mirror of https://github.com/zeldaret/tmc.git
Fix format.sh
This commit is contained in:
parent
3664b4a37b
commit
811ea30321
|
@ -24,7 +24,7 @@ clang-format ${FORMAT_OPTS} src/**/*.c
|
||||||
clang-format ${FORMAT_OPTS} include/**/*.h
|
clang-format ${FORMAT_OPTS} include/**/*.h
|
||||||
echo "Running clang-tidy..."
|
echo "Running clang-tidy..."
|
||||||
clang-tidy ${TIDY_OPTS} src/**/*.c -- ${COMPILER_OPTS} &> /dev/null
|
clang-tidy ${TIDY_OPTS} src/**/*.c -- ${COMPILER_OPTS} &> /dev/null
|
||||||
clang-format ${FORMAT_OPTS} include/**/*.h
|
clang-tidy ${TIDY_OPTS} include/**/*.h -- ${COMPILER_OPTS} &> /dev/null
|
||||||
echo "Adding missing final new lines..."
|
echo "Adding missing final new lines..."
|
||||||
find src/ -type f -name "*.c" -exec sed -i -e '$a\' {} \;
|
find src/ -type f -name "*.c" -exec sed -i -e '$a\' {} \;
|
||||||
echo "Done formatting all files."
|
echo "Done formatting all files."
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#ifndef CREATEOBJECT_H
|
#ifndef CREATEOBJECT_H
|
||||||
#define CREATEOBJECT_H
|
#define CREATEOBJECT_H
|
||||||
|
|
||||||
|
#include "entity.h"
|
||||||
|
|
||||||
// maybe a dedicated (create)Effect.h/c
|
// maybe a dedicated (create)Effect.h/c
|
||||||
void CreateDust(Entity* parent);
|
void CreateDust(Entity* parent);
|
||||||
void CreateDustSmall(Entity* parent);
|
void CreateDustSmall(Entity* parent);
|
||||||
|
|
|
@ -8,7 +8,7 @@ typedef struct {
|
||||||
u8 textIndex;
|
u8 textIndex;
|
||||||
u8 filler[11];
|
u8 filler[11];
|
||||||
u16 pauseTime;
|
u16 pauseTime;
|
||||||
u8 filler[2];
|
u8 filler2[2];
|
||||||
s32 targetX;
|
s32 targetX;
|
||||||
s32 targetY;
|
s32 targetY;
|
||||||
} CutsceneBehavior;
|
} CutsceneBehavior;
|
||||||
|
|
|
@ -1,5 +1,5 @@
|
||||||
#ifndef ENEMY_H
|
#ifndef ENEMY_H
|
||||||
#define EMEMY_H
|
#define ENEMY_H
|
||||||
|
|
||||||
#include "global.h"
|
#include "global.h"
|
||||||
#include "entity.h"
|
#include "entity.h"
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#ifndef GAME_H
|
#ifndef GAME_H
|
||||||
#define GAME_H
|
#define GAME_H
|
||||||
|
|
||||||
|
#include "gba/types.h"
|
||||||
|
|
||||||
u32 CheckIsDungeon(void);
|
u32 CheckIsDungeon(void);
|
||||||
|
|
||||||
#endif // GAME_H
|
#endif // GAME_H
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#ifndef GUARD_GBA_EEPROM
|
#ifndef GUARD_GBA_EEPROM
|
||||||
#define GUARD_GBA_EEPROM
|
#define GUARD_GBA_EEPROM
|
||||||
|
|
||||||
|
#include "types.h"
|
||||||
|
|
||||||
// error codes
|
// error codes
|
||||||
#define EEPROM_OUT_OF_RANGE 0x80ff
|
#define EEPROM_OUT_OF_RANGE 0x80ff
|
||||||
#define EEPROM_COMPARE_FAILED 0x8000
|
#define EEPROM_COMPARE_FAILED 0x8000
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#ifndef GUARD_GBA_FLASH_INTERNAL_H
|
#ifndef GUARD_GBA_FLASH_INTERNAL_H
|
||||||
#define GUARD_GBA_FLASH_INTERNAL_H
|
#define GUARD_GBA_FLASH_INTERNAL_H
|
||||||
|
|
||||||
|
#include "types.h"
|
||||||
|
|
||||||
#define FLASH_BASE ((u8*)0xE000000)
|
#define FLASH_BASE ((u8*)0xE000000)
|
||||||
|
|
||||||
#define FLASH_WRITE(addr, data) ((*(vu8*)(FLASH_BASE + (addr))) = (data))
|
