managerF.c: ok

This commit is contained in:
Ibot02 2021-09-22 13:09:04 +02:00
parent fa92a42dd1
commit 83e018464d
17 changed files with 479 additions and 960 deletions

View File

@ -1,905 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start sub_08058ECC
sub_08058ECC: @ 0x08058ECC
push {lr}
ldr r2, _08058EE0 @ =gUnk_08108314
ldrb r1, [r0, #0xa]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_08058EE0: .4byte gUnk_08108314
thumb_func_start sub_08058EE4
sub_08058EE4: @ 0x08058EE4
push {r4, r5, r6, lr}
adds r6, r0, #0
ldrb r0, [r6, #0xc]
cmp r0, #0
bne _08058EF2
movs r0, #1
strb r0, [r6, #0xc]
_08058EF2:
ldrb r0, [r6, #0xb]
bl CheckRoomFlag
cmp r0, #0
beq _08058F40
movs r5, #0x94
lsls r5, r5, #1
ldrb r2, [r6, #0xb]
adds r2, #1
adds r0, r5, #0
movs r1, #0x68
bl sub_08058F44
movs r4, #0xac
lsls r4, r4, #1
ldrb r2, [r6, #0xb]
adds r2, #2
adds r0, r4, #0
movs r1, #0x68
bl sub_08058F44
ldrb r2, [r6, #0xb]
adds r2, #3
adds r0, r5, #0
movs r1, #0x98
bl sub_08058F44
ldrb r2, [r6, #0xb]
adds r2, #4
adds r0, r4, #0
movs r1, #0x98
bl sub_08058F44
movs r0, #0x92
lsls r0, r0, #1
bl SoundReq
bl DeleteThisEntity
_08058F40:
pop {r4, r5, r6, pc}
.align 2, 0
thumb_func_start sub_08058F44
sub_08058F44: @ 0x08058F44
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
adds r0, r2, #0
bl CheckRoomFlag
cmp r0, #0
bne _08058F80
adds r0, r4, #0
adds r1, r5, #0
movs r2, #1
bl sub_080002A8
cmp r0, #0x61
bne _08058F80
lsrs r1, r4, #4
movs r2, #0x3f
ands r1, r2
lsrs r0, r5, #4
ands r0, r2
lsls r0, r0, #6
orrs r1, r0
movs r0, #0x26
movs r2, #1
bl SetTileType
adds r0, r4, #0
adds r1, r5, #0
bl sub_08058F84
_08058F80:
pop {r4, r5, pc}
.align 2, 0
thumb_func_start sub_08058F84
sub_08058F84: @ 0x08058F84
push {r4, r5, lr}
adds r4, r0, #0
adds r5, r1, #0
movs r0, #0x21
movs r1, #0
movs r2, #0
bl CreateObject
adds r2, r0, #0
cmp r2, #0
beq _08058FA8
ldr r0, _08058FAC @ =gRoomControls
ldrh r1, [r0, #6]
adds r1, r1, r4
strh r1, [r2, #0x2e]
ldrh r0, [r0, #8]
adds r0, r0, r5
strh r0, [r2, #0x32]
_08058FA8:
pop {r4, r5, pc}
.align 2, 0
_08058FAC: .4byte gRoomControls
thumb_func_start sub_08058FB0
sub_08058FB0: @ 0x08058FB0
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #1
beq _08058FF6
cmp r0, #1
bgt _08058FC4
cmp r0, #0
beq _08058FCA
b _08059050
_08058FC4:
cmp r0, #2
beq _08059018
b _08059050
_08058FCA:
movs r0, #1
strb r0, [r4, #0xc]
ldrb r0, [r4, #0xa]
cmp r0, #1
bne _08058FDC
movs r0, #7
strb r0, [r4, #0xd]
movs r0, #6
b _08058FE2
_08058FDC:
movs r0, #8
strb r0, [r4, #0xd]
movs r0, #2
_08058FE2:
strb r0, [r4, #0xf]
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _08059060
adds r0, r4, #0
bl DeleteManager
b _08059060
_08058FF6:
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _08059060
movs r0, #2
strb r0, [r4, #0xc]
movs r0, #0x78
strb r0, [r4, #0xe]
adds r0, r4, #0
movs r1, #0xf0
bl sub_0805E4E0
adds r0, r4, #0
bl sub_08059064
b _08059060
_08059018:
ldrb r0, [r4, #0xe]
cmp r0, #0x5a
bne _08059028
movs r0, #2
bl sub_08078A90
bl sub_08077B20
_08059028:
ldrb r2, [r4, #0xe]
cmp r2, #0x3c
bne _08059034
ldr r1, _0805904C @ =gPlayerEntity
ldrb r0, [r4, #0xf]
strb r0, [r1, #0x14]
_08059034:
subs r0, r2, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _08059060
movs r0, #3
strb r0, [r4, #0xc]
ldrb r1, [r4, #0xd]
movs r0, #5
bl MenuFadeIn
b _08059060
.align 2, 0
_0805904C: .4byte gPlayerEntity
_08059050:
ldrh r0, [r4, #0x3e]
bl SetFlag
movs r0, #1
bl sub_08078A90
bl DeleteThisEntity
_08059060:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08059064
sub_08059064: @ 0x08059064
push {r4, lr}
adds r4, r0, #0
movs r0, #0
movs r1, #0x53
movs r2, #0
bl CreateObject
adds r2, r0, #0
cmp r2, #0
beq _0805908E
movs r0, #2
strb r0, [r2, #0xe]
ldr r1, _08059090 @ =gRoomControls
ldrh r0, [r1, #6]
ldrh r3, [r4, #0x38]
adds r0, r0, r3
strh r0, [r2, #0x2e]
ldrh r0, [r1, #8]
ldrh r4, [r4, #0x3a]
adds r0, r0, r4
strh r0, [r2, #0x32]
_0805908E:
pop {r4, pc}
.align 2, 0
_08059090: .4byte gRoomControls
thumb_func_start sub_08059094
sub_08059094: @ 0x08059094
push {r4, r5, lr}
adds r4, r0, #0
movs r5, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080590B6
movs r0, #1
strb r0, [r4, #0xc]
movs r0, #0x60
bl CheckLocalFlag
cmp r0, #0
bne _080590CC
movs r0, #0x5f
bl SetLocalFlag
b _080590C8
_080590B6:
movs r0, #0x60
bl CheckLocalFlag
cmp r0, #0
beq _080590C8
movs r0, #0x5f
bl ClearLocalFlag
movs r5, #1
_080590C8:
cmp r5, #0
beq _080590D8
_080590CC:
ldr r0, _080590DC @ =gUnk_080F4B88
bl LoadRoomEntityList
adds r0, r4, #0
bl DeleteManager
_080590D8:
pop {r4, r5, pc}
.align 2, 0
_080590DC: .4byte gUnk_080F4B88
thumb_func_start sub_080590E0
sub_080590E0: @ 0x080590E0
push {lr}
adds r1, r0, #0
ldrb r0, [r1, #0xc]
cmp r0, #0
bne _080590F6
movs r0, #1
strb r0, [r1, #0xc]
adds r0, r1, #0
movs r1, #6
bl sub_0805E3A0
_080590F6:
movs r0, #0x6c
bl CheckLocalFlag
cmp r0, #0
beq _0805911A
movs r0, #0x4b
bl CheckLocalFlag
cmp r0, #0
beq _08059112
movs r0, #0x4a
bl SetLocalFlag
b _08059120
_08059112:
movs r0, #0x4a
bl ClearLocalFlag
