Decompile objectB4

This commit is contained in:
Tal Hayon 2022-03-17 00:32:02 +02:00
parent 6b192c31a4
commit 7ee35a0c90
5 changed files with 137 additions and 381 deletions

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@ -1,352 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start ObjectB4
ObjectB4: @ 0x080A0B90
push {lr}
ldr r2, _080A0BA4 @ =gUnk_08124B20
ldrb r1, [r0, #0xa]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_080A0BA4: .4byte gUnk_08124B20
thumb_func_start sub_080A0BA8
sub_080A0BA8: @ 0x080A0BA8
push {r4, r5, lr}
adds r5, r0, #0
ldrb r2, [r5, #0xc]
cmp r2, #0
beq _080A0BB8
cmp r2, #1
beq _080A0C08
b _080A0CE0
_080A0BB8:
movs r0, #1
strb r0, [r5, #0xc]
ldrb r1, [r5, #0x18]
subs r0, #5
ands r0, r1
movs r1, #2
orrs r0, r1
strb r0, [r5, #0x18]
movs r0, #9
strb r0, [r5, #0x1e]
movs r0, #8
strb r0, [r5, #0xe]
strb r2, [r5, #0xf]
ldrb r1, [r5, #0x19]
movs r2, #0x3f
adds r0, r2, #0
ands r0, r1
movs r3, #0x40
orrs r0, r3
strb r0, [r5, #0x19]
adds r4, r5, #0
adds r4, #0x29
ldrb r1, [r4]
movs r0, #8
rsbs r0, r0, #0
ands r0, r1
movs r1, #4
orrs r0, r1
strb r0, [r4]
ldrb r0, [r5, #0x1b]
ands r2, r0
orrs r2, r3
strb r2, [r5, #0x1b]
adds r0, r5, #0
movs r1, #0xbf
movs r2, #0x48
movs r3, #0x1e
bl sub_0806FB00
b _080A0CE0
_080A0C08:
ldrb r0, [r5, #0xf]
cmp r0, #6
bhi _080A0C46
ldrb r0, [r5, #0xe]
subs r0, #1
strb r0, [r5, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080A0C46
strb r2, [r5, #0xe]
ldrb r2, [r5, #0xf]
movs r0, #0xb4
movs r1, #1
bl CreateObject
adds r4, r0, #0
cmp r4, #0
beq _080A0C40
adds r0, r5, #0
adds r1, r4, #0
bl CopyPosition
movs r0, #0x68
strh r0, [r4, #0x32]
adds r0, r5, #0
adds r1, r4, #0
bl SortEntityBelow
_080A0C40:
ldrb r0, [r5, #0xf]
adds r0, #1
strb r0, [r5, #0xf]
_080A0C46:
adds r0, r5, #0
bl sub_0806FB38
cmp r0, #0
bne _080A0C58
ldr r0, _080A0CE4 @ =gMenu
ldrb r0, [r0, #5]
cmp r0, #1
bls _080A0CE0
_080A0C58:
movs r0, #0xbf
strh r0, [r5, #0x2e]
movs r0, #0x48
strh r0, [r5, #0x32]
movs r0, #0xa
strb r0, [r5, #0x1e]
movs r0, #2
strb r0, [r5, #0xc]
ldrb r0, [r5, #0xf]
cmp r0, #6
bhi _080A0CA0
_080A0C6E:
ldrb r2, [r5, #0xf]
movs r0, #0xb4
movs r1, #1
bl CreateObject
adds r4, r0, #0
cmp r4, #0
beq _080A0C92
adds r0, r5, #0
adds r1, r4, #0
bl CopyPosition
movs r0, #0x68
strh r0, [r4, #0x32]
adds r0, r5, #0
adds r1, r4, #0
bl SortEntityBelow
_080A0C92:
ldrb r0, [r5, #0xf]
adds r0, #1
strb r0, [r5, #0xf]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #6
bls _080A0C6E
_080A0CA0:
movs r0, #0xb4
movs r1, #2
movs r2, #0
bl CreateObject
adds r4, r0, #0
cmp r4, #0
