This commit is contained in:
octorock 2021-11-20 00:35:03 +01:00
parent fefa865d91
commit 74e416b578
4 changed files with 6 additions and 251 deletions

View File

@ -86,11 +86,14 @@ GFX := tools/gbagfx/gbagfx
AIF := tools/aif2pcm/aif2pcm
MID := tools/mid2agb/mid2agb
SCANINC := tools/scaninc/scaninc
# TODO: use charmap?
# TODO: use charmap?
PREPROC := tools/preproc/preproc
FIX := tools/gbafix/gbafix
ASSET_PROCESSOR := tools/asset_processor/asset_processor
ASSET_CONFIGS = assets/assets.json assets/gfx.json assets/map.json assets/samples.json assets/sounds.json
TRANSLATIONS = translations/USA.bin translations/English.bin translations/French.bin translations/German.bin translations/Spanish.bin translations/Italian.bin
# Clear the default suffixes
.SUFFIXES:
# Don't delete intermediate files
@ -170,7 +173,7 @@ compare: $(ROM)
setup: $(TOOLDIRS)
# Automatically extract binary data
build/extracted_assets_%: assets/assets.json assets/gfx.json assets/map.json assets/samples.json assets/sounds.json
build/extracted_assets_%: $(ASSET_CONFIGS) $(TRANSLATIONS)
$(ASSET_PROCESSOR) extract $(GAME_VERSION) $(ASSET_BUILDDIR)
touch $@

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@ -128,4 +128,4 @@
.align 2, 0
_08016DF0: .4byte gScreen
_08016DF4: .4byte 0x04000020
.syntax divided
.syntax divided

