diff --git a/asm/pot.s b/asm/pot.s index e24373d3..68d9597e 100644 --- a/asm/pot.s +++ b/asm/pot.s @@ -6,538 +6,6 @@ .text - - thumb_func_start Pot -Pot: @ 0x0808220C - push {r4, lr} - adds r4, r0, #0 - ldr r1, _08082228 @ =gUnk_0811F090 - ldrb r0, [r4, #0xc] - lsls r0, r0, #2 - adds r0, r0, r1 - ldr r1, [r0] - adds r0, r4, #0 - bl _call_via_r1 - adds r4, #0x41 - movs r0, #0 - strb r0, [r4] - pop {r4, pc} - .align 2, 0 -_08082228: .4byte gUnk_0811F090 - - thumb_func_start sub_0808222C -sub_0808222C: @ 0x0808222C - push {r4, r5, r6, r7, lr} - mov r7, r8 - push {r7} - adds r4, r0, #0 - ldrb r0, [r4, #0xb] - cmp r0, #1 - bne _0808224C - adds r0, r4, #0 - adds r0, #0x86 - ldrh r0, [r0] - bl CheckFlags - cmp r0, #0 - beq _0808224C - bl DeleteThisEntity -_0808224C: - movs r2, #1 - strb r2, [r4, #0xc] - ldr r0, _08082308 @ =gUnk_080FD338 - str r0, [r4, #0x48] - movs r1, #0 - movs r0, #0x80 - strh r0, [r4, #0x24] - ldrh r0, [r4, #0x32] - adds r0, #3 - strh r0, [r4, #0x32] - strb r1, [r4, #0x16] - ldrb r1, [r4, #0x10] - movs r0, #0x80 - orrs r0, r1 - strb r0, [r4, #0x10] - adds r0, r4, #0 - adds r0, #0x45 - strb r2, [r0] - adds r1, r4, #0 - adds r1, #0x3c - movs r0, #7 - strb r0, [r1] - adds r1, #3 - movs r0, #0x6e - strb r0, [r1] - subs r1, #4 - movs r0, #0x84 - strb r0, [r1] - movs r0, #0x12 - strb r0, [r4, #0x1c] - adds r5, r4, #0 - adds r5, #0x38 - ldrb r0, [r5] - cmp r0, #0 - bne _08082298 - adds r0, r4, #0 - bl sub_08016A30 -_08082298: - movs r1, #0x2e - ldrsh r0, [r4, r1] - ldr r7, _0808230C @ =gRoomControls - ldrh r1, [r7, #6] - subs r0, r0, r1 - asrs r0, r0, #4 - movs r6, #0x3f - ands r0, r6 - movs r2, #0x32 - ldrsh r1, [r4, r2] - ldrh r2, [r7, #8] - subs r1, r1, r2 - asrs r1, r1, #4 - ands r1, r6 - lsls r1, r1, #6 - orrs r0, r1 - ldrb r1, [r5] - bl sub_080001DA - adds r1, r4, #0 - adds r1, #0x70 - strh r0, [r1] - lsls r0, r0, #0x10 - lsrs r0, r0, #0x10 - movs r1, #0x80 - lsls r1, r1, #7 - mov r8, r1 - cmp r0, r8 - bne _080822D6 - bl DeleteThisEntity -_080822D6: - movs r2, #0x2e - ldrsh r1, [r4, r2] - ldrh r0, [r7, #6] - subs r1, r1, r0 - asrs r1, r1, #4 - ands r1, r6 - movs r2, #0x32 - ldrsh r0, [r4, r2] - ldrh r2, [r7, #8] - subs r0, r0, r2 - asrs r0, r0, #4 - ands r0, r6 - lsls r0, r0, #6 - orrs r1, r0 - ldrb r2, [r5] - mov r0, r8 - bl SetTile - adds r0, r4, #0 - movs r1, #5 - bl InitializeAnimation - pop {r3} - mov r8, r3 - pop {r4, r5, r6, r7, pc} - .align 2, 0 -_08082308: .4byte gUnk_080FD338 -_0808230C: .4byte gRoomControls - - thumb_func_start sub_08082310 -sub_08082310: @ 0x08082310 - push {r4, r5, r6, r7, lr} - adds r5, r0, #0 - adds r0, #0x41 - ldrb r0, [r0] - movs r6, #0x7f - adds r1, r6, #0 - ands r1, r0 - cmp r1, #0x13 - beq _08082342 - cmp r1, #0x1d - beq _0808234C - adds r0, r5, #0 - bl GetTileTypeByEntity - adds r4, r0, #0 - movs r0, #0x80 - lsls r0, r0, #7 - cmp r4, r0 - bne _08082338 - b _080824F0 -_08082338: - adds r0, #1 - cmp r4, r0 - bhs _08082340 - b _08082484 -_08082340: - b _080823C4 -_08082342: - movs r1, #0 - movs r0, #3 - strb r0, [r5, #0xc] - strb r1, [r5, #0xd] - b _080824F6 -_0808234C: - adds r0, r5, #0 - adds r0, #0x70 - ldrh r0, [r0] - movs r2, #0x2e - ldrsh r1, [r5, r2] - ldr r3, _080823C0 @ =gRoomControls - ldrh r2, [r3, #6] - subs r1, r1, r2 - asrs r1, r1, #4 - movs r4, #0x3f - ands r1, r4 - movs r7, #0x32 - ldrsh r2, [r5, r7] - ldrh r3, [r3, #8] - subs r2, r2, r3 - asrs r2, r2, #4 - ands r2, r4 - lsls r2, r2, #6 - orrs r1, r2 - adds r2, r5, #0 - adds r2, #0x38 - ldrb r2, [r2] - bl SetTile - movs r1, #0 - movs r0, #5 - strb r0, [r5, #0xc] - movs r0, #0xa8 - lsls r0, r0, #0xa - str r0, [r5, #0x20] - adds r0, r5, #0 - adds r0, #0x63 - strb r1, [r0] - ldrb r1, [r5, #0x18] - movs r0, #0x31 - rsbs r0, r0, #0 - ands r0, r1 - movs r1, #0x10 - orrs r0, r1 - strb r0, [r5, #0x18] - adds r2, r5, #0 - adds r2, #0x29 - ldrb r1, [r2] - movs r0, #0x39 - rsbs r0, r0, #0 - ands r0, r1 - movs r1, #0x18 - orrs r0, r1 - strb r0, [r2] - ldrb r1, [r5, #0x10] - adds r0, r6, #0 - ands r0, r1 - strb r0, [r5, #0x10] - adds r0, r5, #0 - bl sub_08082824 - b _080824F6 - .align 2, 0 -_080823C0: .4byte gRoomControls -_080823C4: - ldr r0, _080823D4 @ =0x00004004 - cmp r4, r0 - bls _080823D8 - adds r0, #0x63 - cmp r4, r0 - beq _08082448 - b _08082484 - .align 2, 0 -_080823D4: .4byte 0x00004004 -_080823D8: - ldr r1, _08082438 @ =0xFFFFBFFF - adds r0, r4, r1 - lsls r0, r0, #3 - strb r0, [r5, #0x15] - movs r0, #0x20 - strb r0, [r5, #0xe] - movs r0, #4 - strb r0, [r5, #0xc] - ldr r0, _0808243C @ =gLinkState - ldr r0, [r0, #0x30] - movs r1, #0x80 - ands r0, r1 - cmp r0, #0 - beq _08082400 - ldrh r0, [r5, #0x24] - lsls r0, r0, #0x10 - asrs r0, r0, #0x11 - strh r0, [r5, #0x24] - movs r0, #0x40 - strb r0, [r5, #0xe] -_08082400: - adds r0, r5, #0 - adds r0, #0x70 - ldrh r0, [r0] - movs r2, #0x2e - ldrsh r1, [r5, r2] - ldr r3, _08082440 @ =gRoomControls - ldrh r2, [r3, #6] - subs r1, r1, r2 - asrs r1, r1, #4 - movs r4, #0x3f - ands r1, r4 - movs r6, #0x32 - ldrsh r2, [r5, r6] - ldrh r3, [r3, #8] - subs r2, r2, r3 - asrs r2, r2, #4 - ands r2, r4 - lsls r2, r2, #6 - orrs r1, r2 - adds r2, r5, #0 - adds r2, #0x38 - ldrb r2, [r2] - bl SetTile - ldr r0, _08082444 @ =0x0000010F - bl sub_08004488 - b _080824F6 - .align 2, 0 -_08082438: .4byte 0xFFFFBFFF -_0808243C: .4byte gLinkState -_08082440: .4byte gRoomControls -_08082444: .4byte 0x0000010F -_08082448: - adds r0, r5, #0 - adds r0, #0x70 - ldrh r0, [r0] - movs r7, #0x2e - ldrsh r1, [r5, r7] - ldr r3, _08082480 @ =gRoomControls - ldrh r2, [r3, #6] - subs r1, r1, r2 - asrs r1, r1, #4 - movs r4, #0x3f - ands r1, r4 - movs r6, #0x32 - ldrsh r2, [r5, r6] - ldrh r3, [r3, #8] - subs r2, r2, r3 - asrs r2, r2, #4 - ands r2, r4 - lsls r2, r2, #6 - orrs r1, r2 - adds r2, r5, #0 - adds r2, #0x38 - ldrb r2, [r2] - bl SetTile - bl DeleteThisEntity - b _080824F6 - .align 2, 0 -_08082480: .4byte gRoomControls -_08082484: - adds r0, r5, #0 - bl sub_080002B8 - cmp r0, #0xd - bne _0808249A - adds r0, r5, #0 - movs r1, #0 - movs r2, #0 - bl