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Fix last function
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@ -203,7 +203,7 @@ void ZeldaFollower_Show(ZeldaFollowerEntity* this, ZeldaFollowerEntity* follower
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InitAnimationForceUpdate(&follower->base, follower->base.animationState / 2);
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}
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void sub_080686C4(ZeldaFollowerEntity* this, Entity* follower) {
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void sub_080686C4(ZeldaFollowerEntity* this, ZeldaFollowerEntity* follower) {
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follower->y.HALF.HI -= 0x10;
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sub_08068578(follower);
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}
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