mirror of https://github.com/zeldaret/tmc.git
decompile script functions
This commit is contained in:
parent
e65b27be08
commit
7f37362a1c
1615
asm/code_0807F0D8.s
1615
asm/code_0807F0D8.s
File diff suppressed because it is too large
Load Diff
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@ -1,7 +1,7 @@
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#!/bin/bash
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buildname=tmc_eu
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baserom=baserom_eu
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buildname=tmc
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baserom=baserom
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OBJDUMP="$DEVKITARM/bin/arm-none-eabi-objdump -D -bbinary -marmv4t -Mforce-thumb"
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OPTIONS="--start-address=$(($1)) --stop-address=$(($1 + $2))"
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@ -9,6 +9,7 @@
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#include "player.h"
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#include "room.h"
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#include "structures.h"
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#include "script.h"
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// Identified - to be sorted into header files
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extern void ShowNPCDialogue(Entity*, Dialog*);
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@ -42,7 +43,21 @@ extern void ResetPlayer(void);
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extern u32 IsItemEquipped(u32);
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extern void DeleteManager(Manager*);
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extern bool32 CheckPlayerInRegion(u32 centerX, u32 centerY, u32 radiusX, u32 radiusY);
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extern Entity* CreateProjectileWithParent(Entity*, u8, u8);
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extern u32 GetBottleContaining(u32);
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extern u32 GetTileTypeByEntity(Entity*);
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extern u32 GetSaleItemConfirmMessageID(u32);
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extern void FlushSprites(void);
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extern void DispReset(u32);
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extern void InitSoundPlayingInfo(void);
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extern void InitDMA(void);
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extern Entity* CreateProjectile(u32);
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extern void RegisterPlayerHitbox();
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extern s32 GetItemPrice();
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extern void DoExitTransition(ScreenTransitionData*);
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extern void CreateDustAt(u32, u32, u32);
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extern void PutItemOnSlot(u32 itemID);
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extern void CreateSpeechBubbleSleep(Entity*, u32, u32);
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// Unidentified
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extern u32 sub_0806ED78(Entity*);
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@ -80,8 +95,6 @@ extern u32 sub_08049FA0(Entity*);
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extern u32 sub_08049FDC(Entity*, u32);
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extern u32 sub_080041A0(Entity*, Entity*, u32, u32);
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extern u32 sub_08049EE4(Entity*);
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extern Entity* CreateProjectileWithParent(Entity*, u8, u8);
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extern u32 GetBottleContaining(u32);
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extern void sub_08077E54(ItemBehavior*);
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extern void sub_080042BA(Entity*, u32);
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extern bool32 sub_08077F24(ItemBehavior*, u32);
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@ -92,7 +105,6 @@ extern s32 sub_0807887C(Entity*, u32, u32);
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extern s32 sub_08078904();
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extern void sub_0805E5A8(void);
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extern void sub_0805E5C0(void);
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extern void FlushSprites(void);
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extern void sub_080AD9B0(void);
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extern void sub_080AD918(void);
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extern void sub_0801E104(void);
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@ -118,7 +130,6 @@ extern u32 sub_08060354(void);
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extern void sub_08057E64(void);
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extern void sub_0809F814(u32);
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extern void sub_080300E8(void);
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extern void DispReset(u32);
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extern void sub_08058D34(void);
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extern void sub_0807AABC(Entity*);
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extern void sub_08078A90(u32);
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@ -142,7 +153,6 @@ extern void sub_080AF2E4(void);
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extern void sub_0804F578(void);
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extern void sub_08059994(void);
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extern s32 sub_0801CFA8(u32);
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extern void InitSoundPlayingInfo(void);
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extern void sub_080ADA14(u32, u32); // trampoline to sub_080B27F4
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extern void sub_0801E1B8(u32, u32);
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extern void sub_0801E1EC(s32, s32, s32);
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@ -171,7 +181,6 @@ extern void sub_0807A108(void);
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extern u32 sub_0801766C(Entity*);
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extern void sub_08004168(Entity*);
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extern u32 sub_08052638(u32);
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extern void InitDMA(void);
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extern void sub_08056208(void);
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extern void sub_08050384();
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extern u32 sub_0806F520();
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@ -181,7 +190,6 @@ extern void sub_0804A7D4(Entity*);
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extern void sub_08033744(Entity*);
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extern void sub_0800417E(Entity*, u32);
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extern void sub_080784C8();
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extern void RegisterPlayerHitbox();
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extern u32 sub_0808288C(Entity*, u32, u32, u32);
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extern void sub_0806FDA0(Entity*);
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extern void sub_080AE008(Entity*, u32, u32);
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@ -227,7 +235,6 @@ extern u32 sub_0805F7A0(u32);
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extern u32* sub_0805F25C(u32);
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extern u32 sub_080045DA(s32, s32);
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u32 sub_0806FCB8(Entity*, u32, u32, u32);
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extern Entity* CreateProjectile(u32);
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extern void sub_080A1D70(Entity*, u32);
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extern void sub_0806F62C(Entity*, u32, u32);
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extern void sub_080A1ED0(u32, u32, u32);
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@ -241,7 +248,6 @@ extern u32 sub_08052734(); // has Dungeon Map?
