From 754b3eb7601715af51ca2a86c5e312e205b45634 Mon Sep 17 00:00:00 2001 From: octorock <79596758+octorock@users.noreply.github.com> Date: Sun, 27 Feb 2022 21:27:41 +0100 Subject: [PATCH] Decompile Object35 --- asm/object/object35.s | 373 ----------------------------------- data/const/object/object35.s | 27 --- include/object.h | 2 +- linker.ld | 4 +- src/object/object35.c | 180 +++++++++++++++++ 5 files changed, 183 insertions(+), 403 deletions(-) delete mode 100644 asm/object/object35.s delete mode 100644 data/const/object/object35.s create mode 100644 src/object/object35.c diff --git a/asm/object/object35.s b/asm/object/object35.s deleted file mode 100644 index 30a7fbfc..00000000 --- a/asm/object/object35.s +++ /dev/null @@ -1,373 +0,0 @@ - .include "asm/macros.inc" - - .include "constants/constants.inc" - - .syntax unified - - .text - - - thumb_func_start Object35 -Object35: @ 0x0808B86C - push {lr} - ldr r2, _0808B880 @ =gUnk_081213C4 - ldrb r1, [r0, #0xa] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0808B880: .4byte gUnk_081213C4 - - thumb_func_start sub_0808B884 -sub_0808B884: @ 0x0808B884 - push {lr} - ldr r2, _0808B898 @ =gUnk_081213D0 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0808B898: .4byte gUnk_081213D0 - - thumb_func_start sub_0808B89C -sub_0808B89C: @ 0x0808B89C - push {r4, lr} - adds r4, r0, #0 - movs r0, #2 - strb r0, [r4, #0xc] - strb r0, [r4, #0xb] - adds r1, r4, #0 - adds r1, #0x38 - strb r0, [r1] - adds r0, r4, #0 - bl UpdateSpriteForCollisionLayer - adds r2, r4, #0 - adds r2, #0x29 - ldrb r1, [r2] - movs r0, #8 - rsbs r0, r0, #0 - ands r0, r1 - movs r1, #1 - orrs r0, r1 - strb r0, [r2] - movs r0, #0xb4 - strb r0, [r4, #0xe] - ldrb r1, [r4, #0xb] - adds r0, r4, #0 - bl InitializeAnimation - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0808B8D4 -sub_0808B8D4: @ 0x0808B8D4 - push {r4, lr} - adds r4, r0, #0 - bl GetNextFrame - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0808B904 - movs r0, #0xb4 - strb r0, [r4, #0xe] - ldrb r0, [r4, #0xb] - adds r0, #1 - strb r0, [r4, #0xb] - ldrb r0, [r4, #0xb] - movs r1, #3 - bl __modsi3 - strb r0, [r4, #0xb] - ldrb r1, [r4, #0xb] - adds r0, r4, #0 - bl InitializeAnimation -_0808B904: - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0808B908 -sub_0808B908: @ 0x0808B908 - push {lr} - bl GetNextFrame - pop {pc} - - thumb_func_start sub_0808B910 -sub_0808B910: @ 0x0808B910 - push {lr} - ldr r2, _0808B92C @ =gUnk_081213DC - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - ldr r2, _0808B930 @ =gPlayerState - ldrb r1, [r2, #0x1a] - movs r0, #0x80 - orrs r0, r1 - strb r0, [r2, #0x1a] - pop {pc} - .align 2, 0 -_0808B92C: .4byte gUnk_081213DC -_0808B930: .4byte gPlayerState - - thumb_func_start sub_0808B934 -sub_0808B934: @ 0x0808B934 - push {r4, r5, r6, r7, lr} - adds