CreateFx - b _080824D8 -_0808249A: - ldr r0, _080824E4 @ =0x00004005 - cmp r4, r0 - bne _080824D8 - ldr r0, _080824E8 @ =gLinkState - adds r0, #0xab - movs r1, #4 - strb r1, [r0] - adds r0, r5, #0 - adds r0, #0x70 - ldrh r0, [r0] - movs r7, #0x2e - ldrsh r1, [r5, r7] - ldr r3, _080824EC @ =gRoomControls - ldrh r2, [r3, #6] - subs r1, r1, r2 - asrs r1, r1, #4 - movs r4, #0x3f - ands r1, r4 - movs r6, #0x32 - ldrsh r2, [r5, r6] - ldrh r3, [r3, #8] - subs r2, r2, r3 - asrs r2, r2, #4 - ands r2, r4 - lsls r2, r2, #6 - orrs r1, r2 - adds r2, r5, #0 - adds r2, #0x38 - ldrb r2, [r2] - bl SetTile -_080824D8: - adds r0, r5, #0 - movs r1, #0 - bl sub_08082850 - b _080824F6 - .align 2, 0 -_080824E4: .4byte 0x00004005 -_080824E8: .4byte gLinkState -_080824EC: .4byte gRoomControls -_080824F0: - adds r0, r5, #0 - bl sub_08078930 -_080824F6: - pop {r4, r5, r6, r7, pc} - - thumb_func_start sub_080824F8 -sub_080824F8: @ 0x080824F8 - push {lr} - ldr r2, _0808250C @ =gUnk_0811F0A8 - ldrb r1, [r0, #0xd] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0808250C: .4byte gUnk_0811F0A8 - - thumb_func_start sub_08082510 -sub_08082510: @ 0x08082510 - push {r4, r5, r6, lr} - adds r5, r0, #0 - ldrb r1, [r5, #0x10] - movs r0, #0x80 - movs r2, #0 - orrs r0, r1 - strb r0, [r5, #0x10] - ldr r0, _08082578 @ =gUnk_080FD340 - str r0, [r5, #0x48] - adds r1, r5, #0 - adds r1, #0x3c - movs r0, #7 - strb r0, [r1] - adds r1, #3 - movs r0, #1 - strb r0, [r1] - ldr r0, _0808257C @ =gLinkEntity - adds r0, #0x3b - ldrb r0, [r0] - subs r1, #4 - strb r0, [r1] - adds r0, r5, #0 - adds r0, #0x63 - strb r2, [r0] - adds r0, #0xd - ldrh r0, [r0] - movs r2, #0x2e - ldrsh r1, [r5, r2] - ldr r3, _08082580 @ =gRoomControls - ldrh r2, [r3, #6] - subs r1, r1, r2 - asrs r1, r1, #4 - movs r4, #0x3f - ands r1, r4 - movs r6, #0x32 - ldrsh r2, [r5, r6] - ldrh r3, [r3, #8] - subs r2, r2, r3 - asrs r2, r2, #4 - ands r2, r4 - lsls r2, r2, #6 - orrs r1, r2 - adds r2, r5, #0 - adds r2, #0x38 - ldrb r2, [r2] - bl SetTile - ldrb r0, [r5, #0xd] - adds r0, #1 - strb r0, [r5, #0xd] - pop {r4, r5, r6, pc} - .align 2, 0 -_08082578: .4byte gUnk_080FD340 -_0808257C: .4byte gLinkEntity -_08082580: .4byte gRoomControls - - thumb_func_start nullsub_511 -nullsub_511: @ 0x08082584 - bx lr - .align 2, 0 - - thumb_func_start sub_08082588 -sub_08082588: @ 0x08082588 - adds r0, #0x29 - ldrb r2, [r0] - movs r1, #0x39 - rsbs r1, r1, #0 - ands r1, r2 - movs r2, #0x18 - orrs r1, r2 - strb r1, [r0] - bx lr - .align 2, 0 - - thumb_func_start sub_0808259C -sub_0808259C: @ 0x0808259C - push {r4, lr} - adds r4, r0, #0 - bl sub_080043E8 - cmp r0, #2 - beq _080825B8 - cmp r0, #2 - bhi _080825B2 - cmp r0, #1 - beq _080825BE - b _080825D0 -_080825B2: - cmp r0, #3 - beq _080825C4 - b _080825D0 -_080825B8: - adds r0, r4, #0 - movs r1, #0xb - b _080825C8 -_080825BE: - adds r0, r4, #0 - movs r1, #0 - b _080825C8 -_080825C4: - adds r0, r4, #0 - movs r1, #0xc -_080825C8: - movs r2, #0 - bl CreateFx - b _080825E0 -_080825D0: - ldr