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extern u32 sub_08052764(); // has Dungeon Compass?
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extern u32 sub_0805279C(); // has Dungeon Big Key?
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extern u32 sub_080527CC(); // num Dungeon small keys?
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extern u32 GetItemPrice();
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extern void sub_08078790(Entity*, u32);
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extern void sub_080788E0(Entity*);
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extern void sub_08078AA8(u32, u32);
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@ -267,7 +273,15 @@ extern void sub_0805EEB4(u8*, u32);
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extern void sub_08056BDC(u32);
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extern void sub_08056F88(u32, u32);
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extern void sub_0805F8E4(u32 r0, WStruct* r1);
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extern void DoExitTransition(ScreenTransitionData*);
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extern u32 sub_08002632(Entity*);
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extern void sub_0807879C(Entity*);
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extern void sub_080787C0(Entity*);
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extern void sub_080787B4(Entity*);
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extern void sub_0808C650(Entity*, u32);
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extern u32 sub_0808C67C(void);
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extern void sub_0808C688(void);
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extern void sub_0805E4A0(Entity*);
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extern void sub_0805E4CC(Entity*);
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extern Entity* sub_08077C94(ItemBehavior*, u32);
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extern Entity* sub_08077C0C(ItemBehavior*, u32);
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@ -283,7 +297,6 @@ extern void sub_08078E84(Entity*, Entity*);
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extern void sub_080042D0(Entity*, u32, u16);
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extern u32 sub_080002A8(u32, u32, u32);
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extern void CreateDustAt(u32, u32, u32);
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extern void sub_080806BC(u32, u32, u32, u32);
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extern void sub_080186C0(u32);
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@ -40,6 +40,8 @@ void ReadKeyInput(void);
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void LoadPalettes(const u8*, int, int);
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void LoadPaletteGroup(u32 group);
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void sub_0801D79C(u32 colorIndex, u32 color);
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void sub_0801D7BC(u32 color, u32 arg1);
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/**
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* Allocate memory on heap.