b _08059120
_0805911A:
movs r0, #0x4a
bl ClearLocalFlag
_08059120:
pop {pc}
.align 2, 0
thumb_func_start sub_08059124
sub_08059124: @ 0x08059124
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
beq _08059174
cmp r0, #1
beq _080591AC
ldrb r0, [r4, #0xe]
subs r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
cmp r0, #0
bne _080591C8
movs r1, #0x38
ldrsh r0, [r4, r1]
movs r2, #0x3a
ldrsh r1, [r4, r2]
ldrb r2, [r4, #0xb]
bl CreateDustAt
ldrh r0, [r4, #0x38]
lsls r0, r0, #0x10
asrs r0, r0, #0x14
movs r2, #0x3f
ands r0, r2
ldrh r1, [r4, #0x3a]
lsls r1, r1, #0x10
asrs r1, r1, #0x14
ands r1, r2
lsls r1, r1, #6
orrs r0, r1
ldrb r1, [r4, #0xb]
bl sub_0807BA8C
movs r0, #0xcd
bl SoundReq
bl DeleteThisEntity
b _080591C8
_08059174:
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _08059182
bl DeleteThisEntity
_08059182:
movs r0, #1
strb r0, [r4, #0xc]
ldr r0, _080591A8 @ =0x00000365
ldrh r1, [r4, #0x38]
lsls r1, r1, #0x10
asrs r1, r1, #0x14
movs r3, #0x3f
ands r1, r3
ldrh r2, [r4, #0x3a]
lsls r2, r2, #0x10
asrs r2, r2, #0x14
ands r2, r3
lsls r2, r2, #6
orrs r1, r2
ldrb r2, [r4, #0xb]
bl SetTileType
b _080591C8
.align 2, 0
_080591A8: .4byte 0x00000365
_080591AC:
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _080591C8
adds r0, r4, #0
movs r1, #0x4b
bl sub_0805E4E0
movs r0, #0x2d
strb r0, [r4, #0xe]
ldrb r0, [r4, #0xc]
adds r0, #1
strb r0, [r4, #0xc]
_080591C8:
pop {r4, pc}
.align 2, 0
thumb_func_start sub_080591CC
sub_080591CC: @ 0x080591CC
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080591F4
movs r0, #1
strb r0, [r4, #0xc]
ldrh r0, [r4, #0x3e]
bl CheckFlags
strb r0, [r4, #0xb]
lsls r0, r0, #0x18
cmp r0, #0
beq _08059214
ldr r1, _080591F0 @ =gRoomVars
ldrh r0, [r4, #0x3a]
b _08059218
.align 2, 0
_080591F0: .4byte gRoomVars
_080591F4:
ldrh r0, [r4, #0x3e]
bl CheckFlags
adds r1, r0, #0
ldrb r0, [r4, #0xb]
cmp r0, r1
beq _0805921A
strb r1, [r4, #0xb]
cmp r1, #0
beq _08059214
ldr r1, _08059210 @ =gRoomVars
ldrh r0, [r4, #0x3a]
b _08059218
.align 2, 0
_08059210: .4byte gRoomVars
_08059214:
ldr r1, _0805921C @ =gRoomVars
ldrh r0, [r4, #0x38]
_08059218:
strh r0, [r1, #0xc]
_0805921A:
pop {r4, pc}
.align 2, 0
_0805921C: .4byte gRoomVars
thumb_func_start sub_08059220
sub_08059220: @ 0x08059220
push {r4, r5, r6, r7, lr}
adds r5, r0, #0
ldr r2, _08059268 @ =gRoomVars
movs r0, #0
strh r0, [r2, #0xc]
ldr r4, _0805926C @ =gUnk_08108354
ldrh r0, [r4]
ldr r1, _08059270 @ =0x0000FFFF
cmp r0, r1
beq _08059254
adds r7, r2, #0
adds r6, r1, #0
_08059238:
ldrh r0, [r4]
ldrh r1, [r4, #2]
ldrh r2, [r4, #4]
ldrh r3, [r4, #6]
bl CheckPlayerInRegion
cmp r0, #0
beq _0805924C
ldrh r0, [r4, #8]
strh r0, [r7, #0xc]
_0805924C:
adds r4, #0xa
ldrh r0, [r4]
cmp r0, r6
bne _08059238
_08059254:
ldrb r0, [r5, #0xc]
cmp r0, #0
bne _08059266
movs r0, #1
strb r0, [r5, #0xc]
ldr r1, _08059274 @ =gArea
ldr r0, _08059268 @ =gRoomVars
ldrh r0, [r0, #0xc]
strh r0, [r1, #0xa]
_08059266:
pop {r4, r5, r6, r7, pc}
.align 2, 0
_08059268: .4byte gRoomVars
_0805926C: .4byte gUnk_08108354
_08059270: .4byte 0x0000FFFF
_08059274: .4byte gArea
thumb_func_start sub_08059278
sub_08059278: @ 0x08059278
push {lr}
movs r0, #9
movs r1, #0xf
movs r2, #6
bl FindEntityByID
cmp r0, #0
beq _0805928C
bl sub_08058ECC
_0805928C:
pop {pc}
.align 2, 0
thumb_func_start sub_08059290
sub_08059290: @ 0x08059290
movs r1, #1
strb r1, [r0, #0xc]
ldr r1, _0805929C @ =gRoomControls
ldr r0, _080592A0 @ =gPlayerEntity
str r0, [r1, #0x30]
bx lr
.align 2, 0
_0805929C: .4byte gRoomControls
_080592A0: .4byte gPlayerEntity
thumb_func_start sub_080592A4
sub_080592A4: @ 0x080592A4
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #0
bne _080592C8
movs r0, #1
strb r0, [r4, #0xc]
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _080592EA
adds r0, r4, #0
bl sub_080592EC
bl DeleteThisEntity
b _080592EA
_080592C8:
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _080592EA
adds r0, r4, #0
bl sub_080592EC
adds r0, r4, #0
bl sub_0805930C
.ifndef EU
movs r0, #0xb7
lsls r0, r0, #1
bl SoundReq
.endif
bl DeleteThisEntity
_080592EA:
pop {r4, pc}
thumb_func_start sub_080592EC
sub_080592EC: @ 0x080592EC
push {lr}
adds r1, r0, #0
ldrh r0, [r1, #0x38]
lsls r0, r0, #0x10
asrs r0, r0, #0x14
movs r2, #0x3f
ands r0, r2
ldrh r1, [r1, #0x3a]
lsls r1, r1, #0x10
asrs r1, r1, #0x14
ands r1, r2
lsls r1, r1, #6
orrs r0, r1
bl SetDirtTile
pop {pc}
thumb_func_start sub_0805930C
sub_0805930C: @ 0x0805930C
push {r4, lr}
adds r4, r0, #0
movs r0, #0xf
movs r1, #0x43
.ifdef EU
movs r2, #0x0
.else
movs r2, #0x40
.endif
bl CreateObject
adds r2, r0, #0
cmp r2, #0
beq _0805933A
ldr r1, _0805933C @ =gRoomControls
ldrh r0, [r1, #6]
ldrh r3, [r4, #0x38]
adds r0, r0, r3
strh r0, [r2, #0x2e]
ldrh r0, [r1, #8]
ldrh r4, [r4, #0x3a]
adds r0, r0, r4
strh r0, [r2, #0x32]
adds r1, r2, #0
adds r1, #0x38
movs r0, #1
strb r0, [r1]
_0805933A:
pop {r4, pc}
.align 2, 0
_0805933C: .4byte gRoomControls
thumb_func_start SetDirtTile
SetDirtTile: @ 0x08059340
push {r4, lr}
adds r4, r0, #0
movs r0, #0x1d
adds r1, r4, #0
