, 0xe8, 0x30, 0x6, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x68, 0x18, 0xb8, 0x48, 0x0, 0x26, 0xb, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_MushroomKeese[] = { + { 0x0, 0x0, 0x0, 0x0, 0x138, 0x148, 0x30, 0x6, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xb8, 0x38, 0x68, 0x28, 0x0, 0x26, 0xa, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_LadderToGreenWater[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2d8, 0x198, 0x30, 0x6, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x2d8, 0x138, 0x3, 0x6, 0x4, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_BombBusinessScrub[] = { + { 0x0, 0x0, 0x0, 0x0, 0xb8, 0x1a8, 0x30, 0x6, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_Hermit[] = { + { 0x0, 0x0, 0x0, 0x0, 0xa8, 0x68, 0x30, 0x6, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_HintScrub[] = { + { 0x0, 0x0, 0x0, 0x0, 0x3b8, 0x178, 0x30, 0x6, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CrenelCaves_ToGrayblade[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0xa0, 0x3, 0x25, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x208, 0x158, 0x30, 0x6, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_CrenelCaves[] = { + gExitList_CrenelCaves_BlockPushing, + gExitList_CrenelCaves_PillarCave, + gExitList_CrenelCaves_BridgeSwitch, + gExitList_CrenelCaves_ExitToMines, + gExitList_CrenelCaves_GripRing, + gExitList_CrenelCaves_FairyFountain, + gExitList_CrenelCaves_SpinyChuPuzzle, + gExitList_CrenelCaves_ChuchuPotChest, + gExitList_CrenelCaves_WaterHeartPiece, + gExitList_CrenelCaves_RupeeFairyFountain, + gExitList_CrenelCaves_HelmasaurHallway, + gExitList_CrenelCaves_MushroomKeese, + gExitList_CrenelCaves_LadderToGreenWater, + gExitList_CrenelCaves_BombBusinessScrub, + gExitList_CrenelCaves_Hermit, + gExitList_CrenelCaves_HintScrub, + gExitList_CrenelCaves_ToGrayblade, +}; + +const Transition gExitList_CastorCaves_South[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2d8, 0x398, 0x30, 0x4, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CastorCaves_North[] = { + { 0x0, 0x0, 0x0, 0x0, 0x248, 0x48, 0x10, 0x4, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x288, 0x48, 0x20, 0x4, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CastorCaves_WindRuins[] = { + { 0x0, 0x0, 0x0, 0x0, 0xc8, 0x48, 0x30, 0x5, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CastorCaves_Darknut[] = { + { 0x1, 0x0, 0x68, 0x18, 0x188, 0x28, 0x0, 0x2b, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1a8, 0x1b8, 0x30, 0x4, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CastorCaves_HeartPiece[] = { + { 0x0, 0x0, 0x0, 0x0, 0x3c8, 0x48, 0x30, 0x4, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_CastorCaves[] = { + gExitList_CastorCaves_South, + gExitList_CastorCaves_North, + gExitList_CastorCaves_WindRuins, + gExitList_CastorCaves_Darknut, + gExitList_CastorCaves_HeartPiece, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, +}; + +const Transition gExitList_CastorDarknut_Main[] = { + TransitionListEnd, +}; +const Transition gExitList_CastorDarknut_Hall[] = { + { 0x1, 0x0, 0x188, 0x18, 0x68, 0x28, 0x0, 0x2a, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_CastorDarknut[] = { + gExitList_CastorDarknut_Main, + gExitList_CastorDarknut_Hall, + NULL, + NULL, +}; + +const Transition gExitList_ArmosInteriors_RuinsEntranceNorth[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0xf8, 0x30, 0x5, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_ArmosInteriors_RuinsEntranceSouth[] = { + { 0x0, 0x0, 0x0, 0x0, 0x88, 0x1a8, 0x30, 0x5, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_ArmosInteriors_RuinsLeft[] = { + { 0x0, 0x0, 0x0, 0x0, 0x48, 0x68, 0x30, 0x5, 0x5, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_ArmosInteriors_RuinsMiddleLeft[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x68, 0x30, 0x5, 0x5, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_ArmosInteriors_RuinsMiddleRight[] = { + { 0x0, 0x0, 0x0, 0x0, 0xa8, 0x68, 0x30, 0x5, 0x5, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_ArmosInteriors_RuinsRight[] = { + { 0x0, 0x0, 0x0, 0x0, 0xd8, 0x68, 0x30, 0x5, 0x5, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_ArmosInteriors_6[] = { + { 0x0, 0x0, 0x0, 0x0, 0x108, 0x68, 0x30, 0x5, 0x5, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_ArmosInteriors_RuinsGrassPath[] = { + { 0x0, 0x0, 0x0, 0x0, 0xa8, 0xa8, 0x30, 0x5, 0x4, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_ArmosInteriors_8[] = { + { 0x0, 0x0, 0x0, 0x0, 0xc8, 0x58, 0x30, 0x5, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_ArmosInteriors_FortressOfWindsLeft[] = { + { 0x0, 0x0, 0x0, 0x0, 0xc8, 0x58, 0x30, 0x58, 0x2, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_ArmosInteriors_FortressOfWindsRight[] = { + { 0x0, 0x0, 0x0, 0x0, 0xc8, 0x58, 0x30, 0x58, 0x2, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_ArmosInteriors[] = { + gExitList_ArmosInteriors_RuinsEntranceNorth, + gExitList_ArmosInteriors_RuinsEntranceSouth, + gExitList_ArmosInteriors_RuinsLeft, + gExitList_ArmosInteriors_RuinsMiddleLeft, + gExitList_ArmosInteriors_RuinsMiddleRight, + gExitList_ArmosInteriors_RuinsRight, + gExitList_ArmosInteriors_6, + gExitList_ArmosInteriors_RuinsGrassPath, + gExitList_ArmosInteriors_8, + gExitList_ArmosInteriors_FortressOfWindsLeft, + gExitList_ArmosInteriors_FortressOfWindsRight, +}; + +const Transition gExitList_TownMinishHoles_MayorsHouse[] = { + { 0x0, 0x0, 0x0, 0x0, 0x38, 0x2c, 0x30, 0x21, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TownMinishHoles_WestOracle[] = { + { 0x0, 0x0, 0x0, 0x0, 0xc, 0x38, 0xc, 0x22, 0x1, 0x1, 0x1, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TownMinishHoles_DrLeft[] = { + { 0x0, 0x0, 0x0, 0x0, 0xa8, 0x44, 0x30, 0x22, 0x4, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TownMinishHoles_Carpenter[] = { + { 0x0, 0x0, 0x0, 0x0, 0xc, 0x68, 0xc, 0x28, 0x0, 0x1, 0x1, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TownMinishHoles_Cafe[] = { + { 0x0, 0x0, 0x0, 0x0, 0xcc, 0x48, 0xc0, 0x23, 0x1, 0x1, 0x1, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TownMinishHoles_LibraryBookshelf[] = { + { 0x1, 0x0, 0x100, 0xc8, 0x78, 0xc0, 0x0, 0x2d, 0x11, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x3e, 0x3c, 0x10, 0x21, 0x2, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x54, 0x3c, 0x20, 0x21, 0x2, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TownMinishHoles_LibrariBookHouse[] = { + { 0x0, 0x0, 0x0, 0x0, 0xf8, 0xd8, 0x30, 0x2d, 0x10, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TownMinishHoles_RemShoeShop[] = { + { 0x0, 0x0, 0x0, 0x0, 0x74, 0x64, 0x30, 0x23, 0x2, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_TownMinishHoles[] = { + gExitList_TownMinishHoles_MayorsHouse, + gExitList_TownMinishHoles_WestOracle, + gExitList_TownMinishHoles_DrLeft, + gExitList_TownMinishHoles_Carpenter, + gExitList_TownMinishHoles_Cafe, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_TownMinishHoles_LibraryBookshelf, + gExitList_TownMinishHoles_LibrariBookHouse, + gExitList_TownMinishHoles_RemShoeShop, + gExitList_NoExitList, +}; + +const