mirror of https://github.com/zeldaret/tmc.git
Gyorg: Rename heap struct
This commit is contained in:
parent
ba7bb2e2ca
commit
85fa74cc57
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@ -88,6 +88,6 @@ typedef struct {
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u16 unk_38;
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u16 unk_3a;
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u8 unk_3c;
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} GyorgFemaleHeap;
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} GyorgHeap;
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#endif
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@ -33,6 +33,11 @@ extern u8 gUnk_080B3E80[];
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extern u8 gUnk_080B37A0[];
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extern u16 gMetatileTypesTop[];
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extern const u8 gUnk_080D1A94[];
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extern const u8 gUnk_080D1AAC[];
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extern const u8 gUnk_080D1AC4[];
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extern const u8 gUnk_080D1ADC[];
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void sub_0804614C(GyorgFemaleEntity*);
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void sub_0804625C(GyorgFemaleEntity*);
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void sub_0804632C(GyorgFemaleEntity*);
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@ -55,10 +60,10 @@ void sub_0804614C(GyorgFemaleEntity* this) {
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tmp = CreateProjectile(0x22);
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tmp->type = 0;
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tmp->parent = super;
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((GyorgFemaleHeap*)super->myHeap)->unk_14 = (GenericEntity*)tmp;
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((GyorgHeap*)super->myHeap)->unk_14 = (GenericEntity*)tmp;
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tmp = CreateEnemy(GYORG_FEMALE_MOUTH, 0);
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tmp->parent = super;
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((GyorgFemaleHeap*)super->myHeap)->unk_10 = (GyorgFemaleMouthEntity*)tmp;
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((GyorgHeap*)super->myHeap)->unk_10 = (GyorgFemaleMouthEntity*)tmp;
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tmp = CreateEnemy(GYORG_FEMALE_EYE, 0);
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tmp->parent = super;
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tmp = CreateEnemy(GYORG_FEMALE_EYE, 1);
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@ -107,7 +112,7 @@ void sub_0804625C(GyorgFemaleEntity* this) {
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}
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}
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sub_080465C8();
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if (((GyorgFemaleHeap*)super->myHeap)->boss->unk_6c & 0x38) {
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if (((GyorgHeap*)super->myHeap)->boss->unk_6c & 0x38) {
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super->action = 2;
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super->actionDelay = 0;
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this->unk_7a = 0;
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@ -117,7 +122,7 @@ void sub_0804625C(GyorgFemaleEntity* this) {
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this->unk_80 = 0;
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return;
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}
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if (((GyorgFemaleHeap*)super->myHeap)->boss->unk_6c & 0x40) {
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if (((GyorgHeap*)super->myHeap)->boss->unk_6c & 0x40) {
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super->action = 3;
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this->unk_70 = 0x3c;
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super->actionDelay = 0;
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@ -127,7 +132,7 @@ void sub_0804625C(GyorgFemaleEntity* this) {
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this->unk_80 = 0;
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return;
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}
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if (((GyorgFemaleHeap*)super->myHeap)->boss->unk_6c & 0x100) {
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if (((GyorgHeap*)super->myHeap)->boss->unk_6c & 0x100) {
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if (--this->unk_70 == 0) {
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this->unk_70 = 0x168;
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sub_08046634(this, 1);
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@ -156,11 +161,11 @@ void sub_0804632C(GyorgFemaleEntity* this) {
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}
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}
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}
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if (((GyorgFemaleHeap*)super->myHeap)->boss->unk_6c & 0x80 && --this->unk_70 == 0) {
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if (((GyorgHeap*)super->myHeap)->boss->unk_6c & 0x80 && --this->unk_70 == 0) {
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this->unk_70 = 0x168;