r1, _080825DC @ =gLinkEntity - adds r0, r4, #0 - bl sub_08082850 - b _080825E4 - .align 2, 0 -_080825DC: .4byte gLinkEntity -_080825E0: - bl DeleteThisEntity -_080825E4: - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_080825E8 -sub_080825E8: @ 0x080825E8 - push {lr} - bl DeleteThisEntity - pop {pc} - - thumb_func_start sub_080825F0 -sub_080825F0: @ 0x080825F0 - push {lr} - adds r1, r0, #0 - ldr r0, _08082604 @ =gLinkState - ldrb r0, [r0, #5] - cmp r0, #0 - bne _08082602 - adds r0, r1, #0 - bl sub_08082608 -_08082602: - pop {pc} - .align 2, 0 -_08082604: .4byte gLinkState - - thumb_func_start sub_08082608 -sub_08082608: @ 0x08082608 - movs r2, #0 - movs r1, #1 - strb r1, [r0, #0xc] - strb r2, [r0, #0xd] - bx lr - .align 2, 0 - thumb_func_start sub_08082614 sub_08082614: @ 0x08082614 push {r4, r5, r6, r7, lr} diff --git a/include/entity.h b/include/entity.h index 0b76eaa5..bc27562f 100644 --- a/include/entity.h +++ b/include/entity.h @@ -47,8 +47,7 @@ typedef struct Entity { /* */ u8 draw : 2; // 1-2 /* */ u8 ss2 : 1; // 4 /* */ u8 ss3 : 1; // 8 - /* */ u8 bigShadow : 1; //0x10 - /* */ u8 giantShadow : 1; //0x20 + /* */ u8 shadow : 2; //0x10 /* */ u8 flipX : 1; //0x40 /* */ u8 flipY : 1; //0x80 /* */ } PACKED b; @@ -71,7 +70,7 @@ typedef struct Entity { /* */ u8 flipX : 2; //0x10 /* */ u8 flipY : 2; //0x40 /* */ } PACKED spriteOrientation; - /*0x1c*/ u8 filler[1]; + /*0x1c*/ u8 field_0x1c; /*0x1d*/ u8 field_0x1d; /*0x1e*/ u8 frameIndex; /*0x1f*/ u8 lastFrameIndex; diff --git a/include/functions.h b/include/functions.h index dcfcf70d..f4db40c4 100644 --- a/include/functions.h +++ b/include/functions.h @@ -192,7 +192,7 @@ extern void sub_080A70AC(void*); extern void sub_080A7114(u32); extern void sub_08001242(void); extern u32 sub_08003FC4(Entity*, u32); -extern u8 sub_080043E8(Entity*); +extern u32 sub_080043E8(Entity*); extern void sub_08001290(Entity*, u32); extern void sub_08004488(u32); extern void sub_08004596(Entity*, u32); diff --git a/include/link.h b/include/link.h index 5a7a73a2..93075787 100644 --- a/include/link.h +++ b/include/link.h @@ -35,7 +35,9 @@ typedef struct { /* */ u32 noMinishCap : 1; /* */ u32 pullingState : 1; /* */ u32 windyState : 1; - /* */ u32 filler10 : 4; + /* */ u32 filler6 : 1; + /* */ u32 unk7 : 1; + /* */ u32 filler8 : 2; /* */ u32 slipperyState : 1; /* */ u32 filler11 : 5; /* */ u32 filler11b : 16; diff --git a/linker.ld b/linker.ld index d8c259aa..e9a2b4a7 100644 --- a/linker.ld +++ b/linker.ld @@ -673,6 +673,7 @@ SECTIONS { asm/itemForSale.o(.text); asm/button.o(.text); asm/object4.o(.text); + src/object/pot.o(.text); asm/pot.o(.text); asm/object6.o(.text); asm/blockPushed.o(.text); diff --git a/src/enemy/bombPeahat.c b/src/enemy/bombPeahat.c index 1dc3d30f..176480a0 100644 --- a/src/enemy/bombPeahat.c +++ b/src/enemy/bombPeahat.c @@ -57,7 +57,7 @@ void sub_0802A8C8(Entity* this) void sub_0802A8E0(Entity *this) { this->previousActionFlag = 1; - this->filler[1] = 0x3c; + this->field_0x1d = 0x3c; } void