beq _080A0CC0
movs r0, #0xc4
strh r0, [r4, #0x2e]
movs r0, #0x2c
strh r0, [r4, #0x32]
adds r0, r5, #0
adds r1, r4, #0
bl SortEntityAbove
_080A0CC0:
movs r0, #0xb4
movs r1, #3
movs r2, #0
bl CreateObject
adds r4, r0, #0
cmp r4, #0
beq _080A0CE0
movs r0, #0xb4
strh r0, [r4, #0x2e]
movs r0, #0x19
strh r0, [r4, #0x32]
adds r0, r5, #0
adds r1, r4, #0
bl SortEntityAbove
_080A0CE0:
pop {r4, r5, pc}
.align 2, 0
_080A0CE4: .4byte gMenu
thumb_func_start sub_080A0CE8
sub_080A0CE8: @ 0x080A0CE8
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
beq _080A0CF8
cmp r0, #1
beq _080A0D28
b _080A0D66
_080A0CF8:
movs r0, #1
strb r0, [r4, #0xc]
ldrb r1, [r4, #0x18]
subs r0, #5
ands r0, r1
movs r1, #2
orrs r0, r1
strb r0, [r4, #0x18]
ldrb r0, [r4, #0xb]
adds r0, #2
strb r0, [r4, #0x1e]
ldr r1, _080A0D24 @ =gUnk_08124B10
ldrb r0, [r4, #0xb]
lsls r0, r0, #1
adds r0, r0, r1
ldrh r1, [r0]
adds r0, r4, #0
movs r2, #0x68
movs r3, #0x14
bl sub_0806FB00
b _080A0D66
.align 2, 0
_080A0D24: .4byte gUnk_08124B10
_080A0D28:
adds r0, r4, #0
bl sub_0806FB38
cmp r0, #0
bne _080A0D3A
ldr r0, _080A0D68 @ =gMenu
ldrb r0, [r0, #5]
cmp r0, #1
bls _080A0D66
_080A0D3A:
ldr r1, _080A0D6C @ =gUnk_08124B10
ldrb r0, [r4, #0xb]
lsls r0, r0, #1
adds r0, r0, r1
ldrh r0, [r0]
strh r0, [r4, #0x2e]
movs r0, #0x68
strh r0, [r4, #0x32]
ldrb r1, [r4, #0xb]
movs r0, #7
subs r1, r0, r1
adds r3, r4, #0
adds r3, #0x29
ands r1, r0
ldrb r2, [r3]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
orrs r0, r1
strb r0, [r3]
movs r0, #2
strb r0, [r4, #0xc]
_080A0D66:
pop {r4, pc}
.align 2, 0
_080A0D68: .4byte gMenu
_080A0D6C: .4byte gUnk_08124B10
thumb_func_start sub_080A0D70
sub_080A0D70: @ 0x080A0D70
push {r4, r5, r6, lr}
adds r5, r0, #0
ldrb r6, [r5, #0xc]
cmp r6, #0
bne _080A0DC4
movs r0, #1
strb r0, [r5, #0xc]
ldrb r1, [r5, #0x18]
subs r0, #5
ands r0, r1
movs r1, #2
orrs r0, r1
strb r0, [r5, #0x18]
ldrb r2, [r5, #0x19]
movs r4, #0x3f
movs r1, #0x3f
adds r0, r1, #0
ands r0, r2
movs r3, #0x40
orrs r0, r3
strb r0, [r5, #0x19]
movs r0, #0x29
adds r0, r0, r5
mov ip, r0
ldrb r2, [r0]
movs r0, #8
rsbs r0, r0, #0
ands r0, r2
mov r2, ip
strb r0, [r2]
ldrb r0, [r5, #0x1b]
ands r1, r0
orrs r1, r3
strb r1, [r5, #0x1b]
movs r0, #0xb
strb r0, [r5, #0x1e]
bl Random
ands r0, r4
adds r0, #0x40
strb r0, [r5, #0xe]
strb r6, [r5, #0xf]
_080A0DC4:
ldrb r0, [r5, #0xe]
subs r0, #1
strb r0, [r5, #0xe]
lsls r0, r0, #0x18
lsrs r4, r0, #0x18
cmp r4, #0
bne _080A0E02
movs r0, #4
strb r0, [r5, #0xe]
ldr r2, _080A0E04 @ =gUnk_08124B30
ldrb r0, [r5, #0xf]
adds r1, r0, #1