Transition gExitList_MinishRafters_Cafe[] = { + { 0x1, 0x0, 0x38, 0x18, 0x48, 0x2c, 0x0, 0x23, 0x1, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1bc, 0x2b4, 0xc, 0x2, 0x0, 0x2, 0x1, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishRafters_Stockwell[] = { + { 0x1, 0x0, 0x198, 0x18, 0xac, 0x2c, 0x0, 0x23, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x238, 0x2b4, 0xc0, 0x2, 0x0, 0x2, 0x1, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishRafters_DrLeft[] = { + { 0x1, 0x0, 0xe8, 0x18, 0x88, 0x2c, 0x0, 0x22, 0x4, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishRafters_Bakery[] = { + { 0x1, 0x0, 0x48, 0x18, 0x48, 0x2c, 0x0, 0x23, 0x3, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x148, 0x18, 0x88, 0x2c, 0x0, 0x23, 0x3, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_MinishRafters[] = { + gExitList_MinishRafters_Cafe, + gExitList_MinishRafters_Stockwell, + gExitList_MinishRafters_DrLeft, + gExitList_MinishRafters_Bakery, +}; + +const Transition gExitList_GoronCave_StairsToCave[] = { + { 0x1, 0x0, 0x78, 0x38, 0x78, 0x278, 0x0, 0x2f, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x88, 0x368, 0x30, 0x3, 0x5, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_GoronCave_Main[] = { + { 0x1, 0x0, 0x78, 0x288, 0x78, 0x48, 0x0, 0x2f, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_GoronCave[] = { + gExitList_GoronCave_StairsToCave, + gExitList_GoronCave_Main, +}; + +const Transition gExitList_WindTribeTower_Entrance[] = { + { 0x1, 0x0, 0x88, 0xe8, 0xb8, 0xf8, 0x0, 0x30, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1e8, 0x168, 0x30, 0x8, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_WindTribeTower_Floor2[] = { + { 0x1, 0x0, 0xb8, 0xe8, 0x88, 0xf8, 0x0, 0x30, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x88, 0xe8, 0xb8, 0xf8, 0x0, 0x30, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_WindTribeTower_Floor3[] = { + { 0x1, 0x0, 0xb8, 0xe8, 0x88, 0xf8, 0x0, 0x30, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x88, 0xe8, 0xb8, 0xf8, 0x0, 0x30, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_WindTribeTower_Floor4[] = { + { 0x1, 0x0, 0xb8, 0xe8, 0x88, 0xf8, 0x0, 0x30, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x88, 0xe8, 0xb8, 0x148, 0x0, 0x31, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_WindTribeTower[] = { + gExitList_WindTribeTower_Entrance, + gExitList_WindTribeTower_Floor2, + gExitList_WindTribeTower_Floor3, + gExitList_WindTribeTower_Floor4, +}; + +const Transition gExitList_WindTribeTowerRoof_Main[] = { + { 0x1, 0x0, 0xb8, 0x138, 0x88, 0xf8, 0x0, 0x30, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_WindTribeTowerRoof[] = { + gExitList_WindTribeTowerRoof_Main, +}; + +const Transition gExitList_Caves_Boomerang[] = { + { 0x1, 0x0, 0x48, 0x68, 0x78, 0x38, 0x0, 0x24, 0x15, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x108, 0x68, 0x78, 0x38, 0x0, 0x24, 0x16, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x48, 0xd8, 0x78, 0x38, 0x0, 0x24, 0x17, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x108, 0xd8, 0x78, 0x38, 0x0, 0x24, 0x18, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xa8, 0xb8, 0x1f8, 0x138, 0x0, 0x3, 0x6, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_ToGraveyard[] = { + { 0x1, 0x0, 0x38, 0x38, 0x88, 0xd8, 0x0, 0x3, 0x6, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x118, 0x38, 0x118, 0xd8, 0x0, 0x3, 0x6, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x138, 0x98, 0x78, 0x48, 0x0, 0x32, 0x15, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x108, 0x148, 0x20, 0x3, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_2[] = { + { 0x1, 0x0, 0x48, 0x28, 0x308, 0x98, 0x0, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_3[] = { + TransitionListEnd, +}; +const Transition gExitList_Caves_4[] = { + TransitionListEnd, +}; +const Transition gExitList_Caves_5[] = { + TransitionListEnd, +}; +const Transition gExitList_Caves_KeeseChest[] = { + { 0x0, 0x0, 0x0, 0x0, 0x88, 0x238, 0x30, 0x3, 0x7, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_FairyFountainTrilbyHighlands[] = { + { 0x0, 0x0, 0x0, 0x0, 0x198, 0x2c8, 0x30, 0x3, 0x7, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_FairyFountainLinksHouse[] = { + { 0x0, 0x0, 0x0, 0x0, 0x118, 0xb8, 0x30, 0x3, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_A[] = { + TransitionListEnd, +}; +const Transition gExitList_Caves_HyruleTownWaterfall[] = { + { 0x0, 0x0, 0x0, 0x0, 0xf0, 0x198, 0x30, 0x2, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_LonLonRanch[] = { + { 0x0, 0x0, 0x0, 0x0, 0xe8, 0x1c8, 0x30, 0x3, 0x5, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xb8, 0x138, 0x3, 0x3, 0x5, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_TrilbyHighlands[] = { + { 0x1, 0x0, 0x38, 0x18, 0x98, 0x268, 0x0, 0x3, 0x7, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x128, 0x18, 0x118, 0x268, 0x0, 0x3, 0x7, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_LonLonRanchWallet[] = { + { 0x0, 0x0, 0x0, 0x0, 0x1f8, 0x218, 0x30, 0x3, 0x5, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_RupeeLinksHouse[] = { + { 0x0, 0x0, 0x0, 0x0, 0x58, 0x128, 0x30, 0x3, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_RupeeTrilbyHighlands[] = { + { 0x0, 0x0, 0x0, 0x0, 0x38, 0x2b8, 0x30, 0x3, 0x7, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_FairyFountainMoleMitts[] = { + { 0x0, 0x0, 0x0, 0x0, 0x1a8, 0x68, 0x3, 0x13, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_KeeseChestSoutheastHyrule[] = { + { 0x0, 0x0, 0x0, 0x0, 0xa8, 0xa8, 0x30, 0x3, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_BottleBusinessScrub[] = { + TransitionListEnd, +}; +const Transition gExitList_Caves_HeartPieceHallway[] = { + { 0x1, 0x0, 0x78, 0x38, 0x138, 0x88, 0x0, 0x32, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x138, 0x1f8, 0x30, 0x3, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_FairyFountainBoomerang[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x58, 0x30, 0x24, 0x1a, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Caves_KinstoneBusinessScrub[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x58, 0x30, 0x24, 0x1d, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_Caves[] = { + gExitList_Caves_Boomerang, + gExitList_Caves_ToGraveyard, + gExitList_Caves_2, + gExitList_Caves_3, + gExitList_Caves_4, + gExitList_Caves_5, + gExitList_NoExitList, + gExitList_Caves_KeeseChest, + gExitList_Caves_FairyFountainTrilbyHighlands, + gExitList_Caves_FairyFountainLinksHouse, + gExitList_Caves_A, + gExitList_Caves_HyruleTownWaterfall, + gExitList_Caves_LonLonRanch, + gExitList_NoExitList, + gExitList_Caves_TrilbyHighlands, + gExitList_Caves_LonLonRanchWallet, + gExitList_Caves_RupeeLinksHouse, + gExitList_Caves_RupeeTrilbyHighlands, + gExitList_Caves_FairyFountainMoleMitts, + gExitList_Caves_KeeseChestSoutheastHyrule, + gExitList_Caves_BottleBusinessScrub, + gExitList_Caves_HeartPieceHallway, + gExitList_Caves_FairyFountainBoomerang, + gExitList_Caves_KinstoneBusinessScrub, +}; + +const