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@ -5,8 +5,6 @@
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#include "functions.h"
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#include "save.h"
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extern u32 sub_08002632(Entity*);
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void Din(Entity* this) {
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switch (this->action) {
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case 0:
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624
src/script.c
624
src/script.c
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#include "random.h"
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#include "audio.h"
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#include "functions.h"
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#include "main.h"
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void InitScriptForEntity(Entity*, ScriptExecutionContext*, u16*);
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void InitScriptExecutionContext(ScriptExecutionContext* context, u16* script);
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@ -301,6 +302,9 @@ const ScriptCommand gScriptCommands[] = { ScriptCommandNop,
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ScriptCommand_0807F0B4,
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ScriptCommand_0807F0C8 };
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extern u16* gUnk_08001A7C[];
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extern u8 gUnk_08114F30[];
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extern u8 gUnk_08114F34[];
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extern const u16 gUnk_08016984;
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extern u8 gUnk_0811E514[];
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extern u8 gUnk_0811E510[];
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@ -1524,3 +1528,623 @@ void ScriptCommand_0807F0B4(Entity* entity, ScriptExecutionContext* context) {
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void ScriptCommand_0807F0C8(Entity* entity, ScriptExecutionContext* context) {
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sub_08080964(context->scriptInstructionPointer[1], context->scriptInstructionPointer[2]);
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}
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extern u8 gUnk_0811E750[];
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extern u8 gUnk_0811E758[];
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extern u8 gUnk_0811E760[];
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void sub_0807F0D8(Entity* entity, ScriptExecutionContext* context) {
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context->condition = (-(u32)gInput.newKeys | ((u32)gInput.newKeys)) >> 0x1f;
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}
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void sub_0807F0EC(Entity* entity, ScriptExecutionContext* context) {
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context->intVariable = (s32)Random() % (s32)context->intVariable;
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}
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void sub_0807F100(Entity* entity, ScriptExecutionContext* context) {
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u32 rand;
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rand = Random();
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entity->animationState = rand & 6;
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context->unk_1A = gUnk_0811E750[(rand >> 8) & 7];
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}
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void sub_0807F128(Entity* entity, ScriptExecutionContext* context) {
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u32 rand;
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rand = Random();
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entity->animationState = gUnk_0811E758[rand & 7];
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context->unk_1A = gUnk_0811E760[(rand >> 8) & 7];
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}
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void sub_0807F158(Entity* entity, ScriptExecutionContext* context) {
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entity->collisionLayer = 1;
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UpdateSpriteForCollisionLayer(entity);
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}
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void sub_0807F168(Entity* entity, ScriptExecutionContext* context) {
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gPlayerEntity.collisionLayer = 1;
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UpdateSpriteForCollisionLayer(&gPlayerEntity);
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}
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void sub_0807F180(Entity* entity, ScriptExecutionContext* context) {
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entity->collisionLayer = 2;
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UpdateSpriteForCollisionLayer(entity);
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}