movs r2, #1
bl SetTileType
movs r0, #0
adds r1, r4, #0
movs r2, #2
bl SetTileType
subs r4, #0x40
movs r0, #0
adds r1, r4, #0
movs r2, #2
bl SetTileType
pop {r4, pc}
.align 2, 0
thumb_func_start sub_08059368
sub_08059368: @ 0x08059368
push {lr}
adds r2, r0, #0
movs r0, #1
strb r0, [r2, #0xc]
ldr r1, _08059388 @ =gCurrentTextBox
ldrh r0, [r2, #0x3c]
ldrh r1, [r1, #0x28]
cmp r0, r1
bne _08059384
ldrh r0, [r2, #0x3e]
bl SetFlag
bl DeleteThisEntity
_08059384:
pop {pc}
.align 2, 0
_08059388: .4byte gCurrentTextBox
thumb_func_start sub_0805938C
sub_0805938C: @ 0x0805938C
push {r4, lr}
adds r4, r0, #0
bl sub_080593CC
cmp r0, #0
beq _080593C8
ldrb r0, [r4, #0xe]
adds r0, #1
strb r0, [r4, #0xe]
lsls r0, r0, #0x18
lsrs r0, r0, #0x18
cmp r0, #7
bls _080593CA
movs r1, #0x38
ldrsh r0, [r4, r1]
ldr r2, _080593C4 @ =gRoomControls
ldrh r1, [r2, #6]
subs r0, r0, r1
movs r3, #0x3a
ldrsh r1, [r4, r3]
ldrh r2, [r2, #8]
subs r1, r1, r2
movs r2, #0xff
movs r3, #0xa
bl sub_080806BC
b _080593CA
.align 2, 0
_080593C4: .4byte gRoomControls
_080593C8:
strb r0, [r4, #0xe]
_080593CA:
pop {r4, pc}
thumb_func_start sub_080593CC
sub_080593CC: @ 0x080593CC
push {r4, lr}
adds r3, r0, #0
ldr r2, _08059418 @ =gPlayerState
ldr r0, [r2, #0x30]
movs r1, #0x80
ands r0, r1
cmp r0, #0
bne _08059420
adds r0, r2, #0
adds r0, #0x26
ldrb r0, [r0]
cmp r0, #0
beq _08059420
ldr r4, _0805941C @ =gPlayerEntity
ldrb r0, [r4, #0x14]
cmp r0, #0
bne _08059420
adds r0, r2, #0
adds r0, #0x90
ldrh r1, [r0]
movs r0, #0xf0
lsls r0, r0, #4
ands r0, r1
movs r1, #0x80
lsls r1, r1, #3
cmp r0, r1
bne _08059420
movs r0, #0x38
ldrsh r1, [r3, r0]
movs r0, #0x3a
ldrsh r2, [r3, r0]
adds r2, #0xc
adds r0, r4, #0
movs r3, #6
bl sub_0806FCB8
b _08059422
.align 2, 0
_08059418: .4byte gPlayerState
_0805941C: .4byte gPlayerEntity
_08059420:
movs r0, #0
_08059422:
pop {r4, pc}
thumb_func_start sub_08059424
sub_08059424: @ 0x08059424
push {r4, lr}
adds r4, r0, #0
ldrh r0, [r4, #0x3e]
bl CheckFlags
cmp r0, #0
beq _08059436
bl DeleteThisEntity
_08059436:
ldrh r0, [r4, #0x3c]
bl CheckFlags
cmp r0, #0
beq _08059476
movs r0, #0xf
movs r1, #0x35
movs r2, #0
bl CreateObject
adds r2, r0, #0
cmp r2, #0
beq _08059476
adds r1, r2, #0
adds r1, #0x38
movs r0, #2
strb r0, [r1]
ldr r1, _08059478 @ =gRoomControls
ldrh r0, [r1, #6]
ldrh r3, [r4, #0x38]
adds r0, r0, r3
strh r0, [r2, #0x2e]
ldrh r0, [r1, #8]
ldrh r4, [r4, #0x3a]
adds r0, r0, r4
strh r0, [r2, #0x32]
movs r0, #0xd8
lsls r0, r0, #1
bl EnqueueSFX
bl DeleteThisEntity
_08059476:
pop {r4, pc}
.align 2, 0
_08059478: .4byte gRoomControls
thumb_func_start sub_0805947C
sub_0805947C: @ 0x0805947C
push {lr}
ldrh r0, [r0, #0x3e]
bl CheckFlags
cmp r0, #0
bne _080594CE
movs r0, #3
bl sub_08078A90
ldr r1, _080594B0 @ =gRoomControls
ldrh r0, [r1]
cmp r0, #0
bne _080594D2
ldr r0, _080594B4 @ =gRoomVars
ldrb r0, [r0]
cmp r0, #0
beq _080594BC
ldr r0, _080594B8 @ =gUnk_08108380
ldrb r1, [r1, #0x10]
lsls r1, r1, #2
adds r1, r1, r0
ldr r0, [r1]
bl StartPlayerScript
b _080594CE
.align 2, 0
_080594B0: .4byte gRoomControls
_080594B4: .4byte gRoomVars
_080594B8: .4byte gUnk_08108380
_080594BC:
ldr r1, _080594D4 @ =gUnk_08108380
ldr r0, _080594D8 @ =gPlayerEntity
ldrb r0, [r0, #0x14]
lsrs r0, r0, #1
lsls r0, r0, #2
adds r0, r0, r1
ldr r0, [r0]
bl StartPlayerScript
_080594CE:
bl DeleteThisEntity
_080594D2:
pop {pc}
.align 2, 0
_080594D4: .4byte gUnk_08108380
_080594D8: .4byte gPlayerEntity
.ifndef EU
thumb_func_start sub_080594DC
sub_080594DC: @ 0x080594DC
push {r4, lr}
adds r4, r0, #0
ldrb r0, [r4, #0xc]
cmp r0, #1
beq _080594F2
cmp r0, #1
bgt _0805951C
cmp r0, #0
bne _0805951C
movs r0, #1
strb r0, [r4, #0xc]
_080594F2:
movs r0, #6
bl GetInventoryValue
cmp r0, #0
beq _08059540
movs r0, #0x8c
lsls r0, r0, #4
movs r1, #0x85
bl CheckLocalFlagByOffset
cmp r0, #0
bne _08059540
movs r0, #2
strb r0, [r4, #0xc]
ldr r0, _08059518 @ =0x00000B0F
bl sub_080186C0
b _08059540
.align 2, 0
_08059518: .4byte 0x00000B0F
_0805951C:
ldr r0, _08059544 @ =gArea
adds r0, #0x28
ldrb r0, [r0]
cmp r0, #0xff
beq _0805952A
bl DeleteThisEntity
_0805952A:
movs r0, #0x8c
lsls r0, r0, #4
movs r1, #0x85
bl CheckLocalFlagByOffset
cmp r0, #0
beq _08059540
bl sub_0801855C
bl DeleteThisEntity
_08059540:
pop {r4, pc}
.align 2, 0
_08059544: .4byte gArea
.endif
thumb_func_start sub_08059548
sub_08059548: @ 0x08059548
.ifdef USA
push {lr}
movs r1, #6
bl sub_0805E3A0
ldr r0, _08059568 @ =gPlayerEntity
ldrb r0, [r0, #0xc]
cmp r0, #0x16
bne _0805955C
bl DeleteThisEntity
_0805955C:
ldr r2, _0805956C @ =gInput
ldrh r1, [r2]
movs r0, #4
orrs r0, r1
strh r0, [r2]
pop {pc}
.align 2, 0
_08059568: .4byte gPlayerEntity
_0805956C: .4byte gInput
.else
.ifdef DEMO @ TODO deduplicate
push {lr}
movs r1, #6
bl sub_0805E3A0
ldr r0, _08059568 @ =gPlayerEntity
ldrb r0, [r0, #0xc]
cmp r0, #0x16
bne _0805955C
bl DeleteThisEntity
_0805955C:
ldr r2, _0805956C @ =gInput
ldrh r1, [r2]
movs r0, #4
orrs r0, r1
strh r0, [r2]
pop {pc}
.align 2, 0
_08059568: .4byte gPlayerEntity
_0805956C: .4byte gInput
.endif
.endif