Transition gExitList_VeilFallsCaves_Hallway2F[] = { + { 0x1, 0x0, 0xd8, 0x28, 0x78, 0x28, 0x0, 0x33, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xa8, 0x38, 0x10, 0xa, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x158, 0x38, 0x20, 0xa, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_VeilFallsCaves_Hallway1F[] = { + { 0x1, 0x0, 0x38, 0x18, 0x98, 0x28, 0x0, 0x33, 0x8, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x78, 0x18, 0xd8, 0x38, 0x0, 0x33, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xb8, 0x8c, 0x118, 0x58, 0x0, 0xa, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x38, 0xe8, 0xc8, 0x58, 0x0, 0xa, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_VeilFallsCaves_Entrance[] = { + { 0x1, 0x0, 0x128, 0x18, 0x58, 0x28, 0x0, 0x33, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x38, 0x1f8, 0x30, 0xa, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_VeilFallsCaves_Exit[] = { + { 0x1, 0x0, 0x58, 0x18, 0x128, 0x28, 0x0, 0x33, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xd8, 0x1d8, 0x30, 0xa, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_VeilFallsCaves_SecretChest[] = { + { 0x1, 0x0, 0x58, 0x38, 0x98, 0x48, 0x0, 0x33, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_VeilFallsCaves_SecretStaircases[] = { + { 0x1, 0x0, 0x58, 0x38, 0x98, 0x48, 0x0, 0x33, 0x7, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x98, 0x38, 0x58, 0x48, 0x0, 0x33, 0x5, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_VeilFallsCaves_BlockPuzzle[] = { + { 0x1, 0x0, 0x98, 0x38, 0x58, 0x48, 0x0, 0x33, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xd8, 0x158, 0x30, 0xa, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_VeilFallsCaves_RupeePath[] = { + { 0x1, 0x0, 0x98, 0x18, 0x38, 0x28, 0x0, 0x33, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xa8, 0xd8, 0x30, 0xa, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_VeilFallsCaves_HeartPiece[] = { + { 0x0, 0x0, 0x0, 0x0, 0x38, 0x38, 0x30, 0xa, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_VeilFallsCaves[] = { + gExitList_VeilFallsCaves_Hallway2F, + gExitList_VeilFallsCaves_Hallway1F, + gExitList_NoExitList, + gExitList_VeilFallsCaves_Entrance, + gExitList_VeilFallsCaves_Exit, + gExitList_VeilFallsCaves_SecretChest, + gExitList_VeilFallsCaves_SecretStaircases, + gExitList_VeilFallsCaves_BlockPuzzle, + gExitList_VeilFallsCaves_RupeePath, + gExitList_VeilFallsCaves_HeartPiece, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, +}; + +const Transition gExitList_RoyalValleyGraves_HeartPiece[] = { + { 0x0, 0x0, 0x0, 0x0, 0x58, 0x98, 0x30, 0x9, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_RoyalValleyGraves_Gina[] = { + { 0x0, 0x0, 0x0, 0x0, 0x188, 0x98, 0x30, 0x9, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_RoyalValleyGraves[] = { + gExitList_RoyalValleyGraves_HeartPiece, + gExitList_RoyalValleyGraves_Gina, +}; + +const Transition gExitList_MinishCaves_BeanPesto[] = { + { 0x0, 0x0, 0x0, 0x0, 0x1c8, 0x28, 0x30, 0x6, 0x4, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCaves_SoutheastWater1[] = { + { 0x0, 0x0, 0x0, 0x0, 0x3b8, 0x308, 0x30, 0x4, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCaves_Ruins[] = { + { 0x0, 0x0, 0x0, 0x0, 0x38, 0x14, 0x30, 0x5, 0x3, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCaves_OutsideLinksHouse[] = { + { 0x0, 0x0, 0x0, 0x0, 0x178, 0xe8, 0x30, 0x3, 0x1, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCaves_MinishWoodsNorth1[] = { + { 0x0, 0x0, 0x0, 0x0, 0x3b8, 0x48, 0x30, 0x0, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCaves_LakeHyliaNorth[] = { + { 0x0, 0x0, 0x0, 0x0, 0x2b8, 0x68, 0x30, 0xb, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCaves_LakeHyliaLibrari[] = { + { 0x1, 0x0, 0x48, 0x38, 0x98, 0x204, 0x0, 0xb, 0x0, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x378, 0x38, 0x1b8, 0x1c4, 0x0, 0xb, 0x0, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_MinishCaves_MinishWoodsSouthwest[] = { + { 0x1, 0x0, 0x58, 0x138, 0x48, 0x224, 0x0, 0x0, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x138, 0x138, 0x68, 0x224, 0x0, 0x0, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x218, 0x138, 0x88, 0x224, 0x0, 0x0, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_MinishCaves[] = { + gExitList_MinishCaves_BeanPesto, + gExitList_MinishCaves_SoutheastWater1, + gExitList_NoExitList, + gExitList_MinishCaves_Ruins, + gExitList_MinishCaves_OutsideLinksHouse, + gExitList_MinishCaves_MinishWoodsNorth1, + gExitList_NoExitList, + gExitList_MinishCaves_LakeHyliaNorth, + gExitList_MinishCaves_LakeHyliaLibrari, + gExitList_MinishCaves_MinishWoodsSouthwest, +}; + +const Transition gExitList_CastleGardenMinishHoles_East[] = { + { 0x0, 0x0, 0x0, 0x0, 0x308, 0x2c, 0x30, 0x7, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CastleGardenMinishHoles_West[] = { + { 0x0, 0x0, 0x0, 0x0, 0xe8, 0x2c, 0x30, 0x7, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_CastleGardenMinishHoles[] = { + gExitList_CastleGardenMinishHoles_East, + gExitList_CastleGardenMinishHoles_West, +}; + +const Transition gExitList_37_0[] = { + { 0x0, 0x0, 0x0, 0x0, 0x308, 0x2c, 0x30, 0x7, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_37_1[] = { + { 0x0, 0x0, 0x0, 0x0, 0xe8, 0x2c, 0x30, 0x7, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_37[] = { + gExitList_37_0, + gExitList_37_1, +}; + +const Transition gExitList_HyruleTownUnderground_Main[] = { + { 0x1, 0x0, 0x288, 0xf8, 0x338, 0x118, 0x0, 0x2, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x168, 0x18, 0x78, 0x38, 0x0, 0x21, 0xb, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x48, 0xf8, 0x188, 0x208, 0x0, 0xf, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x138, 0x238, 0x88, 0x50, 0x1, 0x41, 0x1, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HyruleTownUnderground_Well[] = { + { 0x1, 0x0, 0x98, 0x50, 0x148, 0x23c, 0x1, 0x41, 0x0, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x78, 0x28, 0x2f8, 0x26c, 0x0, 0x2, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_HyruleTownUnderground[] = { + gExitList_HyruleTownUnderground_Main, + gExitList_HyruleTownUnderground_Well, +}; + +const Transition gExitList_HyruleTownMinishCaves_Entrance[] = { + { 0x0, 0x0, 0x0, 0x0, 0x174, 0x196, 0x30, 0x2, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HyruleTownMinishCaves_Entrance2[] = { + { 0x0, 0x0, 0x0, 0x0, 0xe2, 0x58, 0x30, 0x2, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_HyruleTownMinishCaves[] = { + gExitList_HyruleTownMinishCaves_Entrance, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_HyruleTownMinishCaves_Entrance2, + gExitList_NoExitList, + gExitList_NoExitList, +}; + +const Transition gExitList_GardenFountains_East[] = { + { 