strb r1, [r5, #0xf]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
adds r0, r0, r2
ldrb r0, [r0]
adds r0, #2
strb r0, [r5, #0x1e]
ldrb r0, [r5, #0xf]
adds r0, r0, r2
ldrb r0, [r0]
cmp r0, #0xff
bne _080A0E02
bl Random
movs r1, #0x3f
ands r0, r1
adds r0, #0x40
strb r0, [r5, #0xe]
strb r4, [r5, #0xf]
_080A0E02:
pop {r4, r5, r6, pc}
.align 2, 0
_080A0E04: .4byte gUnk_08124B30
thumb_func_start sub_080A0E08
sub_080A0E08: @ 0x080A0E08
push {lr}
adds r2, r0, #0
ldrb r0, [r2, #0xc]
cmp r0, #0
bne _080A0E26
movs r0, #1
strb r0, [r2, #0xc]
ldrb r1, [r2, #0x18]
subs r0, #5
ands r0, r1
movs r1, #2
orrs r0, r1
strb r0, [r2, #0x18]
movs r0, #0xf
strb r0, [r2, #0x1e]
_080A0E26:
pop {pc}

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@ -45043,16 +45043,6 @@
"size": 83,
"type": "animation"
},
{
"path": "objectB4/gUnk_08124B10.bin",
"start": 1198864,
"size": 16
},
{
"path": "objectB4/gUnk_08124B30.bin",
"start": 1198896,
"size": 8
},
{
"path": "objectB9/gUnk_08124C20.bin",
"start": 1199136,

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@ -1,17 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_08124B10:: @ 08124B10
.incbin "objectB4/gUnk_08124B10.bin"
gUnk_08124B20:: @ 08124B20
.4byte sub_080A0BA8
.4byte sub_080A0CE8
.4byte sub_080A0D70
.4byte sub_080A0E08
gUnk_08124B30:: @ 08124B30
.incbin "objectB4/gUnk_08124B30.bin"

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@ -805,7 +805,7 @@ SECTIONS {
src/object/jailBars.o(.text);
src/object/objectB2.o(.text);
src/object/objectB3.o(.text);
asm/object/objectB4.o(.text);
src/object/objectB4.o(.text);
src/object/objectB5.o(.text);
src/object/objectB6.o(.text);
src/object/well.o(.text);
@ -1561,7 +1561,7 @@ SECTIONS {
data/animations/object/objectB2.o(.rodata);
src/object/objectB3.o(.rodata);
data/animations/object/objectB3.o(.rodata);
data/const/object/objectB4.o(.rodata);
src/object/objectB4.o(.rodata);
data/animations/object/objectB4.o(.rodata);
data/const/object/well.o(.rodata);
src/object/windTribeTeleporter.o(.rodata);

135
src/object/objectB4.c Normal file
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@ -0,0 +1,135 @@
#define NENT_DEPRECATED
#include "entity.h"
#include "menu.h"
#include "coord.h"
#include "object.h"
extern void sub_0806FB00(Entity*, u32, u32, u32);
extern bool32 sub_0806FB38(Entity*);
void ObjectB4_Type0(Entity*);
void ObjectB4_Type1(Entity*);
void ObjectB4_Type2(Entity*);
void ObjectB4_Type3(Entity*);
const u16 gUnk_08124B10[] = { 0x40, 0x58, 0x68, 0x80, 0x94, 0xA8, 0xB0, 0x0 };
void ObjectB4(Entity* this) {