r4, r0, #0 - movs r7, #0 - movs r0, #0xc0 - lsls r0, r0, #2 - strh r0, [r4, #0x24] - strb r7, [r4, #0x1e] - ldrh r1, [r4, #0x2e] - adds r0, r4, #0 - adds r0, #0x70 - strh r1, [r0] - ldrh r0, [r4, #0x32] - adds r1, r4, #0 - adds r1, #0x72 - strh r0, [r1] - adds r2, r4, #0 - adds r2, #0x29 - ldrb r1, [r2] - movs r0, #8 - rsbs r0, r0, #0 - ands r0, r1 - movs r1, #5 - orrs r0, r1 - strb r0, [r2] - movs r0, #0x2e - ldrsh r1, [r4, r0] - ldr r2, _0808B9B8 @ =gRoomControls - ldrh r0, [r2, #6] - subs r1, r1, r0 - asrs r1, r1, #4 - movs r3, #0x3f - ands r1, r3 - movs r5, #0x32 - ldrsh r0, [r4, r5] - ldrh r2, [r2, #8] - subs r0, r0, r2 - asrs r0, r0, #4 - ands r0, r3 - lsls r0, r0, #6 - orrs r1, r0 - adds r5, r4, #0 - adds r5, #0x76 - strh r1, [r5] - ldrh r0, [r5] - adds r6, r4, #0 - adds r6, #0x38 - ldrb r1, [r6] - bl GetTileIndex - adds r1, r4, #0 - adds r1, #0x74 - strh r0, [r1] - ldrb r0, [r4, #0xe] - cmp r0, #0 - bne _0808B9C0 - movs r0, #1 - strb r0, [r4, #0xc] - movs r0, #0x78 - strb r0, [r4, #0xf] - ldr r0, _0808B9BC @ =0x00004022 - ldrh r1, [r5] - ldrb r2, [r6] - bl SetTile - b _0808B9D2 - .align 2, 0 -_0808B9B8: .4byte gRoomControls -_0808B9BC: .4byte 0x00004022 -_0808B9C0: - movs r0, #3 - strb r0, [r4, #0xc] - ldrb r1, [r4, #0x18] - subs r0, #7 - ands r0, r1 - movs r1, #0x80 - orrs r0, r1 - strb r0, [r4, #0x18] - strb r7, [r4, #0xe] -_0808B9D2: - pop {r4, r5, r6, r7, pc} - - thumb_func_start sub_0808B9D4 -sub_0808B9D4: @ 0x0808B9D4 - push {r4, lr} - adds r4, r0, #0 - movs r0, #0 - bl CheckRoomFlag - cmp r0, #0 - beq _0808BA0A - movs r1, #0 - movs r0, #2 - strb r0, [r4, #0xc] - movs r0, #7 - strb r0, [r4, #0xe] - strb r1, [r4, #0x15] - adds r0, r4, #0 - adds r0, #0x74 - ldrh r0, [r0] - adds r1, r4, #0 - adds r1, #0x76 - ldrh r1, [r1] - adds r2, r4, #0 - adds r2, #0x38 - ldrb r2, [r2] - bl SetTile - ldr r0, _0808BA0C @ =0x0000010B - bl EnqueueSFX -_0808BA0A: - pop {r4, pc} - .align 2, 0 -_0808BA0C: .4byte 0x0000010B - - thumb_func_start sub_0808BA10 -sub_0808BA10: @ 0x0808BA10 - push {r4, lr} - adds r4, r0, #0 - bl LinearMoveUpdate - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0808BA44 - movs r0, #5 - strb r0, [r4, #0xc] - movs r0, #8 - strb r0, [r4, #0xe] - ldrb r1, [r4, #0x18] - subs r0, #0xc - ands r0, r1 - strb r0, [r4, #0x18] - adds r0, r4, #0 - adds r0, #0x70 - ldrh r0, [r0] - strh r0, [r4, #0x2e] - adds r0, r4, #0 - adds r0, #0x72 - ldrh r0, [r0] - strh r0, [r4, #0x32] -_0808BA44: - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0808BA48 -sub_0808BA48: @ 0x0808BA48 - push {r4, lr} - adds r4, r0, #0 - movs r1, #2 - bl sub_08083734 - cmp r0, #0 - beq _0808BA68 - movs r0, #4 - strb r0, [r4, #0xc] - adds r0, r4, #0 - adds r0, #0x76 - ldrh r2, [r0] - adds r0, r4, #0 - movs r1, #2 - bl sub_080836DC -_0808BA68: - pop {r4, pc} - .align 2, 0 - - thumb_func_start