0x1, 0x0, 0x78, 0x88, 0x308, 0x58, 0x0, 0x7, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_GardenFountains_West[] = { + { 0x1, 0x0, 0x78, 0x88, 0xe8, 0x58, 0x0, 0x7, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_GardenFountains[] = { + gExitList_GardenFountains_East, + gExitList_GardenFountains_West, +}; + +const Transition gExitList_GreatFairies_Entrance[] = { + { 0x1, 0x0, 0x68, 0x188, 0x68, 0x58, 0x0, 0x7, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_GreatFairies_Exit[] = { + { 0x0, 0x0, 0x0, 0x0, 0x52, 0x29c, 0xc, 0x80, 0x3, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_HyruleCastleCellar[] = { + gExitList_GreatFairies_Entrance, + gExitList_GreatFairies_Exit, +}; + +const Transition* const gExitLists_40[] = { + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, +}; + +const Transition gExitList_DeepwoodShrine_StairsToB1[] = { + { 0x1, 0x0, 0xc8, 0x28, 0xc8, 0x38, 0x0, 0x48, 0x12, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DeepwoodShrine_BluePortal[] = { +#ifdef EU + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x38, 0x30, 0x48, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, +#endif + TransitionListEnd, +}; +const Transition gExitList_DeepwoodShrine_Map[] = { +#ifdef EU + { 0x0, 0x0, 0x0, 0x0, 0x18, 0xfff, 0xc, 0x48, 0x6, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, +#endif + TransitionListEnd, +}; +const Transition gExitList_DeepwoodShrine_Button[] = { +#ifdef EU + { 0x0, 0x0, 0x0, 0x0, 0x1b8, 0xfff, 0xc0, 0x48, 0x6, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, +#endif + TransitionListEnd, +}; +const Transition gExitList_DeepwoodShrine_Lever[] = { +#ifdef EU + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x168, 0x3, 0x48, 0x6, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, +#endif + TransitionListEnd, +}; +const Transition gExitList_DeepwoodShrine_Barrel[] = { + { 0x1, 0x0, 0xb8, 0x88, 0x50, 0x38, 0x0, 0x48, 0x20, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x118, 0x88, 0xa0, 0x38, 0x0, 0x48, 0x20, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xb8, 0x108, 0x50, 0x70, 0x0, 0x48, 0x20, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x118, 0x108, 0xa0, 0x70, 0x0, 0x48, 0x20, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, +#ifdef EU + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0xc8, 0x3, 0x48, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x28, 0xfff, 0xc, 0x48, 0x7, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x38, 0x30, 0x48, 0xa, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xe8, 0xfff, 0xc0, 0x48, 0x5, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, +#endif + TransitionListEnd, +}; +const Transition gExitList_DeepwoodShrine_Entrance[] = { + { 0x1, 0x0, 0x48, 0x68, 0x48, 0x78, 0x0, 0x48, 0x17, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x108, 0x68, 0x108, 0x78, 0x0, 0x48, 0x17, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x64, 0x30, 0x4a, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DeepwoodShrine_Compass[] = { + { 0x1, 0x0, 0xc8, 0x28, 0xc8, 0x38, 0x0, 0x48, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DeepwoodShrineBoss_Main[] = { + { 0x0, 0x0, 0x0, 0x0, 0xa8, 0x8, 0x30, 0x48, 0x17, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DeepwoodShrine_PreBoss[] = { + { 0x1, 0x0, 0x48, 0x68, 0x48, 0x78, 0x0, 0x48, 0xb, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x108, 0x68, 0x108, 0x78, 0x0, 0x48, 0xb, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x88, 0xd8, 0x3, 0x49, 0x0, 0x1, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_DeepwoodShrine[] = { + gExitList_NoExitList, + gExitList_DeepwoodShrine_BluePortal, + gExitList_DeepwoodShrine_StairsToB1, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_DeepwoodShrine_Map, + gExitList_DeepwoodShrine_Barrel, + gExitList_DeepwoodShrine_Button, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_DeepwoodShrine_Lever, + gExitList_DeepwoodShrine_Entrance, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_DeepwoodShrine_Compass, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_DeepwoodShrine_PreBoss, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, +}; + +const Transition* const gExitLists_DeepwoodShrineBoss[] = { + gExitList_DeepwoodShrineBoss_Main, +}; + +const Transition gExitList_DeepwoodShrineEntry_Main[] = { + { 0x1, 0x0, 0x78, 0x58, 0xa8, 0xd8, 0x0, 0x48, 0xb, 0x1, 0x0, 0x0, 0x88, 0x1, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1c8, 0x272, 0x30, 0x0, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1d8, 0x272, 0xc, 0x0, 0x0, 0x1, 0x1, 0x2, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1b8, 0x272, 0xc0, 0x0, 0x0, 0x1, 0x1, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_DeepwoodShrineEntry[] = { + gExitList_DeepwoodShrineEntry_Main, +}; + +const Transition gExitList_CaveOfFlames_AfterCane[] = { + { 0x1, 0x0, 0x88, 0x38, 0x1a8, 0x38, 0x0, 0x50, 0x10, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CaveOfFlames_Entrance[] = { + { 0x0, 0x0, 0x0, 0x0, 0x68, 0x88, 0x30, 0x6, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CaveOfFlames_MainCart[] = { + { 0x1, 0x0, 0x1f8, 0x38, 0x88, 0x28, 0x0, 0x50, 0x5, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CaveOfFlames_NorthEntrance[] = { + { 0x1, 0x0, 0x88, 0x18, 0x1f8, 0x48, 0x0, 0x50, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CaveOfFlames_MinishSpikes[] = { + { 0x1, 0x0, 0x1a8, 0x28, 0x88, 0x48, 0x0, 0x50, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CaveOfFlames_BeforeGleerok[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x28, 0x30, 0x50, 0x17, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_CaveOfFlames_BossDoor[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0xc0, 0x1, 0x50, 0x12, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_CaveOfFlames[] = { + gExitList_CaveOfFlames_AfterCane, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_CaveOfFlames_Entrance, + gExitList_CaveOfFlames_MainCart, + gExitList_CaveOfFlames_NorthEntrance, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_CaveOfFlames_MinishSpikes, + gExitList_NoExitList, + gExitList_CaveOfFlames_BeforeGleerok, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_CaveOfFlames_BossDoor, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, +}; + +const Transition gExitList_FortressOfWinds_BeforeMazaal[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x18, 0x30, 0x58, 0x4, 0x1, 0x3, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_EastKeyLever[] = { + { 0x1, 0x0, 0x198, 0x198, 0x2e8, 0x38, 0x0, 0x18, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1f8, 0x198, 0x338, 0x38, 0x0, 0x18, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_PitPlatforms[] = { + { 0x0, 0x0, 0x0, 0x0, 0x68, 0x38, 0x30, 0x18, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_WestKeyLever[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0xc8, 0x3, 0x58, 0x1, 0x1, 