mirror of https://github.com/zeldaret/tmc.git
Exclude baseroms as dependencies in scaninc
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12
INSTALL.md
12
INSTALL.md
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@ -1,5 +1,17 @@
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# Install
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First, you must put a The Legend of Zelda: The Minish Cap (U) ROM (with SHA1: `b4bd50e4131b027c334547b4524e2dbbd4227130`) in the root directory of the repository and name it `baserom.gba`.
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## Building other variants
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To build other variants, you currently need a combination of different baseroms, depending on the variant.
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| | USA | DEMO | JP | EU |
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| - | :-: | :-: | :-: | :-: |
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| baserom.gba | X | X | X | X |
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| baserom_demo.gba | | X | | |
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| baserom_jp.gba | | | X | X |
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| baserom_eu.gba | | | | X |
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## Prerequisites
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| Linux | macOS | Windows 10 (build 18917+) | Windows 10 (1709+) | Windows 8, 8.1, and 10 (1507, 1511, 1607, 1703)
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@ -636,7 +636,11 @@ gUnk_08126798:: @ 08126798
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.incbin "baserom.gba", 0x126B60, 0x000001C
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.endif
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.4byte gUnk_08125F10
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.ifdef EU
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.incbin "baserom_eu.gba", 0x1262B8, 0x0000004
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.else
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.incbin "baserom.gba", 0x126B80, 0x0000004
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.endif
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.4byte gUnk_08125F38
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.incbin "baserom.gba", 0x126B88, 0x000000C
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.4byte gUnk_08125F48
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@ -701,7 +705,11 @@ gUnk_08126798:: @ 08126798
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.incbin "baserom.gba", 0x126CC0, 0x000001C
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.endif
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.4byte gUnk_081263E8
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.ifdef EU
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.incbin "baserom_eu.gba", 0x126418, 0x0000004
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.else
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.incbin "baserom.gba", 0x126CE0, 0x0000004
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.endif
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.4byte gUnk_081262B8
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.incbin "baserom.gba", 0x126CE8, 0x0000004
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.4byte gUnk_081262D0
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@ -93,7 +93,10 @@ int main(int argc, char **argv)
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includeDirs.push_back(file.GetSrcDir());
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for (auto incbin : file.GetIncbins())
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{
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dependencies.insert(incbin);
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// Don't include incbins starting with baserom, as they might not be necessary if another variant is being built.
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if (incbin.rfind("baserom", 0) != 0) {
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dependencies.insert(incbin);
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}
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}
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for (auto include : file.GetIncludes())
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{
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