sub_0808BA6C -sub_0808BA6C: @ 0x0808BA6C - push {r4, lr} - adds r4, r0, #0 - bl LinearMoveUpdate - ldrb r0, [r4, #0xe] - subs r0, #1 - strb r0, [r4, #0xe] - lsls r0, r0, #0x18 - cmp r0, #0 - bne _0808BAA4 - movs r0, #5 - strb r0, [r4, #0xc] - adds r0, r4, #0 - movs r1, #2 - bl sub_08083814 - ldr r0, _0808BAA8 @ =0x0000010B - bl EnqueueSFX - ldr r0, _0808BAAC @ =0x00004022 - adds r1, r4, #0 - adds r1, #0x76 - ldrh r1, [r1] - adds r2, r4, #0 - adds r2, #0x38 - ldrb r2, [r2] - bl SetTile -_0808BAA4: - pop {r4, pc} - .align 2, 0 -_0808BAA8: .4byte 0x0000010B -_0808BAAC: .4byte 0x00004022 - - thumb_func_start nullsub_520 -nullsub_520: @ 0x0808BAB0 - bx lr - .align 2, 0 - - thumb_func_start sub_0808BAB4 -sub_0808BAB4: @ 0x0808BAB4 - push {lr} - ldr r2, _0808BAC8 @ =gUnk_081213F4 - ldrb r1, [r0, #0xc] - lsls r1, r1, #2 - adds r1, r1, r2 - ldr r1, [r1] - bl _call_via_r1 - pop {pc} - .align 2, 0 -_0808BAC8: .4byte gUnk_081213F4 - - thumb_func_start sub_0808BACC -sub_0808BACC: @ 0x0808BACC - push {r4, lr} - adds r2, r0, #0 - movs r4, #1 - strb r4, [r2, #0xc] - movs r3, #0x10 - strb r3, [r2, #0xe] - ldrh r0, [r2, #0x36] - subs r0, #0x10 - strh r0, [r2, #0x36] - ldrb r0, [r2, #0xb] - cmp r0, #0 - bne _0808BAEA - movs r0, #2 - strb r0, [r2, #0x1e] - b _0808BAFC -_0808BAEA: - movs r0, #0 - strb r0, [r2, #0x1e] - ldr r0, [r2, #0x50] - ldrh r1, [r0, #0x2e] - adds r0, r3, #0 - ands r0, r1 - cmp r0, #0 - beq _0808BAFC - strb r4, [r2, #0x1e] -_0808BAFC: - adds r0, r2, #0 - bl CreateDust - pop {r4, pc} - - thumb_func_start sub_0808BB04 -sub_0808BB04: @ 0x0808BB04 - push {lr} - ldrb r1, [r0, #0xe] - subs r1, #1 - strb r1, [r0, #0xe] - lsls r1, r1, #0x18 - cmp r1, #0 - bne _0808BB16 - bl DeleteThisEntity -_0808BB16: - pop {pc} diff --git a/data/const/object/object35.s b/data/const/object/object35.s deleted file mode 100644 index 722cadfb..00000000 --- a/data/const/object/object35.s +++ /dev/null @@ -1,27 +0,0 @@ - .include "asm/macros.inc" - .include "constants/constants.inc" - - .section .rodata - .align 2 - -gUnk_081213C4:: @ 081213C4 - .4byte sub_0808B884 - .4byte sub_0808B910 - .4byte sub_0808BAB4 - -gUnk_081213D0:: @ 081213D0 - .4byte sub_0808B89C - .4byte sub_0808B8D4 - .4byte sub_0808B908 - -gUnk_081213DC:: @ 081213DC - .4byte sub_0808B934 - .4byte sub_0808B9D4 - .4byte sub_0808BA10 - .4byte sub_0808BA48 - .4byte sub_0808BA6C - .4byte nullsub_520 - -gUnk_081213F4:: @ 081213F4 - .4byte sub_0808BACC - .4byte sub_0808BB04 diff --git a/include/object.h b/include/object.h index 49841050..d70564ac 100644 --- a/include/object.h +++ b/include/object.h @@ -279,7 +279,7 @@ void FrozenFlower(Entity*); void PullableMushroom(); void Bollard(Entity*); void WarpPoint(Entity*); -void Object35(Entity*); +void Object35(); void Object36(Entity*); void Object37(Entity*); void