0x3, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1d8, 0x38, 0x30, 0x18, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_Mazaal[] = { + { 0x1, 0x0, 0xb8, 0x18, 0xa0, 0x18c, 0x0, 0x59, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_Stalfos[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x38, 0x30, 0x18, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_EntranceMoleMitts[] = { + { 0x0, 0x0, 0x0, 0x0, 0x88, 0xb0, 0x3, 0x18, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_Main2F[] = { + { 0x1, 0x0, 0x88, 0xf8, 0x78, 0x38, 0x0, 0x58, 0x21, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1d8, 0xa8, 0x30, 0x18, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_MinishHole[] = { + { 0x0, 0x0, 0x0, 0x0, 0x68, 0xb0, 0x3, 0x18, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_BossKey[] = { + { 0x0, 0x0, 0x0, 0x0, 0x338, 0x38, 0x30, 0x18, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_WestStairs2F[] = { + { 0x1, 0x0, 0x88, 0x28, 0x68, 0x38, 0x0, 0x58, 0x20, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_EastStairs2F[] = { + { 0x1, 0x0, 0x88, 0x28, 0x68, 0x38, 0x0, 0x58, 0x22, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x288, 0xa8, 0x30, 0x18, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_WestStairs1F[] = { + { 0x1, 0x0, 0x68, 0x28, 0x88, 0x38, 0x0, 0x58, 0x1c, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x128, 0x38, 0x30, 0x18, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_CenterStairs1F[] = { + { 0x1, 0x0, 0x78, 0x28, 0x88, 0x108, 0x0, 0x58, 0x19, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1d8, 0x38, 0x30, 0x18, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_EastStairs1F[] = { + { 0x1, 0x0, 0x68, 0x28, 0x88, 0x38, 0x0, 0x58, 0x1d, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x288, 0x38, 0x30, 0x18, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_Wizzrobe[] = { + { 0x0, 0x0, 0x0, 0x0, 0x78, 0x38, 0x30, 0x18, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_FortressOfWinds_HeartPiece[] = { + { 0x0, 0x0, 0x0, 0x0, 0x338, 0x38, 0x30, 0x18, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_FortressOfWinds[] = { + gExitList_NoExitList, + gExitList_FortressOfWinds_BeforeMazaal, + gExitList_FortressOfWinds_EastKeyLever, + gExitList_FortressOfWinds_PitPlatforms, + gExitList_FortressOfWinds_WestKeyLever, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_FortressOfWinds_Mazaal, + gExitList_FortressOfWinds_Stalfos, + gExitList_FortressOfWinds_EntranceMoleMitts, + gExitList_FortressOfWinds_Main2F, + gExitList_FortressOfWinds_MinishHole, + gExitList_FortressOfWinds_BossKey, + gExitList_FortressOfWinds_WestStairs2F, + gExitList_FortressOfWinds_EastStairs2F, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_FortressOfWinds_WestStairs1F, + gExitList_FortressOfWinds_CenterStairs1F, + gExitList_FortressOfWinds_EastStairs1F, + gExitList_FortressOfWinds_Wizzrobe, + gExitList_FortressOfWinds_HeartPiece, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, +}; + +const Transition gExitList_FortressOfWindsTop_Main[] = { + { 0x1, 0x0, 0xa0, 0x1a0, 0xb8, 0x28, 0x0, 0x58, 0x16, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_FortressOfWindsTop[] = { + gExitList_FortressOfWindsTop_Main, +}; + +const Transition gExitList_InnerMazaal_Main[] = { + { 0x1, 0x0, 0x88, 0x11c, 0xb8, 0x5c, 0x0, 0x58, 0x16, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_InnerMazaal[] = { + gExitList_InnerMazaal_Main, + gExitList_InnerMazaal_Main, +}; + +const Transition gExitList_TempleOfDroplets_WestHole[] = { + { 0x1, 0x0, 0x58, 0x28, 0x58, 0x38, 0x0, 0x60, 0x20, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_EastHole[] = { + { 0x1, 0x0, 0xd8, 0x28, 0xd8, 0x38, 0x0, 0x60, 0x21, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_HoleToBlueChuchu[] = { + { 0x0, 0x0, 0x0, 0x0, 0x208, 0xfff, 0xc0, 0x60, 0x8, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xc8, 0x28, 0x88, 0x28, 0x0, 0x60, 0x2e, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_BigBlueChuchu[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0xb8, 0x3, 0x60, 0xf, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_BigBlueChuchuKey[] = { + { 0x1, 0x0, 0x58, 0x28, 0xc8, 0x28, 0x0, 0x60, 0x2e, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_BossKey[] = { + { 0x1, 0x0, 0x58, 0x28, 0x58, 0x38, 0x0, 0x60, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_NorthSmallKey[] = { + { 0x1, 0x0, 0xd8, 0x28, 0xd8, 0x38, 0x0, 0x60, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_BlueChuchuKeyLever[] = { + { 0x1, 0x0, 0x88, 0x18, 0xc8, 0x38, 0x0, 0x60, 0xb, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xc8, 0x18, 0x58, 0x38, 0x0, 0x60, 0x11, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_Entrance[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x18, 0x30, 0x60, 0x8, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_WaterfallNortheast[] = { + { 0x0, 0x0, 0x0, 0x0, 0x18, 0xfff, 0xc, 0x60, 0x8, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_Element[] = { + { 0x0, 0x0, 0x0, 0x0, 0xf8, 0xfff, 0xc0, 0x60, 0x7, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x8, 0xfff, 0x4, 0x60, 0x9, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x8, 0xfff, 0x8, 0x60, 0xb, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x178, 0x3, 0x60, 0x3, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x28, 0x30, 0x60, 0xe, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_IceCorner[] = { + { 0x0, 0x0, 0x0, 0x0, 0x208, 0xfff, 0xc0, 0x60, 0x8, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_BigOcto[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x178, 0x3, 0x60, 0x8, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_NorthwestStairs[] = { + { 0x1, 0x0, 0x88, 0x18, 0x88, 0x28, 0x0, 0x60, 0x24, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_ScissorsMiniboss[] = { + { 0x1, 0x0, 0xc8, 0x18, 0xc8, 0x28, 0x0, 0x60, 0x25, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_WaterfallSouthwest[] = { + { 0x1, 0x0, 0x38, 0x170, 0x38, 0x18, 0x0, 0x60, 0x31, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_ToBigBlueChuchu[] = { + { 0x1, 0x0, 0x58, 0x58, 0x58, 0x68, 0x0, 0x60, 0x32, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x8, 0x30, 0x60, 0x10, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_BlockCloneIceBridge[] = { + { 0x1, 0x0, 0x88, 0x18, 0x88, 0x28, 0x0, 0x60, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_StairsToScissorsMiniboss[] = { + { 0x1, 0x0, 0xc8, 0x18, 0xc8, 0x28, 0x0, 0x60, 0x5, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_LilypadWestB2[] = { + { 0x0, 0x0, 0x0, 0x0, 0x38, 0x168, 0x3, 0x60, 0xd, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_TempleOfDroplets_CompassRoom[] = { + { 0x1, 0x0, 0x58, 0x58, 0x58, 0x68, 0x0, 0x60, 