treeHidingPortal.c

This commit is contained in:
theo3 2020-07-07 19:19:42 -07:00
parent d49be370d4
commit 6f08201b71
5 changed files with 96 additions and 198 deletions

View File

@ -925,8 +925,8 @@ _08018C10:
_08018C14: .4byte gUnk_080FEAC8
_08018C18: .4byte gUnk_080FE320
thumb_func_start sub_08018C1C
sub_08018C1C: @ 0x08018C1C
thumb_func_start CreateMinishEntrance
CreateMinishEntrance: @ 0x08018C1C
push {r4, r5, r6, r7, lr}
mov r7, r8
push {r7}

View File

@ -6,202 +6,6 @@
.text
thumb_func_start TreeHidingPortal
TreeHidingPortal: @ 0x0809E824
push {lr}
ldr r2, _0809E838 @ =gUnk_08124354
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0809E838: .4byte gUnk_08124354
thumb_func_start sub_0809E83C
sub_0809E83C: @ 0x0809E83C
push {r4, lr}
adds r4, r0, #0
adds r0, #0x86
ldrh r0, [r0]
bl CheckFlags
cmp r0, #0
beq _0809E856
adds r0, r4, #0
bl sub_0809E96C
bl DeleteThisEntity
_0809E856:
movs r0, #1
strb r0, [r4, #0xc]
adds r1, r4, #0
adds r1, #0x38
movs r0, #2
strb r0, [r1]
adds r0, r4, #0
bl UpdateSpriteOrderAndFlip
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0809E86C
sub_0809E86C: @ 0x0809E86C
push {r4, lr}
adds r4, r0, #0
ldr r1, _0809E8B4 @ =gLinkEntity
movs r2, #0x30
movs r3, #0x30
bl sub_0800419C
cmp r0, #0
beq _0809E89A
movs r0, #0x14
bl CheckGlobalFlag
cmp r0, #0
beq _0809E89A
ldr r0, _0809E8B8 @ =gUnk_030010A0
ldr r0, [r0]
movs r1, #3
ands r0, r1
cmp r0, #0
bne _0809E89A
adds r0, r4, #0
bl sub_080A2B80
_0809E89A:
bl sub_0809E9A0
cmp r0, #0x54
bne _0809E8B0
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0xf
strb r0, [r4, #0xe]
movs r0, #1
bl sub_08078A90
_0809E8B0:
pop {r4, pc}
.align 2, 0
_0809E8B4: .4byte gLinkEntity
_0809E8B8: .4byte gUnk_030010A0
thumb_func_start sub_0809E8BC
sub_0809E8BC: @ 0x0809E8BC
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809E8E8
movs r0, #3
strb r0, [r4, #0xc]
movs r0, #0x3c
strb r0, [r4, #0xe]
ldrb r1, [r4, #0x18]
subs r0, #0x40
ands r0, r1
strb r0, [r4, #0x18]
adds r0, r4, #0
bl sub_0809E96C
adds r0, r4, #0
bl sub_0809E918
_0809E8E8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_0809E8EC
sub_0809E8EC: @ 0x0809E8EC
push {lr}
adds r1, r0, #0
ldrb r0, [r1, #0xe]
subs r0, #1
strb r0, [r1, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _0809E916
adds r0, r1, #0
adds r0, #0x86
ldrh r0, [r0]
bl SetFlag
movs r0, #0
bl sub_08078A90
movs r0, #0x73
bl PlaySFX
bl DeleteThisEntity
_0809E916:
pop {pc}
thumb_func_start sub_0809E918
sub_0809E918: @ 0x0809E918
push {r4, r5, r6, lr}
adds r5, r0, #0
ldr r4, _0809E964 @ =gUnk_08124364
movs r1, #0
ldrsh r0, [r4, r1]
ldr r1, _0809E968 @ =0xFFFFFC18
cmp r0, r1
beq _0809E962
adds r6, r1, #0
_0809E92A:
adds r0, r5, #0
movs r1, #3
movs r2, #0
bl CreateFx
adds r2, r0, #0
cmp r2, #0
beq _0809E958
ldrh r0, [r4]
ldrh r1, [r2, #0x2e]
adds r0, r0, r1
strh r0, [r2, #0x2e]
ldrh r0, [r4, #2]
ldrh r1, [r2, #0x32]
adds r0, r0, r1
strh r0, [r2, #0x32]
adds r1, r2, #0
adds r1, #0x38
movs r0, #2
strb r0, [r1]
adds r0, r2, #0
bl UpdateSpriteOrderAndFlip
_0809E958:
adds r4, #4
movs r1, #0
ldrsh r0, [r4, r1]
cmp r0, r6
bne _0809E92A
_0809E962:
pop {r4, r5, r6, pc}
.align 2, 0
_0809E964: .4byte gUnk_08124364
_0809E968: .4byte 0xFFFFFC18
thumb_func_start sub_0809E96C
sub_0809E96C: @ 0x0809E96C
push {r4, r5, lr}
adds r4, r0, #0
movs r1, #0x2e
ldrsh r0, [r4, r1]
ldr r2, _0809E99C @ =gRoomControls
ldrh r1, [r2, #6]
adds r1, #0x20
subs r0, r0, r1
asrs r0, r0, #4
movs r3, #0x3f
ands r0, r3
movs r5, #0x32
ldrsh r1, [r4, r5]
ldrh r2, [r2, #8]
adds r2, #8
subs r1, r1, r2
asrs r1, r1, #4
ands r1, r3
lsls r1, r1, #6
orrs r0, r1
bl sub_08018C1C
pop {r4, r5, pc}
.align 2, 0
_0809E99C: .4byte gRoomControls
thumb_func_start sub_0809E9A0
sub_0809E9A0: @ 0x0809E9A0
push {r4, r5, r6, lr}