View File

@ -1,36 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.section .rodata
.align 2
gUnk_08108314:: @ 08108314
.4byte sub_08058EE4
.4byte sub_08058FB0
.4byte sub_08058FB0
.4byte sub_08059094
.4byte sub_080590E0
.4byte sub_08059124
.4byte sub_080591CC
.4byte sub_08059220
.4byte sub_08059290
.4byte sub_080592A4
.4byte sub_08059368
.4byte sub_0805938C
.4byte sub_08059424
.4byte sub_0805947C
.ifndef EU
.4byte sub_080594DC
.ifndef JP
.4byte sub_08059548
.endif
.endif
gUnk_08108354:: @ 08108354
.incbin "baserom.gba", 0x108354, 0x000002C
gUnk_08108380:: @ 08108380
.4byte script_0800E600
.4byte script_0800E62C
.4byte script_0800E658
.4byte script_0800E684

View File

@ -9,7 +9,9 @@ typedef struct {
u8 unk;
u8 regret;
u16 localFlagOffset;
u8 filler[10];
u8 filler[4];
u16 unk_0a;
u8 filler3[4];
u16 field_0x10;
u16 curPortalX;
u16 curPortalY;
@ -20,7 +22,8 @@ typedef struct {
bool8 playShrinkSeq;
u8 unk1A;
u8 filler2[13];
u8 filler4[0x835];
u8 field_0x28;
u8 filler4[0x834];
u32 musicIndex;
u32 pMusicIndex;
u8 filler5[0x20];

View File

@ -281,4 +281,11 @@ extern bool32 sub_08077EFC(ItemBehavior*);
extern void sub_08078E84(Entity*, Entity*);
extern void sub_080042D0(Entity*, u32, u16);
extern u32 sub_080002A8(u32, u32, u32);
extern void CreateDustAt(u32, u32, u32);
extern void sub_080806BC(u32, u32, u32, u32);
extern void sub_080186C0(u32);
extern void sub_0801855C(void);
#endif

View File

@ -103,6 +103,15 @@ typedef struct {
u16 unk_3e;
} ManagerE;
typedef struct {
Manager manager;
u8 unk_20[0x18];
s16 unk_38;
s16 unk_3a;
u16 unk_3c;//speculative
u16 unk_3e;
} ManagerF;
typedef struct Manager11 {
Manager manager;
u8 unk_20[0x1C];
@ -154,7 +163,7 @@ extern void sub_080585F0();
extern void sub_0805884C();
extern void sub_08058DD0(Entity*);
extern void sub_08058E60();
extern void sub_08058ECC(Entity*);
extern void sub_08058ECC(ManagerF*);
extern void sub_08059570(Entity*);
extern void sub_080599B8(Manager11*);
extern void sub_080599EC(Entity*);

View File

@ -23,7 +23,8 @@ typedef struct {
/*0x0C*/ s16 roomScrollY;
/*0x0E*/ u8 unk5;
/*0x0F*/ u8 unk6;
/*0x10*/ u8 filler[4];
/*0x10*/ u8 unk_10;
/*0x11*/ u8 filler[3];
/*0x14*/ u8 screenShakeMagnitude;
/*0x15*/ u8 unk7;
/*0x16*/ u16 screenShakeTime;
@ -37,7 +38,10 @@ typedef struct {
} RoomControls;
typedef struct {
u8 filler[4];
u8 field_0x0;
u8 filler_0x1;
u8 field_0x2;
u8 field_0x3;
u8 field_0x4;
u8 filler1[1];
u8 itemForSaleIndex;
@ -45,7 +49,9 @@ typedef struct {
u8 field_0x8;
u8 field_0x9;
u8 unk2;
u8 filler2[5];
u8 filler2;
u16 field_0xc;
u8 filler3[2];
u8 unk_10;
u8 filler6[3];
u32 roomFlags;

View File

@ -32,7 +32,8 @@ typedef struct {
u16 _22;
u16 _24;
u16 _26;
u8 _28[0x4];
u16 _28;
u8 _2a[0x2];
void* _2c;
u8 _30[0x20];
WStruct _50;

View File

@ -515,7 +515,7 @@ SECTIONS {
src/manager/managerC.o(.text);
asm/managerD.o(.text);
src/manager/managerE.o(.text);
asm/managerF.o(.text);
src/manager/managerF.o(.text);
asm/manager10.o(.text);
src/manager/manager11.o(.text);
asm/manager12.o(.text);
@ -1206,7 +1206,7 @@ SECTIONS {
src/manager/managerB.o(.rodata);
src/manager/managerC.o(.rodata);
data/const/manager/managerD.o(.rodata);
data/const/manager/managerF.o(.rodata);
src/manager/managerF.o(.rodata);
data/const/manager/manager10.o(.rodata);
data/const/manager/manager12.o(.rodata);
data/const/manager/manager13.o(.rodata);