0xf, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_TempleOfDroplets[] = { + gExitList_TempleOfDroplets_WestHole, + gExitList_NoExitList, + gExitList_TempleOfDroplets_EastHole, + gExitList_TempleOfDroplets_Entrance, + gExitList_TempleOfDroplets_NorthwestStairs, + gExitList_TempleOfDroplets_ScissorsMiniboss, + gExitList_NoExitList, + gExitList_TempleOfDroplets_WaterfallNortheast, + gExitList_TempleOfDroplets_Element, + gExitList_TempleOfDroplets_IceCorner, + gExitList_NoExitList, + gExitList_TempleOfDroplets_HoleToBlueChuchu, + gExitList_NoExitList, + gExitList_TempleOfDroplets_WaterfallSouthwest, + gExitList_TempleOfDroplets_BigOcto, + gExitList_TempleOfDroplets_ToBigBlueChuchu, + gExitList_TempleOfDroplets_BigBlueChuchu, + gExitList_TempleOfDroplets_BigBlueChuchuKey, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_TempleOfDroplets_BossKey, + gExitList_TempleOfDroplets_NorthSmallKey, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_TempleOfDroplets_BlockCloneIceBridge, + gExitList_TempleOfDroplets_StairsToScissorsMiniboss, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_TempleOfDroplets_BlueChuchuKeyLever, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_TempleOfDroplets_LilypadWestB2, + gExitList_TempleOfDroplets_CompassRoom, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, + gExitList_NoExitList, +}; + +const Transition gExitList_61_0[] = { + { 0x1, 0x0, 0x78, 0x58, 0xa8, 0xd8, 0x0, 0x48, 0xb, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x118, 0x174, 0x30, 0xb, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_61[] = { + gExitList_61_0, +}; + +const Transition gExitList_RoyalCrypt_WaterRope[] = { + TransitionListEnd, +}; +const Transition gExitList_RoyalCrypt_Gibdo[] = { + { 0x1, 0x0, 0xa8, 0x12e, 0x128, 0x48, 0x0, 0x68, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_RoyalCrypt_KeyBlock[] = { + { 0x1, 0x0, 0x128, 0x38, 0xa8, 0x118, 0x0, 0x68, 0x2, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x128, 0x16e, 0x88, 0x48, 0x0, 0x68, 0x7, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_RoyalCrypt_MushroomPit[] = { + { 0x1, 0x0, 0x88, 0x38, 0x128, 0x158, 0x0, 0x68, 0x4, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_RoyalCrypt_Entrance[] = { + { 0x0, 0x0, 0x0, 0x0, 0xf0, 0x3c, 0x30, 0x9, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_RoyalCrypt[] = { + gExitList_NoExitList, gExitList_RoyalCrypt_WaterRope, gExitList_RoyalCrypt_Gibdo, + gExitList_NoExitList, gExitList_RoyalCrypt_KeyBlock, gExitList_NoExitList, + gExitList_NoExitList, gExitList_RoyalCrypt_MushroomPit, gExitList_RoyalCrypt_Entrance, +}; + +const Transition gExitList_PalaceOfWinds_0[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x18, 0x30, 0x70, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_3[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x1c8, 0x3, 0x70, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_8[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x18, 0x30, 0x70, 0xa, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_9[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x18, 0x30, 0x70, 0xb, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_10[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x128, 0x3, 0x70, 0x8, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_11[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x88, 0x3, 0x70, 0x9, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x18, 0xfff, 0xc, 0x70, 0xe, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_13[] = { + { 0x0, 0x0, 0x0, 0x0, 0x18, 0xfff, 0xc, 0x70, 0xe, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x38, 0x38, 0x218, 0xe8, 0x0, 0x70, 0x15, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_14[] = { + { 0x0, 0x0, 0x0, 0x0, 0xc8, 0xfff, 0x40, 0x70, 0xb, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xc8, 0xfff, 0x80, 0x70, 0xd, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_16[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x18, 0x30, 0x70, 0x15, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_18[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x18, 0x30, 0x70, 0x15, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_21[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x88, 0x1, 0x70, 0x12, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x1c8, 0x2, 0x70, 0x10, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xb8, 0xd8, 0xb8, 0x48, 0x0, 0x70, 0x1e, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x218, 0xd8, 0x38, 0x48, 0x0, 0x70, 0xd, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_23[] = { + { 0x0, 0x0, 0x0, 0x0, 0xd8, 0xfff, 0xc0, 0x70, 0x20, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_26[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x78, 0x1, 0x70, 0x20, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_30[] = { + { 0x1, 0x0, 0xb8, 0x38, 0xb8, 0xe8, 0x0, 0x70, 0x15, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_32[] = { + { 0x0, 0x0, 0x0, 0x0, 0x10, 0xfff, 0xc, 0x70, 0x17, 0x1, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x28, 0x30, 0x70, 0x1a, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x38, 0x38, 0x38, 0x48, 0x0, 0x70, 0x2a, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_35[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x88, 0x3, 0x70, 0x28, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_36[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x88, 0x3, 0x70, 0x2a, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_40[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x18, 0x30, 0x70, 0x23, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xb8, 0x38, 0xb8, 0xe8, 0x0, 0x70, 0x32, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_42[] = { + { 0x0, 0x0, 0x0, 0x0, 0xfff, 0x18, 0x30, 0x70, 0x24, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x38, 0x38, 0x38, 0x48, 0x0, 0x70, 0x20, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_47[] = { + { 0x1, 0x0, 0x78, 0x18, 0x168, 0x118, 0x0, 0x70, 0x32, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_PalaceOfWinds_50[] = { + { 0x1, 0x0, 0x168, 0x130, 0x78, 0x28, 0x0, 0x70, 0x2f, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xb8, 0xd8, 0xb8, 0x48, 0x0, 0x70, 0x28, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_PalaceOfWinds[] = { + gExitList_PalaceOfWinds_0, gExitList_NoExitList, gExitList_NoExitList, gExitList_PalaceOfWinds_3, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_PalaceOfWinds_8, gExitList_PalaceOfWinds_9, gExitList_PalaceOfWinds_10, gExitList_PalaceOfWinds_11, + gExitList_NoExitList, gExitList_PalaceOfWinds_13, gExitList_PalaceOfWinds_14, gExitList_NoExitList, + gExitList_PalaceOfWinds_16, gExitList_NoExitList, gExitList_PalaceOfWinds_18, gExitList_NoExitList, + gExitList_NoExitList, gExitList_PalaceOfWinds_21, gExitList_NoExitList, gExitList_PalaceOfWinds_23, + gExitList_NoExitList, gExitList_NoExitList, gExitList_PalaceOfWinds_26, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_PalaceOfWinds_30, gExitList_NoExitList, + gExitList_PalaceOfWinds_32, gExitList_NoExitList, gExitList_NoExitList, gExitList_PalaceOfWinds_35, + gExitList_PalaceOfWinds_36, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_PalaceOfWinds_40, gExitList_NoExitList, gExitList_PalaceOfWinds_42, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_PalaceOfWinds_47, + gExitList_NoExitList, gExitList_NoExitList, gExitList_PalaceOfWinds_50, gExitList_NoExitList, + TransitionListEndBUG, +}; + +const