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sub_08046634(this, 0);
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}
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if ((((GyorgFemaleHeap*)super->myHeap)->boss->unk_6c & 0x38) == 0) {
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if ((((GyorgHeap*)super->myHeap)->boss->unk_6c & 0x38) == 0) {
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super->action = 1;
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this->unk_70 = 0x3c;
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#ifndef EU
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@ -205,7 +210,7 @@ void sub_080463E4(GyorgFemaleEntity* this) {
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this->unk_78 = 0;
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#endif
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this->unk_80 = 0;
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SoundReq(0x128);
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SoundReq(SFX_BOSS_DIE);
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}
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}
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@ -217,11 +222,6 @@ void sub_08046498(GyorgFemaleEntity* this) {
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}
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#endif
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extern const u8 gUnk_080D1A94[];
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extern const u8 gUnk_080D1AAC[];
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extern const u8 gUnk_080D1AC4[];
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extern const u8 gUnk_080D1ADC[];
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void sub_080464C0(GyorgFemaleEntity* this) {
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static const void* const gUnk_080D1A74[] = {
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gUnk_080D1A94,
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@ -406,7 +406,7 @@ void sub_080466A8(GyorgFemaleEntity* this) {
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super->actionDelay = 0;
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this->unk_7d = 0;
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this->unk_78 = 0xFF;
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SoundReq(0x127);
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SoundReq(SFX_BOSS_HIT);
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if (super->health != 0) {
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sub_08080964(8, 0);
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if (++this->unk_82 <= 0xC) {
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@ -431,16 +431,16 @@ void sub_080466A8(GyorgFemaleEntity* this) {
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this->unk_7d = 0;
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sub_080467DC(this);
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#ifndef EU
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if (((GyorgFemaleHeap*)super->myHeap)->unk_3c != 0xFF) {
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if (((GyorgHeap*)super->myHeap)->unk_3c != 0xFF) {
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#endif
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tmp = &gPlayerEntity;
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tmp->knockbackDirection = ((GyorgFemaleHeap*)super->myHeap)->unk_3c;
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tmp->knockbackDirection = ((GyorgHeap*)super->myHeap)->unk_3c;
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tmp->iframes = 0xF4;
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tmp->knockbackDuration = 0xA;
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tmp = CreateFx(super, 0x2C, 0);
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if (tmp) {
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tmp->x.HALF.HI = ((GyorgFemaleHeap*)super->myHeap)->unk_38;
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tmp->y.HALF.HI = ((GyorgFemaleHeap*)super->myHeap)->unk_3a;
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tmp->x.HALF.HI = ((GyorgHeap*)super->myHeap)->unk_38;
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tmp->y.HALF.HI = ((GyorgHeap*)super->myHeap)->unk_3a;
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tmp->collisionLayer = 1;
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UpdateSpriteForCollisionLayer(tmp);
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}
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@ -454,6 +454,6 @@ void sub_080466A8(GyorgFemaleEntity* this) {
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void sub_080467DC(GyorgFemaleEntity* this) {
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u32 i;
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for (i = 0; i < 8; i++) {
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(*((GyorgFemaleHeap**)(&super->myHeap)))->unk_18[i] = 0;
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(*((GyorgHeap**)(&super->myHeap)))->unk_18[i] = 0;
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}
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}
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@ -77,16 +77,14 @@ void sub_080489CC(GyorgFemaleEyeEntity* this) {
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case 16 ... 18:
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case 24 ... 26:
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#endif