View File

@ -171,11 +171,11 @@ NONMATCH("asm/non_matching/sub_08054524.inc", void sub_08054524(void)) {
END_NONMATCH
void sub_08054564(void) {
gRoomVars.filler[2] = 1;
gRoomVars.field_0x2 = 1;
}
void sub_08054570(void) {
gRoomVars.filler[2] = 0;
gRoomVars.field_0x2 = 0;
}
#ifdef EU

View File

@ -44,7 +44,7 @@ void sub_08080930(void)
gRoomControls.unk3 = 5;
gRoomControls.unk4 = 0;
gRoomControls.unk2 = 2;
gRoomControls.filler[0] = 0;
gRoomControls.unk_10 = 0;
sub_0805E5A8();
}

View File

@ -6,7 +6,6 @@
extern u32 sub_080002E0(u32, u32);
extern u32 sub_080002C8(u16, u8);
extern u16 sub_080002A8(u32, u32, u32);
extern u16 sub_080002D4(u32, u32, u32);
extern void sub_0804AA1C(Entity*);
extern Entity* sub_08049DF4(u32);

View File

@ -43,7 +43,6 @@ void sub_080583EC(ManagerA* this) {
}
extern void sub_0805E544(void);
extern void sub_080186C0(u16);
u32 sub_0805848C(ManagerA*);
void sub_080585DC(ManagerA*);
@ -150,7 +149,7 @@ void sub_08058514(ManagerA* this) {
extern void sub_0801855C(void);
void sub_080585B0(ManagerA* this) {
if (gArea.filler4[0] != 0xFF) {
if (gArea.field_0x28 != 0xFF) {
DeleteThisEntity();
}
if (CheckFlags(this->unk_3c)) {