Transition gExitList_DarkHyruleCastle_0[] = { + { 0x1, 0x0, 0x108, 0xd8, 0x108, 0xe8, 0x0, 0x88, 0x37, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x228, 0xd8, 0x228, 0xe8, 0x0, 0x88, 0x37, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x198, 0x220, 0x1f8, 0x38, 0x2, 0x7, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_1[] = { + { 0x1, 0x0, 0xa8, 0x38, 0x68, 0x48, 0x0, 0x88, 0x7, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_2[] = { + { 0x1, 0x0, 0xa8, 0x38, 0x68, 0x48, 0x0, 0x88, 0xd, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_3[] = { + { 0x1, 0x0, 0xa8, 0x38, 0x68, 0x48, 0x0, 0x88, 0x19, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_4[] = { + { 0x1, 0x0, 0xa8, 0x38, 0x68, 0x118, 0x0, 0x88, 0x1d, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_5[] = { + { 0x0, 0x0, 0x0, 0x0, 0xa8, 0xe8, 0x3, 0x88, 0x6, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xa8, 0x190, 0x88, 0x28, 0x0, 0x8d, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_6[] = { + { 0x1, 0x0, 0xa8, 0x28, 0x78, 0x168, 0x0, 0x89, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xb8, 0x18, 0x30, 0x88, 0x5, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_7[] = { + { 0x1, 0x0, 0x68, 0x38, 0xa8, 0x48, 0x0, 0x88, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xa8, 0x38, 0x68, 0x48, 0x0, 0x88, 0x1e, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x88, 0xc0, 0x88, 0xd8, 0x0, 0x89, 0x2, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_13[] = { + { 0x1, 0x0, 0x68, 0x38, 0xa8, 0x48, 0x0, 0x88, 0x2, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xa8, 0x38, 0x68, 0x48, 0x0, 0x88, 0x21, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x88, 0xc0, 0x88, 0xd8, 0x0, 0x89, 0x3, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_18[] = { + { 0x1, 0x0, 0xf0, 0x5c, 0x44, 0x5e, 0x0, 0x89, 0x4, 0x2, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xf0, 0xec, 0x44, 0xee, 0x0, 0x89, 0x4, 0x2, 0x0, 0x2, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_20[] = { + { 0x0, 0x0, 0x0, 0x0, 0x88, 0x118, 0x3, 0x8d, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_23[] = { + { 0x0, 0x0, 0x0, 0x0, 0x198, 0xd8, 0x30, 0x89, 0x6, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_25[] = { + { 0x1, 0x0, 0x68, 0x38, 0xa8, 0x48, 0x0, 0x88, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xa8, 0x38, 0x68, 0x48, 0x0, 0x88, 0x2b, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x88, 0xc0, 0x78, 0xe8, 0x0, 0x89, 0x5, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_26[] = { + { 0x0, 0x0, 0x0, 0x0, 0x88, 0xd8, 0x30, 0x89, 0x6, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_28[] = { + { 0x0, 0x0, 0x0, 0x0, 0x88, 0x188, 0x3, 0x89, 0x1, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_29[] = { + { 0x1, 0x0, 0x68, 0x108, 0xa8, 0x48, 0x0, 0x88, 0x4, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0xa8, 0x108, 0x68, 0x48, 0x0, 0x88, 0x2c, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x88, 0x190, 0x88, 0x288, 0x0, 0x89, 0x7, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_30[] = { + { 0x1, 0x0, 0x68, 0x38, 0xa8, 0x48, 0x0, 0x88, 0x7, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_31[] = { + { 0x1, 0x0, 0x88, 0x48, 0x88, 0x38, 0x0, 0x88, 0x2d, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_32[] = { + { 0x1, 0x0, 0xb8, 0x38, 0xb8, 0x48, 0x0, 0x88, 0x2e, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_33[] = { + { 0x1, 0x0, 0x68, 0x38, 0xa8, 0x48, 0x0, 0x88, 0xd, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_34[] = { + { 0x1, 0x0, 0x88, 0x68, 0x88, 0x78, 0x0, 0x88, 0x2f, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_43[] = { + { 0x1, 0x0, 0x68, 0x38, 0xa8, 0x48, 0x0, 0x88, 0x19, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_44[] = { + { 0x1, 0x0, 0x68, 0x38, 0xa8, 0x118, 0x0, 0x88, 0x1d, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_45[] = { + { 0x1, 0x0, 0x88, 0x48, 0x88, 0x58, 0x0, 0x88, 0x1f, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_46[] = { + { 0x1, 0x0, 0xb8, 0x38, 0xb8, 0x48, 0x0, 0x88, 0x20, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_47[] = { + { 0x1, 0x0, 0x88, 0x68, 0x88, 0x58, 0x0, 0x88, 0x22, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_48[] = { + { 0x1, 0x0, 0x58, 0x28, 0x58, 0x28, 0x0, 0x88, 0x38, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_55[] = { + { 0x1, 0x0, 0x108, 0xd8, 0x108, 0xe8, 0x0, 0x88, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x228, 0xd8, 0x228, 0xe8, 0x0, 0x88, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastle_56[] = { + { 0x1, 0x0, 0x58, 0x18, 0x58, 0x38, 0x0, 0x88, 0x30, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_DarkHyruleCastle[] = { + gExitList_DarkHyruleCastle_0, gExitList_DarkHyruleCastle_1, gExitList_DarkHyruleCastle_2, + gExitList_DarkHyruleCastle_3, gExitList_DarkHyruleCastle_4, gExitList_DarkHyruleCastle_5, + gExitList_DarkHyruleCastle_6, gExitList_DarkHyruleCastle_7, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_DarkHyruleCastle_13, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_DarkHyruleCastle_18, gExitList_NoExitList, gExitList_DarkHyruleCastle_20, + gExitList_NoExitList, gExitList_NoExitList, gExitList_DarkHyruleCastle_23, + gExitList_NoExitList, gExitList_DarkHyruleCastle_25, gExitList_DarkHyruleCastle_26, + gExitList_NoExitList, gExitList_DarkHyruleCastle_28, gExitList_DarkHyruleCastle_29, + gExitList_DarkHyruleCastle_30, gExitList_DarkHyruleCastle_31, gExitList_DarkHyruleCastle_32, + gExitList_DarkHyruleCastle_33, gExitList_DarkHyruleCastle_34, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_DarkHyruleCastle_43, gExitList_DarkHyruleCastle_44, + gExitList_DarkHyruleCastle_45, gExitList_DarkHyruleCastle_46, gExitList_DarkHyruleCastle_47, + gExitList_DarkHyruleCastle_48, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_DarkHyruleCastle_55, gExitList_DarkHyruleCastle_56, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, + gExitList_NoExitList, TransitionListEndBUG, +}; + +const Transition gExitList_DarkHyruleCastleOutside_ZeldaStatuePlatform[] = { + { 0x1, 0x0, 0x78, 0x178, 0xa8, 0x38, 0x0, 0x88, 0x6, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastleOutside_Garden[] = { + { 0x1, 0x0, 0x88, 0x38, 0xc8, 0x1e8, 0x0, 0x78, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x88, 0x18, 0x30, 0x88, 0x1c, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastleOutside_OutsideNorthwest[] = { + { 0x1, 0x0, 0x88, 0xc8, 0x88, 0xa8, 0x0, 0x88, 0x7, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastleOutside_OutsideNortheast[] = { + { 0x1, 0x0, 0x88, 0xc8, 0x88, 0xb0, 0x0, 0x88, 