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(*(((GyorgFemaleHeap**)&parent->base.myHeap)))->unk_18[super->type] = super->field_0x4c;
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(*(((GyorgFemaleHeap**)&parent->base.myHeap)))->unk_38 =
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(gPlayerEntity.x.HALF.HI + super->x.HALF.HI) / 2;
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(*(((GyorgFemaleHeap**)&parent->base.myHeap)))->unk_3a =
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(gPlayerEntity.y.HALF.HI + super->y.HALF.HI) / 2;
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(*(((GyorgFemaleHeap**)&parent->base.myHeap)))->unk_3c = (super->knockbackDirection ^= 0x10);
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(*(((GyorgHeap**)&parent->base.myHeap)))->unk_18[super->type] = super->field_0x4c;
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(*(((GyorgHeap**)&parent->base.myHeap)))->unk_38 = (gPlayerEntity.x.HALF.HI + super->x.HALF.HI) / 2;
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(*(((GyorgHeap**)&parent->base.myHeap)))->unk_3a = (gPlayerEntity.y.HALF.HI + super->y.HALF.HI) / 2;
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(*(((GyorgHeap**)&parent->base.myHeap)))->unk_3c = (super->knockbackDirection ^= 0x10);
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#ifndef EU
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break;
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default:
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((GyorgFemaleHeap*)parent->base.myHeap)->unk_3c = 0xFF;
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((GyorgHeap*)parent->base.myHeap)->unk_3c = 0xFF;
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break;
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}
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}
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@ -199,9 +197,9 @@ u32 sub_08048D70(GyorgFemaleEntity* parent) {
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if (parent->base.health != 0) {
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return 1;
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}
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tmp = ((GyorgFemaleHeap*)parent->base.myHeap)->male1;
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tmp = ((GyorgHeap*)parent->base.myHeap)->male1;
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if (!tmp) {
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tmp = ((GyorgFemaleHeap*)parent->base.myHeap)->male2;
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tmp = ((GyorgHeap*)parent->base.myHeap)->male2;
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}
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if (tmp->base.health != 0) {
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return 0;
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@ -209,7 +209,7 @@ void sub_080469F4(GyorgMaleEntity* this) {
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void sub_08046A30(GyorgMaleEntity* this) {
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sub_08047D88(this);
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if (((GyorgFemaleHeap*)super->myHeap)->boss->unk_6c & 1) {
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if (((GyorgHeap*)super->myHeap)->boss->unk_6c & 1) {
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super->action = 2;
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super->subAction = 0;
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}
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@ -224,7 +224,7 @@ void sub_08046A54(GyorgMaleEntity* this) {
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void sub_08046A78(GyorgMaleEntity* this) {
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sub_08047D88(this);
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if (((GyorgFemaleHeap*)super->myHeap)->boss->unk_6c & 0x10) {
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if (((GyorgHeap*)super->myHeap)->boss->unk_6c & 0x10) {
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super->action = 3;
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super->subAction = 0;
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}
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@ -250,7 +250,7 @@ void sub_08046A9C(GyorgMaleEntity* this) {
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void sub_08046AE8(GyorgMaleEntity* this) {
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super->subAction = 1;
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super->speed = 0x180;
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sub_08048178(this, ((GyorgFemaleHeap*)super->myHeap)->female->base.animationState >> 5);
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sub_08048178(this, ((GyorgHeap*)super->myHeap)->female->base.animationState >> 5);
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this->unk_76 = super->direction << 8;
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sub_08047D88(this);
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}
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@ -323,7 +323,7 @@ void sub_08046CEC(GyorgMaleEntity* this) {
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}
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gUnk_080D1B4C[super->subAction](this);
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UpdateAnimationSingleFrame(super);
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if (((GyorgFemaleHeap*)super->myHeap)->boss->unk_6c & 2) {
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if (((GyorgHeap*)super->myHeap)->boss->unk_6c & 2) {