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void sub_0807F190(Entity* entity, ScriptExecutionContext* context) {
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DoFade(4, 256);
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}
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void sub_0807F1A0(Entity* entity, ScriptExecutionContext* context) {
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sub_0807DEDC(entity, context, gPlayerEntity.x.HALF.HI, gPlayerEntity.y.HALF.HI);
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gActiveScriptInfo.flags |= 1;
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}
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void sub_0807F1C4(Entity* entity, ScriptExecutionContext* context) {
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if ((gPlayerState.flags.all & 8) != 0) {
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gPlayerState.field_0x8 = 0x459;
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} else {
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gPlayerState.field_0x8 = 0x1bc;
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}
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}
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void sub_0807F1E8(Entity* entity, ScriptExecutionContext* context) {
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if ((gPlayerState.flags.all & 8) != 0) {
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gPlayerState.field_0x8 = 0x45a;
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} else {
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gPlayerState.field_0x8 = 0x2bd;
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}
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}
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void sub_0807F210(Entity* entity, ScriptExecutionContext* context) {
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if ((gPlayerState.flags.all & 8) != 0) {
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gPlayerState.field_0x8 = 0x41c;
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} else {
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gPlayerState.field_0x8 = 0x80c;
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}
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}
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void sub_0807F238(Entity* entity, ScriptExecutionContext* context) {
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gPlayerState.field_0x8 = context->intVariable;
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}
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void sub_0807F244(Entity* entity, ScriptExecutionContext* context) {
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u32 slot;
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u32 item;
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item = context->intVariable & 0xFFFF;
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slot = context->intVariable >> 0x10;
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item &= 0xFFFF;
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switch (item) {
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case 1:
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case 2:
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case 3:
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case 4:
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case 6:
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// Pick greatest sword unlocked
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item = 1;
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if (GetInventoryValue(2))
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item = 2;
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if (GetInventoryValue(3))
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item = 3;
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if (GetInventoryValue(4))
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item = 4;
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if (GetInventoryValue(6))
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item = 6;
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break;
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}
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ForceEquipItem(item, slot);
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}
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void sub_0807F29C(Entity* entity, ScriptExecutionContext* context) {
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sub_0805ED14((void*)context->intVariable);
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}
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void sub_0807F2A8(Entity* entity, ScriptExecutionContext* context) {
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if (gPlayerState.field_0x9c == 0) {
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gActiveScriptInfo.flags |= 1;
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} else {
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gActiveScriptInfo.commandSize = 0;
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}
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}
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void sub_0807F2D4(Entity* entity, ScriptExecutionContext* context) {