0xd, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastleOutside_OutsideEast[] = { + { 0x1, 0x0, 0x38, 0x5c, 0xde, 0x5e, 0x0, 0x88, 0x12, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x38, 0xec, 0xde, 0xee, 0x0, 0x88, 0x12, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastleOutside_OutsideSouthwest[] = { + { 0x1, 0x0, 0x78, 0xd8, 0x88, 0xb0, 0x0, 0x88, 0x19, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastleOutside_OutsideSouth[] = { + { 0x1, 0x0, 0x198, 0xc8, 0x88, 0x170, 0x0, 0x88, 0x17, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x88, 0xc8, 0x88, 0xa0, 0x0, 0x88, 0x1a, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_DarkHyruleCastleOutside_OutsideSoutheast[] = { + { 0x1, 0x0, 0x88, 0x278, 0x88, 0x178, 0x0, 0x88, 0x1d, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_DarkHyruleCastleOutside[] = { + gExitList_DarkHyruleCastleOutside_ZeldaStatuePlatform, gExitList_DarkHyruleCastleOutside_Garden, + gExitList_DarkHyruleCastleOutside_OutsideNorthwest, gExitList_DarkHyruleCastleOutside_OutsideNortheast, + gExitList_DarkHyruleCastleOutside_OutsideEast, gExitList_DarkHyruleCastleOutside_OutsideSouthwest, + gExitList_DarkHyruleCastleOutside_OutsideSouth, gExitList_DarkHyruleCastleOutside_OutsideSoutheast, +}; + +const Transition gExitList_VaatisArms_First[] = { + { 0x0, 0x0, 0x0, 0x0, 0xb0, 0x88, 0x30, 0x8b, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_VaatisArms_Second[] = { + { 0x0, 0x0, 0x0, 0x0, 0xb0, 0x88, 0x30, 0x8b, 0x0, 0x1, 0x1, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_VaatisArms[] = { + gExitList_VaatisArms_First, + gExitList_VaatisArms_Second, +}; + +const Transition gExitList_DarkHyruleCastleBridge_Main[] = { + { 0x1, 0x0, 0x88, 0x18, 0xa8, 0x178, 0x0, 0x88, 0x5, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x88, 0x28, 0x30, 0x88, 0x14, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_DarkHyruleCastleBridge[] = { + gExitList_DarkHyruleCastleBridge_Main, +}; + +const Transition gExitList_HyruleCastle_0[] = { + { 0x1, 0x0, 0x48, 0xd8, 0x88, 0x288, 0x0, 0x80, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x1f8, 0x38, 0x30, 0x7, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HyruleCastle_1[] = { + { 0x1, 0x0, 0x58, 0x28, 0x68, 0x28, 0x0, 0x80, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x198, 0x28, 0x1c8, 0x28, 0x0, 0x80, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_HyruleCastle_3[] = { + { 0x1, 0x0, 0x68, 0x18, 0x58, 0x38, 0x0, 0x80, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x1c8, 0x18, 0x198, 0x38, 0x0, 0x80, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x88, 0x278, 0x48, 0xe8, 0x0, 0x80, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + { 0x1, 0x0, 0x118, 0x1c8, 0x88, 0x180, 0x0, 0x81, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0xd2, 0x5c, 0xc0, 0x43, 0x1, 0x1, 0x0, 0x6, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_HyruleCastle[] = { + gExitList_HyruleCastle_0, gExitList_HyruleCastle_1, gExitList_NoExitList, gExitList_HyruleCastle_3, + gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, gExitList_NoExitList, +}; + +const Transition gExitList_SanctuaryEntrance_Main[] = { + { 0x1, 0x0, 0x88, 0x38, 0xc8, 0x1e8, 0x0, 0x78, 0x0, 0x1, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + { 0x0, 0x0, 0x0, 0x0, 0x118, 0x1e8, 0x30, 0x80, 0x3, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_SanctuaryEntrance[] = { + gExitList_SanctuaryEntrance_Main, +}; + +const Transition gExitList_Sanctuary_Hall[] = { + { 0x1, 0x0, 0xc8, 0x1fc, 0x88, 0x48, 0x0, 0x81, 0x0, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gUnk_0813A76C[] = { + { 0x1, 0x0, 0xc8, 0x1fc, 0x88, 0x48, 0x0, 0x89, 0x1, 0x1, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Sanctuary_Main[] = { + { 0x1, 0x0, 0xe8, 0x28, 0x98, 0x130, 0x0, 0x78, 0x2, 0x2, 0x0, 0x0, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition gExitList_Sanctuary_StainedGlass[] = { + { 0x1, 0x0, 0x98, 0x140, 0xe8, 0x38, 0x0, 0x78, 0x1, 0x2, 0x0, 0x4, 0x0, 0x0, 0x0, 0x0 }, + TransitionListEnd, +}; +const Transition* const gExitLists_Sanctuary[] = { + gExitList_Sanctuary_Hall, + gExitList_Sanctuary_Main, + gExitList_Sanctuary_StainedGlass, +}; + +const Transition* const* const gExitLists[] = { + gExitLists_MinishWoods, + gExitLists_MinishVillage, + gExitLists_HyruleTown, + gExitLists_HyruleField, + gExitLists_CastorWilds, + gExitLists_Ruins, + gExitLists_MtCrenel, + gExitLists_CastleGarden, + gExitLists_CloudTops, + gExitLists_RoyalValley, + gExitLists_VeilFalls, + gExitLists_LakeHylia, + gExitLists_LakeWoodsCave, + gExitLists_Beanstalks, + gExitLists_NoExit, + gExitLists_HyruleDigCaves, + gExitLists_MelarisMine, + gExitLists_MinishPaths1, + gExitLists_CrenelMinishPaths, + gExitLists_DigCaves1, + gExitLists_NoExit, + gExitLists_FestivalTown, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_OuterFortressOfWinds, + gExitLists_HyliaDigCaves, + gExitLists_VeilFallsTop, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_MinishHouseInteriors, + gExitLists_HouseInteriors1, + gExitLists_HouseInteriors2, + gExitLists_HouseInteriors3, + gExitLists_TreeInteriors, + gExitLists_Dojos, + gExitLists_CrenelCaves, + gExitLists_MinishCracks, + gExitLists_HouseInteriors4, + gExitLists_GreatFairies, + gExitLists_CastorCaves, + gExitLists_CastorDarknut, + gExitLists_ArmosInteriors, + gExitLists_TownMinishHoles, + gExitLists_MinishRafters, + gExitLists_GoronCave, + gExitLists_WindTribeTower, + gExitLists_WindTribeTowerRoof, + gExitLists_Caves, + gExitLists_VeilFallsCaves, + gExitLists_RoyalValleyGraves, + gExitLists_MinishCaves, + gExitLists_CastleGardenMinishHoles, + gExitLists_37, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_40, + gExitLists_HyruleTownUnderground, + gExitLists_GardenFountains, + gExitLists_HyruleCastleCellar, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_40, + gExitLists_NoExit, + gExitLists_DeepwoodShrine, + gExitLists_DeepwoodShrineBoss, + gExitLists_DeepwoodShrineEntry, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_CaveOfFlames, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, +#ifndef DEMO_USA + gExitLists_FortressOfWinds, + gExitLists_FortressOfWindsTop, + gExitLists_InnerMazaal, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, +#endif + gExitLists_TempleOfDroplets, + gExitLists_61, + gExitLists_HyruleTownMinishCaves, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_RoyalCrypt, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_PalaceOfWinds, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_Sanctuary, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_HyruleCastle, + gExitLists_SanctuaryEntrance, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_DarkHyruleCastle, + gExitLists_DarkHyruleCastleOutside, + gExitLists_VaatisArms, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_DarkHyruleCastleBridge, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, + gExitLists_NoExit, +};