mirror of https://github.com/zeldaret/tmc.git
Put const data in houseDoorExterior
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parent
d799c4cb2d
commit
5aec68f2ef
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@ -42006,11 +42006,6 @@
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"size": 6,
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"type": "animation"
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},
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{
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"path": "houseDoorExterior/gUnk_081206AC.bin",
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"start": 1181356,
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"size": 8
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},
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{
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"path": "greatFairy/gUnk_0812079C.bin",
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"start": 1181596,
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@ -1,14 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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gUnk_081206AC:: @ 081206AC
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.incbin "houseDoorExterior/gUnk_081206AC.bin"
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gUnk_081206B4:: @ 081206B4
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.4byte sub_080866D8
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.4byte sub_080867E4
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.4byte sub_0808681C
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.4byte sub_080868B0
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@ -1358,7 +1358,7 @@ SECTIONS {
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src/object/object17.o(.rodata);
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data/const/object/evilSpirit.o(.rodata);
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data/animations/object/evilSpirit.o(.rodata);
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data/const/object/houseDoorExterior.o(.rodata);
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src/object/houseDoorExterior.o(.rodata);
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src/object/rupee.o(.rodata);
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src/object/greatFairy.o(.rodata);
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data/animations/npc/greatFairy.o(.rodata);
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@ -26,13 +26,21 @@ typedef struct {
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static void sub_080868EC(Entity* entity, unk_80868EC* arg1);
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static bool32 sub_080867CC(u32);
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void sub_0808681C(Entity*);
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void sub_080866D8(Entity*);
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void sub_080867E4(Entity*);
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void sub_080868B0(Entity*);
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static u8 sub_08086954(Entity*);
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extern void (*const gUnk_081206B4[])(Entity*);
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extern Hitbox gUnk_081206AC; // TODO: should be const
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static const Hitbox gUnk_081206AC = { 0, -5, { 5, 3, 3, 5 }, 10, 4 };
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void HouseDoorExterior(Entity* this) {
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gUnk_081206B4[this->type2](this);
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static void (*const typeFuncs[])(Entity*) = {
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sub_080866D8,
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sub_080867E4,
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sub_0808681C,
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sub_080868B0,
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};
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typeFuncs[this->type2](this);
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}
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void sub_080866D8(Entity* this) {
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@ -97,7 +105,7 @@ void sub_0808681C(Entity* this) {
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this->timer = 8;
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this->spriteSettings.draw = 1;
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this->frameIndex = 0;
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this->hitbox = &gUnk_081206AC;
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this->hitbox = (Hitbox*)&gUnk_081206AC;
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if (this->subAction == 1) {
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this->action = 2;
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this->frameIndex = 1;
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@ -126,7 +134,7 @@ void sub_080868B0(Entity* this) {
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if (this->action == 0) {
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this->action = 1;
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this->spriteSettings.draw = 1;
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this->hitbox = &gUnk_081206AC;
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this->hitbox = (Hitbox*)&gUnk_081206AC;
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this->timer = 8;
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}
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ExecuteScript(this, *(ScriptExecutionContext**)&this->cutsceneBeh);
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