436
src/manager/managerF.c Normal file
View File

@ -0,0 +1,436 @@
#include "global.h"
#include "manager.h"
#include "flags.h"
#include "audio.h"
#include "room.h"
#include "player.h"
#include "functions.h"
#include "area.h"
#include "textbox.h"
#include "script.h"
#include "utils.h"
void sub_08058ECC(ManagerF*);
void sub_08058EE4(ManagerF*);
void sub_08058FB0(ManagerF*);
void sub_08059094(ManagerF*);
void sub_080590E0(ManagerF*);
void sub_08059124(ManagerF*);
void sub_080591CC(ManagerF*);
void sub_08059220(ManagerF*);
void sub_08059290(ManagerF*);
void sub_080592A4(ManagerF*);
void sub_08059368(ManagerF*);
void sub_0805938C(ManagerF*);
void sub_08059424(ManagerF*);
void sub_0805947C(ManagerF*);
#ifndef EU
void sub_080594DC(ManagerF*);
#endif
#if defined(USA) || defined(DEMO)
void sub_08059548(ManagerF*);
#endif
// clang-format off
void (*const gUnk_08108314[])(ManagerF*) = {
sub_08058EE4,
sub_08058FB0,
sub_08058FB0, // dup
sub_08059094,
sub_080590E0,
sub_08059124,
sub_080591CC,
sub_08059220,
sub_08059290,
sub_080592A4,
sub_08059368,
sub_0805938C,
sub_08059424,
sub_0805947C,
#ifndef EU
sub_080594DC,
#endif
#if defined(USA) || defined(DEMO)
sub_08059548,
#endif
};
// clang-format on
typedef struct {
u16 x;
u16 y;
u16 width;
u16 height;
u16 unk_08;
} PACKED __attribute__((aligned(2))) ManagerF_HelperStruct;
const ManagerF_HelperStruct gUnk_08108354[] = {
{ 0xF0, 0xB0, 0xF0, 0xB0, 0x100 },
{ 0x188, 0x190, 0x28, 0x30, 0x100 },
{ 0xF0, 0x340, 0xF0, 0xB0, 0x80 },
{ 0x180, 0x278, 0x60, 0x38, 0x80 },
};
const u32 gUnk_08108354_terminator = 0xFFFF; // terminator for the previous array
extern u16 script_0800E600[];
extern u16 script_0800E62C[];
extern u16 script_0800E658[];
extern u16 script_0800E684[];
u16* const gUnk_08108380[] = {
script_0800E600,
script_0800E62C,
script_0800E658,
script_0800E684,
};
void sub_08058F44(u32, u32, u32);
void sub_08058F84(u32, u32);
void sub_08059064(ManagerF*);
void sub_080592EC(ManagerF*);
void sub_0805930C(ManagerF*);
u32 sub_080593CC(ManagerF*);
void sub_0805E4E0(ManagerF*, u32);
// to be moved to headers
extern EntityData gUnk_080F4B88[];
void sub_08058ECC(ManagerF* this) {
gUnk_08108314[this->manager.unk_0a](this);
}
void sub_08058EE4(ManagerF* this) {
if (!this->manager.action)
this->manager.action = 1;
if (!CheckRoomFlag(this->manager.unk_0b))
return;
sub_08058F44(0x128, 0x68, this->manager.unk_0b + 1);
sub_08058F44(0x158, 0x68, this->manager.unk_0b + 2);
sub_08058F44(0x128, 0x98, this->manager.unk_0b + 3);
sub_08058F44(0x158, 0x98, this->manager.unk_0b + 4);
SoundReq(0x124);
DeleteThisEntity();
}
void sub_08058F44(u32 unk0, u32 unk1, u32 unk2) {
if (CheckRoomFlag(unk2))
return;
if (sub_080002A8(unk0, unk1, 1) != 0x61)
return;
SetTileType(0x26, ((unk0 >> 4) & 0x3F) | (((unk1 >> 4) & 0x3F) << 6), 1);
sub_08058F84(unk0, unk1);
}
void sub_08058F84(u32 unk0, u32 unk1) {
Entity* tmp;
tmp = CreateObject(0x21, 0, 0);
if (!tmp)
return;
tmp->x.HALF.HI = gRoomControls.roomOriginX + unk0;
tmp->y.HALF.HI = gRoomControls.roomOriginY + unk1;
}
void sub_08058FB0(ManagerF* this) {
switch (this->manager.action) {
case 0:
this->manager.action = 1;
if (this->manager.unk_0a == 1) {
this->manager.unk_0d = 7;
this->manager.unk_0f = 6;
} else {
this->manager.unk_0d = 8;
this->manager.unk_0f = 2;
}
if (CheckFlags(this->unk_3e)) {
DeleteManager(&this->manager);
}
break;
case 1:
if (CheckFlags(this->unk_3e)) {
this->manager.action = 2;
this->manager.unk_0e = 120;
sub_0805E4E0(this, 0xF0);
sub_08059064(this);
}
break;
case 2:
if (this->manager.unk_0e == 90) {
sub_08078A90(2);
sub_08077B20();
}
if (this->manager.unk_0e == 60) {
gPlayerEntity.animationState = this->manager.unk_0f;
}
if (!--this->manager.unk_0e) {
this->manager.action = 3;
MenuFadeIn(5, this->manager.unk_0d);
}
break;
default:
SetFlag(this->unk_3e);
sub_08078A90(1);
DeleteThisEntity();
}
}
void sub_08059064(ManagerF* this) {
Entity* tmp;
tmp = CreateObject(0, 0x53, 0);
if (!tmp)
return;
tmp->actionDelay = 2;
tmp->x.HALF.HI = this->unk_38 + gRoomControls.roomOriginX;
tmp->y.HALF.HI = this->unk_3a + gRoomControls.roomOriginY;
}
void sub_08059094(ManagerF* this) {
u32 tmp = 0;
if (!this->manager.action) {
this->manager.action = 1;
if (CheckLocalFlag(0x60)) {
tmp = 1;
} else {
SetLocalFlag(0x5F);
}
} else {
if (CheckLocalFlag(0x60)) {
ClearLocalFlag(0x5F);
tmp = 1;
}
}
if (tmp) {
LoadRoomEntityList(gUnk_080F4B88);
DeleteManager(&this->manager);
}
}
void sub_080590E0(ManagerF* this) {
if (!this->manager.action) {
this->manager.action = 1;
sub_0805E3A0(this, 6);
}
if (CheckLocalFlag(0x6c)) {
if (CheckLocalFlag(0x4b)) {
SetLocalFlag(0x4a);
} else {