sub_0802A8EC(Entity *this) diff --git a/src/enemy/keese.c b/src/enemy/keese.c index ea25214b..d9dd7991 100644 --- a/src/enemy/keese.c +++ b/src/enemy/keese.c @@ -73,7 +73,7 @@ void sub_08021DF0(Entity *this) this->height.HALF.HI = -0x10; } this->direction = Random() & 0x1f; - this->filler[0] = 1; + this->field_0x1c = 1; this->spritePriority.b0 = 3; this->collisionLayer = 3; UpdateSpriteForCollisionLayer(this); diff --git a/src/enemy/octorok.c b/src/enemy/octorok.c index 57fc25e3..a5b63f96 100644 --- a/src/enemy/octorok.c +++ b/src/enemy/octorok.c @@ -62,7 +62,7 @@ void sub_0801EB2C(Entity* ent) { void sub_0801EB68(Entity* ent) { ent->previousActionFlag = 1; - ent->filler[1] = 60; + ent->field_0x1d = 60; } void sub_0801EB74(Entity* ent) { diff --git a/src/enemy/rupeeLike.c b/src/enemy/rupeeLike.c index cbd991c4..79f127e0 100644 --- a/src/enemy/rupeeLike.c +++ b/src/enemy/rupeeLike.c @@ -25,7 +25,7 @@ void RupeeLike(Entity* this) { u32 uVar1; if (this->entityType.parameter == 0) { - uVar1 = sub_080043E8(this); + uVar1 = (u8)sub_080043E8(this); if (uVar1 != 0) { if (this->action == 4) { sub_080296D8(this); diff --git a/src/enemy/smallPesto.c b/src/enemy/smallPesto.c index c29fe80c..94eb8822 100644 --- a/src/enemy/smallPesto.c +++ b/src/enemy/smallPesto.c @@ -46,7 +46,7 @@ void sub_0803169C(Entity *this) void sub_080316DC(Entity *this) { this->previousActionFlag = 1; - this->filler[1] = 0x3c; + this->field_0x1d = 0x3c; } void sub_080316E8(Entity *this) diff --git a/src/enemy/wisp.c b/src/enemy/wisp.c index d6729201..9b95541c 100644 --- a/src/enemy/wisp.c +++ b/src/enemy/wisp.c @@ -85,7 +85,7 @@ void sub_08033674(Entity* this) { sub_0804A720(this); this->actionDelay = 0; this->action = 1; - this->filler[0] = 1; + this->field_0x1c = 1; this->field_0x80.HWORD = this->x.HALF.HI; this->field_0x82.HWORD = this->y.HALF.HI; sub_08033744(this); diff --git a/src/object/pot.c b/src/object/pot.c new file mode 100755 index 00000000..25d82b50 --- /dev/null +++ b/src/object/pot.c @@ -0,0 +1,169 @@ +#include "global.h" +#include "entity.h" +#include "functions.h" +#include "flags.h" +#include "link.h" +#include "room.h" + +extern void (*const gUnk_0811F090[])(Entity*); +extern void (*const gUnk_0811F0A8[])(Entity*); + +extern BoundingBox gUnk_080FD338; // TODO: should be const +extern BoundingBox gUnk_080FD340; // TODO: should be const + +extern u32 sub_08016A30(Entity*); +extern u32 sub_080001DA(u32, u32); +extern u32 GetTileTypeByEntity(Entity*); +extern void sub_08078930(Entity*); +extern void sub_08082824(Entity*); +extern u32 sub_080002B8(Entity*); +extern void sub_08082850(Entity*, Entity*); +extern void sub_08082608(Entity*); + +void Pot(Entity* this) { + gUnk_0811F090[this->action](this); + this->bitfield = 0; +} + +void sub_0808222C(Entity* this) { + if (this->entityType.parameter == 1 && CheckFlags(this->field_0x86)) { + DeleteThisEntity(); + } + + this->action = 1; + this->boundingBox = &gUnk_080FD338; + this->nonPlanarMovement = 