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if ((entity->frames.all & 0x80) != 0) {
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gActiveScriptInfo.flags |= 1;
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} else {
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gActiveScriptInfo.commandSize = 0;
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}
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}
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void sub_0807F304(Entity* entity, ScriptExecutionContext* context) {
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if ((gPlayerEntity.frames.all & 0x80) != 0) {
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gActiveScriptInfo.flags |= 1;
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} else {
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gActiveScriptInfo.commandSize = 0;
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}
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}
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void sub_0807F338(Entity* entity, ScriptExecutionContext* context) {
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entity->hitbox = NULL;
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entity->field_0x17 &= ~1;
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}
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void sub_0807F348(Entity* entity, ScriptExecutionContext* context) {
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sub_0805E3A0(entity, 2);
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}
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void sub_0807F354(Entity* entity, ScriptExecutionContext* context) {
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sub_0805E3A0(entity, 6);
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}
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void sub_0807F360(Entity* entity, ScriptExecutionContext* context) {
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sub_0805E3A0(entity, 3);
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}
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void sub_0807F36C(Entity* entity, ScriptExecutionContext* context) {
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Entity* fx;
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fx = CreateFx(entity, 0x41, 0);
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if (fx != NULL) {
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fx->spritePriority.b0 = 1;
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PositionRelative(entity, fx, 0, -524288);
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if (Random() & 1)
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fx->spriteSettings.b.flipX = 1;
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if (Random() & 1)
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fx->spriteSettings.b.flipY = 1;
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}
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}
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void sub_0807F3C8(Entity* entity, ScriptExecutionContext* context) {
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sub_0807F36C(entity, context);
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SoundReq(SFX_BUTTON_DEPRESS);
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}
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void sub_0807F3D8(Entity* entity, ScriptExecutionContext* context) {
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InitAnimationForceUpdate(entity, context->intVariable + (entity->animationState >> 1));
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entity->field_0x80.HWORD = entity->animIndex;
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}
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void sub_0807F3F8(Entity* entity, ScriptExecutionContext* context) {
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CreateSpeechBubbleExclamationMark(&gPlayerEntity, 8, -24);
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}
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void sub_0807F40C(Entity* entity, ScriptExecutionContext* context) {
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CreateSpeechBubbleQuestionMark(&gPlayerEntity, 8, -24);
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}
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void sub_0807F420(Entity* entity, ScriptExecutionContext* context) {
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MenuFadeIn(context->intVariable & 0xff, (u8)(context->intVariable >> 8));
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}
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void sub_0807F434(Entity* entity, ScriptExecutionContext* context) {
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switch (entity->interactType) {
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case 1:
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entity->interactType = 0;
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context->intVariable = 1;
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break;
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case 2:
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entity->interactType = 0;