static void (*const typeFuncs[])(Entity*) = {
ObjectB4_Type0,
ObjectB4_Type1,
ObjectB4_Type2,
ObjectB4_Type3,
};
typeFuncs[this->type]((Entity*)this);
}
void ObjectB4_Type0(Entity* this) {
Entity* pEVar3;
switch (this->action) {
case 0:
this->action = 1;
this->spriteSettings.draw = 2;
this->frameIndex = 9;
this->actionDelay = 8;
this->field_0xf = 0;
this->spriteRendering.b3 = 1;
this->spritePriority.b0 = 4;
this->spriteOrientation.flipY = 1;
sub_0806FB00(this, 0xbf, 0x48, 0x1e);
break;
case 1:
if ((this->field_0xf < 7) && (--this->actionDelay == 0)) {
this->actionDelay = 1;
pEVar3 = CreateObject(OBJECT_B4, 1, this->field_0xf);
if (pEVar3 != NULL) {
CopyPosition(this, pEVar3);
pEVar3->y.HALF.HI = 0x68;
SortEntityBelow(this, pEVar3);
}
this->field_0xf++;
}
if (sub_0806FB38(this) || (1 < gMenu.menuType)) {
this->x.HALF.HI = 0xbf;
this->y.HALF.HI = 0x48;
this->frameIndex = 10;
this->action = 2;
while (this->field_0xf < 7) {
pEVar3 = CreateObject(OBJECT_B4, 1, this->field_0xf);
if (pEVar3 != NULL) {
CopyPosition(this, pEVar3);
pEVar3->y.HALF.HI = 0x68;
SortEntityBelow(this, pEVar3);
}
this->field_0xf++;
}
pEVar3 = CreateObject(OBJECT_B4, 2, 0);
if (pEVar3 != NULL) {
pEVar3->x.HALF.HI = 0xc4;
pEVar3->y.HALF.HI = 0x2c;
SortEntityAbove(this, pEVar3);
}
pEVar3 = CreateObject(OBJECT_B4, 3, 0);
if (pEVar3 != NULL) {
pEVar3->x.HALF.HI = 0xb4;
pEVar3->y.HALF.HI = 0x19;
SortEntityAbove(this, pEVar3);
}
}
}
}
void ObjectB4_Type1(Entity* this) {
switch (this->action) {
case 0:
this->action = 1;
this->spriteSettings.draw = 2;
this->frameIndex = this->type2 + 2;
sub_0806FB00(this, gUnk_08124B10[this->type2], 0x68, 0x14);
break;
case 1:
if (sub_0806FB38(this) || 1 < gMenu.menuType) {
this->x.HALF.HI = gUnk_08124B10[this->type2];
this->y.HALF.HI = 0x68;
this->spritePriority.b0 = 7 - this->type2;
this->action = 2;
}
break;
}
}
void ObjectB4_Type2(Entity* this) {
static const u8 gUnk_08124B30[] = { 9, 10, 11, 12, 11, 10, 9, -1 };
if (this->action == 0) {
this->action = 1;
this->spriteSettings.draw = 2;
this->spriteRendering.b3 = 1;
this->spritePriority.b0 = 0;
this->spriteOrientation.flipY = 1;
this->frameIndex = 11;
this->actionDelay = (Random() & 0x3f) + 0x40;
this->field_0xf = 0;
}
if (--this->actionDelay == 0) {
this->actionDelay = 4;
this->frameIndex = gUnk_08124B30[this->field_0xf++] + 2;
if (gUnk_08124B30[this->field_0xf] == 0xff) {
this->actionDelay = (Random() & 0x3f) + 0x40;
this->field_0xf = 0;
}
}
}
void ObjectB4_Type3(Entity* this) {
if (this->action == 0) {
this->action = 1;
this->spriteSettings.draw = 2;
this->frameIndex = 15;
}
}