ClearLocalFlag(0x4a);
}
} else {
ClearLocalFlag(0x4a);
}
}
void sub_08059124(ManagerF* this) {
switch (this->manager.action) {
default:
if (!--this->manager.unk_0e) {
CreateDustAt(this->unk_38, this->unk_3a, this->manager.unk_0b);
sub_0807BA8C(((this->unk_38 >> 4) & 0x3f) | ((this->unk_3a >> 4) & 0x3f) << 6, this->manager.unk_0b);
SoundReq(0xcd);
DeleteThisEntity();
}
break;
case 0:
if (CheckFlags(this->unk_3e)) {
DeleteThisEntity();
}
this->manager.action = 1;
SetTileType(0x365, ((this->unk_38 >> 4) & 0x3f) | ((this->unk_3a >> 4) & 0x3f) << 6, this->manager.unk_0b);
break;
case 1:
if (CheckFlags(this->unk_3e)) {
sub_0805E4E0(this, 0x4b);
this->manager.unk_0e = 0x2d;
this->manager.action++;
}
}
}
void sub_080591CC(ManagerF* this) {
if (!this->manager.action) {
this->manager.action = 1;
this->manager.unk_0b = CheckFlags(this->unk_3e);
if (this->manager.unk_0b) {
gRoomVars.field_0xc = this->unk_3a;
} else {
gRoomVars.field_0xc = this->unk_38;
}
} else {
u32 tmp = CheckFlags(this->unk_3e);
if (this->manager.unk_0b != tmp) {
this->manager.unk_0b = tmp;
if (tmp) {
gRoomVars.field_0xc = this->unk_3a;
} else {
gRoomVars.field_0xc = this->unk_38;
}
}
}
}
void sub_08059220(ManagerF* this) {
const ManagerF_HelperStruct* data;
gRoomVars.field_0xc = 0;
for (data = gUnk_08108354; data->x != 0xFFFF; data++) {
if (CheckPlayerInRegion(data->x, data->y, data->width, data->height)) {
gRoomVars.field_0xc = data->unk_08;
}
}
if (!this->manager.action) {
this->manager.action = 1;
gArea.unk_0a = gRoomVars.field_0xc;
}
}
void sub_08059278() {
ManagerF* tmp;
tmp = (ManagerF*)FindEntityByID(0x9, 0xF, 0x6);
if (tmp) {
sub_08058ECC(tmp);
}
}
void sub_08059290(ManagerF* this) {
this->manager.action = 1;
gRoomControls.cameraTarget = &gPlayerEntity;
}
void sub_080592A4(ManagerF* this) {
if (!this->manager.action) {
this->manager.action = 1;
if (CheckFlags(this->unk_3e)) {
sub_080592EC(this);
DeleteThisEntity();
}
} else {
if (CheckFlags(this->unk_3e)) {
sub_080592EC(this);
sub_0805930C(this);
#ifndef EU
SoundReq(0x16E);
#endif
DeleteThisEntity();
}
}
}
void sub_080592EC(ManagerF* this) {
SetDirtTile(((this->unk_38 >> 4) & 0x3F) | (((this->unk_3a >> 4) & 0x3F) << 6));
}
void sub_0805930C(ManagerF* this) {
Entity* tmp;
#ifdef EU
tmp = CreateObject(0xF, 0x43, 0x0);
#else
tmp = CreateObject(0xF, 0x43, 0x40);
#endif
if (!tmp)
return;
tmp->x.HALF.HI = this->unk_38 + gRoomControls.roomOriginX;
tmp->y.HALF.HI = this->unk_3a + gRoomControls.roomOriginY;
tmp->collisionLayer = 1;
}
void SetDirtTile(u32 tile) {
SetTileType(0x1d, tile, 1);
SetTileType(0, tile, 2);
SetTileType(0, tile - 0x40, 2);
}
void sub_08059368(ManagerF* this) {
this->manager.action = 1;
if (this->unk_3c == gCurrentTextBox._28) {
SetFlag(this->unk_3e);
DeleteThisEntity();
}
}
void sub_0805938C(ManagerF* this) {
if (sub_080593CC(this)) {
if (++this->manager.unk_0e >= 8) {
sub_080806BC(this->unk_38 - gRoomControls.roomOriginX, this->unk_3a - gRoomControls.roomOriginY, 0xFF, 0xA);
}
} else {
this->manager.unk_0e = 0;
}
}
u32 sub_080593CC(ManagerF* this) {
if (!(gPlayerState.flags.all & 0x80) && gPlayerState.swimState != 0 && gPlayerEntity.animationState == 0 &&
(gPlayerState.field_0x90.HALF.LO & 0xF00) == 0x400) {
return sub_0806FCB8(&gPlayerEntity, this->unk_38, this->unk_3a + 0xC, 6);
}
return 0;
}
void sub_08059424(ManagerF* this) {
Entity* tmp;
if (CheckFlags(this->unk_3e)) {
DeleteThisEntity();
}
if (!CheckFlags(this->unk_3c))
return;
tmp = CreateObject(0xF, 0x35, 0);
if (!tmp)
return;
tmp->collisionLayer = 2;
tmp->x.HALF.HI = this->unk_38 + gRoomControls.roomOriginX;
tmp->y.HALF.HI = this->unk_3a + gRoomControls.roomOriginY;
EnqueueSFX(0x1B0);
DeleteThisEntity();
}
void sub_0805947C(ManagerF* this) {
if (!CheckFlags(this->unk_3e)) {
sub_08078A90(3);
if (gRoomControls.unk2)
return;
if (gRoomVars.field_0x0) {
StartPlayerScript(gUnk_08108380[gRoomControls.unk_10]);
} else {
StartPlayerScript(gUnk_08108380[gPlayerEntity.animationState >> 1]);
}
}
DeleteThisEntity();
}
#ifndef EU
void sub_080594DC(ManagerF* this) {
switch (this->manager.action) {
case 0:
this->manager.action = 1;
// fall through
case 1:
if (!GetInventoryValue(6))
return;
if (CheckLocalFlagByOffset(0x8c0, 0x85))
return;
this->manager.action = 2;
sub_080186C0(0xB0F);
break;
case 2:
default:
if (gArea.field_0x28 != 0xFF) {
DeleteThisEntity();
}
if (CheckLocalFlagByOffset(0x8c0, 0x85)) {
sub_0801855C();
DeleteThisEntity();
}
}
}
#endif
#if defined(USA) || defined(DEMO)
void sub_08059548(ManagerF* this) {
sub_0805E3A0(this, 6);
if (gPlayerEntity.action == 0x16) {
DeleteThisEntity();
}
gInput.heldKeys |= 0x4;
}
#endif