View File

@ -157,6 +157,10 @@ typedef struct Entity {
((((entity->x.HALF.HI - gRoomControls.roomOriginX) >> 4) & 0x3fU) | \
(((entity->y.HALF.HI - gRoomControls.roomOriginY) >> 4) & 0x3fU) << 6)
#define COORD_TO_TILE_OFFSET(entity, xOff, yOff) \
((((entity->x.HALF.HI - xOff - gRoomControls.roomOriginX) >> 4) & 0x3fU) | \
(((entity->y.HALF.HI - yOff - gRoomControls.roomOriginY) >> 4) & 0x3fU) << 6)
extern void InitializeAnimation(Entity*, u32);
extern void InitAnimationForceUpdate(Entity*, u32);
extern void UpdateAnimationSingleFrame(Entity*);
@ -172,4 +176,5 @@ extern Entity* CreateNPC(u32 subtype, u32 form, u32 parameter);
extern Entity* CreateObjectWithParent(Entity* parent, u32 subtype, u32 form, u32 parameter);
extern Entity* CreateFx(Entity* parent, u32 form, u32 parameter);
extern void DeleteThisEntity();
#endif

View File

@ -811,6 +811,7 @@ SECTIONS {
asm/object99.o(.text);
asm/macroAcorn.o(.text);
asm/object9B.o(.text);
src/treeHidingPortal.o(.text);
asm/treeHidingPortal.o(.text);
src/lightableSwitch.o(.text);
asm/object9E.o(.text);

88
src/treeHidingPortal.c Normal file
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@ -0,0 +1,88 @@
#include "global.h"
#include "entity.h"
#include "flags.h"
#include "link.h"
#include "room.h"
extern void sub_0809E96C(Entity*);
extern u32 sub_0800419C(Entity*, Entity*, u32, u32);
extern void sub_080A2B80(Entity*);
extern u32 sub_0809E9A0(void);
extern void sub_08078A90(u32);
extern void sub_0809E918(Entity*);
extern void PlaySFX(u32);
extern void CreateMinishEntrance(u32 tile);
extern void (*const gUnk_08124354[])(Entity*);
extern u32 gUnk_030010A0;
extern s16 gUnk_08124364[];
void TreeHidingPortal(Entity* this) {
gUnk_08124354[this->action](this);
}
void sub_0809E83C(Entity* this) {
if (CheckFlags(this->field_0x86)) {
sub_0809E96C(this);
DeleteThisEntity();
}
this->action = 1;
this->collisionLayer = 2;
UpdateSpriteOrderAndFlip(this);
}
void sub_0809E86C(Entity* this) {
if (sub_0800419C(this, &gLinkEntity, 0x30, 0x30)) {
if (CheckGlobalFlag(0x14)) {
if (((gUnk_030010A0 & 3) == 0)) {
sub_080A2B80(this);
}
}
}
if (sub_0809E9A0() == 0x54) {
this->action = 2;
this->actionDelay = 0xf;
sub_08078A90(1);
}
}
void sub_0809E8BC(Entity* this) {
if (--this->actionDelay == 0) {
this->action = 3;
this->actionDelay = 0x3c;
this->spriteSettings.b.ss0 = 0;
sub_0809E96C(this);
sub_0809E918(this);
}
}
void sub_0809E8EC(Entity* this) {
if (--this->actionDelay == 0) {
SetFlag(this->field_0x86);
sub_08078A90(0);
PlaySFX(0x73);
DeleteThisEntity();
}
}
void sub_0809E918(Entity* this) {
Entity* fx;
s16* i = gUnk_08124364;
while (*i != -1000) {
fx = CreateFx(this, 3, 0);
if (fx != NULL) {
fx->x.HALF.HI += i[0];
fx->y.HALF.HI += i[1];
fx->collisionLayer = 2;
UpdateSpriteOrderAndFlip(fx);
}
i += sizeof(s16);
}
}
void sub_0809E96C(Entity *this)
{
CreateMinishEntrance(COORD_TO_TILE_OFFSET(this, 0x20, 0x8));
}