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super->action = 2;
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super->subAction = 0;
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super->animationState = super->speed;
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@ -373,7 +373,7 @@ void sub_08046E0C(GyorgMaleEntity* this) {
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const s16 gUnk_080D1B70[2] = { 0x40, -0x40 };
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void sub_08046E68(GyorgMaleEntity* this) {
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u32 tmp = ((GyorgFemaleHeap*)super->myHeap)->female->base.animationState ^ 0x80;
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u32 tmp = ((GyorgHeap*)super->myHeap)->female->base.animationState ^ 0x80;
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if (tmp != super->direction) {
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if (((tmp - super->direction) & 0xFF) > 0x80) {
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this->unk_76 -= 0x100;
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@ -436,7 +436,7 @@ void sub_08046F64(GyorgMaleEntity* this) {
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UpdateSpriteForCollisionLayer(tmp);
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}
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}
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if (((GyorgFemaleHeap*)super->myHeap)->boss->unk_6c & 4) {
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if (((GyorgHeap*)super->myHeap)->boss->unk_6c & 4) {
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super->action = 5;
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super->subAction = 0;
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}
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@ -805,11 +805,11 @@ void sub_080477F0(GyorgMaleEntity* this) {
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super->subAction = 2;
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this->unk_76 = super->animationState << 8;
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this->unk_74 = gUnk_080D1BF0[Random() & 1];
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if (((GyorgFemaleHeap*)super->myHeap)->boss->unk_6c & 1) {
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((GyorgFemaleHeap*)super->myHeap)->female->unk_79 =
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if (((GyorgHeap*)super->myHeap)->boss->unk_6c & 1) {
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((GyorgHeap*)super->myHeap)->female->unk_79 =
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gRoomControls.roomOriginX + 0x200 > super->x.HALF.HI ? 0x81 : 0x83;
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} else {
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((GyorgFemaleHeap*)super->myHeap)->female->unk_79 = 0x80;
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((GyorgHeap*)super->myHeap)->female->unk_79 = 0x80;
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}
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}
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}
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@ -824,7 +824,7 @@ void sub_08047914(GyorgMaleEntity* this) {
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super->subAction = 3;
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this->unk_70 = 0x3C;
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this->unk_7e = ((super->type * 0xF) << 2) + 0x78;
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sub_080A1D70(&(((GyorgFemaleHeap*)super->myHeap)->boss->base), super->animationState);
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sub_080A1D70(&(((GyorgHeap*)super->myHeap)->boss->base), super->animationState);
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}
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}
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@ -867,7 +867,7 @@ void sub_08047978(GyorgMaleEntity* this) {
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return;
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super->subAction = 4;
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if (super->type == 0) {
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if ((((GyorgFemaleHeap*)super->myHeap)->female->base.animationState >> 6) == 1) {
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if ((((GyorgHeap*)super->myHeap)->female->base.animationState >> 6) == 1) {
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this->unk_80 = gRoomControls.roomOriginX + 0x1C0;
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this->unk_82 = gRoomControls.roomOriginY + 0x250;
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} else {
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@ -1174,8 +1174,8 @@ const u16 gUnk_080D1C50[8] = { 0x200, 0x180, 0x2C0, 0x210, 0x200, 0x2A0, 0x140,
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const u16 gUnk_080D1C60[8] = { 0x200, 0x150, 0x290, 0x210, 0x200, 0x2D0, 0x170, 0x210 };
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void sub_08048178(GyorgMaleEntity* this, u32 unk1) {
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const u16* tmp = ((((GyorgFemaleHeap*)super->myHeap)->female->base.animationState >> 6 & 1) ? gUnk_080D1C60 + unk1
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: gUnk_080D1C50 + unk1);
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const u16* tmp = ((((GyorgHeap*)super->myHeap)->female->base.animationState >> 6 & 1) ? gUnk_080D1C60 + unk1