View File

@ -117,7 +117,7 @@ void sub_08060A00(Entity* this) {
this->action = 1;
this->spriteSettings.b.draw = 1;
this->speed = 0x120;
tmp = gRoomControls.filler[0];
tmp = gRoomControls.unk_10;
this->animationState = tmp * 2;
InitAnimationForceUpdate(this, tmp << 0x19 >> 0x19); // TODO some conversion between u8 and u32?
this->frameDuration = (Random() & 0x7f) + 0x80;

View File

@ -308,7 +308,7 @@ void sub_0806AA18(Entity* this) {
ASM_FUNC("asm/non_matching/rem/sub_0806AA50.inc", void sub_0806AA50(Entity* this, ScriptExecutionContext* context))
void sub_0806AB74(Entity* this) {
gRoomVars.filler[3] = 1;
gRoomVars.field_0x3 = 1;
if ((s32)(this->y.HALF.HI - (u32)gRoomControls.roomOriginY) < 0xa8) {
this->y.HALF.HI = gRoomControls.roomOriginY + 0xa8;
}

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@ -1376,7 +1376,7 @@ void sub_080724DC(Entity* this) {
} else {
this->spriteSettings.b.draw = 3;
this->subAction = 1;
if (gRoomVars.filler[0] == 0) {
if (gRoomVars.field_0x0 == 0) {
if (gPlayerState.flags.all & 0x80) {
gPlayerState.field_0x8 = 0xc18;
} else {

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@ -521,7 +521,7 @@ void sub_0804BA0C(void) {
if (gSave.unk8 < 8) {
LoadRoomEntityList(&gUnk_080D7038);
}
if (gRoomVars.filler[0] == 0) {
if (gRoomVars.field_0x0 == 0) {
sub_08052CA4(2, 0, 0x2c8, 0xa8);
}
}