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context->intVariable = 2;
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break;
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default:
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context->intVariable = 0;
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break;
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}
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gActiveScriptInfo.flags |= 1;
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}
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void sub_0807F464(Entity* entity, ScriptExecutionContext* context) {
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s32 s32Var;
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if (!context->unk_18) {
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context->unk_18++;
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context->postScriptActions |= 2;
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s32Var = context->intVariable;
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context->x.HALF.HI = gRoomControls.roomOriginX + s32Var;
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context->y.HALF.HI = entity->y.HALF.HI;
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if (s32Var > entity->x.HALF.HI - gRoomControls.roomOriginX) {
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entity->direction = 64;
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entity->animationState = (entity->animationState & 0x80) | 2;
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} else {
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entity->direction = -64;
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entity->animationState = (entity->animationState & 0x80) | 6;
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}
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}
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sub_0806F62C(entity, entity->speed, entity->direction);
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if (((context->x.HALF.HI - entity->x.HALF.HI) ^ ((entity->direction & 0x80) << 24)) < 0)
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entity->x.HALF.HI = context->x.HALF.HI;
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else
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gActiveScriptInfo.commandSize = 0;
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}
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void sub_0807F4F8(Entity* entity, ScriptExecutionContext* context) {
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s32 s32Var;
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if (!context->unk_18) {
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context->unk_18++;
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context->postScriptActions |= 2;
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s32Var = context->intVariable;
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context->x.HALF.HI = entity->x.HALF.HI;
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context->y.HALF.HI = gRoomControls.roomOriginY + s32Var;
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if (s32Var > entity->y.HALF.HI - gRoomControls.roomOriginY) {
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entity->direction = 128;
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entity->animationState = (entity->animationState & 0x80) | 4;
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} else {
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entity->direction = 0;
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entity->animationState = (entity->animationState & 0x80);
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}
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}
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sub_0806F62C(entity, entity->speed, entity->direction);
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if (((context->y.HALF.HI - entity->y.HALF.HI) ^ ((entity->direction & 0x80) << 24)) >= 0)
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entity->y.HALF.HI = context->y.HALF.HI;
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else
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gActiveScriptInfo.commandSize = 0;
|
||||
}
|
||||
|
||||
void sub_0807F584(Entity* entity, ScriptExecutionContext* context) {
|
||||
context->intVariable = gPlayerEntity.animationState >> 1;
|
||||
}
|
||||
|
||||
void sub_0807F594(Entity* entity, ScriptExecutionContext* context) {
|
||||
if (gPlayerState.field_0xa8)
|
||||
gActiveScriptInfo.commandSize = 0;
|
||||
}
|
||||
|
||||
void sub_0807F5B0(Entity* entity, ScriptExecutionContext* context) {
|
||||
gPlayerState.field_0x27[0] = context->intVariable;
|
||||
}
|
||||
|
||||
void sub_0807F5C0(Entity* entity, ScriptExecutionContext* context) {
|
||||
s32 left;
|
||||
s32 bottom;
|
||||
|
||||
if (gRoomControls.cameraTarget != NULL) {
|
||||
left = gRoomControls.cameraTarget->x.HALF.HI - DISPLAY_WIDTH / 2;
|
||||
bottom = gRoomControls.cameraTarget->y.HALF.HI - DISPLAY_HEIGHT / 2;
|
||||
|
||||
if (left < gRoomControls.roomOriginX)
|
||||
left = gRoomControls.roomOriginX;
|
||||
if (left > gRoomControls.roomOriginX + gRoomControls.width - DISPLAY_WIDTH)
|
||||
left = gRoomControls.roomOriginX + gRoomControls.width - DISPLAY_WIDTH;