#define FLASH_WRITE(addr, data) ((*(vu8*)(FLASH_BASE + (addr))) = (data))
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#ifndef GUARD_GBA_MULTI_BOOT_H
|
#ifndef GUARD_GBA_MULTI_BOOT_H
|
||||||
#define GUARD_GBA_MULTI_BOOT_H
|
#define GUARD_GBA_MULTI_BOOT_H
|
||||||
|
|
||||||
|
#include "types.h"
|
||||||
|
|
||||||
#define MULTIBOOT_NCHILD 3 // Maximum number of slaves
|
#define MULTIBOOT_NCHILD 3 // Maximum number of slaves
|
||||||
#define MULTIBOOT_HEADER_SIZE 0xc0 // Header size
|
#define MULTIBOOT_HEADER_SIZE 0xc0 // Header size
|
||||||
#define MULTIBOOT_SEND_SIZE_MIN 0x100 // Minimum transmission size
|
#define MULTIBOOT_SEND_SIZE_MIN 0x100 // Minimum transmission size
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#ifndef GUARD_GBA_SYSCALL_H
|
#ifndef GUARD_GBA_SYSCALL_H
|
||||||
#define GUARD_GBA_SYSCALL_H
|
#define GUARD_GBA_SYSCALL_H
|
||||||
|
|
||||||
|
#include "types.h"
|
||||||
|
|
||||||
#define RESET_EWRAM 0x01
|
#define RESET_EWRAM 0x01
|
||||||
#define RESET_IWRAM 0x02
|
#define RESET_IWRAM 0x02
|
||||||
#define RESET_PALETTE 0x04
|
#define RESET_PALETTE 0x04
|
||||||
|
|
|
@ -1,6 +1,7 @@
|
||||||
#ifndef GREATFAIRY_H
|
#ifndef GREATFAIRY_H
|
||||||
#define GREATFAIRY_H
|
#define GREATFAIRY_H
|
||||||
|
|
||||||
|
#include "entity.h"
|
||||||
#include "screen.h"
|
#include "screen.h"
|
||||||
|
|
||||||
void GreatFairy_InitializeAnimation(Entity*);
|
void GreatFairy_InitializeAnimation(Entity*);
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#ifndef MAIN_H
|
#ifndef MAIN_H
|
||||||
#define MAIN_H
|
#define MAIN_H
|
||||||
|
|
||||||
|
#include "global.h"
|
||||||
|
|
||||||
typedef struct { // 0x03001000
|
typedef struct { // 0x03001000
|
||||||
u8 field_0x0;
|
u8 field_0x0;
|
||||||
u8 field_0x1;
|
u8 field_0x1;
|
||||||
|
|
|
@ -1,6 +1,8 @@
|
||||||
#ifndef RANDOM_H
|
#ifndef RANDOM_H
|
||||||
#define RANDOM_H
|
#define RANDOM_H
|
||||||
|
|
||||||
|
#include "gba/types.h"
|
||||||
|
|
||||||
extern u32 Random(void);
|
extern u32 Random(void);
|
||||||
|
|
||||||
extern u32 gRand;
|
extern u32 gRand;
|
||||||
|
|
|
@ -1,7 +1,7 @@
|
||||||
#ifndef SCRIPT_H
|
#ifndef SCRIPT_H
|
||||||
#define SCRIPT_H
|
#define SCRIPT_H
|
||||||
|
|
||||||
#include "global.h"
|
#include "entity.h"
|
||||||
|
|
||||||
typedef struct ScriptExecutionContext {
|
typedef struct ScriptExecutionContext {
|
||||||
u16* scriptInstructionPointer;
|
u16* scriptInstructionPointer;
|
||||||
|
|
|
@ -141,6 +141,9 @@ void sub_08022DE8(Entity* this) {
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
// this definition is only here, so clang-tidy does not mess gUnk_080CBBBC up.
|
||||||
|
extern void sub_08022E40(Entity* this);
|
||||||
|
|
||||||
ASM_FUNC("asm/non_matching/moldorm/sub_08022E40.inc", void sub_08022E40(Entity* this))
|
ASM_FUNC("asm/non_matching/moldorm/sub_08022E40.inc", void sub_08022E40(Entity* this))
|
||||||
|
|
||||||
ASM_FUNC("asm/non_matching/moldorm/sub_08022EAC.inc", void sub_08022EAC(Entity* this))
|
ASM_FUNC("asm/non_matching/moldorm/sub_08022EAC.inc", void sub_08022EAC(Entity* this))
|
||||||
|
|
Loading…
Reference in New Issue