0x80; + this->y.HALF.HI += 3; + this->possibleBool = 0; + this->flags |= 0x80; + this->currentHealth = 1; + this->field_0x3c = 7; + this->damageType = 0x6E; + this->flags2 = 0x84; + this->field_0x1c = 0x12; + if (this->collisionLayer == 0) { + sub_08016A30(this); + } + + this->field_0x70.HALF.LO = sub_080001DA(COORD_TO_TILE(this), this->collisionLayer); + if ((u16)this->field_0x70.HALF.LO == 0x4000) { + DeleteThisEntity(); + } + + SetTile(0x4000, COORD_TO_TILE(this), this->collisionLayer); + InitializeAnimation(this, 5); +} + +void sub_08082310(Entity* this) { + u32 tileType; + u32 var0 = this->bitfield & 0x7F; + switch (var0) { + case 0x13: + this->action = 3; + this->previousActionFlag = 0; + break; + case 0x1D: + SetTile((u16)this->field_0x70.HALF.LO, COORD_TO_TILE(this), this->collisionLayer); + this->action = 5; + this->field_0x20 = 0x2A000; + this->spriteOffsetY = 0; + this->spriteSettings.b.shadow = 1; + this->spritePriority.b1 = 3; + this->flags &= 0x7F; + sub_08082824(this); + break; + default: + tileType = GetTileTypeByEntity(this); + if (tileType != 0x4000) { + switch (tileType) { + case 0x4004: + case 0x4003: + case 0x4002: + case 0x4001: + this->direction = (tileType - 0x4001) * 8; + this->actionDelay = 32; + this->action = 4; + if (gLinkState.flags.all & 0x80) { + this->nonPlanarMovement >>= 1; + this->actionDelay = 64; + } + SetTile((u16)this->field_0x70.HALF.LO, COORD_TO_TILE(this), this->collisionLayer); + sub_08004488(0x10F); + break; + case 0x4067: + SetTile((u16)this->field_0x70.HALF.LO, COORD_TO_TILE(this), this->collisionLayer); + DeleteThisEntity(); + break; + default: + if (sub_080002B8(this) == 13) { + CreateFx(this, 0, 0); + } else if (tileType == 0x4005) { + gLinkState.field_0xab = 4; + SetTile((u16)this->field_0x70.HALF.LO, COORD_TO_TILE(this), this->collisionLayer); + } + sub_08082850(this, NULL); + break; + } + } else { + sub_08078930(this); + } + break; + } +} + +void sub_080824F8(Entity* this) { + gUnk_0811F0A8[this->previousActionFlag](this); +} + +void sub_08082510(Entity* this) { + this->flags |= 0x80; + this->boundingBox = &gUnk_080FD340; + this->field_0x3c = 7; + this->damageType = 1; + this->flags2 = gLinkEntity.flags2; + this->spriteOffsetY = 0; + SetTile((u16)this->field_0x70.HALF.LO, COORD_TO_TILE(this), this->collisionLayer); + this->previousActionFlag++; +} + + +void nullsub_511(Entity* this) { +} + +void sub_08082588(Entity* this) { + this->spritePriority.b1 = 3; +} + +void sub_0808259C(Entity* this) { + switch (sub_080043E8(this)) { + case 2: + CreateFx(this, 11, 0); + break; + case 1: + CreateFx(this, 0, 0); + break; + case 3: + CreateFx(this, 12, 0); + break; + default: + sub_08082850(this, &gLinkEntity); + return; + } + + DeleteThisEntity(); +} + +void sub_080825E8(Entity* this) { + DeleteThisEntity(); +} + +void sub_080825F0(Entity* this) { + if (gLinkState.heldObject == 0) { + sub_08082608(this); + } +} + +void sub_08082608(Entity* this) { + this->action = 1; + this->previousActionFlag = 0; +}