|
||||
if (bottom < gRoomControls.roomOriginY)
|
||||
bottom = gRoomControls.roomOriginY;
|
||||
if (bottom > gRoomControls.roomOriginY + gRoomControls.height - DISPLAY_HEIGHT)
|
||||
bottom = gRoomControls.roomOriginY + gRoomControls.height - DISPLAY_HEIGHT;
|
||||
|
||||
if (left == gRoomControls.roomScrollX && bottom == gRoomControls.roomScrollY)
|
||||
gActiveScriptInfo.flags |= 1u;
|
||||
else
|
||||
gActiveScriptInfo.commandSize = 0;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0807F634(Entity* entity, ScriptExecutionContext* context) {
|
||||
u16* p = (u16*)context->intVariable;
|
||||
sub_0801DFB4(entity, p[0], p[1], p[2]);
|
||||
gPlayerState.field_0x8b = 3;
|
||||
}
|
||||
|
||||
void sub_0807F650(Entity* entity, ScriptExecutionContext* context) {
|
||||
u32 p = sub_08002632(entity);
|
||||
sub_0801DFB4(entity, gUnk_08001A7C[p][0], gUnk_08001A7C[p][1], gUnk_08001A7C[p][2]);
|
||||
gPlayerState.field_0x8b = 3;
|
||||
}
|
||||
|
||||
void sub_0807F680(Entity* entity, ScriptExecutionContext* context) {
|
||||
context->condition = gPlayerEntity.x.HALF.HI - gRoomControls.roomOriginX > (s32)(context->intVariable & 0xffff);
|
||||
gActiveScriptInfo.flags |= 1;
|
||||
}
|
||||
|
||||
void sub_0807F6B4(Entity* entity, ScriptExecutionContext* context) {
|
||||
context->condition = gPlayerEntity.y.HALF.HI - gRoomControls.roomOriginY > (s32)(context->intVariable & 0xffff);
|
||||
gActiveScriptInfo.flags |= 1;
|
||||
}
|
||||
|
||||
void sub_0807F6E8(Entity* entity, ScriptExecutionContext* context) {
|
||||
gPlayerState.flags.all |= context->intVariable;
|
||||
}
|
||||
|
||||
void sub_0807F6F8(Entity* entity, ScriptExecutionContext* context) {
|
||||
gPlayerState.flags.all &= ~context->intVariable;
|
||||
}
|
||||
|
||||
void sub_0807F708(Entity* entity, ScriptExecutionContext* context) {
|
||||
ShowNPCDialogue(entity, (Dialog*)context->intVariable);
|
||||
}
|
||||
|
||||
void sub_0807F714(Entity* entity, ScriptExecutionContext* context) {
|
||||
entity->spriteRendering.b3 = gUnk_08114F30[entity->spriteRendering.b3];
|
||||
ResolveEntityOnTop(entity, entity);
|
||||
}
|
||||
|
||||
void sub_0807F738(Entity* entity, ScriptExecutionContext* context) {
|
||||
entity->spriteRendering.b3 = gUnk_08114F34[entity->spriteRendering.b3];
|
||||
sub_0806FAD8(entity, entity);
|
||||
}
|
||||
|
||||
void sub_0807F75C(Entity* entity, ScriptExecutionContext* context) {
|
||||
s32 s32Var = context->intVariable;
|
||||
gPlayerEntity.x.HALF.HI = (s32Var >> 16) + gRoomControls.roomOriginX;
|
||||
gPlayerEntity.y.HALF.HI = (s32Var & 0xffff) + gRoomControls.roomOriginY;
|
||||
}
|
||||
|
||||
void sub_0807F77C(Entity* entity, ScriptExecutionContext* context) {
|
||||
if (context->condition)
|
||||
context->intVariable = 1;
|
||||
else
|
||||
context->intVariable = 0;
|
||||
}
|
||||
|
||||
void sub_0807F78C(Entity* entity, ScriptExecutionContext* context) {
|
||||
u32 item = context->intVariable;
|
||||
u32 msg;
|
||||
u32 price;
|
||||
|
||||
if (context->intVariable == 0)
|
||||
item = gRoomVars.itemForSaleIndex;
|
||||
|
||||
msg = GetSaleItemConfirmMessageID(item);
|
||||
price = GetItemPrice(item);
|
||||
TextboxNoOverlap(msg, entity);
|
||||
gTextBox.field_0x10 = (u16)price;
|
||||
}
|
||||
|
||||
void sub_0807F7C4(Entity* entity, ScriptExecutionContext* context) {
|
||||
u32 item = context->intVariable;
|
||||
u32 msg;
|
||||
u32 price;
|
||||
|
||||
if (context->intVariable == 0)
|
||||
item = gRoomVars.itemForSaleIndex;
|
||||
|
||||
context->condition = GetItemPrice(item) <= gSave.stats.rupees;
|
||||
gActiveScriptInfo.flags |= 1;
|
||||
}
|
||||
|
||||
void sub_0807F800(Entity* entity, ScriptExecutionContext* context) {
|
||||
u32 item = context->intVariable;
|
||||
u32 msg;
|
||||
u32 price;
|
||||
|
||||
if (context->intVariable == 0)
|
||||
item = gRoomVars.itemForSaleIndex;
|
||||
|
||||
price = GetItemPrice(item);
|
||||
ModRupees(-price);
|
||||
sub_080A7C18(item, 0, 0);
|
||||
gRoomVars.itemForSaleIndex = 0;
|
||||
gActiveScriptInfo.flags |= 1;
|
||||
}
|
||||
|
||||
void sub_0807F83C(Entity* entity, ScriptExecutionContext* context) {
|
||||
sub_08079184();
|
||||
}
|
||||
|
||||
void sub_0807F844(Entity* entity, ScriptExecutionContext* context) {
|
||||
gRoomControls.cameraTarget = entity;
|
||||
sub_080809D4();
|
||||
}
|
||||
|
||||
void sub_0807F854(Entity* entity, ScriptExecutionContext* context) {
|
||||
u32 value;
|
||||
u32 idx;
|
||||
|
||||
idx = (context->intVariable >> 0x10) & 3;
|
||||
value = context->intVariable & 0xffff;
|
||||
switch (idx) {
|
||||
case 0:
|
||||
case 1:
|
||||
gTextBox.field_0x10 = value;
|
||||
break;
|
||||
case 2:
|
||||
gTextBox.field_0x14 = value;
|
||||
break;
|
||||
case 3:
|
||||
gTextBox.field_0x18 = value;
|
||||
break;
|
||||
case 4:
|
||||
gTextBox.field_0x1c = value;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0807F8BC(Entity* entity, ScriptExecutionContext* context) {
|
||||
if (sub_080040A8(entity))
|
||||
context->condition = 1;
|
||||
else
|
||||
context->condition = 0;
|
||||
}
|
||||
|
||||
void sub_0807F8D0(Entity* entity, ScriptExecutionContext* context) {
|
||||
sub_08003FC4(entity, context->intVariable);
|
||||
gActiveScriptInfo.flags |= 1;
|
||||
}
|
||||
|
||||
void sub_0807F8E8(Entity* entity, ScriptExecutionContext* context) {
|
||||
