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README.md
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```diff
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- WARNING! -
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The ROM this repository builds cannot be 'shifted', primarily due to some hardcoded pointers which have yet
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to be dumped. Thus this repository is currently in an experimental and research phase and cannot yet be used
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traditionally as a source code base for general changes.
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This repository is a work in progress, and while it can be used to make certain changes, it's still
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constantly evolving. If you use it for modding purposes in its current state, please be aware that
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the codebase can drastically change at any time. Also note that some parts of the ROM may not be
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'shiftable' yet, so modifying them could be difficult at this point.
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```
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This is a WIP decompilation of The Legend of Zelda: The Minish Cap.
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The purpose of the project is to recreate a source code base for the game from scratch, using information found inside the game along with static and/or dynamic analysis.
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The only build currently supported is `The Legend of Zelda: The Minish Cap (USA)`, but other versions are planned to be supported.
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It builds the following ROM:
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It can target the following ROMs:
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* [**tmc.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=1841) `sha1: b4bd50e4131b027c334547b4524e2dbbd4227130`
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* [**tmc_jp.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=1719) `sha1: 6c5404a1effb17f481f352181d0f1c61a2765c5d`
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* [**tmc_eu.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=1734) `sha1: cff199b36ff173fb6faf152653d1bccf87c26fb7`
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* [**tmc_demo.gba**](https://datomatic.no-intro.org/index.php?page=show_record&s=23&n=x051) `sha1: 63fcad218f9047b6a9edbb68c98bd0dec322d7a1`
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**Note:** This repository does not include any of the assets necessary to build the ROM.
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A prior copy of the game is required to extract the needed assets.
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