JarPortal(Entity*); diff --git a/linker.ld b/linker.ld index 9245091a..1178ff7a 100644 --- a/linker.ld +++ b/linker.ld @@ -695,7 +695,7 @@ SECTIONS { src/object/pullableMushroom.o(.text); asm/object/bollard.o(.text); src/object/warpPoint.o(.text); - asm/object/object35.o(.text); + src/object/object35.o(.text); asm/object/object36.o(.text); asm/object/object37.o(.text); src/object/jarPortal.o(.text); @@ -1428,7 +1428,7 @@ SECTIONS { data/animations/object/bollard.o(.rodata); src/object/warpPoint.o(.rodata); data/animations/object/warpPoint.o(.rodata); - data/const/object/object35.o(.rodata); + src/object/object35.o(.rodata); data/animations/object/object35.o(.rodata); data/const/object/object36.o(.rodata); data/const/object/object37.o(.rodata); diff --git a/src/object/object35.c b/src/object/object35.c new file mode 100644 index 00000000..5a7f0a83 --- /dev/null +++ b/src/object/object35.c @@ -0,0 +1,180 @@ +/** + * @file object35.c + * @ingroup Objects + * + * @brief Object35 object + */ + +#define NENT_DEPRECATED +#include "global.h" +#include "object.h" +#include "functions.h" + +typedef struct { + /*0x00*/ Entity base; + /*0x68*/ u8 unk_68[8]; + /*0x70*/ u16 unk_70; + /*0x72*/ u16 unk_72; + /*0x74*/ u16 unk_74; + /*0x76*/ u16 unk_76; +} Object35Entity; + +extern void sub_080836DC(Entity*, u32, u32); // lockedDoor +extern void sub_08083814(Entity*, u32); // lockedDoor +void Object35_Type0(Object35Entity*); +void Object35_Type1(Object35Entity*); +void Object35_Type2(Object35Entity*); +void Object35_Type0Init(Object35Entity*); +void Object35_Type0Action1(Object35Entity*); +void Object35_Type0Action2(Object35Entity*); +void Object35_Type1Init(Object35Entity*); +void Object35_Type1Action1(Object35Entity*); +void Object35_Type1Action2(Object35Entity*); +void Object35_Type1Action3(Object35Entity*); +void Object35_Type1Action4(Object35Entity*); +void Object35_Type1Action5(Object35Entity*); +void Object35_Type2Init(Object35Entity*); +void Object35_Type2Action1(Object35Entity*); + +void Object35(Object35Entity* this) { + static void (*const Object35_Types[])(Object35Entity*) = { + Object35_Type0, + Object35_Type1, + Object35_Type2, + }; + Object35_Types[super->type](this); +} + +void Object35_Type0(Object35Entity* this) { + static void (*const Object35_Type0Actions[])(Object35Entity*) = { + Object35_Type0Init, + Object35_Type0Action1, + Object35_Type0Action2, + }; + Object35_Type0Actions[super->action](this); +} + +void Object35_Type0Init(Object35Entity* this) { + super->action = 2; + super->type2 = 2; + super->collisionLayer = 2; + UpdateSpriteForCollisionLayer(super); + super->spritePriority.b0 = 1; + super->actionDelay = -0x4c; + InitializeAnimation(super, super->type2); +} + +void Object35_Type0Action1(Object35Entity* this) { + s8 tmp; + GetNextFrame(super); + if (--super->actionDelay == 0) { + super->actionDelay = -0x4c; + super->type2++; + tmp = 3; + super->type2 = super->type2 % tmp; + InitializeAnimation(super, super->type2); + } +} + +void Object35_Type0Action2(Object35Entity* this) { + GetNextFrame(super); +} + +void Object35_Type1(Object35Entity* this) { + static void (*const Object35_Type1Actions[])(Object35Entity*) = { + Object35_Type1Init, Object35_Type1Action1, Object35_Type1Action2, + Object35_Type1Action3, Object35_Type1Action4, Object35_Type1Action5, + }; + Object35_Type1Actions[super->action](this); + gPlayerState.mobility |= 0x80; +} + +void Object35_Type1Init(Object35Entity* this) { + super->speed = 0x300; + super->frameIndex = 0; + this->unk_70 = super->x.HALF.HI; + this->unk_72 = super->y.HALF.HI; + super->spritePriority.b0 = 5; + this->unk_76 = COORD_TO_TILE(super); + this->unk_74 = GetTileIndex(this->unk_76, super->collisionLayer); + if (super->actionDelay == 0) { + super->action = 1; + super->field_0xf = 0x78; + SetTile(0x4022, this->unk_76, super->collisionLayer); + } else { + super->action = 3; + super->spriteSettings.draw = 0; + super->spriteSettings.flipY = 1; + super->actionDelay = 0; + } +} + +void Object35_Type1Action1(Object35Entity* this) { + if (CheckRoomFlag(0)) { + super->action = 2; + super->actionDelay = 7; + super->direction = 0; + SetTile(this->unk_74, this->unk_76, super->collisionLayer); + EnqueueSFX(SFX_10B); + } +} + +void Object35_Type1Action2(Object35Entity* this) { + LinearMoveUpdate(super); + if (--super->actionDelay == 0) { + super->action = 5; + super->actionDelay = 8; + super->spriteSettings.draw = 0; + super->x.HALF.HI = this->unk_70; + super->y.HALF.HI = this->unk_72; + } +} + +void Object35_Type1Action3(Object35Entity* this) { + if (sub_08083734(super, 2)) { + super->action = 4; + sub_080836DC(super, 2, this->unk_76); + } +} + +void Object35_Type1Action4(Object35Entity* this) { + LinearMoveUpdate(super); + if (--super->actionDelay == 0) { + super->action = 5; + sub_08083814(super, 2); + EnqueueSFX(SFX_10B); + SetTile(0x4022, this->unk_76, super->collisionLayer); + } +} + +void Object35_Type1Action5(Object35Entity* this) { +} + +void Object35_Type2(Object35Entity* this) { + static void (*const Object35_Type2Actions[])(Object35Entity*) = { + Object35_Type2Init, + Object35_Type2Action1, + }; + Object35_Type2Actions[super->action](this); +} + +void Object35_Type2Init(Object35Entity* this) { + super->action = 1; + super->actionDelay = 0x10; + super->z.HALF.HI -= 0x10; + if (super->type2 == 0) { + super->frameIndex = 2; + } else { + super->frameIndex = 0; + if (((super->parent)->x.HALF.HI & 0x10) != 0) { + super->frameIndex = 1; + } + } + CreateDust(super); +} + +void Object35_Type2Action1(Object35Entity* this) { + if (--super->actionDelay == 0) { + DeleteThisEntity(); + } +}