mirror of https://github.com/zeldaret/tmc.git
Decompile object17
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parent
830f07d554
commit
710ede70d2
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@ -1,119 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.syntax unified
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.text
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thumb_func_start Object17
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Object17: @ 0x080861AC
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push {lr}
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ldr r2, _080861C0 @ =gUnk_08120660
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ldrb r1, [r0, #0xc]
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lsls r1, r1, #2
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adds r1, r1, r2
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ldr r1, [r1]
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bl _call_via_r1
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pop {pc}
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.align 2, 0
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_080861C0: .4byte gUnk_08120660
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thumb_func_start sub_080861C4
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sub_080861C4: @ 0x080861C4
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push {r4, r5, r6, lr}
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adds r4, r0, #0
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movs r5, #1
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movs r0, #1
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strb r0, [r4, #0xc]
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movs r0, #0x80
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strh r0, [r4, #0x24]
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ldr r0, _08086230 @ =gPlayerEntity
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mov ip, r0
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ldrb r1, [r0, #0x19]
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lsrs r1, r1, #6
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lsls r1, r1, #6
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ldrb r3, [r4, #0x19]
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movs r2, #0x3f
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adds r0, r2, #0
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ands r0, r3
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orrs r0, r1
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strb r0, [r4, #0x19]
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mov r0, ip
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adds r0, #0x29
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ldrb r1, [r0]
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lsls r1, r1, #0x1d
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adds r6, r4, #0
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adds r6, #0x29
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lsrs r1, r1, #0x1d
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ldrb r3, [r6]
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movs r0, #8
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rsbs r0, r0, #0
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ands r0, r3
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orrs r0, r1
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strb r0, [r6]
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mov r0, ip
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adds r0, #0x38
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ldrb r1, [r0]
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adds r0, r4, #0
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adds r0, #0x38
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strb r1, [r0]
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mov r1, ip
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ldrb r0, [r1, #0x1b]
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lsrs r0, r0, #6
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lsls r0, r0, #6
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ldrb r1, [r4, #0x1b]
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ands r2, r1
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orrs r2, r0
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strb r2, [r4, #0x1b]
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bl Random
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ands r0, r5
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strb r0, [r4, #0xa]
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adds r0, r4, #0
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movs r1, #0x11
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bl InitializeAnimation
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pop {r4, r5, r6, pc}
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.align 2, 0
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_08086230: .4byte gPlayerEntity
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thumb_func_start sub_08086234
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sub_08086234: @ 0x08086234
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push {r4, lr}
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adds r4, r0, #0
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ldrb r0, [r4, #0xa]
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cmp r0, #0
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beq _08086258
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ldr r0, _08086254 @ =gRoomTransition
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ldr r0, [r0]
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movs r1, #1
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ands r0, r1
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cmp r0, #0
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bne _0808625E
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adds r0, r4, #0
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bl GetNextFrame
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b _0808625E
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.align 2, 0
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_08086254: .4byte gRoomTransition
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_08086258:
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adds r0, r4, #0
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bl GetNextFrame
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_0808625E:
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adds r0, r4, #0
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bl sub_0806F3E4
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cmp r0, #0
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beq _0808626E
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bl DeleteThisEntity
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b _0808627E
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_0808626E:
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ldr r0, _08086280 @ =gPlayerState
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ldrb r1, [r0, #0x1c]
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movs r0, #0xf
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ands r0, r1
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cmp r0, #1
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beq _0808627E
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bl DeleteThisEntity
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_0808627E:
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pop {r4, pc}
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.align 2, 0
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_08086280: .4byte gPlayerState
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@ -1,9 +0,0 @@
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.include "asm/macros.inc"
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.include "constants/constants.inc"
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.section .rodata
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.align 2
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gUnk_08120660:: @ 08120660
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.4byte sub_080861C4
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.4byte sub_08086234
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@ -643,7 +643,7 @@ SECTIONS {
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src/object/lilypadLarge.o(.text);
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src/object/object15.o(.text);
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src/object/floatingPlatform.o(.text);
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asm/object/object17.o(.text);
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src/object/object17.o(.text);
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asm/object/evilSpirit.o(.text);
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src/object/houseDoorExterior.o(.text);
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src/object/rupee.o(.text);
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@ -1362,7 +1362,7 @@ SECTIONS {
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data/const/object/lilypadLarge.o(.rodata);
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src/object/object15.o(.rodata);
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src/object/floatingPlatform.o(.rodata);
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data/const/object/object17.o(.rodata);
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src/object/object17.o(.rodata);
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data/const/object/evilSpirit.o(.rodata);
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data/animations/object/evilSpirit.o(.rodata);
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data/const/object/houseDoorExterior.o(.rodata);
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@ -0,0 +1,45 @@
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#define NENT_DEPRECATED
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#include "entity.h"
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#include "player.h"
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#include "asm.h"
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#include "room.h"
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#include "coord.h"
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void Object17_Init(Entity*);
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void Object17_Action1(Entity*);
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void Object17(Entity* this) {
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static void (*const actionFuncs[])(Entity*) = {
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Object17_Init,
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Object17_Action1,
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};
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actionFuncs[this->action](this);
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}
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void Object17_Init(Entity* this) {
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this->action = 1;
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this->speed = 0x80;
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this->spriteRendering.b3 = gPlayerEntity.spriteRendering.b3;
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this->spritePriority.b0 = gPlayerEntity.spritePriority.b0;
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this->collisionLayer = gPlayerEntity.collisionLayer;
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this->spriteOrientation.flipY = gPlayerEntity.spriteOrientation.flipY;
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this->type = Random() & 1;
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InitializeAnimation(this, 0x11);
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}
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void Object17_Action1(Entity* this) {
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if (this->type != 0) {
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if ((gRoomTransition.frameCount & 1) == 0) {
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GetNextFrame(this);
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}
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} else {
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GetNextFrame(this);
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}
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if (sub_0806F3E4(this)) {
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DeleteThisEntity();
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} else if ((gPlayerState.field_0x1c & 0xf) != 1) {
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DeleteThisEntity();
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}
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}
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