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: gUnk_080D1C50 + unk1);
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this->unk_80 = *tmp + gRoomControls.roomOriginX;
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this->unk_82 = *(tmp + 1) + gRoomControls.roomOriginY;
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}
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@ -45,14 +45,14 @@ void GyorgBossObject(Entity* this) {
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}
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void sub_080A1704(GyorgBossObjectEntity* this) {
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GyorgFemaleHeap* heap;
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GyorgHeap* heap;
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Entity* tmp;
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if (CheckFlags(0x7B)) {
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DeleteThisEntity();
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}
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if (gEntCount > 0x45)
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return;
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heap = zMalloc(sizeof(GyorgFemaleHeap));
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heap = zMalloc(sizeof(GyorgHeap));
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if (!heap)
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return;
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super->action = 1;
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@ -103,20 +103,20 @@ void sub_080A184C(GyorgBossObjectEntity* this) {
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if (--this->unk_6e == 0) {
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super->action = 2;
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this->unk_6c = 8;
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((GyorgFemaleHeap*)super->myHeap)->female->base.health = 8;
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((GyorgHeap*)super->myHeap)->female->base.health = 8;
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}
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gPlayerState.startPosX = gRoomControls.roomOriginX + 0x200;
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gPlayerState.startPosY = gRoomControls.roomOriginY + 0x210;
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}
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void sub_080A189C(GyorgBossObjectEntity* this) {
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if (((GyorgFemaleHeap*)super->myHeap)->female->base.health == 0) {
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if (((GyorgHeap*)super->myHeap)->female->base.health == 0) {
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super->action = 3;
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super->actionDelay = 0x23;
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this->unk_6c = 1;
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this->unk_78 = 0x400;
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this->unk_7b = 1;
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((GyorgFemaleHeap*)super->myHeap)->male1->base.health = 0xC;
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((GyorgHeap*)super->myHeap)->male1->base.health = 0xC;
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SoundReq(0x128);
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sub_08080964(0x96, 1);
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}
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@ -126,25 +126,25 @@ void sub_080A189C(GyorgBossObjectEntity* this) {
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void sub_080A190C(GyorgBossObjectEntity* this) {
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sub_080A1FF0(this);
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if (((GyorgFemaleHeap*)super->myHeap)->male1->base.health == 0) {
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if (sub_080A20B8(this, ((GyorgFemaleHeap*)super->myHeap)->male1)) {
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if (((GyorgHeap*)super->myHeap)->male1->base.health == 0) {
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if (sub_080A20B8(this, ((GyorgHeap*)super->myHeap)->male1)) {
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super->action = 4;
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this->unk_6c = 0x10;
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this->unk_78 = 0xC0;
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sub_080A1D70(this, ((GyorgFemaleHeap*)super->myHeap)->female->base.animationState);
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((GyorgFemaleHeap*)super->myHeap)->female->base.health = 0x18;
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sub_080A1D70(this, ((GyorgHeap*)super->myHeap)->female->base.animationState);
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((GyorgHeap*)super->myHeap)->female->base.health = 0x18;
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}
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gPlayerState.startPosX = gRoomControls.roomOriginX + 0x200;
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gPlayerState.startPosY = gRoomControls.roomOriginY + 0x210;
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} else {
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gPlayerState.startPosX = ((GyorgFemaleHeap*)super->myHeap)->male1->base.x.HALF.HI;
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gPlayerState.startPosY = ((GyorgFemaleHeap*)super->myHeap)->male1->base.y.HALF.HI;