Entity* c = CreateObjectWithParent(entity, 0xA6, 0, 0);
|
||||
if (c != NULL) {
|
||||
c->parent = entity;
|
||||
c->field_0x86.HWORD = (context->intVariable & 0x3ff) | 0x8000;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0807F918(Entity* entity, ScriptExecutionContext* context) {
|
||||
PutItemOnSlot(context->intVariable);
|
||||
}
|
||||
|
||||
void sub_0807F924(Entity* entity, ScriptExecutionContext* context) {
|
||||
sub_0807879C(entity);
|
||||
}
|
||||
|
||||
void sub_0807F92C(Entity* entity, ScriptExecutionContext* context) {
|
||||
sub_080787C0(entity);
|
||||
}
|
||||
|
||||
void sub_0807F934(Entity* entity, ScriptExecutionContext* context) {
|
||||
sub_080787B4(entity);
|
||||
}
|
||||
|
||||
void sub_0807F93C(Entity* entity, ScriptExecutionContext* context) {
|
||||
CreateSpeechBubbleSleep(entity, (context->intVariable >> 8) & 0xff, context->intVariable & 0xff);
|
||||
}
|
||||
|
||||
void sub_0807F950(Entity* entity, ScriptExecutionContext* context) {
|
||||
Entity* c = FindEntity(6, 0x56, 6, 0, 2);
|
||||
if (c != NULL)
|
||||
DeleteEntity(c);
|
||||
}
|
||||
|
||||
void sub_0807F970(Entity* entity, ScriptExecutionContext* context) {
|
||||
context->condition = context->intVariable == gCurrentTextBox._28;
|
||||
}
|
||||
|
||||
void sub_0807F98C(Entity* entity, ScriptExecutionContext* context) {
|
||||
entity->height.WORD = context->intVariable;
|
||||
}
|
||||
|
||||
void sub_0807F994(Entity* entity, ScriptExecutionContext* context) {
|
||||
entity->spriteOffsetX = (s32)context->intVariable >> 0x10;
|
||||
entity->spriteOffsetY = context->intVariable & 0xffff;
|
||||
}
|
||||
|
||||
void sub_0807F9A4(Entity* entity, ScriptExecutionContext* context) {
|
||||
switch (gPlayerState.field_0xa8) {
|
||||
case 5:
|
||||
case 7:
|
||||
case 8:
|
||||
case 10:
|
||||
case 11:
|
||||
case 12:
|
||||
case 13:
|
||||
case 14:
|
||||
case 15:
|
||||
case 16:
|
||||
case 17:
|
||||
case 18:
|
||||
case 19:
|
||||
case 20:
|
||||
case 21:
|
||||
case 22:
|
||||
case 23:
|
||||
case 24:
|
||||
case 27:
|
||||
case 28:
|
||||
gActiveScriptInfo.commandSize = 0;
|
||||
break;
|
||||
default:
|
||||
gActiveScriptInfo.flags |= 1u;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0807FA40(Entity* entity, ScriptExecutionContext* context) {
|
||||
switch (gPlayerState.field_0xa8) {
|
||||
case 5:
|
||||
case 7:
|
||||
case 8:
|
||||
case 10:
|
||||
case 11:
|
||||
case 12:
|
||||
case 13:
|
||||
case 14:
|
||||
case 15:
|
||||
case 16:
|
||||
case 17:
|
||||
case 18:
|
||||
case 20:
|
||||
case 21:
|
||||
case 22:
|
||||
case 23:
|
||||
case 24:
|
||||
case 27:
|
||||
case 28:
|
||||
gActiveScriptInfo.commandSize = 0;
|
||||
break;
|
||||
default:
|
||||
gActiveScriptInfo.flags |= 1u;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_0807FADC(Entity* entity, ScriptExecutionContext* context) {
|
||||
switch (context->unk_18) {
|
||||
case 0:
|
||||
context->unk_18++;
|
||||
sub_0808C650(entity, context->intVariable);
|
||||
break;
|
||||
case 1:
|
||||
if (sub_0808C67C())
|
||||
context->unk_18++;
|
||||
break;
|
||||
case 2:
|
||||
sub_0808C688();
|
||||
return;
|
||||
}
|
||||
gActiveScriptInfo.commandSize = 0;
|
||||
}
|
||||
|
||||
void sub_0807FB28(Entity* entity, ScriptExecutionContext* context) {
|
||||
if (!context->unk_18)
|
||||
sub_0801D7BC(0x7fff, 1);
|
||||
|
||||
context->unk_18++;
|
||||
if (context->unk_18 >= context->intVariable)
|
||||
sub_0801D7BC(0, 0);
|
||||
else
|
||||
gActiveScriptInfo.commandSize = 0;
|
||||
}
|
||||
|
||||
void sub_0807FB64(Entity* entity, ScriptExecutionContext* context) {
|
||||
gPlayerEntity.iframes = context->intVariable;
|
||||
}
|
||||
|
||||
void sub_0807FB74(Entity* entity, ScriptExecutionContext* context) {
|
||||
gPlayerState.swimState = 0;
|
||||
gPlayerEntity.field_0x3c &= ~4;
|
||||
}
|
||||
|
||||
void sub_0807FB94(Entity* entity, ScriptExecutionContext* context) {
|
||||
InitScreen(SCREEN_CREDITS);
|
||||
}
|
||||
|
||||
void sub_0807FBA0(Entity* entity, ScriptExecutionContext* context) {
|
||||
entity->x.HALF.HI = gRoomControls.roomScrollX + 120;
|
||||
entity->y.HALF.HI = gRoomControls.roomScrollY + 80;
|
||||
}
|
||||
|
||||
void sub_0807FBB4(Entity* entity, ScriptExecutionContext* context) {
|
||||
gPlayerState.field_0x1a[0] |= 0x80;
|
||||
}
|
||||
|
||||
void sub_0807FBC4(Entity* entity, ScriptExecutionContext* context) {
|
||||
sub_0805E4A0(entity);
|
||||
}
|
||||
|
||||
void sub_0807FBCC(Entity* entity, ScriptExecutionContext* context) {
|
||||
sub_0805E4CC(entity);
|
||||
}
|
||||
|
||||
void sub_0807FBD4(Entity* entity, ScriptExecutionContext* context) {
|
||||
sub_0806F62C(entity, entity->speed, entity->direction);
|
||||
if (sub_080040A8(entity))
|
||||
gActiveScriptInfo.commandSize = 0;
|
||||
}
|
||||
|
||||
#ifndef EU
|
||||
void sub_0807FBFC(Entity* entity, ScriptExecutionContext* context) {
|
||||
gSave.stats.charm = 0;
|
||||
gSave.stats.charmTimer = 0;
|
||||
gSave.stats.unkB = 0;
|
||||
gSave.stats.unkTimer = 0;
|
||||
gSave.stats.effect = 0;
|
||||
gSave.stats.effectTimer = 0;
|
||||
}
|
||||
|
||||
#if defined(USA) || defined(DEMO)
|
||||
void sub_0807FC24(Entity* entity, ScriptExecutionContext* context) {
|
||||
u32 idx = gRoomControls.roomID == 1 ? 0xcf : 0xd1;
|
||||
SetLocalFlag(idx);
|
||||
}
|
||||
#endif
|
||||
#endif
|
||||
|
|
Loading…
Reference in New Issue