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@ -1,238 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start GetProjectileDefinition
GetProjectileDefinition: @ 0x080A7D58
push {lr}
adds r3, r0, #0
ldrb r0, [r3, #9]
lsls r0, r0, #4
ldr r1, _080A7D78 @ =gProjectileDefinitions
adds r2, r0, r1
ldrh r1, [r2]
ldr r0, _080A7D7C @ =0x0000FFFF
cmp r1, r0
bne _080A7D74
ldrb r0, [r3, #0xa]
lsls r0, r0, #4
ldr r1, [r2, #4]
adds r2, r1, r0
_080A7D74:
adds r0, r2, #0
pop {pc}
.align 2, 0
_080A7D78: .4byte gProjectileDefinitions
_080A7D7C: .4byte 0x0000FFFF
thumb_func_start ProjectileInit
ProjectileInit: @ 0x080A7D80
push {r4, r5, lr}
adds r4, r0, #0
ldrb r1, [r4, #0x10]
movs r0, #1
ands r0, r1
cmp r0, #0
bne _080A7E4A
adds r0, r4, #0
bl GetProjectileDefinition
adds r5, r0, #0
adds r0, r4, #0
adds r1, r5, #0
bl LoadProjectileSprite
cmp r0, #0
bne _080A7DA6
movs r0, #0
b _080A7E4C
_080A7DA6:
ldrb r1, [r4, #0x10]
movs r0, #1
adds r2, r1, #0
orrs r2, r0
strb r2, [r4, #0x10]
ldrb r1, [r5, #0xa]
movs r0, #8
ands r0, r1
cmp r0, #0
beq _080A7DC0
movs r0, #0x80
orrs r2, r0
strb r2, [r4, #0x10]
_080A7DC0:
ldrh r0, [r5, #8]
lsls r0, r0, #0x14
lsrs r0, r0, #0x14
strh r0, [r4, #0x12]
ldrb r2, [r4, #0x18]
lsls r0, r2, #0x1e
cmp r0, #0
bne _080A7DE0
ldrb r1, [r5, #0xa]
lsls r1, r1, #0x1a
lsrs r1, r1, #0x1e
movs r0, #4
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
_080A7DE0:
ldrb r1, [r5, #0xa]
lsls r1, r1, #0x1d
adds r3, r4, #0
adds r3, #0x29
lsrs r1, r1, #0x1a
ldrb r2, [r3]
movs r0, #0x39
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
ldrb r1, [r5, #0xa]
lsrs r1, r1, #6
lsls r1, r1, #4
ldrb r2, [r4, #0x18]
movs r0, #0x31
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r4, #0x18]
movs r1, #0x24
ldrsh r0, [r4, r1]
cmp r0, #0
bne _080A7E14
ldrh r0, [r5, #0xc]
strh r0, [r4, #0x24]
_080A7E14:
ldrb r0, [r5, #9]
lsrs r0, r0, #4
lsls r0, r0, #4
movs r1, #7
orrs r0, r1
adds r1, r4, #0
adds r1, #0x3c
strb r0, [r1]
ldrb r0, [r5, #0xf]
subs r1, #1
strb r0, [r1]
ldrb r0, [r5, #0xe]
adds r1, #4
strb r0, [r1]
ldrb r1, [r5, #0xb]
adds r0, r4, #0
adds r0, #0x40
strb r1, [r0]
adds r1, r4, #0
adds r1, #0x45
movs r0, #0xff
strb r0, [r1]
ldr r0, [r5, #4]
str r0, [r4, #0x48]
adds r0, r4, #0
bl UpdateSpriteForCollisionLayer
_080A7E4A:
movs r0, #1
_080A7E4C:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start LoadProjectileSprite
LoadProjectileSprite: @ 0x080A7E50
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
ldrh r2, [r5]
lsls r1, r2, #0x10
cmp r1, #0
beq _080A7EA2
movs r0, #0x80
lsls r0, r0, #8
ands r0, r2
cmp r0, #0
beq _080A7E78
ldr r0, _080A7E74 @ =0x000003FF
ands r0, r2
adds r1, r4, #0
adds r1, #0x60
strh r0, [r1]
b _080A7EA2
.align 2, 0
_080A7E74: .4byte 0x000003FF
_080A7E78:
movs r0, #0x80
lsls r0, r0, #7
ands r0, r2
cmp r0, #0
beq _080A7E92
lsrs r1, r1, #0x14
lsls r1, r1, #0x18
lsrs r1, r1, #0x18
adds r0, r4, #0
movs r2, #0
bl LoadSwapGFX
b _080A7E9A
_080A7E92:
ldrh r1, [r5]
adds r0, r4, #0
bl LoadFixedGFX
_080A7E9A:
cmp r0, #0
bne _080A7EA2
movs r0, #0
b _080A7EAC
_080A7EA2:
ldrh r1, [r5, #2]
adds r0, r4, #0
bl LoadObjPalette
movs r0, #1
_080A7EAC:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start IsProjectileOffScreen
IsProjectileOffScreen: @ 0x080A7EB0
push {lr}
adds r3, r0, #0
movs r1, #0x2e
ldrsh r0, [r3, r1]
ldr r2, _080A7ED8 @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
ldrh r1, [r2, #0x1e]
cmp r0, r1
bhi _080A7ED2
movs r1, #0x32
ldrsh r0, [r3, r1]
ldrh r1, [r2, #8]
subs r0, r0, r1
ldrh r2, [r2, #0x20]
cmp r0, r2
bls _080A7EDC
_080A7ED2:
movs r0, #1
b _080A7EDE
.align 2, 0
_080A7ED8: .4byte gRoomControls
_080A7EDC:
movs r0, #0
_080A7EDE:
pop {pc}
thumb_func_start CreateProjectile
CreateProjectile: @ 0x080A7EE0
push {r4, r5, lr}
adds r5, r0, #0
bl GetEmptyEntity
adds r4, r0, #0
cmp r4, #0
beq _080A7EFC
movs r0, #4
strb r0, [r4, #8]
strb r5, [r4, #9]
adds r0, r4, #0
movs r1, #5
bl AppendEntityToList
_080A7EFC:
adds r0, r4, #0
pop {r4, r5, pc}

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@ -3588,11 +3588,6 @@
"start": 732376,
"size": 16
},
{
"path": "data_080B3740/gUnk_080B3740.bin",
"start": 735040,
"size": 4
},
{
"path": "data_080B3740/gUnk_080B37A0_EU.bin",
"variants": [
@ -21028,11 +21023,6 @@
"start": 752492,
"size": 8
},
{
"path": "data_080B7B74/gUnk_080B7B74.bin",
"start": 752500,
"size": 14124
},
{
"path": "data_080B7B74/gUnk_080B7B74_1_EU.bin",
"variants": [