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gPlayerState.startPosX = ((GyorgHeap*)super->myHeap)->male1->base.x.HALF.HI;
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gPlayerState.startPosY = ((GyorgHeap*)super->myHeap)->male1->base.y.HALF.HI;
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}
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}
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void sub_080A1990(GyorgBossObjectEntity* this) {
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if (((GyorgFemaleHeap*)super->myHeap)->female->base.health == 0) {
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((GyorgFemaleHeap*)super->myHeap)->male1->base.health = 0xC;
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if (((GyorgHeap*)super->myHeap)->female->base.health == 0) {
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((GyorgHeap*)super->myHeap)->male1->base.health = 0xC;
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super->action = 5;
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super->actionDelay = 0x23;
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this->unk_6c = 2;
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@ -159,25 +159,25 @@ void sub_080A1990(GyorgBossObjectEntity* this) {
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void sub_080A19FC(GyorgBossObjectEntity* this) {
|
||||
sub_080A1FF0(this);
|
||||
if (((GyorgFemaleHeap*)super->myHeap)->male2->base.health == 0) {
|
||||
if (sub_080A20B8(this, ((GyorgFemaleHeap*)super->myHeap)->male2)) {
|
||||
if (((GyorgHeap*)super->myHeap)->male2->base.health == 0) {
|
||||
if (sub_080A20B8(this, ((GyorgHeap*)super->myHeap)->male2)) {
|
||||
super->action = 6;
|
||||
this->unk_6c = 0x20;
|
||||
this->unk_78 = 0xc0;
|
||||
sub_080A1D70(this, ((GyorgFemaleHeap*)super->myHeap)->female->base.animationState);
|
||||
((GyorgFemaleHeap*)super->myHeap)->female->base.health = 0x18;
|
||||
sub_080A1D70(this, ((GyorgHeap*)super->myHeap)->female->base.animationState);
|
||||
((GyorgHeap*)super->myHeap)->female->base.health = 0x18;
|
||||
}
|
||||
gPlayerState.startPosX = gRoomControls.roomOriginX + 0x200;
|
||||
gPlayerState.startPosY = gRoomControls.roomOriginY + 0x210;
|
||||
} else {
|
||||
gPlayerState.startPosX = ((GyorgFemaleHeap*)super->myHeap)->male2->base.x.HALF.HI;
|
||||
gPlayerState.startPosY = ((GyorgFemaleHeap*)super->myHeap)->male2->base.y.HALF.HI;
|
||||
gPlayerState.startPosX = ((GyorgHeap*)super->myHeap)->male2->base.x.HALF.HI;
|
||||
gPlayerState.startPosY = ((GyorgHeap*)super->myHeap)->male2->base.y.HALF.HI;
|
||||
}
|
||||
}
|
||||
|
||||
void sub_080A1A80(GyorgBossObjectEntity* this) {
|
||||
if (((GyorgFemaleHeap*)super->myHeap)->female->base.health == 0) {
|
||||
((GyorgFemaleHeap*)super->myHeap)->male2->base.health = 0xC;
|
||||
if (((GyorgHeap*)super->myHeap)->female->base.health == 0) {
|
||||
((GyorgHeap*)super->myHeap)->male2->base.health = 0xC;
|
||||
super->action = 7;
|
||||
super->actionDelay = 0x23;
|
||||
this->unk_6c = 0x104;
|
||||
|
|
@ -191,12 +191,12 @@ void sub_080A1A80(GyorgBossObjectEntity* this) {
|
|||
|
||||
void sub_080A1AE8(GyorgBossObjectEntity* this) {
|
||||
sub_080A1FF0(this);
|
||||
if (((GyorgFemaleHeap*)super->myHeap)->male2->base.health == 0) {
|
||||
if (sub_080A20B8(this, ((GyorgFemaleHeap*)super->myHeap)->male2)) {
|
||||
if (((GyorgHeap*)super->myHeap)->male2->base.health == 0) {
|
||||
if (sub_080A20B8(this, ((GyorgHeap*)super->myHeap)->male2)) {
|
||||
super->action = 8;
|
||||
this->unk_6c = 0x40;
|
||||
this->unk_78 = 0xC0;
|
||||
((GyorgFemaleHeap*)super->myHeap)->female->base.health = 0xC;
|
||||
((GyorgHeap*)super->myHeap)->female->base.health = 0xC;
|
||||
}
|
||||
}
|
||||
gPlayerState.startPosX = gRoomControls.roomOriginX + 0x200;
|
||||
|
|
@ -204,7 +204,7 @@ void sub_080A1AE8(GyorgBossObjectEntity* this) {
|
|||
}
|
||||
|
||||
void sub_080A1B4C(GyorgBossObjectEntity* this) {
|
||||
if (((GyorgFemaleHeap*)super->myHeap)->female->base.health == 0) {
|
||||
if (((GyorgHeap*)super->myHeap)->female->base.health == 0) {
|
||||
if (this->unk_6c != 0) {
|
||||
sub_08080964(0x2d, 1);
|
||||
SoundReq(SFX_BOSS_DIE);
|
||||
|
|
@ -309,11 +309,11 @@ void sub_080A1D8C(GyorgBossObjectEntity* this, s32 unk1) {
|
|||
|
||||
void sub_080A1DCC(GyorgBossObjectEntity* this) {
|
||||
GenericEntity* tmp;
|
||||
if ((tmp = (GenericEntity*)((GyorgFemaleHeap*)super->myHeap)->male1) != NULL ||
|
||||
(tmp = (GenericEntity*)((GyorgFemaleHeap*)super->myHeap)->male2) != NULL) {
|
||||
if ((tmp = (GenericEntity*)((GyorgHeap*)super->myHeap)->male1) != NULL ||
|
||||
(tmp = (GenericEntity*)((GyorgHeap*)super->myHeap)->male2) != NULL) {
|
||||
if (tmp->field_0x7c.BYTES.byte0 && tmp->base.spriteRendering.b3 == 2) {
|
||||
((GyorgFemaleHeap*)super->myHeap)->unk_10->base.flags &= ~0x80;
|
||||
tmp = ((GyorgFemaleHeap*)super->myHeap)->unk_14;
|
||||
((GyorgHeap*)super->myHeap)->unk_10->base.flags &= ~0x80;
|
||||
tmp = ((GyorgHeap*)super->myHeap)->unk_14;
|
||||
tmp->base.flags &= ~0x80;
|
||||
tmp = (GenericEntity*)tmp->base.child;
|
||||
tmp->base.flags &= ~0x80;
|
||||
|
|
@ -324,8 +324,8 @@ void sub_080A1DCC(GyorgBossObjectEntity* this) {
|
|||
return;
|
||||
}
|
||||
}
|
||||
((GyorgFemaleHeap*)super->myHeap)->unk_10->base.flags |= 0x80;
|
||||
tmp = ((GyorgFemaleHeap*)super->myHeap)->unk_14;
|
||||
((GyorgHeap*)super->myHeap)->unk_10->base.flags |= 0x80;
|
||||
tmp = ((GyorgHeap*)super->myHeap)->unk_14;
|
||||
tmp->base.flags |= 0x80;
|
||||
tmp = (GenericEntity*)tmp->base.child;
|
||||
tmp->base.flags |= 0x80;
|
||||
|
|
|
|||
Loading…
Reference in New Issue