Merge pull request #164 from LeonarthCG/master

This commit is contained in:
notyourav 2021-06-21 11:02:12 -07:00 committed by GitHub
commit 8621bc9329
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
5 changed files with 22 additions and 47 deletions

View File

@ -1,43 +0,0 @@
.include "asm/macros.inc"
.include "constants/constants.inc"
.syntax unified
.text
thumb_func_start Object31
Object31: @ 0x0808A9C4
push {lr}
ldr r2, _0808A9D8 @ =gUnk_0812119C
ldrb r1, [r0, #0xc]
lsls r1, r1, #2
adds r1, r1, r2
ldr r1, [r1]
bl _call_via_r1
pop {pc}
.align 2, 0
_0808A9D8: .4byte gUnk_0812119C
thumb_func_start sub_0808A9DC
sub_0808A9DC: @ 0x0808A9DC
movs r1, #1
strb r1, [r0, #0xc]
ldrb r1, [r0, #0xa]
strb r1, [r0, #0x1e]
ldrb r1, [r0, #0x19]
movs r2, #0xc0
orrs r1, r2
strb r1, [r0, #0x19]
adds r0, #0x29
ldrb r1, [r0]
movs r2, #7
orrs r1, r2
strb r1, [r0]
bx lr
thumb_func_start nullsub_519
nullsub_519: @ 0x0808A9F8
bx lr
.align 2, 0

View File

@ -54,7 +54,7 @@ typedef enum {
PUSHABLE_ROCK,
HITTABLE_LEVER,
OBJECT_30,
OBJECT_31,
FROZEN_FLOWER,
PULLABLE_MUSHROOM,
BOLLARD,
WARP_POINT,
@ -250,7 +250,7 @@ extern void Smoke(Entity*);
extern void PushableRock(Entity*);
extern void HittableLever(Entity*);
extern void Object30(Entity*);
extern void Object31(Entity*);
extern void FrozenFlower(Entity*);
extern void PullableMushroom(Entity*);
extern void Bollard(Entity*);
extern void WarpPoint(Entity*);

View File

@ -738,7 +738,7 @@ SECTIONS {
asm/pushableRock.o(.text);
asm/hittableLever.o(.text);
asm/object30.o(.text);
asm/object31.o(.text);
src/object/frozenFlower.o(.text);
asm/pullableMushroom.o(.text);
asm/bollard.o(.text);
asm/warpPoint.o(.text);

View File

@ -52,7 +52,7 @@ void (*const gObjectFunctions[])(Entity*) = {
[PUSHABLE_ROCK] = PushableRock,
[HITTABLE_LEVER] = HittableLever,
[OBJECT_30] = Object30,
[OBJECT_31] = Object31,
[FROZEN_FLOWER] = FrozenFlower,
[PULLABLE_MUSHROOM] = PullableMushroom,
[BOLLARD] = Bollard,
[WARP_POINT] = WarpPoint,

18
src/object/frozenFlower.c Normal file
View File

@ -0,0 +1,18 @@
#include "global.h"
#include "entity.h"
extern void (*const gUnk_0812119C[])(Entity*);
void FrozenFlower(Entity* this) {
gUnk_0812119C[this->action](this);
}
void sub_0808A9DC(Entity* this) {
this->action = 1;
this->frameIndex = this->type;
this->spriteRendering.b3 = 3;
this->spritePriority.b0 = 7;
}
void nullsub_519(Entity* this) {
}